Valley-Dynamo All Star Baseball User manual

Mar2018 Revision - 1 -
O_00011026

Mar2018 Revision - 2 -
Contents
3 –Warranty
5 –Assembly Instructions
13 –Game Play
14 –Game Parameters
16 –Selected Parts Listing
For additional Technical Assistance:
Email anytime:
During business hours (Central US Time): call
972.595.5300 and follow the prompts for Tech
support

Mar2018 Revision - 3 -
Valley-Dynamo warrants its new products to be free from defects resulting from
faulty manufacture or faulty components under the following terms and
conditions:
WARRANTY LENGTH
30 Days on All-Star Baseball, Zombie League All Stars, and Replacement Parts
FOR WARRANTY SERVICE
Valley-Dynamo will, at its sole option, repair, upgrade or replace this product
in the event of any defect in materials or workmanship during the warranty
period. This shall be Valley-Dynamo's sole obligation, and the customer's sole
remedy, for any warranty claim.
Valley-Dynamo will request and you must provide the complete Model
Number & Serial Number of the unit (not just the last 5 digits), or other proof
of purchase such as an invoice or receipt.
OPERATORS AND END USERS –While our Tech Support staff is available to
assist with diagnosis and troubleshooting of your problem, contact your
Distributor for Warranty Service on your equipment.
DEALERS AND DISTRIBUTORS –To obtain replacement and an RMA number,
contact Valley-Dynamo referencing the Model number and Serial number of
the unit and the nature of the problem. Valley-Dynamo will, at its discretion,
send replacement parts and/or issue an RMA for the return of failed parts. To
avoid billing issues, request an RMA when the failed part is present or readily
available. Credit will be issued only upon receipt and inspection of the RMA.
Valley-Dynamo may send replacement parts or issue an account credit. NO
Warranty

Mar2018 Revision - 4 -
REFUNDS. Valley-Dynamo reserves the right to cancel outstanding RMAs 30
days after issue. Items returned without an RMA will not be inspected or
credited and may be refused or returned at Customer Expense.
SCOPE OF COVERAGE
Note that our warranty is not an unconditional guarantee for the duration.
Dynamo products are made to our exacting standards and known for their
durability, but are not indestructible and may require periodic maintenance in
order to function properly. The following are not covered by the warranty.
1)Shipping or transport damage
2)Normal usage, wear and tear
3)Damage, glass breakage or deterioration resulting from neglect, misuse,
accident, liquid spills, improper installation, abuse, pets, burns or mishandling
4)Incidental or consequential damage (except at Valley-Dynamo’s discretion).
5)Removal or installation charges.
6)Shipping charges except at Valley-Dynamo’s discretion.
7)Unauthorized modification of the product.
8)Use of this product with unapproved parts, conversion kits or accessories.
9)Damage from fire, flood, lightning or other acts of nature –for your
protection always use a surge protected outlet.
EXCLUSION OF DAMAGES
Valley-Dynamo’s sole obligation and liability under this warranty is limited to
the repair or replacement of a defective product at our option. Valley-Dynamo
shall not, in any event, be liable for any incidental or consequential damages
resulting from interruption of service, loss of business or revenue, or for
liability in tort relating to this product or resulting from its use or possession.
LIMITATIONS OF IMPLIED WARRANTIES
There are no other warranties, expressed or implied, including but not limited
to those of merchantability, revenue generation, or fitness for a particular
purpose. The duration of implied warranties is limited to the period specified
in the Warranty Length section above.
TO OBTAIN TECHNICAL SUPPORT
Please check the resources available at www.valleydynamoparts.com or
contact TECHHELP@valley-dynamo.com

Mar2018 Revision - 5 -
1) Position the box as shown in
the photo. Not surprisingly,
with the arrows pointing
upward and the word “TOP” at
the top of the box. Remove the
lid…
2) …slide the corner protectors
up and remove them from the
box.
Assembly Instructions

Mar2018 Revision - 6 -
3) The box can then be lifted up.
Save the box for use as a
protective surface to avoid
scratching your All Star
Baseball unit as it is being
assembled.
So we are all in agreement on
the names of what’s in the
box….
You will need a 5/8” wrench
to assemble the unit
BACK BOX
PARTS BOX
LOWER
CABINET

Mar2018 Revision - 7 -
5) Remove the legs from the
parts box. Each leg should
have a leveler installed (if not,
install it at this time).
Make sure each leg leveler is
adjusted to its highest
position and screwed “all the
way in”.
6) While the Lower Cabinet is
still in the upright position,
install the two front legs using
two 5/8” leg bolts per leg.
The leg bolts can be found at
the corners of the Lower
Cabinet. Remove them,
install the legs, reinstall and
fully tighten the bolts.
7) Rotate the Lower Cabinet
into position; use the box top
as a pad to prevent
scratching back of the
cabinet…

Mar2018 Revision - 8 -
8) …and use the parts box to
prop up the cabinet so you
can install the rear legs. As
with the front legs, the leg
bolts will be found installed
in the cabinet. Remove the
bolts, secure the legs,
reinstall and fully tighten the
bolts.
You can now lift up the Lower
Cabinet, remove the parts
box, and let it sit on the legs.
9) Use the key found in the parts
box to remove the rear door
from the Back Box.
10) WITH ASSISTANCE,
place the Back Box atop the
Lower Cabinet and orient it
so the large rounded-
rectangle openings are
aligned. Use three mounting
bolts to secure the Back Box
in place.
The bolts thread into inserts
on either side of the opening,
and inside to the LEFT of the
base-runner mechanism
motor

Mar2018 Revision - 9 -
11) Connect the cables
from the Back Box to the
Lower Cabinet using the
color-coordinated markings
on each connection. Route
the cables so they do not
interfere with the base-
runner mechanism.
12) The CAT5 network
cable from the lower cabinet
should be connected to the
I/O Board as shown.

Mar2018 Revision - 10 -
13) To add the balls to the
unit, first open the coin door
and loosen the latch inside
the coin door that secures the
control panel
14) Lift the control panel
straight up, and then pivot the
upper portion toward you,
away from the cabinet.

Mar2018 Revision - 11 -
15) With the control panel
pivoted back, you can now
slide the game glass gently
towards you to open up a gap
at the top, just below the back
box.
16) Providing enough room
to gently place the balls onto
the playfield. Reverse the
process by sliding the game
glass back into place,
replacing the control panel,
and securing the clamp
inside the coin door that
holds the control panel in
place.

Mar2018 Revision - 12 -
17) Install the power cable
and plug in the unit into a
grounded, surge-protected
outlet. Turn on the power
switch located beneath the
right front corner of the
Lower Cabinet. If there are
no problems, you can
replace the rear door on the
back box.

Mar2018 Revision - 13 -
COIN PLAY: Insert coins or bills (with optional Bill Acceptor) as indicated on the
instruction card. Credit is indicated by the lamp in the backbox.
FREE PLAY : Set using parameters on page #15
1 and 2 player start button will illuminate when credit is available.
SINGLE PLAYER GAME:
Player pushes any lit “pitch” button, and uses “bat” button to swing the bat.
Pitch style chosen at random by the game, regardless of button pressed.
If ball lands in a scoring hole, indicated value is registered.
Pitch buttons relight when next pitch is ready.
Play continues until player has 3 outs.
TWO PLAYER GAME:
Identical to the single player game with these exceptions:
One player selects pitches while the other bats.
Players switch roles once first player has 3 outs.
Play continues until both players have 3 outs.
HOME RUN DERBY:
A single player game where player is pitched a set number of pitches (adjustable
from 1 to 49, factory default 15). All pitches are “Change Up”. Only Home Runs score.
Game Play

Mar2018 Revision - 14 -
See the following table for the
settings that can be changed.
Settings are stored in flash
memory, so settings are saved
even when the power is off. To
change settings for the game use
the following steps:
1. Open the coin door, the
setting are changed with
these four buttons located
inside the cabinet to the left.
2. At “Game Over”, press
SELECT. High score will reset to zeros to indicate the start of diagnostic
mode.
3. Press SELECT, all pitch count lamps will be off
4. Use +/- to select the setting number to adjust per the table below.
Number 1-9 is indicated by the pitch count. To continue to diagnostic
mode, press SELECT when pitch count lamps are off.
5. Press SELECT to change the setting displayed in the pitch count lamps.
The score reels will indicate the current value of the selected setting.
Pressing BACK here will return you to step 1.
6. Use +/- to change the setting.
7. Press SELECT to accept the new value. Press BACK to keep the old value.
This will return you to step 3.
Game Parameters

Mar2018 Revision - 15 -
Number
Setting
Default
Notes
1
High Score
5
2
Home Run Derby Balls
15
1 through 49
3
Innings per Game
1
4
Bat coil strength
40
Range 1-99. Greater number is
stronger
5
Curve Magnet strength
65
Range 1-99. Greater number is
stronger
6
Credits per game
4
0 = free play
7
Features
1
8
Attract Delay
2
x 8 = seconds, 0 through 15
9
GI Brightness
14
1=dim, 15=brightest
10
Player 1 counter
Enter resets all audits
11
Player 2 counter
12
Derby game count
13
Home run count
14
Grand slam count
15
Pitch speed, Fast
7
Range 1-15
16
Pitch speed, Curve
5
Range 1-15
17
Pitch speed, Change up
5
Range 1-15
18
Curve magnet delay
3
Range 1-99

Mar2018 Revision - 16 -
part #
description
BASE-860200000
BUTTON - CHANGE UP
BASE-860200010
BUTTON - CURVE BALL
BASE-860200020
BUTTON - FAST BALL
BASE-860200030
BUTTON - 1 PLAYER
BASE-860200040
BUTTON - 2 PLAYER
BASE-860200050
BUTTON - SELECT GAME
BASE-860200060
BUTTON - BAT
BASE-21120050
BACKGLASS, PRINTED (ALL AMERICAN) –ground shipment only
BASE-21120060
DECAL - BOTTOM CABINET LEFT
BASE-21120070
DECAL - BOTTOM CABINET RIGHT
BASE-21120080
DECAL - TOP CABINET LEFT
BASE-21120090
DECAL - TOP CABINET RIGHT
BASE-21120100
DECAL - BOTTOM CABINET FRONT
BASE-20620440
LEG - BASEBALL
BASE-20120230
LEG BOLTS - BASEBALL
BASE-20120240
LEG LEVELERS - BASEBALL
BASE-21720005
FLIPPER COIL - BATTING
BASE-20620040
FLIPPER LINK
BASE-20620070
FLIPPER COIL PLUNGER
BASE-20620050
FLIPPER INTERMEDIATE LINK
BASE-20620200
RUNNING MAN
BASE-21720040
SOLENOID - RUNNING MAN
BASE-21720060
STEPPER MOTOR - RUNING MAN
BASE-21720020
ROTATION OPTICAL SENSOR
BASE-20620220
EXTENSION SPRING - RUNNING MAN
Selected Parts List

Mar2018 Revision - 17 -
part #
description
BASE-21720210
LIGHT INSERT BOARD, LEFT
BASE-21720220
LIGHT INSERT BOARD, RIGHT
BASE-21720230
7-SEGMENT SCORE DISPLAY PCB
BASE-21720240
SOUND BOARD - ALL AMERICAN
BASE-21720255
MOTOR SPEED CONTROL PCB
BASE-21720260
I/O BOARD PK CSL 82020
BASE-21720270
SMALL LED INDICATOR BOARD
BASE-21720290
POWER SUPPLY - BASEBALL
880401175
CIRCUIT BREAKER, 5A
BASE-21720310
CIRCUIT BREAKER, 3A
BASE-730500140
WIRE HARNESS, RGB LED MAIN
BASE-730500150
WIRE HARNESS, RGB LED'S
BASE-730500180
WIRE HARNESS, CAT-5 END
BASE-730500155
WIRE HARNESS, OPTICAL SWITCH
BASE-730500113
WIRE HARNESS - WHITE LED FRONT CABINET
BASE-21720140
POWER SUPPLY, 48v
BASE-21720170
AMPLIFIER, 200 WATT
880301420
ROCKER SWITCH, ON/OFF 5A
BASE-21720070
LED SPOT LIGHTS
BASE-21720200
BASEBALL OPTO PCB
BASE-20520015
CRYSTAL BUMPER STOPS
BASE-21720130
MAGNET ASSEMBLY
TEMPERED MAIN GLASS
The TEMPERED main glass of both the All
Star and Zombie League All Star Games
measures
32 ⅛” x 22 ¾” x 3/16” thick
In most cases it will be more economical to
source this TEMPERED glass locally than
to have it shipped from Valley-Dynamo.
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