Yamaha PM5D-RH User manual

Quick Start Guide
A guide for people using PM5D in the real world.
/
Part 1
Introduction to PM5D layout.
Set up walk through guide.
This is a “quick start guide” designed for people about to use
Yamaha PM5D for the first time. It is not a guide to audio
mixing and it assumes the reader has experience of analog
mixers. It does not cover all features or all approaches to
PM5D use, nor does it replace the manual; we recommend
referring to the manual if further information is required.

PM5D / PM5D-RH Quick Start Guide Part 1
2
The PM5D / PM5D-RH Quick Start Guide is in three parts.
Part 1 (Introduction and set up walk through guide);
1) An overview of the PM5D connections, the layout of the surface and main mix features.
2) A quick explanation of storing / recalling and saving / loading.
3) A walk through example of how a band’s engineer could set up the console for a specifi c show. The walk through
goes as far as the creation of the fi rst scene of the show.
The set up walk through guide covers;
1) Inputs naming and patching
2) Phantom set
3) Outputs naming and patching
4) Effects patching
5) Matrix naming and patching
6) GEQ patching
7) User defi ned keys programming
8) Assignable faders assignment
9) Monitor on fader if required
10) Storing all that as a starting scene
362 pages of manual and then the editor and driver guides.
Mmmm... there has got to be a quicker way...
Part 2 (Store edit and save);
1) Storing and editing stored scenes using PREVIEW mode, Global Paste and Tracking Recall.
2) Recalling scenes and limiting the recall with Recall Safe or Selective Recall.
3) Saving and loading with a PCMCIA card; how to save individual libraries or scenes and load them into another
console without loss of audio or data on the receiving console.
Part 3 (PM5D Studio Manager and Editor quick start);
The guide covers the PM5D Editor and how the set-up and actions covered in parts one and two can be achieved with
the Studio Manager Software.

PM5D / PM5D-RH Quick Start Guide Part 1
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Table of contents
The PM5D / PM5D-RH Quick Start Guide is in three parts. .....................................................................................................................2
Table of contents ...................................................................................................................................................................................................3
Get in front, and behind the PM5D and get familiar with the layout. ................................................................................................4
Scene 000; a good place to start. .....................................................................................................................................................................5
Getting the first sounds through PM5D in “Ten Easy Steps.” .................................................................................................................5
The layout 1: The select [SEL] key, the layer [CH 1-24], [CH25-48], [ST IN 1-4] and [FX RTN 1-4] keys
and the [MIX SEND] / [MIX MASTER] keys. ....................................................................................................................................................6
The layout 2: Navigating the screen menus. ...............................................................................................................................................7
The layout 3: Where are the input channel controls? ...............................................................................................................................8
The layout 4: Where are the output channel controls? ............................................................................................................................9
The layout 5: The multi-function encoders. .............................................................................................................................................. 10
Storing / recalling and saving / loading on PM5D. ................................................................................................................................. 11
PM5D set up; a walk through guide. ........................................................................................................................................................... 12
Preparing the console before you start. ..................................................................................................................................................... 13
Entering names and doing the patch; the planning stage. .............................................................................................................. 14
Entering names and doing the patch; DISPLAY ACCESS keys. ........................................................................................................... 15
Applying +48V to inputs. ................................................................................................................................................................................. 17
Output patching. ................................................................................................................................................................................................ 18
Internal effects engines. ................................................................................................................................................................................... 20
The matrix. ............................................................................................................................................................................................................ 21
Graphic equalizers, GEQ. .................................................................................................................................................................................. 22
USER DEFINED KEYS. ......................................................................................................................................................................................... 23
Assignable / DCA faders. .................................................................................................................................................................................. 24
Cue system set up. ............................................................................................................................................................................................. 25
Ready for soundcheck. ..................................................................................................................................................................................... 27
© 2007 All rights reserved.

PM5D / PM5D-RH Quick Start Guide Part 1
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Get in front, and behind the PM5D and get familiar with the
layout.
Connect your PM5D just as you would an analog desk and switch on.
Note that the PM5D-RH does not have analog insert points as standard; there are dynamics on all channels, but for
external inserts you need additional MY option cards.
1 to 48 mic / line level inputs
Lamp connectors
USB connector for Studio Manager
PSU connector
Main outputs, MATRIX, MONITOR and
CUE outputs
24 MIX bus outputs
8 mic / line inputs to the stereo
channels
Note; PM5D-RH has 8 mic/line inputs.
PM5D has 8 line inputs.
Miscellaneous audio and control
connectors
Differences in connectivity between PM5D and PM5D-RH;
On PM5D-RH there are 48 mic preamps patched by default to the 48 mono channels and a further 8 identical mic
preamps patched to the 4 stereo channels. With PM5D there are 48 mic preamps patched to the mono channels and
8 line inputs patched by default to the 4 stereo channels. In addition PM5D has 48 analog insert points on the mono
channels.
Both models share the same outputs and the various 2 track inputs and outputs.
PM5D-RH could use the 2 track connections for insert points but for large numbers of insert points you need to use MY
cards in the option slots.
The MY Cards; Mini Yamaha General Digital Audio Interface Cards;
sometimes called MiniYGDAI cards.
There are four MY card slots on PM5D. The cards allow extra audio connectivity in various formats; AES/EBU,
CobraNet, ADAT, analog, etc. See www.yamahaproaudio.com for the latest list.
Note; The maximum capacity per slot in digital formats is 16 channels of in and out at 48 kHz or 8 channels in and out at 96 kHz.
Note; The maximum capacity per slot in analog format is 8 channels in and out.
Note; MY cards just give more connectivity; they do not give more processing channels!

PM5D / PM5D-RH Quick Start Guide Part 1
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Scene 000; a good place to start.
Before working on an analog console it is customary to check that
the console has been “set to zero”. This normally means setting the
gain to minimum, the EQ to fl at, auxes to zero, group routing de-
selected, insert points switched off, etc. Look at and check upwards
of 2000 knobs! PM5D can memorize its settings, so Yamaha have
provided a handy memorized scene (Scene 000) where the console is
set to zero, ready to start at the touch of a button.
Note; Recall Safe functions can prevent some resetting; for a full
initialization of the console see page 13, or see section on Recall Safe in
Part 2.
To recall scene 000, press
the up / down keys until
“000” fl ashes in the SCENE
MEMORY panel. Then press
the [RECALL] key.
Getting the fi rst sounds through PM5D in “Ten Easy Steps.”
3 Adjust the gain with this
knob on the regular PM5D.
3 On PM5D-RH, check this
[GAIN/ATT] key is pressed
and the light is on.
4 If you have a regular
PM5D go straight to step
5. On PM5D-RH, turn this
encoder to set the gain.
5 Check the signal level
with this meter.
6 Check the channel is ON
with this key.
7 Push up the fader.
8 Check the output
is ON with this key.
9 Push up the fader
and listen!
10 Smile! You’ve done it!
1 2
9
3
48
5
6
7
3
1 Plug in an
input source.
2 Plug in the PA to
STEREO A L & R.

PM5D / PM5D-RH Quick Start Guide Part 1
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The layout 1: The select [SEL] key, the layer [CH 1-24],
[CH25-48], [ST IN 1-4] and [FX RTN 1-4] keys and the [MIX
SEND] / [MIX MASTER] keys.
At fi rst glance the PM5D looks radically different from any other mixer; either analog or digital... and it is. However
after a very short time operating the console it becomes familiar and the benefi ts of all the extra features make the effort
worthwhile.
There is not a “knob for every single function” so you must learn the three key presses to access the channel strip
controls;
The [SEL] keys assign the SELECTED CHANNEL
controllers to the selected channel. There are
[SEL] keys for all the input, stereo input, MIX,
MATRIX and master output channels
The [MIX SEND] and [MIX MASTER] keys toggle the mix
encoders between being like the vertical column of mix send
knobs above a channel and the horizontal row of mix master
faders in the center section of an analog console.
The fader layer (or fader bank) keys toggle the input mono
faders between CH 1-24 and CH 25-48 or the input stereo faders
between ST IN 1-4 and FX RTN 1-4.
With these three key types you can assign the surface controls to access any control you would fi nd on an analog
console and plenty more features too.
In fact you don’t even need the screen to mix; it’s just for set up and to give extra visual feedback and access for extra
mix functions.

PM5D / PM5D-RH Quick Start Guide Part 1
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The layout 2: Navigating the screen menus.
It is possible to mix a complete show without using the screen. However the screen menus give access to many setup
functions and allow you to see information about how the console is confi gured.
Screen display
Data entry panel
Navigating the screen;
The data entry panel lets you select and alter parameters
shown on the screen.
There is a choice of methods to use;
Use the track pad to point the arrow at a button and click
to press the button; the fl ashing red cursor frame will
move over the button and the button status will change.
Move the fl ashing red cursor frame using the four arrow
keys and press the [ENTER] key to press the button.
Where the parameter control has a series of options,
move the red frame over the box and either use the
[DATA] encoder to scroll through or you can mouse
click on the [<] / [>] arrows at each side of the box.
DISPLAY ACCESS keys
Display access;
Press the [DISPLAY ACCESS] keys to bring the various
displays to the screen. Each key has several screens
accessed from it; these are shown by “tabs.”
What the screen shows;
Upper part; (always visible) shows useful information
such as scene name and next scene, the function of the
meters and the time / timecode or cascade status and
clock speed.
Main area; shows the function parameters and the tabs.
Lower part; usefully identifi es the name / number of the
SELECTED CHANNEL, the fader banks and the status
of the [MIX SEND] or [MIX MASTER] keys.
Navigating the tabs;
Press the [DISPLAY ACCESS] key to move through the
tabs forwards.
Hold the [SHIFT] key and press the [DISPLAY
ACCESS] key to move through the tabs backwards.
Double click the [DISPLAY ACCESS] key to go directly
to the fi rst tab.
Press and hold the [DISPLAY ACCESS] key to move
through the tabs backwards.
Tabs

PM5D / PM5D-RH Quick Start Guide Part 1
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The layout 3: Where are the input channel controls?
The input channel strip controls are in the blue SELECTED CHANNEL area, the red MIX SEND/MIX MASTER
area and the faders are in the two fader layers. Remember to use the [SEL] key to assign the selected channel, the [CH
1-24], [CH 25-48], [ST IN 1-4] and [FX RTN 1-4] keys to choose the correct faders and the [MIX SEND] and [MIX
MASTER] keys to choose AUX send control not MIX master.
Mono input fader banks; 2 banks of 24 faders
Stereo inputs
Input fader banks
Input delay
Gain, polarity,
attenuation
High pass fi lter
4-way parametric EQ
Full feature gate and
comp with selectable
send point.
24 MIX sends
Pan, routing
DCA and mute
selection
Input master fader,
on/off , meter, group
indication, cue
Stereo
inputs
SELECTED
CHANNELS
Mono input fader banks
MIX SEND /
MIX MASTER
The selected input channel
Masters A&B
Assignable
fader banks

PM5D / PM5D-RH Quick Start Guide Part 1
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The layout 4: Where are the output channel controls?
The outputs share the same selected channel controllers as the inputs, but some are not available; like the gate, and HA
gain. Remember to use the [SEL] key to assign the selected channel and use the [MIX SEND] and [MIX MASTER]
keys to select MIX master control not AUX send control. Assignable faders can be set to work as MIX masters.
The selected output channel
Output delay
8-way parametric
EQ
Full feature comp
8 MATRIX sends
Pan, routing
DCA selection
Output master
fader, on / off, group
indication, cue
Assignable fader banks, Inputs, Outputs and DCAs
Masters A+B
MATRIX masters
MIX masters
Assignable fader banks
24 MIX masters, 8 MATRIX masters, 8 DCAs

PM5D / PM5D-RH Quick Start Guide Part 1
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The layout 5: The multi-function encoders.
Above the input faders and naming strip there is a row of multi-function encoders.
The multi-function encoders
have four functions, assigned by
buttons in the ENCODER MODE
panel;
1) PAN (pink)
2) GAIN/ATT (white)
3) ALT LAYER (grey)
4) AUX send (blue 1-24)
ON
PAN TO STEREO
GAIN +48V (set in pref. 2)
ATT No function
ALT Channel ON on ALT LAYER
AUX ON for chosen aux
PRE
PAN No function
GAIN No function
ATT No function
ALT No function
AUX Pre fade aux
Press the white key again to
toggle from HA to ATT; the
LED panel shows the current
state.
The ALT LAYER is the hidden
layer of 24+4 faders beneath
the top layer input faders.

PM5D / PM5D-RH Quick Start Guide Part 1
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Storing / recalling and saving / loading on PM5D.
PM5D can store up to 500 user scene memories (like snapshots on other consoles) and recall these scenes, together with
other data, from the console or session fi le. PM5D can only hold one session fi le internally, but other sessions can be
saved and loaded via PCMCIA cards or through an on line connection with Studio Manager. Sessions can be merged
using ADVANCED save / load procedures.
Saving and storing; what’s the difference;
Note the use of words on the console: STORE is for storing scene memory within the console; (BASIC) SAVE is for
saving to the PCMCIA card. ADVANCED SAVE is saving to a PCMCIA card but with new library number locations.
RECALL is for scenes, LOAD is for sessions and libraries. There is more information about saving and loading in part
2 of the guide.
Store a scene;
Use the console SCENE MEMORY panel to store scenes; use arrow keys to choose a location and press the [STORE]
key to store.
The SCENE STORE pop-up appears;
Type a scene name using a computer keyboard (connection point under the arm-
rest), then press the [ENTER] key to store. Or click on the screen keyboard and the
[STORE] button with the track pad. Confi rm with the [OK] button.
Scene storing short cuts and tips;
1) To speed up the scene storing process, disable the [STORE CONFIRMATION] in the PREFERENCE 1 tab of
UTILITY menu.
2) To speed up even more, enable [AUTO STORE] in the same preference section. This does not actually auto store,
but means a double click of the [STORE] key stores without renaming etc.
3) When storing a scene, the PATCH and HA LIBRARY data are stored automatically if a change has been made.
In the SCENE STORE pop-up, there is an option to [OVERWRITE] the current libraries (useful when working
towards one fi nal patch and HA setting) or [NEW] useful when each scene has its own patch and HA settings...
but be aware that there are less patch and HA memory positions than there are scenes.

PM5D / PM5D-RH Quick Start Guide Part 1
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PM5D set up; a walk through guide.
These are a typical documents indicating a bands input and output needs for a large monitor system. The aim of this
guide is to work through the processes of setting up a PM5D for this show. Most of the techniques and ideas used will
apply equally for a FOH or broadcast set up.
THE EXAMPLES
THE EXAMPLES
PLEASE DO NOT USE ANY GENETICALLY MODIFIED INGREDIENTS, AND USE
ORGANIC PRODUCE WHEREVER POSSIBLE.
PLEASE NO BLACK PEPPER IN VEGETARIAN DISHES DUE TO ALLERGY.
Crew party is 7, band party is 8 We have
touring staff. Please ensure they are properly catered for.
DRESSING ROOMS
BAND DRESSING ROOM - TO BE SET 4 hrs before show time
BEVERAGES - half to be well chilled on plenty of ice
1 TEA KETTLE ABLE TO BOIL WATER
FULL ASSORTED TEA SET-UP (PLEASE INCLUDE PG TIPS AND ENGLISH BREAKFAST)
WITH LEMONS, HONEY, RAW GINGER ROOT, CUTTING BOARD, KNIFE, AND CARROT
PEELER
PLATES, SILVER AND NAPKINS FOR 15
1 DOZEN RED WINE GLASSES
1 DOZEN COFFEE MUGS
Fresh Cut Flower Assortment
VERY IMPORTANT - your efforts in securing these wines will go a long way to ensuring fond
memories of your show:
1 bottle of excellent quality Italian red wine - Sassicaia, Solaia or Tignanello - vintages
between 88 and 91.
1 bottle of excellent quality white wine - Corton Charlemagne preferred - between 88 and 91
12 – 1 LITER EVIAN, OR NAYA, OR FIJI WATER
2 CASES (48) SMALL EVIAN, OR NAYA, OR FIJI
6 COKE, 6 DIET COKE, 6 7-UP
6 ASSORTED ODWALLA OR NAKED JUICE OR HANSEN SMOOTHIES
4 SMALL TWIST OFF PERRIER OR SAN PELLIGRINO
1 BOTTLE POM POMEGRANITE JUICE (PLAIN, NOT FLAVORED)
6 BLUE GATORADES, 6 RED GATORADES
6 CORONA, 6 BECKS, 6 SIERRA NEVADA PALE ALE, ALL BOTTLES
4 GUINESS PUB STYLE DRAUGHT IN CANS
1 FRESH SUSHI PLATTER (FROM A LOCAL SUSHI RESTAURANT)
SHOULD INCLUDE ABOUT 20 ASSORTED PIECES INCLUDING SOME THAT ARE ALL
VEGETARIAN (NO CRAB EITHER)
1 ANTIPASTO PLATTER – SHOULD INCLUDE AN ASSORTMENT OF OLIVES,
ARTICHOKE HEARTS, STUFFED GRAPE LEAVES, CRUDITE WITH DIP, SLICED
GOURMET SALAMI, ROASTED VEGGIES ETC …ETC … (BE CREATIVE)
1 GOURMET CHEESE PLATTER TO INCLUDE 2-3 DIFFERENT CHEESES, CRACKERS
AND SEEDLESS GRAPES
1 WHOLE FRUIT BASKET
1 CUT FRESH FRUIT PLATTER
1 CONTAINER OF HUMMUS AND TRIANGLES OF WHEAT PITA BREAD
AND ABOUT FIVE OR SIX SMALL BOWLS OF
CHOCOLATES, ASSORTED HARD CANDIES, HEALTHY SNACKS LIKE DRIED
APRICOTS, YOGURT RAISINS, MIXED NUTS, DATES ETC …ETC
PLEASE DO NOT USE ANY GENETICALLY MODIFIED INGREDIENTS, AND USE
PLEASE DO NOT USE ANY GENETICALLY MODIFIED INGREDIENTS, AND USE
PLEASE DO NOT USE ANY GENETICALLY MODIFIED INGREDIENTS, AND USE
PLEASE DO NOT USE ANY GENETICALLY MODIFIED INGREDIENTS, AND USE
PLEASE DO NOT USE ANY GENETICALLY MODIFIED INGREDIENTS, AND USE
ORGANIC PRODUCE WHEREVER POSSIBLE.
ORGANIC PRODUCE WHEREVER POSSIBLE.
ORGANIC PRODUCE WHEREVER POSSIBLE.
ORGANIC PRODUCE WHEREVER POSSIBLE.
PLEASE NO BLACK PEPPER IN VEGETARIAN DISHES DUE TO ALLERGY.
PLEASE NO BLACK PEPPER IN VEGETARIAN DISHES DUE TO ALLERGY.
PLEASE NO BLACK PEPPER IN VEGETARIAN DISHES DUE TO ALLERGY.
PLEASE NO BLACK PEPPER IN VEGETARIAN DISHES DUE TO ALLERGY.
PLEASE NO BLACK PEPPER IN VEGETARIAN DISHES DUE TO ALLERGY.
Crew party is 7, band party is 8 We have
Crew party is 7, band party is 8 We have
a number of strict vegetarians on our
a number of strict vegetarians on our
a number of strict vegetarians on our
a number of strict vegetarians on our
touring staff. Please ensure they are properly catered for.
touring staff. Please ensure they are properly catered for.
touring staff. Please ensure they are properly catered for.
touring staff. Please ensure they are properly catered for.
touring staff. Please ensure they are properly catered for.
DRESSING ROOMS
BAND DRESSING ROOM - TO BE SET 4 hrs before show time
BAND DRESSING ROOM - TO BE SET 4 hrs before show time
BAND DRESSING ROOM - TO BE SET 4 hrs before show time
BAND DRESSING ROOM - TO BE SET 4 hrs before show time
BAND DRESSING ROOM - TO BE SET 4 hrs before show time
BEVERAGES - half to be well chilled on plenty of ice
BEVERAGES - half to be well chilled on plenty of ice
BEVERAGES - half to be well chilled on plenty of ice
BEVERAGES - half to be well chilled on plenty of ice
1 TEA KETTLE ABLE TO BOIL WATER
1 TEA KETTLE ABLE TO BOIL WATER
FULL ASSORTED TEA SET-UP (PLEASE INCLUDE PG TIPS AND ENGLISH BREAKFAST)
FULL ASSORTED TEA SET-UP (PLEASE INCLUDE PG TIPS AND ENGLISH BREAKFAST)
FULL ASSORTED TEA SET-UP (PLEASE INCLUDE PG TIPS AND ENGLISH BREAKFAST)
FULL ASSORTED TEA SET-UP (PLEASE INCLUDE PG TIPS AND ENGLISH BREAKFAST)
FULL ASSORTED TEA SET-UP (PLEASE INCLUDE PG TIPS AND ENGLISH BREAKFAST)
WITH LEMONS, HONEY, RAW GINGER ROOT, CUTTING BOARD, KNIFE, AND CARROT
WITH LEMONS, HONEY, RAW GINGER ROOT, CUTTING BOARD, KNIFE, AND CARROT
WITH LEMONS, HONEY, RAW GINGER ROOT, CUTTING BOARD, KNIFE, AND CARROT
WITH LEMONS, HONEY, RAW GINGER ROOT, CUTTING BOARD, KNIFE, AND CARROT
WITH LEMONS, HONEY, RAW GINGER ROOT, CUTTING BOARD, KNIFE, AND CARROT
PEELER
PLATES, SILVER AND NAPKINS FOR 15
PLATES, SILVER AND NAPKINS FOR 15
PLATES, SILVER AND NAPKINS FOR 15
1 DOZEN RED WINE GLASSES
1 DOZEN RED WINE GLASSES
1 DOZEN COFFEE MUGS
1 DOZEN COFFEE MUGS
Fresh Cut Flower Assortment
Fresh Cut Flower Assortment
VERY IMPORTANT - your efforts in securing these wines will go a long way to ensuring fond
VERY IMPORTANT - your efforts in securing these wines will go a long way to ensuring fond
VERY IMPORTANT - your efforts in securing these wines will go a long way to ensuring fond
VERY IMPORTANT - your efforts in securing these wines will go a long way to ensuring fond
VERY IMPORTANT - your efforts in securing these wines will go a long way to ensuring fond
memories of your show:
1 bottle of excellent quality Italian red wine - Sassicaia, Solaia or Tignanello - vintages
1 bottle of excellent quality Italian red wine - Sassicaia, Solaia or Tignanello - vintages
1 bottle of excellent quality Italian red wine - Sassicaia, Solaia or Tignanello - vintages
1 bottle of excellent quality Italian red wine - Sassicaia, Solaia or Tignanello - vintages
1 bottle of excellent quality Italian red wine - Sassicaia, Solaia or Tignanello - vintages
between 88 and 91.
1 bottle of excellent quality white wine - Corton Charlemagne preferred - between 88 and 91
1 bottle of excellent quality white wine - Corton Charlemagne preferred - between 88 and 91
1 bottle of excellent quality white wine - Corton Charlemagne preferred - between 88 and 91
1 bottle of excellent quality white wine - Corton Charlemagne preferred - between 88 and 91
1 bottle of excellent quality white wine - Corton Charlemagne preferred - between 88 and 91
12 – 1 LITER EVIAN, OR NAYA, OR FIJI WATER
12 – 1 LITER EVIAN, OR NAYA, OR FIJI WATER
12 – 1 LITER EVIAN, OR NAYA, OR FIJI WATER
12 – 1 LITER EVIAN, OR NAYA, OR FIJI WATER
2 CASES (48) SMALL EVIAN, OR NAYA, OR FIJI
2 CASES (48) SMALL EVIAN, OR NAYA, OR FIJI
2 CASES (48) SMALL EVIAN, OR NAYA, OR FIJI
2 CASES (48) SMALL EVIAN, OR NAYA, OR FIJI
6 COKE, 6 DIET COKE, 6 7-UP
6 COKE, 6 DIET COKE, 6 7-UP
6 ASSORTED ODWALLA OR NAKED JUICE OR HANSEN SMOOTHIES
6 ASSORTED ODWALLA OR NAKED JUICE OR HANSEN SMOOTHIES
6 ASSORTED ODWALLA OR NAKED JUICE OR HANSEN SMOOTHIES
6 ASSORTED ODWALLA OR NAKED JUICE OR HANSEN SMOOTHIES
6 ASSORTED ODWALLA OR NAKED JUICE OR HANSEN SMOOTHIES
4 SMALL TWIST OFF PERRIER OR SAN PELLIGRINO
4 SMALL TWIST OFF PERRIER OR SAN PELLIGRINO
4 SMALL TWIST OFF PERRIER OR SAN PELLIGRINO
4 SMALL TWIST OFF PERRIER OR SAN PELLIGRINO
4 SMALL TWIST OFF PERRIER OR SAN PELLIGRINO
1 BOTTLE POM POMEGRANITE JUICE (PLAIN, NOT FLAVORED)
1 BOTTLE POM POMEGRANITE JUICE (PLAIN, NOT FLAVORED)
1 BOTTLE POM POMEGRANITE JUICE (PLAIN, NOT FLAVORED)
1 BOTTLE POM POMEGRANITE JUICE (PLAIN, NOT FLAVORED)
1 BOTTLE POM POMEGRANITE JUICE (PLAIN, NOT FLAVORED)
6 BLUE GATORADES, 6 RED GATORADES
6 BLUE GATORADES, 6 RED GATORADES
6 BLUE GATORADES, 6 RED GATORADES
6 BLUE GATORADES, 6 RED GATORADES
6 CORONA, 6 BECKS, 6 SIERRA NEVADA PALE ALE, ALL BOTTLES
6 CORONA, 6 BECKS, 6 SIERRA NEVADA PALE ALE, ALL BOTTLES
6 CORONA, 6 BECKS, 6 SIERRA NEVADA PALE ALE, ALL BOTTLES
6 CORONA, 6 BECKS, 6 SIERRA NEVADA PALE ALE, ALL BOTTLES
6 CORONA, 6 BECKS, 6 SIERRA NEVADA PALE ALE, ALL BOTTLES
4 GUINESS PUB STYLE DRAUGHT IN CANS
4 GUINESS PUB STYLE DRAUGHT IN CANS
4 GUINESS PUB STYLE DRAUGHT IN CANS
4 GUINESS PUB STYLE DRAUGHT IN CANS
1 FRESH SUSHI PLATTER (FROM A LOCAL SUSHI RESTAURANT)
1 FRESH SUSHI PLATTER (FROM A LOCAL SUSHI RESTAURANT)
1 FRESH SUSHI PLATTER (FROM A LOCAL SUSHI RESTAURANT)
1 FRESH SUSHI PLATTER (FROM A LOCAL SUSHI RESTAURANT)
1 FRESH SUSHI PLATTER (FROM A LOCAL SUSHI RESTAURANT)
SHOULD INCLUDE ABOUT 20 ASSORTED PIECES INCLUDING SOME THAT ARE ALL
SHOULD INCLUDE ABOUT 20 ASSORTED PIECES INCLUDING SOME THAT ARE ALL
SHOULD INCLUDE ABOUT 20 ASSORTED PIECES INCLUDING SOME THAT ARE ALL
SHOULD INCLUDE ABOUT 20 ASSORTED PIECES INCLUDING SOME THAT ARE ALL
SHOULD INCLUDE ABOUT 20 ASSORTED PIECES INCLUDING SOME THAT ARE ALL
VEGETARIAN (NO CRAB EITHER)
VEGETARIAN (NO CRAB EITHER)
VEGETARIAN (NO CRAB EITHER)
1 ANTIPASTO PLATTER – SHOULD INCLUDE AN ASSORTMENT OF OLIVES,
1 ANTIPASTO PLATTER – SHOULD INCLUDE AN ASSORTMENT OF OLIVES,
1 ANTIPASTO PLATTER – SHOULD INCLUDE AN ASSORTMENT OF OLIVES,
1 ANTIPASTO PLATTER – SHOULD INCLUDE AN ASSORTMENT OF OLIVES,
1 ANTIPASTO PLATTER – SHOULD INCLUDE AN ASSORTMENT OF OLIVES,
ARTICHOKE HEARTS, STUFFED GRAPE LEAVES, CRUDITE WITH DIP, SLICED
ARTICHOKE HEARTS, STUFFED GRAPE LEAVES, CRUDITE WITH DIP, SLICED
ARTICHOKE HEARTS, STUFFED GRAPE LEAVES, CRUDITE WITH DIP, SLICED
ARTICHOKE HEARTS, STUFFED GRAPE LEAVES, CRUDITE WITH DIP, SLICED
ARTICHOKE HEARTS, STUFFED GRAPE LEAVES, CRUDITE WITH DIP, SLICED
GOURMET SALAMI, ROASTED VEGGIES ETC …ETC … (BE CREATIVE)
GOURMET SALAMI, ROASTED VEGGIES ETC …ETC … (BE CREATIVE)
GOURMET SALAMI, ROASTED VEGGIES ETC …ETC … (BE CREATIVE)
GOURMET SALAMI, ROASTED VEGGIES ETC …ETC … (BE CREATIVE)
GOURMET SALAMI, ROASTED VEGGIES ETC …ETC … (BE CREATIVE)
1 GOURMET CHEESE PLATTER TO INCLUDE 2-3 DIFFERENT CHEESES, CRACKERS
1 GOURMET CHEESE PLATTER TO INCLUDE 2-3 DIFFERENT CHEESES, CRACKERS
1 GOURMET CHEESE PLATTER TO INCLUDE 2-3 DIFFERENT CHEESES, CRACKERS
1 GOURMET CHEESE PLATTER TO INCLUDE 2-3 DIFFERENT CHEESES, CRACKERS
1 GOURMET CHEESE PLATTER TO INCLUDE 2-3 DIFFERENT CHEESES, CRACKERS
AND SEEDLESS GRAPES
1 WHOLE FRUIT BASKET
1 CUT FRESH FRUIT PLATTER
1 CUT FRESH FRUIT PLATTER
1 CONTAINER OF HUMMUS AND TRIANGLES OF WHEAT PITA BREAD
1 CONTAINER OF HUMMUS AND TRIANGLES OF WHEAT PITA BREAD
1 CONTAINER OF HUMMUS AND TRIANGLES OF WHEAT PITA BREAD
1 CONTAINER OF HUMMUS AND TRIANGLES OF WHEAT PITA BREAD
1 CONTAINER OF HUMMUS AND TRIANGLES OF WHEAT PITA BREAD
AND ABOUT FIVE OR SIX SMALL BOWLS OF
AND ABOUT FIVE OR SIX SMALL BOWLS OF
AND ABOUT FIVE OR SIX SMALL BOWLS OF
AND ABOUT FIVE OR SIX SMALL BOWLS OF
AND ABOUT FIVE OR SIX SMALL BOWLS OF
THINGS TO NIBBLE ON …... ASSORTED
CHOCOLATES, ASSORTED HARD CANDIES, HEALTHY SNACKS LIKE DRIED
CHOCOLATES, ASSORTED HARD CANDIES, HEALTHY SNACKS LIKE DRIED
CHOCOLATES, ASSORTED HARD CANDIES, HEALTHY SNACKS LIKE DRIED
CHOCOLATES, ASSORTED HARD CANDIES, HEALTHY SNACKS LIKE DRIED
CHOCOLATES, ASSORTED HARD CANDIES, HEALTHY SNACKS LIKE DRIED
APRICOTS, YOGURT RAISINS, MIXED NUTS, DATES ETC …ETC
APRICOTS, YOGURT RAISINS, MIXED NUTS, DATES ETC …ETC
APRICOTS, YOGURT RAISINS, MIXED NUTS, DATES ETC …ETC
APRICOTS, YOGURT RAISINS, MIXED NUTS, DATES ETC …ETC
APRICOTS, YOGURT RAISINS, MIXED NUTS, DATES ETC …ETC
….
Input Channel List for THE EXAMPLES Output Channel list for THE EXAMPLES
As; August 2006 As; August 2006
Ch Channel Mic +48V Mix Description Notes
1 KICK 1 SH 53 Mix 1 SF SR TOP + SUB
2 KICK 2 SH 92 YMix 2 SF SL TOP + SUB
3 SNARE TOP SH 57 Mix 3 Bass Out Wedges
4 SNARE IN XLR YMix 4 Bass In Wedges
5 SNARE BOTT KP 85 YMix 5 GTR Out Wedges
6 TIMBALE Theta 98 Mix 6 GTR In Wedges
7 HI HAT A 452 * Y Mix 7 Drum Wedge Wedge
8 TOM 1 Theta 98 Y Mix 8 Drum Sub Dual 15 Pwr Sub
9 TOM 2 Theta 98 Y Mix 9 Drum Rev FX 3
10 TOM 3 Theta 98 Y Mix 10 Key Wedge L Wedges
11 TOM 4 Theta 98 Y Mix 11 Key Wedge R Wedges
12 RIDE A 461 YMix 12 Nick Ears L Wireless IEM Plus Extra Belt pack for Keys Tech
13 OH SR A 415 Y Mix 13 Nick Ears R Wireless IEM Plus Spare Pack = 3 packs
14 OH SL A 415 YMix 14 Drum Ears L Wired Ears Plus Spare Belt Pack = 2 packs
15 SPD Active DI Y Mix 15 Drum Ears R Wired Ears
16 BASS PRE Active DI Y Mix 16 Simon Ears L Wireless IEM Plus Spare Belt Pack = 2 packs
17 BASS POST UHF Theta 98 Mix 17 Simon Ears R Wireless IEM
18 OCARINA UHF Theta 98 Mix 18 Anna Ears L Wireless IEM
19 SAX UHF Theta 98 Mix 19 Anna Ears R Wireless IEM
20 ACC GTR BSS DI Y Mix 20 Sax Ears L Wireless IEM
21 GTR TOP BT 4051 * Y Mix 21 Sax Ears R Wireless IEM
22 GTR BOTT MD422 Mix 22 DDL 1 FX 1
23 LINE 6 BSS DI Y Mix 23 Rev 2 FX 2
24 HARMONICA XLR Mix 24 Rev 3 FX 4
25 SIMON VOX UHF Theta 58d Matrix 1 Spare IEM Plus Spare Belt Pack = 2 packs
26 SIMON VOX SPARE UHF Theta 58d Matrix 2 Spare IEM
27 BASS VOX Theta 57d Matrix 3
28 KEY VOX Theta 57d Matrix 4
29 GTR VOX Theta 57d Matrix 5
30 BV UHF Theta 58d Matrix 6
31 YAMAHA AN1x Active DI Y Matrix 7
32 YAMAHA FS1R Active DI Y Matrix 8
33 Motif ES Active DI Y Master L Wedge Cue L
34 YAMAHA CS6x L Active DI Y Master R Wedge Cue R
35 YAMAHA CS6x R Active DI Y Master L IEM Cue L
36 VL1 L Active DI Y Master R IEM Cue R
37 VL1 R Active DI Y
38 SEQ 1 - LOOPS XLR
39 SEQ 2 - LOOPS XLR
40 SEQ 3 - BASS XLR
41 SEQ 4 - FX XLR
42 SEQ 5 - KEY 1L XLR
43 SEQ 6 - KEY 1R XLR
44 SEQ 7 - KEY 2L XLR
45 SEQ 8 - KEY 2R XLR
46 SEQ 9 - VOX XLR
47 SEQ 10 - VOX XLR
48 SEQ 11 - GUIDE XLR
49 SEQ 12 - CLICK XLR
50 KEY TALKBACK MXL 58mic
51 AMBIENCE SR A415 Y
52 AMBIENCE SL A415 Y
53 Talk to Stage MXL58 switch
54 CD
55 CD
56 DDL Simon
57 DDL Simon
58 Rev Simon
59 Rev Simon
60 Rev Sax
61 Rev Sax
62 Rev Kit
63 Rev Kit
64
PM5D rider specifi cations;
When specifying a PM5D console, we suggest you make it clear which model you prefer; PM5D (Manual Head Amp)
or PM5D-RH (Recallable Head Amp). Also specify you need the latest console fi rmware, any MY cards, spare PSU,
desk lamps and mains power for your laptop to run Studio Manager. Always provide your own PCMCIA card for data
back up and loading and remember your USB cable for Studio Manager connection!
If you need more inputs than one PM5D can provide you can cascade link (bus link) multiple PM5Ds or from summer
2007, you can specify a DSP5D “console expander”. These extra channels can be remotely located using a lightweight
cat-5 cable if you specify the DCU5D cable unit.
Other Yamaha specifi cations;
Did you know you can also specify Yamaha DME64N DSP engines for extra matrix options and extra graphic EQ
controlled from the PM5D or for speaker processing, format conversion and many other useful functions. Yamaha make
touring grade amplifi ers and professional installation loudspeakers too; details from www.yamahaproaudio.com.
Continue to next page...

PM5D / PM5D-RH Quick Start Guide Part 1
13
Can PM5D meet the spec? Use DSP5D for more input channels.
In PM5D or PM5D-RH there are;
64 MIX channels made up of 48 fully featured mono and 8 stereo inputs.
24 MIX buses with EQ and comp to cover auxiliary send and audio sub groups.
STEREO out bus with A and B channels.
8 MATRIX outputs and the stereo MONITOR / CUE bus.
Also there are 8 multi-effects engines and 12 ways of graphic EQ.
If you need more inputs you can bus link or “cascade” more PM5Ds!! The DSP5D rack mount “console expander”
works in a similar way but takes up less space! Both will double the available input count and add another 8 way
matrix, 8 effects engines and 12 graphic EQs.
If you need more than 24 MIX groups and 8 MATRIX buses then we recommend the Yamaha PM1D mixing system.
PM1D has 48 MIX buses and 24 MATRIX buses.
PM5D DSP5D DCU5D
PM5D and PM5D-RH can both have expanded input counts by using the DSP5D rack mount option. The DSP5D can
be easily remote located using the DCU5D cascade cable converter.
Preparing the console before you start.
First make sure the last users of the console have backed up any data in the console they wish to keep.
Next check the console software version; DISPLAY ACCESS > UTILITY > PREFERENCE 2. The software version is
shown here; we always recommend the latest software version for maximum reliability and best features. Find the latest
versions from www.yamahaproaudio.com/downloads/fi rm_soft/index.html Update if necessary, following instructions
from the website with the software. You will need a PCMCIA card.
If the software is current then initialize the console; this deletes all user memories and returns the set-up to the factory
default.
To initialize the console; power up the
PM5D whilst holding down the [STORE] key.
Follow the on screen instructions to complete
the initialization. The power switch is on the
PW800W 19” rack mount PSU.

PM5D / PM5D-RH Quick Start Guide Part 1
14
Entering names and doing the patch; the planning stage.
Some important points to remember;
1) Mono channels can be paired to make stereo but only adjacent odd / even channels.
2) There are 24 channels in each mono layer and stereo channels are in two layers of 4 so avoid putting groups of
related channels across the layers. (Just like splitting related channels across a center-master analog console.)
“THE EXAMPLES” have less than 64 channel requirement and many are stereo so they can be accommodated on the
PM5D.
The most obvious candidates for the stereo channels are the effects returns, CD and ambience mics. There needs to be
one more stereo channel; this could be a stereo keyboard or stereo sampler line; but in this example the drum overhead
mics were chosen.
The revised list here shows this in the “First Attempt” column.
Input Channel List for THE EXAMPLES As; August 2006
First Second
Attempt! Attempt!
Multicore PM5D PM5D
Ch Ch Ch Channel 4Nam! Mic +48V
1 1 1 KICK B52 K 52 SH 53
2 2 2 KICK 91 K91 SH 92 Y
3 3 3 SNARE TOP SNtp SH 57
4 4 4 SNARE IN SNin XLR Y
5 5 5 SNARE BOTT SNbt KP 85 Y
6 6 6 TIMBALE Timb Theta 98
7 7 7 HI HAT Hats A 452 * Y
8 8 8 TOM 1 Tom1 Theta 98 Y
9 9 9 TOM 2 Tom2 Theta 98 Y
10 10 10 TOM 3 Tom3 Theta 98 Y
11 11 11 TOM 4 Tom4 Theta 98 Y
12 12 12 RIDE Ride A 461 Y
13 Stereo 1L Stereo 1L OH SR Ohsr A 415 Y
14 Stereo 1R Stereo 1R OH SL Ohsl A 415 Y
15 13 13 SPD SPD Active DI Y
16 14 14 BASS PRE Bss1 Active DI Y
17 15 15 BASS POST Bss2 UHF Theta 98
18 16 16 OCARINA Ocar UHF Theta 98
19 17 17 SAX Sax UHF Theta 98
20 18 18 ACC GTR Acou BSS DI Y
21 19 19 GTR TOP GtrT BT 4051 * Y
22 20 20 GTR BOTT GtrB MD422
23 21 21 LINE 6 Lin6 BSS DI Y
24 22 22 HARMONICA Harm XLR
25 23 23 SIMON VOX Simo UHF Theta 58d
26 24 24 SIMON VOX SPARE Sspr UHF Theta 58d
27 25 25 BASS VOX John Theta 57d
28 26 26 KEY VOX Nick Theta 57d
29 27 27 GTR VOX Andy Theta 57d
30 28 28 BV Anna UHF Theta 58d
31 29 29 YAMAHA AN1x AN1x Active DI Y
32 30 30 YAMAHA FS1R Voco Active DI Y
33 31 31 Motif ES Moti Active DI Y
34 32 32 YAMAHA CS6x L CS6L Active DI Y
35 33 33 YAMAHA CS6x R CS6R Active DI Y
36 34 34 VL1 L VL1L Active DI Y
37 35 35 VL1 R VL1R Active DI Y
38 36 >>37 SEQ 1 - LOOPS Loop XLR
39 37 38 SEQ 2 - LOOPS Loop XLR
40 38 39 SEQ 3 - BASS Bass XLR
41 39 40 SEQ 4 - FX FX XLR
42 40 41 SEQ 5 - KEY 1L Key1 XLR
43 41 42 SEQ 6 - KEY 1R Key1 XLR
44 42 43 SEQ 7 - KEY 2L Key2 XLR
45 43 44 SEQ 8 - KEY 2R Key2 XLR
46 44 45 SEQ 9 - VOX Vox XLR
47 45 46 SEQ 10 - VOX Vox XLR
48 46 47 SEQ 11 - GUIDE Gide XLR
49 47 48 SEQ 12 - CLICK Clik XLR
50 48 36 KEY TALKBACK KeyT MXL 58mic
51 Stereo 2L Stereo 2L AMBIENCE SR Ambi A415 Y
52 Stereo 2R Stereo 2R AMBIENCE SL Ambi A415 Y
53 FX 4L FX 4L Talk to Stage TTS MXL58 switch
54 FX 3L FX 3L CD CD L
55 FX 3R FX 3R CD CD R
56 Stereo 3L Stereo 3L DDL Simon DDL
57 Stereo 3R Stereo 3R DDL Simon DDL
58 Stereo 4L Stereo 4L Rev Simon RevS
59 Stereo 4R Stereo 4R Rev Simon RevS
60 FX 1L FX 1L Rev Sax Rsax
61 FX 1R FX 1R Rev Sax Rsax
62 FX 2L FX 2L Rev Kit R sn
63 FX 2R FX 2R Rev Kit R sn
64
At this stage it is noted that the stereo sampler lines are
in even + odd pairs so they cannot be linked into pairs. By
making the decision to move a single channel the pairing
can be made; this is labeled second attempt.
With “THE EXAMPLES”, the choice is made to keep the
Simon vocal as the last channel in a layer; making it quick
to fi nd.

PM5D / PM5D-RH Quick Start Guide Part 1
15
Entering names and doing the patch; DISPLAY ACCESS keys.
Press to get to NAME or INPUT PATCH page.
To name input channels;
Click on the grey name button and a keyboard pop-up will appear. You can use this but an external computer keyboard
makes it much easier and quicker. Keyboard connection is under the front pad.
On-screen naming; time to think of new four letter words!
Mouse to first name, [ENTER]
Mouse to letter, click, x4 or external keyboard [ENTER]
Arrow down one, [ENTER]
Mouse to letter, click, x4 or external keyboard [ENTER]
Arrow down one, [ENTER]
Mouse to letter, click, x4 or external keyboard [ENTER]
Arrow down one, [ENTER]
Mouse to letter, click, x4 or external keyboard [ENTER]
Arrow down one, [ENTER]
Mouse to letter, click, x4 or external keyboard [ENTER]
...... repeat up to 64 times......
At first this routine seems to have too
many [ENTER] key presses but its
worth getting used to.
Refer to your revised channel order
to make sure each name is applied to
the correct channel.
To change the patch; DISPLAY ACCESS > INPUT PATCH;
The patch could be achieved analog style by moving the
XLR connectors in the back of the console, but to avoid
physical patching like this confusing any other engineers
using the console it is better to use the internal “soft
patch.”
The blue blobs show the connection between the desk
channels (down the left) and the input sockets (across the
top). The default patch is 1 to 1.
Continue to next page...

PM5D / PM5D-RH Quick Start Guide Part 1
16
To change the patch;
Simply click on the blue blobs to add or remove connections.
Confirmation pop-ups can be disabled in UTILITY > PREFERENCES 1 > PATCH.
An input socket can be patched to several channels (Y-Split) but multiple inputs cannot be fed to one channel. (That’s
what you need a mixer for!)
Tips for navigating the patch;
1) Use the [DATA] encoder to move the cursor frame left to right.
2) Press the [SHIFT] key and the [DATA] encoder to move the cursor up and down.
3) If the cursor is in a scroll bar pressing the [SHIFT] key gives extra fast scrolling.
4) Use the [SEL] keys to “Auto Scroll”. The cursor will jump to the selected channel.
To pair mono input channels as stereo;
Simply press and hold the two [SEL] keys for a second. The [SEL] key lights will both illuminate when the pair is
made. Only odd / even pairs can be made.
Odd No. Even No.

PM5D / PM5D-RH Quick Start Guide Part 1
17
Applying +48V to inputs.
On the regular PM5D model the +48V switch is located above the analog gain pots but the layout is different for the
PM5D-RH.
There is no dedicated +48V switch in the selected channel.
There are two different ways to approach this;
1) Screen method;
DISPLAY ACCESS > HA/INSERT > CH 1-24. On this page
you can select +48V for the fi rst 24 channels and so on.
2) Encoder mode method;
This needs a preference setting in UTILITY > PREFERENCE
1. In the right hand column is a preference for; [USE
ENCODER-ON AS +48V]. Now whenever the encoder
mode is set to GAIN/ATT, the ENCODER [ON] button will
activate +48V. Phantom is clearly indicated with a red
LED near the preamp inputs and meters.
This button turns on +48V
when encoder is selected
as GAIN. (Preference for
[ENCODER-ON AS +48V] in
PREFERENCE 1 must be set.)
+48V MASTER switch!!
There is a physical +48V MASTER switch on the rear
panel of PM5D-RH.

PM5D / PM5D-RH Quick Start Guide Part 1
18
Output patching.
Output patch for the main XLR outputs on the back of the console (MIX 1-24, CUE, MONITOR, MATRIX 1-8, etc)
are currently fi xed and cannot be repatched. However, new fi rmware due for release in Summer 2007 will allow the
repatching of these sockets and they will be added to the menu of the output patch page for MY SLOT patching, two
track outputs and the internal FX inputs. We will look at FX patching separately.
Input Channel List for THE EXAMPLES Output channel list for THE EXAMPLES
As; August 2006 As; August 2006
Ch Channel Mic +48V Mix Description Notes
1 KICK B52 BETA 52 Mix 1 SF SR TOP + SUB
2 KICK 91 SM 91 Y Mix 2 SF SL TOP + SUB
3 SNARE TOP BETA 56 Mix 3 Bass Out Wedges
4 SNARE IN XLR Y Mix 4 Bass In Wedges
5 SNARE BOTT KM 84 Y Mix 5 GTR Out Wedges
6 TIMBALE BETA 98 Mix 6 GTR In Wedges
7 HI HAT C 451 * Y Mix 7 Drum Wedge Wedge
8 TOM 1 BETA 98 Y Mix 8 Drum Sub Dual 15" Pwr Sub
9 TOM 2 BETA 98 Y Mix 9 Drum Rev FX 3
10 TOM 3 BETA 98 Y Mix 10 Key Wedge L Wedges
11 TOM 4 BETA 98 Y Mix 11 Key Wedge R Wedges
12 RIDE C 460 Y Mix 12 Nick Ears L Wireless IEM Plus Extra Belt pack for Keys Tech
13 OH SR C 414 Y Mix 13 Nick Ears R Wireless IEM Plus Spare Pack = 3 packs
14 OH SL C 414 Y Mix 14 Drum Ears L Wired Ears Plus Spare Belt Pack = 2 packs
15 SPD BSS DI Y Mix 15 Drum Ears R Wired Ears
16 BASS PRE BSS DI Y Mix 16 Simon Ears L Wireless IEM Plus Spare Belt Pack = 2 packs
17 BASS POST XLR Mix 17 Simon Ears R Wireless IEM
18 OCARINA UHF BETA98 Mix 18 Anna Ears L Wireless IEM
19 SAX UHF BETA98 Mix 19 Anna Ears R Wireless IEM
20 ACC GTR BSS DI Y Mix 20 Sax Ears L Wireless IEM
21 GTR TOP AT 4050 * Y Mix 21 Sax Ears R Wireless IEM
22 GTR BOTT MD421 Mix 22 DDL 1 FX 1
23 LINE 6 BSS DI Y Mix 23 Rev 2 FX 2
24 HARMONICA XLR Mix 24 Rev 3 FX 4
25 SIMON VOX UHF BETA 58A DIR Martix 1 Spare IEM Plus Spare Belt Pack = 2 packs
26 SIMON VOX SPARE UHF BETA 58A DIR Matrix 2 Spare IEM
27 BASS VOX BETA 57A Martix 2
28 KEY VOX BETA 57A Matrix 3
29 GTR VOX BETA 57A Martix 3
30 BV UHF BETA 58A Matrix 4
31 JUPITER 8 BSS DI Y Martix 4
32 VOCODER BSS DI Y Matrix 5
33 K2000 BSS DI Y Martix 5
34 ANDROMEDIA L BSS DI Y Matrix 6
35 ANDROMEDIA R BSS DI Y Martix 6
36 V-SYNTH L BSS DI Y Matrix 7
37 V-SYNTH R BSS DI Y Martix 7
38 SEQ 1 - LOOPS XLR Matrix 8
39 SEQ 2 - LOOPS XLR Master L
40 SEQ 3 - BASS XLR Master R
41 SEQ 4 - FX XLR Master L
42 SEQ 5 - KEY 1L XLR Master R
43 SEQ 6 - KEY 1R XLR
44 SEQ 7 - KEY 2L XLR
45 SEQ 8 - KEY 2R XLR
46 SEQ 9 - VOX XLR
47 SEQ 10 - VOX XLR
48 SEQ 11 - GUIDE XLR
49 SEQ 12 - CLICK XLR
50 KEY TALKBACK SM57
51 AMBIENCE SR C414 Y
52 AMBIENCE SL C414 Y
53 Talk to Stage SM58 switch
54 CD
55 CD
56 DDL Simon
57 DDL Simon
58 Rev Simon
59 Rev Simon
60 Rev Sax
61 Rev Sax
62 Rev Kit
63 Rev Kit
64
Planning your outputs;
Only odd / even pairs can be linked to make stereo mixes so if
you use stereo outputs plan the mixes accordingly.
To make a stereo output mix;
Simply press and hold the two [SEL] keys and the mix
will become stereo; the [PAIR] light will come on. The
left encoder will become balance and the right level. The
[MIX SEND] and [MIX MASTER] keys must be in the
(pink) MIX master position.
Output naming;
Names can be added on the OUTPUT PATCH menu by
clicking in the grey boxes, just like the INPUT PATCH
menu. Named outputs appear on the console if outputs
are assigned to the assignable / DCA faders. (They are
assigned to D, E and F by default) Names also appear and
are very useful in Studio Manager.
Continue to next page...

PM5D / PM5D-RH Quick Start Guide Part 1
19
In addition to the electronic name system;
It is essential to name the MIX SEND or MIX MASTER. This is done with traditional tape and pen. Name the
ENCODER MODE keys too; these also function as mix cue buttons and are used a lot when doing monitors.
MIX SEND / MIX MASTER naming for “THE EXAMPLES” ENCODER MODE keys named for “THE EXAMPLES”
Now is a good time to store;
See page 11 for how to store now!
Choose a scene title like
“start-up” or “generic”,
this is not a scene you
will recall, just a store
to reduce the chance of
losing the work so far.
When you save to the card
or Studio Manager use the
production or band name.

PM5D / PM5D-RH Quick Start Guide Part 1
20
Internal effects engines.
There are eight internal effects engines; each works like a stereo in/out SPX type multi-effects unit. All the units have
the same power and come loaded with Yamaha’s best REV-X reverb algorithms in library locations 46, 47 and 48. The
DSP of the effects engines can also be given up to run a Yamaha Add-On Effect package such as “Master Strip” or
“OpenDeck.”
Patching internal effects;
Effects patching can be done through the INPUT and
OUTPUT PATCH menus seen already or they can
be assigned directly from the EFFECT ASSIGN tab.
DISPLAY ACCESS > EFFECT > EFFECT ASSIGN
page.
Click the cursor on the input or output boxes and use
the large [DATA] encoder to choose the correct source.
Press the [ENTER] key to confirm and then move to the
next box.
When patching a mono send to a stereo effect;
It is only necessary to send to the left side of the effect. The effect recognizes this and sends equally to both sides. If you
connect the same mix to both sides the input level will be doubled.
To change the parameters of an effect
from the default;
Click with the mouse or move the cursor over the
picture image and press the [ENTER] key. This takes
you to the EFFECT PARAM tab for that effect.
From here use the cursor and [DATA] encoder to edit
parameters or click on the [LIBRARY] button in the
top right to choose a different effect. You can store your
own effects settings in the library too.
Both the effect parameters and effect type are controlled by scene recall. The memory is stored with the parameters of
scene memory. “THE EXAMPLES” engineer also stores the singer’s favorite effect settings in the FX library for recall
and for loading into other consoles.
This manual suits for next models
1
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