Coastal Amusements LUCKY DUCK User manual

1
LUCKY DUCK
USER MANUAL
Coastal Amusements Inc.
1950 Swarthmore Ave.
Lakewood, NJ 08701
Tel: (732) 905-6662 Fax: (732) 905-6815
h t t p : / / w w w . c o a s t a l a m u s e m e n t s . c o m

2
CONTENT
OPERATION ................................................................................................................. 3
How to Play ................................................................................................... 3
Game Rules ................................................................................................... 3
DEMO .......................................................................................................... 3
Coin In ...................................................................................................................................... 3
Shocking Machine ..................................................................................................................... 3
DIP SW Setting ............................................................................................... 4
1. DIP SW1 ....................................................................................................................... 4
MAINTENANCE ............................................................................................................ 6
TEST ............................................................................................................ 6
Bonus Play Table
........................................................................... 7
ERROR CODE .............................................................................................. 9
TROUBLE SHOOTING ................................................................................ 10
WIRING DIAGRAM .................................................................................................... 12
MAIN BOARD W150104 ............................................................................... 12
DISPLAY W991907 ....................................................................................... 16

3
OPERATION
How to Play
1. Insert coins/tokens into coin slot, the display shows credits and the crane plays game
music.
2. Use joystick to move claws above your selected object. When you move the joystick, the
game time is countdown, and【DESCEND】button light is flashing.
3. At pressing【DESCEND】button or time’s up (game’s playing time is adjustable), the
gantry drives motor to lower down claws and then catch object.
4. If ‘Catch in air’ function is available, press【DESCEND】button before claw reaches in
filed, the claws will catch item in the air.
5. After movement of catching (claws closes), the claws rise up till it touches Stop-Up SW.
Then the claws move to exit area and releases.
Game Rules
DEMO
Play Demo music for 2 minutes every 3 minutes.
Coin In
1. Coins vs. plays: By Dip SW setting
2. If COIN pulse speed was lower than 10msec, the machine does not recognize the signal.
3. If coin speed is over 200 msec., the machine shows error code.
Shocking Machine
1. When a tilt is mounted at machines, and players shock the machines, it plays “Don’t
Shock the Machine”.
2. When the claw arms close and someone shocks the machines, the arms open and move
back to the home position.

4
DIP SW Setting
1. DIP SW1
1 2 3 4 5 6 7 8
The claw
strength voltage
VR1 Adj. of Power ON
+48V OFF
Position where
claws open at the
exit
Claws lower down
then release object ON
Claws release
object at the top
position
OFF
Coin 1 & Coin 2
Linked Together
No ON
Yes OFF
Adjustment of
Credit Value
Inner Value
ON
DIP SW
OFF
Bonus Plays
(see bonus table)
(4 pluses=$1 )
YES ON
NO OFF
Claw moving to
playfield when
game begins
YES ON
NO OFF
Reserved ON
OFF
When the program
sends strongest
strength on the
basis of the setup
winning
percentage, the
system will keep
sending strongest
strength to the
claw until win
With
(Prize Sensor must
be installed)
ON
Without OFF

5
DIPSW2 1 2 3 4 5 6 7 8
Coin1 of method
(Coin Selector of
Coin Pulse vs.
Play)
8 coins 1 play ON ON
6 coins 1 play OFF ON
4 coins 1 play ON OFF
2 coins 1 play OFF OFF
Coin2 of method
(Bill Acceptor of
Coin Pulse vs.
Play)
4 coins 1 play ON ON
3 coins 1 play OFF ON
2 coins 1 play ON OFF
1 coins 1 play OFF OFF
Free Play YES ON
NO OFF
Play till you win
function
(Prize Sensor must
be installed)
With:
Will deduct 1 credit
when win.
ON
Without:
Will deduct 1 credit
for each game
OFF
Ability to change
the Inner-Values
YES ON
NO OFF
Auto Test With ON
YES ON
NO OFF
※ Play till you win function: Output Sensor must be included.

6
MAINTENANCE
TEST
System Test:
COIN1 NC +COIN2 NC+POWER ON (or Service NC+POWER ON)
Enter the system Test, DISPLAY shows 0~3, then press button to confirm.
0 EXIT
1 Claw Setting (COIN1 NC +POWER ON can have Claw Setting)
2 Gantry Test (COIN2 NC +POWER ON can have Gantry TEST)
3 System Test F0 EXIT
;; F 1 DISPLAY and Light Test
;; F 2 DIPSW Test
;; F 3 Demo Sound
;; F 4 Auto Demo
;; F 5 REVESED
;; F 6 BACK TO DEFAUTL
;; F 7 Length of String adjustment
AUTO PERCENTAGING SETTING
SET Play VS Coin Value: ($0.01~9.99)
Set Prize Value: ($00.01~99.99)
Set Win Percentage (Range: 01~99 %)
How to Setup:
1. Tilt (NC) +Button (NC) + Turn Power ON
Display shows "P5" for setup auto percentage function.
2. Tilt (NO) + Button (NO)
Display “00” in flashing:
Use Joystick and button to adjust
Function Code:
00 Exit
01 SET Play VS Coin Value
02 Set Prize Value
03 Win Percentages
04 Automatic calculate the times of super power (Qty of wins)

7
Bonus Play Table
CREDIT
PLAYS
$1 1
$2 3
$3 4
$4 6
$5 7
$6 9
$7 10
$8 12
$9 13
$10 15
$11 16
$12 18
$13 19
$14 21
$15 22
$16 24
$17 25
$18 27
$19 28
$20 30
$21 31
$22 33
$23 34
$24 36
$25 37
$26 39
$27 40
$28 42
$29 43
$30 45

8
Internal setting:
DIP SW2-7 ON+ POWER ON Enter the Inner Values setting menu. Display shows 00.
Use joystick to select and press button to enter the setting
Number contents Explanation Value
01
COIN1- quantity of pay-out tickets
after inserting coins
0~9 0
02
COIN2- quantity of pay-out tickets
after inserting coins
0~9 0
03
COIN1- quantity of Inserted coins 1~99
1
04
COIN1- quantity of game’s credits 1~99
1
05
COIN2-quantity of Inserted coins 1~99
1
06
COIN2- quantity of game’s credits 1~99
1
07
Quantity of pay-out tickets won 0~9
0
08
Quantity of pay-out tickets without
winning
0~9 0
09
Reserved
10
Game’s play time (unit: seconds) 0~5=5, 5~99(seconds) 50
11
Reserved
12
Reserved
13
Catching on Air 0~1 0=NO 1=YES 0
14
Super Power Frequency 0~1 0=FIXED 1=Random 0
15
Reserved
16
Reserved
17
Reserved
18
Reserved
19
DEMO MUSIC 0~1 0=YES 1=NO 0
20
Speech/Noise for Shaking machine 0~1 0=YES 1=NO 0

9
ERROR CODE
Error Code Description Checking timing Trouble shooting
Er 00
CPU Error When switch on
the machine
1. Change U1 CPU
2. PCB is out of service.
Er 01
Error while
up the
winding cord
1. When switch on
the machine
2. When play the
game
3. Auto Demo
1. Check if the up-stop SW is loose?
2. Check if up-stop SW is out of work?
3. Check if the air-plug of the gantry set
connects well?
4. PCB is fault.
Er 03
Error while
down the
winding cord
When auto demo
1. Check if the string at the winding wheel is
smooth?
2. Check if up-stop SW is out of work?
3. Check if the air-plug of the gantry set
connects well?
4. PCB is fault.
Er 0E
SENSOR is
out of service
1. Check whether sensitivity of sensor is too high?
Please adjust the sensitivity-VR to make sure the
LED of Sensor is in Dark status.
2. Check J5 sensor harness is connected well?
3. Sensor is fault.
4. PCB is fault
Er 05
Stop-Forward
SW or
Stop-back SW
Error
1. When switch on
the machine
2. When play the
game
3. Auto Demo
1. Check if the stop-forward SW or stop-back SW is
out of work?
2. Check if the air-plug of the gantry set connects
well?
3. PCB is fault.
Er 06
Stop-Left SW
Error
1. When switch on
the machine
2. When play the
game
3. Auto Demo
1. Check if the Stop-Left SW is out of work?
2. Check if the air-plug of the gantry set connects
well?
3. PCB is fault
Er 07
Coin1 Meter
disconnectio
n
1. Check if the J5 PIN connects well?
2. Check if the Meter is out of work? Check if the
Pin connects well?
3. PCB is fault.
Er 08
Coin2 Meter
disconnectio
Er 09
Er 10
Prize Mater
dis connection
Er 22
Cabinet size
check Error
when power
on
1.
Check if the stop-front SW or stop-back SW is
out of work?
2. Check if the air-plug of the gantry set connects
well?
3. Check the J4 Pin on the board connect well?
4.
PCB is fault

10
TROUBLE SHOOTING
Items Description Check and Maintenance
Coin
In
No credit after coin in 1. Check if the Coins vs. Plays is correct.
2. If Coins vs. Plays can’t be adjusted, it’s possible main board
problem. Please send the main board back for repair.
Coins/tokens cannot
be inserted into coin
slot
Comparative Coin Mech:
1. Check the sample coin at the coin mech.
2. Loose the coin mech sensitivity.
3. Check if DC12V input to coin mech.
4. Coin mech breakdown.
Multi-Coin Mech:
1. Adjust the coin mech data based on manual.
2. Check if DC12V input to coin mech.
Claw
Power
Claw open after
hitting upper-stop
switch
VR2 is too low. Adjust VR2 higher according to objects
dimension and weight.
Claw is close after
power on
1. Claw coil burned.
2. Main board is out of service
Claw doesn’t close 1. Check if the CW at the fuse board burned?
2. Check if the black wire at claw coil connects well.
Gantry Don’t return to its
home position 1. If power off and on again, the gantry still does not return to
its home position, then check if stop-back SW (Gantry &
Assembly I No. 23) or stop-left SW (Gantry & Assembly I
No. 21) are in proper position. Also check if their
connecting wires are properly connected.
2. Check if the air-plug of the gantry set connects well?
3. PCB is out of service.
Don’t move either
forward and/or
backward by joystick
operation
1. Check if the forward/back motor fuse (FB) at the fuse board
is burned?
2. Check if J5 connecting pin of P.C.B. is properly connected.
3. Check if stop-front SW (Gantry & Assembly I No. 22) or
back-stop SW (Gantry & Assembly I No. 23) is in proper
position. Also check if their connecting wires are properly
connected.
4. Check if Front/Back motor is out of function or if its wires
are properly connected. Also check if its shaft pinion is
properly positioned.
5. Check if J9 connecting pin of P.C.B. is properly connected.
6. Check if all connecting pins of gantry are properly
connected to the machine.

11
Does not move to left
and/or right by
joystick operation
1. Check if the left/right motor fuse (LR) at the fuse board is
burned?
2. Check if left and/or right SW is out of function or if their
wires are properly connected.
3. Check if J5 connecting pin of P.C.B. is properly connected.
4. Check if stop-left SW (Gantry & Assembly I No. 21) is in
proper position.
5. Check if Left/Right motor is out of function or if its wires are
properly connected. Also check if its shaft pinion is properly
positioned.
6. Check if J9 connecting pin of P.C.B. is properly connected.
7. Check if all connecting pins of gantry are properly
connected to the machine
Items Description Check and Maintenance
Claw
Desce
nding
Don’t lower down by【Descend】
button operation, but only until
time’s up
1. Check if 【Descend 】button is functioning
properly.
2. Check if connecting wires of【Descend】button are
properly connected.
3. Check if J5 connecting pin of PCB is properly
connected.
Don’t lower down, but the【
Descend】button is in normal
condition
1. Check if Up/Down motor wires are properly
connected.
2. Check if Up/Down motor is out of function. Also
check if its shaft pinion is in proper position.
3. Check if J9 connecting pin of PCB is properly
connected.
4. Main board break down
Don’t lower down or only down a
bit and close up in the air then it
returns to its home position
1. Check if winding cord is stuck.
2. Check if stop-down SW is functioning properly
Don’t fully lower down 1. Check if winding cord is of proper length?
2. Check if winding cord is stuck.
3. Check if stop-down SW is functioning properly
Claw
Grab
bing
Don’t open when reached to exit
door after seizing 1. Check if stop-back or stop-left SW is out of
function or if their wires are properly connected.
2. Check if the gantry wire connecting to J9
connecting pin of P.C.B. is properly connected.
Don’t rise up after seizing and is
returned back to its home
position
1. Check if stop-up SW is hit by something.
2. Check if stop-up SW is in proper position and in
normal function.
3. Main board breaks down.
Don’t close up and not be
returned to its home position,
either
1. Check if the up/down motor are out of function or
if their wires are properly connected.
2. Check if stop-up SW is functioning properly.
3. Main board break down.

12
WIRING DIAGRAM
MAIN BOARD W150104
Main board CONNECTOR position

13
W150104 3.96mm (JP1) POWER SUPPLY
1 GND
2 GND
3 GND
4 +5V
5 +5V
6 +12V
7 +12V
8 +24V
9 +24V
10 +48V
W150104 2.54mm (J11) W9833 JP3
1 1 IN2
2 2 IN4
3 3 EN04
4 X
5 4 EN05
W150104 2.54mm (J5)
1 VR23
2 VR13
3 VR11
4 VR12
5 VR21
6 VR22
7 Voltmeter +
8 Voltmeter -
W150104 2.54mm (J14) W040316 JP1
1 1
2 2
3 3
4 4
5 5
W150104 2.54mm (J6)
1 Speaker VR 1
2 VR2
3 VR3
4 SP-
5 SP+
W150104 2.54mm (J10)
1 GND
2 PRIZE SENSOR
SINGAL
3 12V
W150104 2.54mm (J7)
1 12V

14
2 COIN1 Meter
3
4 Prize Meter
5 COIN2 Meter
W150104 2.54mm (J1)
1 GND
2 Joystick -- Front SW(N.O.)
3 Joystick -- Back SW (N.O.)
4 Joystick -- Right SW (N.O.)
5 Joystick -- Left SW (N.O.)
6 Descend SW (N.O.)
7
8 GND
9 Descend button lamp
10 lamp 2
W150104 2.54mm (J2) W991907 JP1
1 X X
2 1
3 2
4 3
5 4
6 5
7 6
8 7
9 X 8 X
10 9
11 10
12 X 11 X
13 X 12 X
W150104 2.54mm (J8)
1 TILT SW (N.O.)
2 DOOR TEST
3 GND
4 GND
5 COIN1
6 12V
7 12V
8 COIN2
9 GND
10 GND
11 HPSW
12 HP
13 12V
14 12V
15 SSR
16 GND

15
17 Coin Inhibit input +
18 Coin Inhibit input -
W150104 2.54mm (J4)
1 Forward/Back Motor + 14 Forward/Back Motor -
2 Left/Right Motor - 15 Left/Right Motor +
3 Up Down Motor - 16 Up Down +
4 Claw Power+ 17 Claw Power -
5 X 18 X
6 STOP
FORWARD/BACK
19 GND
7 X 20 GND
8 Stop-Left / Right SW
(N.O.)
21 GND
9 Stop-UP SW (N.C.) 22 GND
10 Stop-Down SW (N.O.) 23
11 X 24
12 X 25 X
13 12V

16
DISPLAY W991907
J1
Color 2.54 Pin –- connect W120206
1
Brown A Connect to Main Board J5 Pin 1
2
Red B Connect to Main Board J5 Pin 2
3
Orange C Connect to Main Board J5 Pin 3
4
Yellow D Connect to Main Board J5 Pin 4
5
Green E Connect to Main Board J5 Pin 5
6
Blue F Connect to Main Board J5 Pin 6
7
Purple G Connect to Main Board J5 Pin 7
8
DP Connect to Main Board J5 Pin 10
9
White COM4 Connect to Main Board J5 Pin 9
10
Pink COM3 Connect to Main Board J5 GND
11
COM2
12
COM1
JP1 1
This manual suits for next models
1
Table of contents
Other Coastal Amusements Vending Machine manuals
Popular Vending Machine manuals by other brands

ABBERFIELD
ABBERFIELD NPD600 Installation & operation instructions

Bag of Ice
Bag of Ice XL1900 product manual

Westomatic
Westomatic Easy 6000 Operator and installation manual

Vendo
Vendo G-DRINK GF9 Programming manual

Westomatic
Westomatic EVOLVE manual

N&W Global Vending
N&W Global Vending Diesis 500 Installation operation & maintenance