Note that the Internal Port Start and Internal Port End fields will automatically populate with the same port numbers.
12 Select the Protocol to be used for the port forwarding rule: TCP, UDP or TCP/UDP both
13 Click the Apply/Save button.
14 The port forwarding rule will now be added to the list.
This example created in this user guide description is displayed in the bottom row, below.
15 Click on Save/Apply button to save the changes.
Port forwarding is now configured.
You may also Enable/Disable, Add/Remove any rule and apply the changes from this window.
Please note
We recommend that you set a Static IP address on the end device, instead of obtaining one automatically, to make sure that
the request is forwarded to the appropriate machine every individual time.
You can only forward a port to one location (IP address). In some cases, this may cause issues when multiple LAN devices
(computers, game consoles, or VOIP ATAs) attempt to use online gaming at the same time or make multiple VOIP service
connections. In these cases, you will need to use an alternate port for any subsequent connections after the first device.
Please consult your VOIP provider or game manufacturer for assistance with this.
Similarly, remote access and the webserver must have unique port numbers For example, you cannot host a web server
accessible through port 80 of your public IP and enable remote http administration of the NF10WV through port 80, you
must provide both with unique port numbers.
Note also that ports 22456 to 32456 are reserved for RTP protocol in VOIP services. Do not use any of these ports for any
other service.