Arachnid DiscGlo Shuffle User manual

Series Operator’s Manual
6212
Material Avenue
IN THE NEW AGE
www.inthenewage.com
The Originator of Electronic Darts

Arachnid Limited Warranty for the DiscGlo Shuffleboard
Arachnid, Inc., thoroughly inspects and tests all products before they leave the facility and is therefore not responsi-ble
for any damages occurred during shipping. Report any damage, whether hidden or obvious, to the shipping com-pany
immediately and resolve it through them. shuffleboard products, equipment, accessories and any labor and services
ordered by Buyer from Arachnid. 1As used herein, the term “Buyer” shall mean the purchaser of the goods, the term
“Goods” shall mean all DiscGlo. Definitions:
2During the warranty period, which is ninety (90) days for the Electronic Package and Cabinet, six (6) months on theat its
plant in Loves Park, Illinois, any part of the Goods, which part has been manufactured by Arachnid, and
which32Arachnid determines to have failed because of defective design, material or workmanship under normal use
andservice. “Electronic Package“ means only (i) the power supply chassis and the parts mounted directly thereon, (ii)the
main computer printed circuit board, and the IOB. Arachnid shall have no warranty or other liability for any partnot
manufactured by it, but agrees to cooperate with Buyer in obtaining an assignment of Arachnid’s warranty rightsagainst
the manufacturer. Prior to repair or replacement, Arachnid shall have the right to examine the part at itsoption either at
Buyer's location or at Arachnid’s plant in Loves Park, Illinois. For this warranty to apply, Buyermust give Arachnid
written notice of any warranted defect within fifteen (15) days after discovery and, in any event,not later than the date on

which this warranty expires, or Buyer will be barred from any remedy. Upon Arachnid’swritten authorization, the Goods
must be shipped to Arachnid freight prepaid within a reasonable time thereafter.This warranty shall not apply to any of
the Goods or parts thereof repaired or altered by anyone but Arachnid, oper-Buyer's transfer, sale or other disposition of
the Goods, or one (1) year from the date of shipment of the Goods byArachnid to Buyer. Arachnid’s liability under this
warranty shall be limited to repairing or replacing warrantedated or installed contrary to instructions, subjected to misuse,
negligence, vandalism, accident, fire or water damageand improper or faulty electrical power source. This warranty is not
assignable and expires upon the earlier ofGoods or, if such Goods cannot be repaired or replaced by Arachnid, to the
return of the purchase price paid for thedefective or nonconforming warranted Goods; provided, that Buyer shall first
return to Arachnid those goods forwhich a refund of the purchase price is to be made.. Warranty” Flat Screen Monitor
and one (1) year for the Hard Drive and Puck Return Belt, Arachnid will repair or replace:
THE WARRANTIES PRINTED ABOVE ARE THE ONLY WARRANTIES APPLICABLE TO THE
GOODS.IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
AREALL OTHER WARRANTIES, EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
DISCLAIMED.

NEGLIGENCE, OR OTHERWISE, FOR INCIDENTAL, CONSEQUENTIAL OR SPECIAL DAMAGES OR
FOR4ARACHNID SHALL NOT BE LIABLE, WHETHER IN CONTRACT, IN TORT, UNDER ANY WARRANTY,
INCOSTS OF REMOVAL OR SHIPMENT. UNDER NO CIRCUMSTANCES SHALL ARACHNID'S LIABILITYOR
BUYER'S REMEDY FOR DAMAGES AGAINST ARACHNID EXCEED THE AMOUNT OF THE PUR-CHASE
PRICE OF GOODS SOLD FOR WHICH OR RELATING TO WHICH CLAIM IS MADE. IN THEEVENT THAT
ARACHNID'S WARRANTY, IF ANY, OR ANY OTHER OBLIGATION OF ARACHNID APPLI-CABLE TO THE
GOODS FAILS OF ITS ESSENTIAL PURPOSE, BUYER'S EXCLUSIVE REMEDY SHALL BELIMITED TO
RETURN OF OR CREDIT FOR SO MUCH OF THE PURCHASE PRICE AS IS APPLICABLE TOTHE GOODS
WHICH ARE NONCONFORMING OR DEFECTIVE, PROVIDED SUCH GOODS ARERETURNED TO
ARACHNID. THE PRICE STATED FOR THE GOODS, AS SHOWN IN THE ORIGINALINVOICE, IS BASED
UPON AND IN CONSIDERATION FOR LIMITING ARACHNID'S LIABILITY. NOACTION ARISING OUT OF
THE GOODS MAY BE BROUGHT BY BUYER MORE THAN FIFTEEN (15)MONTHS AFTER THE DATE OF
SHIPMENT OF THE GOODS BY ARACHNID TO BUYER. BUYER'SREMEDIES AS PROVIDED HEREIN ARE
ITS SOLE AND EXCLUSIVE REMEDIES.. Limitation of Liability
Table of Contents
Introduction 1
Section 1: General Description1.1 Dimensions 11
Section 2: Features of the Machine 1
Section 3: DiscGlo Basics3.1 DiscGlo DefinitionsUsing the Console 2222
3.23.3 Using the Tournament ModeUsing Jackpot 3
3.4

Section 4: Operation4.34.1 Main Game Menu Power UpSetup Mode
3335 4.2
Section 5: Technical Description5.15.2 Operating Conditions at
120VACHardwareMonitorPower Supply 88888
5.45.3
Section 6: Communications6.36.26.1 Setting up a Wired NetworkManually Setting up
your NetworkSetting up a Wireless Network 9999
Section 7: Maintenance7.17.67.7 Adjusting the Lasers Replacing
the Laser Mount BracketsReplacing the Sensor ModuleInstalling a

Dollar Bill AccepterPuck MaintenancePlaying Surface
MaintenanceOpening the Playing Surface 1010101112111212
7.27.37.47.5
Section 8: Service Menu8.18.28.3 Activating the Service MenuAccessing the Service
MenuUsing the Reports 12121212
Section 9: Parts List 13
Section 10: Troubleshooting DiscGlo Operating Manual15 i


DiscGlo Operating Manual
website at: http://www.arachnidinc.com The most current version of this
manual is always available on the Arachnid
Note: This equipment has been tested and found to comply with the Rules.
These limits are designed to provide reasonable protection against harmful
interference when the equipment is operated in a limits for a Class A digital
device, pursuant to part 15 of the FCC cradio frequency energy and, if not
installed and used in accordance with ommercial environment. This
equipment generates, uses, and can radiate communications. Operation of
this equipment in a residential area is the instruction manual, may cause
harmful interference to radio required to correct the interference at his own
expense.likely to cause harmful interference in which case the user will be

1
This product is not intended for outdoor use. Indoor use only!
Do not install in an area where a water jet may be used.
ii Introduction
This manual contains operation, parts lists and
troubleshootinginformation for Arachnid’s DiscGlo
shuffleboard machine.
1-800-435-8319 (815-654-0212) from 8You can also reach
us at arachtech@bullshooter.com or oour support site at If
you encounter a problem that is not covered in this manual,r
if you have any questions, contact Arachnid at
http://www.arachnidinc.com/support.php a.m. to 5 p.m.
CST.visit

2 DiscGlo Operating Manual
General DescriptionSection
1
The DiscGlo is an electronic shuffleboard.
1.1 Dimensions
Weight Unboxed: Boxed
Dimensions: Game Height With Marquee:
Weight Boxed: 225190 LBS69 LBSx32x4082”
Game Height Without Marquee: 52”
Game Width: 31”
Section 2Features of the
Machine
This section lists the features available on the machine.
A. All the Familiar SuperShuffle Features
All of your favorite SuperShuffle options and features
repackaged and reinvented!
321. Operator Reports. Casual Mode Game Play Statistics.
Software Coin/Credit settings and a vast array of . LCD
Monitorgame options.
4
5. Online League Play
B. Marquee
Game Depth:
”
67
5
2
”
31
”
22
”
8
2
”
67
”

3
We added a marquee to the machine to increase visibilityof
the machine. The marquee will make the machine standout that
much more and attract more customers.
C. Translucent Tub
mode, these LED’s go through an “attract mode” and The
Tub has been redesigned. it is now translucent and has strings
of LED’s running inside of it. During attract cycle through a
rainbow of colors. This is designed to attract the attention of
the customer.
player that is up. (i.e., Player 3 is green pucks, the tub
turns green.). Also, during play, the tub also switches color to
match the
DiscGlo Operating Manual
DiscGlo BasicsSection
3 3.1 Basic DiscGlo
Definitions
32Monitor. ” Widescreen Monitor - A 32” widescreen HD
the coin mechanisms.Base - These plastic bases support the
DiscGlo and contain while you play.Drink Holders - Place
your frosty beverages in these
Gutterplaying field, the pucks land here.- When a puck
slides off (or is knocked off) the
Levelers- Allows for adjustment on uneven floors.
Marquee - Meant to attract attention.
Playing Fieldfield.- Players slide their pucks down the playing

4 DiscGlo Operating Manual
3.2 Using the Console
Enter. These three buttons are used to navigate the menuson
the DiscGlo. They also have uses while playing a game. the
playing field. The console contains three (3) buttons; Up,
Down andDuring a game, you can use the Console buttons
to view ⬧Pressing the Blue “Up” Button will give you an
overheadview of the playing field on the monitor. ⬧Pressing
the Blue “Down” button will display the end ofthe playing
field on the monitor. ⬧Pressing the Red “Enter” Button will
display the menu instructions. page. From here you can
exit the game or view
3.3 Using the Tournament Mode
Shuffle has a tournament program built in. This plays
between 3 and 8 people and is single elimination. Follow the
instructions below to set up a mini tournament.Want to run a
local/inhouse tournament? The Super
2. Select the game you will play. Knock Off 11, Knock Off
1. From the main menu, select Tournament.15available in
tournament mode. Pro, Split/Second and Split/Second Pro
Bowling are , Crazy Shuffle, Classic Bowling, Classic Bowling
3. Select the number of players playing in the tournament. 4.
Choose to randomize the chart or not. 5. Enter the
player names. You will use the arrows to high-letters are
arranged alphabetically. light the letters and the red button to
select them. The a. Selecting YES will mix up the playing
order.b. Selecting NO will use a default tournament chart.Start
Tournament to begin the tournament.

5
6. Choose The next page will display the tournament chart.
Press the red button to continue. The first match will be brought
up to be played.
9. Once the starting player is chosen, the match begins. 8.
Select which player will start first in the match. Repeat steps 7
and 8 for the other matches.
Monitor
7. Players will then need to insert enough money to play
the game. Choose
Start Match
.
Up
Down
Enter
Monitor
Console
Gutter
Drink Holder
Base
Playing Field
Drink Holder
Gutter
Marquee
Marquee

6 DiscGlo Operating Manual
At the end of the tournament, the winning player will beabove
his opponents.awarded with a fanfare and his name being
displayed
3.4 Using Jackpot
Jackpot is an optional setting that was designed for
time they play a Jackpot game. They are then entered into
promotional use. The players pay a “Jackpot Fee” each the
promotion and try to be the top three players in the
promotion.
A. Turning on Jackpot on the
SuperShuffle
steps explain how to setup a Jackpot promotion.
promotion can be running at any one time. The following
This an optional game setting. Only one Jackpot
5. 4. Select 6. Put in how many credits the
3. Select 2. Select 1. Press the Service Button to enter
the Choose GameRemember, this is the money that gets put into
the pot. Create New JackpotJackpot SetupMachine Setup. ..
.Jackpot PriceSetup Menuwill be. .
78. Enter in . Figure out the The more players that play
the bigger the pot. By three winners for the Jackpot. Choose
the percentage default, it starts as the same amout for a
normal game for one player.Starting Split Percentagesand
Ending Date. There will only be for the promotion.
9. Select of the Jackpot 1st, 2nd and 3rd place. The total
must equal 100%.settings and start the promotion.Save
Jackpot and Return to save your Jackpot or turned off.
Once the Jackpot promotion is created, it cannot be
edited
B. Playing Jackpot
goes into the “pot”. They then play the game as normal.
players choose to play Jackpot, the Jackpot fee they pay

DiscGlo Operating Manual 7
next to the game selected for the promotion. When When
Jackpot is turned on, the Jackpot logo will appear enter
in their names. These names will appear on the Jackpot
List. The Jackpot logo will appear next to anyone player
on the Top Ten List who is also playing Jackpot. At
the end of the game, a window will prompt them to
As soon as the promotion is over, no more scores can
be entered.
C. Paying Out
Promotion. button in the Jackpot menu on the
SuperShuffle. This will clear out the current Jackpot settings,
start the Jackpot Winners display and get it ready for the next
Jackpot After the Jackpot Promotion is over and you have
given the winners their earnings, you need to click the Payout
after the Jackpot is Payed out or until a new Jackpot is
payed out. The Jackpot Winners attract screen with run for 30
days
D. View Jackpot History
to enter the promotion and even how much the promotion
made for the operator. This menu shows past Jackpot
promotion settings. It displays the start and stop dates, the
winners, how much was in the pot, how many people played,
how much it cost
Section 4Operation
4.1 Power Up
Once the machine is assembled and set in place (seebe wired
for the correct polarity. outlet. age is not switched and power is
immediately applied tothe computer Assembly Instructions),

8 DiscGlo Operating Manual
connect the power cord to a wallNote: The outlet must have an
earth ground andThe incoming line volt-
4.2 Main Game Menu
can see. Use the Up, Down and Enter buttons to navigateThis
is the basic menu list on the DiscGlo that every playerthe
menus.
A. Bowling
We got the idea for this set of games from the old arcade
style puck bowling games.
like traditional bowling you would find in a bowling
alley. The point is to be the player with the highest score.
Classic Bowling: This 1-4 player game essentially plays up
to 2 throws to knock down all the pins each turn. Points are
combined from frame to frame. A frame in this game equals
a turn for a player. Each player gets
There are three possible marks you get in bowling. A
points for each pin he knocked down. Strike, a Spare, and an
Open (no pins). A player scores This in total will earn you
19 points for the first frame (10+2+7=19). A pins
with one puck. A Strike earns you 10 points plus the next two
pucks thrown. Example: You throw a strike on the first frame.
On the next puck you knock down 2 pins. On the third puck
thrown, you knock down 7 more pins. Strike is a feat that means
you knocked down all the
A (10+3=13). Example: If you get a spare in the first
frame and 3 points A Spare earns you ten points plus the next
puck thrown. on your next turn, you earn 13 points for the
first frame first puck and then knock down the rest on the
second. Spare is a feat where you knock down pins for the
An the puck you threw. This is commonly referred as a
“gutter ball”. No pins means no points. Open mark means you
knocked down no pins on
wins. The player with the most points at the end of the
game
makes it harder to hit the sensors you want. Classic
Bowling PRO: exactly like the SuperShuffle’s Classic

DiscGlo Operating Manual 9
Bowling with one minor difference. The in game puck is
smaller. This This 1-4 player game plays knocked down
except Strikes and Spares. of skill and timing. For the
most part, Split/Second plays likeSplit\Second: Classic
BowlingSplit\Second is a one to six player game . You earn points
for every pin
and Spares. A Strike earns the top score while the spare
display above the pins that scrolls through point combina-
tions. These are the possible points you can get for Strikes The
twist to this game is the Strikes and Spares. There is a earns
the bottom score.
You will need to time your shots so that you get the best
Spares. points as possible. These points only count for Strikes
and
makes it harder to hit the sensors you want. minor
difference. The in game puckis smaller. This exactly like the
SuperShuffle’s Split/Second with one Split/Second PRO:
This 1-4 player game plays
B. Shuffleboard
These are the games that you might play on a normal
shuffleboard.
the puck is in relation to the playing field. playing field. Lasers
on the side of the game detect whereKnock Off: Players take
turns sliding a puck down the points. If it does not, it is
removed (poofed) from play. Only pucksIn order to score
points, your puck must pass the foul line.that have completely
crossed a point line will get those that puck has not completely
crossed the 3 point line.Example: If your puck lands on the

10 DiscGlo Operating Manual
line dividing 3 pointsfrom 2 points, that puck is worth 2
points. This is because scores points on all his pucks that are
ahead of his oppo-nents. of the table will have their points
counted. That personOnly the person whose farthest puck is
closest to the end
The player who scored points shoots first next round.
Knock Off 11 The first to reach 11 points wins.
Knock Off 15 The first to reach 15 points wins.
game except that the playing area is vastly different.
Crazy Shuffle: You Vs. DiscGlo: have the choice of playing
either Knock Off 11 or Knock Off 15 against the computer. This
game plays similar to a Selecting this menu, you Highscore
between 2 and 9. Each player throws all of his pucks. Each
square is worth 100 times the value listed (2=200, 9=900).
Hangers are worth double! The end of the board has 16 squares
with numbers listed

DiscGlo Operating Manual 11
The puck needs to make it past the foul line to stay in play.
any points. A puck must completely cross into the 100 spot
to score
At the end of a players turn, his score is tallied, and all
pucks are removed and all the squares are shuffled for the
rounds wins. next player. The player with the highest score
after 8
Cricket/200. The first to collect all the numbered “balls”
and the “bull ball” wins the game. You do this by landing a
puck on the circle representation of the “ball”. Big Ballz:
This is unique game is reminiscent of Bingo or If no one
wins in eight rounds, the person with the most balls wins.
If there is a tie, the points on the balls are again. scored.
If that also ties, the game resets and lets you play
first to 21 points wins. Unlike the Knock Off games, each
player throws all of their pucks on their turn. their pucks on
their turn. person with the most points at the end
of 8 rounds wins. Unlike the Knock Off games, each player
throws all of First to 21: Leader of the Puck: Play as a normal
high score game, except, theThis is a classic count up game. The
C. Tournament see section 3.4. mode. It will
play between 3 and 8 players. For more infoThe DiscGlo
shuffleboard has a built in tournament
D. League
Play League: players to choose from. The league is
created by theLeague Coordinator in LeagueLeader.This
menu will contain a list of leagues for view the standings
for a specific league. The standings fileView League

12 DiscGlo Operating Manual
Standings: is generated in LeagueLeader by the League
Coordinator.The players use this menu to
view when and where their next match is and who theyView
League Schedule: schedules are generated by the League
Coordinator inplay. The league schedules found here will list the
matchesthroughout the whole league. Like all league files,
theLeague Leader. The players use this menu to
E. Return
Mode. Attract Mode is where all the ads and attract
screensSelecting this menu will cause the DiscGlo to
enter Attractare displayed and cycled through.
4.3 Setup Mode
door. Press the Service Button. You can also get into
theSet Up Menu if you have an Operator Button (seeTo
enter the Setup Mode, unlock and open the top coin-
HotButton Setup).
these descriptions as references and follow the
instructionstions of the various options available in
Setup mode. Useon the screen to make changes or view
the settings. The upand down buttons are used to
navigate menus and the entersoftware via the Setup
Mode. The following are descrip-All game options and
hardware tests are selectable throughbutton to make
selections or changes.
A. Machine Setup Menu
machine. Language Setup: Used to set the display
language on the
Hour and Hours of Operation time settings.Time Setup:
Used to access current date and time, Happy Set
Time/Date: internal calendar.Used to set the
machine’s clock and this screen and Happy Hour set
in the Price Settingsactivate this feature, the time
period must be set onreduced game pricing for a set
period each day. ToHappy Hour Time
SetupAllows the operator to offer screen.
Swill return the machine to Normal Mode. Mode the
monitor screen will blank out. While insleep mode
outside normal business hours. In SleepHours of
Operation will allow the machine to enterHours of
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