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InFocus X1 Reference manual

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Batmouse III -- IR-protocol
Introduction..........................................................................................................................................1
General data..........................................................................................................................................1
Packets..................................................................................................................................................2
KEYCODES for BatmouseIII..............................................................................................................3
Introduction
This document describes the IR-protocol used for communication between
BatmouseIII remote control and any ASK projector.
The BatmouseIII IR-protocol document is intended for internal use at ASK.
General data
( As BatmouseII )
Transfer rate: ( 2400Baud )
Bits: 8
Stop bits: 1
Parity: Even
Number of bytes in a packet
Trackball: 3
Keyboard: 4
Time between packets
Trackball: 64ms
Keyboard: 130ms
Carrier freq: 38KHz
Packets
Trackball packet: Source = 5 Source address: BatmouseIII
Target = 2 Destination address: Projector
Track Ball Byte0 = 0xAA
Track Ball Normal
Byte0 1 0 S2 S1 S0 T2 T1 T0 Sx - Source Addr, Tx - Target Addr
Byte1 0 X6 X5 X4 X3 X2 X1 X0 X Movement, -64 to +63
Byte2 1 Y6 Y5 Y4 Y3 Y2 Y1 Y0 Y Movement, -64 to +63
Track Ball Extended
Byte0 1 0 S2 S1 S0 T2 T1 T0 Sx - Source Addr,
Tx - Target Addr
Byte1 0 X6 X5 X4 X3 X2 X1 X0 X Movement, -64 to +63
Byte2 1 Y6 Y5 Y4 Y3 Y2 Y1 Y0 Y Movement, -64 to +63
Byte3 0 D6 D5 D4 D3 D2 D1 D0 D6 - D3 Sense Pattern,
D2 - D0 Drive Line number
* Byte4 1 C6 C5 C4 C3 C2 C1 C0 Checksum of Byte 0 - 3,
bits 6 - 0
*
NOTE: Make sure Byte1 & Byte2 make up to even parity!
Keyboard packet: Source = 5 Source address: BatmouseIII
Target = 2 Destination address: Projector
Keyboard Packet Byte0 = 0xEA
Keyboard Packet
Byte0 1 1 S2 S1 S0 T2 T1 T0 Sx - Source Addr, Tx - Target Addr
Byte1 0 0 0 0 0 D9 D8 D7 D9 0 = Key Released,
1=KeyPressed
D8KeyPressPacketToggle-bit
D7Unused
Byte2 1 D6 D5 D4 D3 D2 D1 D0 D6 - D3 Sense Pattern,
D2-D0DriveLinenumber
Byte3 1 C6 C5 C4 C3 C2 C1 C0 Checksum of Byte 0 - 2, bits 6 - 0
Calculate the Check Sum as follows:
(0x7F & Byte0) + (0x7F & Byte1) + ... , then 2's comp.
A key package might have three states: Key released, key pressed or key held
pressed. D8 and D9 tell the state of the keypress. D8 toggles between consecutive
packets when key is held down.
KEYCODES for BatmouseIII
KEYPRESS
0x2c, 0:left drag
0x90, 1: left mouse click
0x00, 2: Do nothing
0xC1, 3: preview = prog
0x8C, 4: focus+ = contrast+
0x8D, 5: focus- = contrast-
0x8B, 6: F1 = reset
0xC4, 7: mute
0x00, 8: drag right
0xA0, 9: right mouse click
0xC0, 10: menu
0x8e, 11: source = source2
0xA4, 12: volume+
0xA5, 13: volume-
0xC5, 14: F2 = freeze
0x8f, 15: forward = pan&zoom
0x00, 16: function NO KEY
0x00, 17: laser
0xC3, 18: power
0x92, 19: setup = source1
0x94, 20: zoom+ = bright+
0x95, 21: zoom- = bright-
0x89, 22: F3 = mask
0x91 23: backward = scale
0x10, Left+trackball (DRAG)
0x20, Right+trackball(DRAG)
KEYUP
0x81, 0: drag left
0x80, 1: left mouse click
0x00, 2: Do nothing
0x81, 3: preview = prog
0x84, 4: focus+ = contrast+
0x85, 5: focus- = contrast-
0x83, 6: F1 = reset
0x84, 7: mute
0x00, 8: drag right
0x80, 9: right mouse click
0x80, 10: menu
0x82, 11: source = source2
0x84, 12: volume+
0x85, 13: volume-
0x85, 14: F2 = freeze
0x83, 15: forward = pan
0x00, 16: function NO KEY
0x00, 17: laser
0x83, 18: power
0x82, 19: setup = source1
0x84, 20: zoom+ = bright+
0x85, 21: zoom- = bright-
0x81, 22: F3 = mask
0x81 23: backward = scale
(Gray codes not used)