Press the RUN/STOP (H) button, but you will not hear a Rhythm because it has been
cleared. While the Rhythm is running, set the SCALE selector (I) switch to 1 and
press the FUNCTION button (J). You have just set up a scale in which the quarter
note will consist of four steps (each step corresponding to one sixteenth note). Once
the FUNCTION button (J) has been pressed, the Scale is memorized for its selected
position. While the FUNCTION button (J) is depressed, you will see the quarter notes
(beats) displayed on the row of LEDs. For Scale #1 the LED displays show every
fourth LED lit.
It is now necessary to choose the number of steps of which the measure will consist.
While holding down the FUNCTION button (J), press the Selector Switch
corresponding to the last step of the pattern (which in this case is 16). You have now
set up a Rhythm Pattern consisting of sixteen note steps, with each beat (quarter note)
consisting of four steps.
Step Programming
Choose an instrument sound to be programmed by rotating the
TRACK/INSTRUMENT selector (C) (located next to the MODE selector (B)). It is
usually easiest to program a Rhythm starting with the Bass Drum, so rotate the
selector to BD. On the Program Score 1 [that's Fig. 2 - ed], you will see BD is to be
played on Steps 1, 7, 11, and 15, so touch the SELECTOR Switches (K) that
correspond with these Step Numbers described below them.
As is the case with many controls on the TR-606, the SELECTOR Switches (K) serve
a dual function that is both choosing Rhythms to be played and also programming the
Rhythm itself. You should now hear the Bass Drum sound on those Steps that you
selected. If this is not the case, go back to the beginning of this section and repeat the
process. When the Bass Drum is sounding properly, switch the
TRACK/INSTRUMENT selector (C) to SD, and program the Snare Drum as it
indicated on the Program Score 1 at steps 5, 13, and 14.
Continue programming the other instrument voices indicated on the Program Score. It
may be easier for you to program if you adjust the TEMPO to a slower speed. If you
make a mistake and press the wrong switch, simply press it again and the LED will go
out indicating it has been cancelled.
It is possible to clear all 16 steps of any selected voice by pressing the
CLEAR/RESET button (F) until all the notes are erased.
This saves time when clearing voices that have been programmed on every step.
TAP Programming
While most of the programming is done using the Step method, it is also possible to
program in real time by a Tap method. While the Rhythm just programmed is
running, return the TRACK/INSTRUMENT selector (C) to SD and cancel the Snare
Drum sounds you programmed by pressing the CLEAR/RESET button (F). You can
now re-program the Snare Drum by simply pressing the TAP button (M) at the
appropriate places in the measure. Wherever you pressed the TAP button (M), there
will automatically be programmed a Snare Drum sound.
If the Tapped Rhythm is out of sync with the others, it can be erased just the same as
it is programmed in the Step method. Sometimes it may be easier to use the TAP (M)
method when the Rhythm is running fairly slowly as synchronization is easier.