
8.5x16.5" 1C2S, fold to 4.25x4.125"
AAA
AAA
5
6
"PASS IT!"
!
1. As with all small batteries, the batteries used with this product should be kept
away from small children who still put things in their mouths. If they are
swallowed, promptly see a doctor and have the doctor phone (202) 625-3333
collect. If you reside outside the United States, have the doctor call your local
poison control center.
2. TO AVOID BATTERY LEAKAGE
a. Always follow the instructions carefully. Use only batteries specied
and be sure to insert them correctly by matching the + and – polarity
markings.
b. Do not mix old batteries and new batteries or standard (carbon-zinc)
with alkaline batteries.
c. Remove exhausted or dead batteries from the product.
d. Remove batteries if product is not to be played with for a long time.
e. Do not short-circuit the supply terminals.
f. RECHARGEABLE BATTERIES: Do not mix these with any other types
of batteries. Always remove from the product before recharging.
Recharge batteries under adult supervision. DO NOT RECHARGE
OTHER TYPES OF BATTERIES.
3. Should this product cause, or be affected by, local electrical interference,
move it away from other electrical equipment. Reset (switching off and back
on again or removing and re-inserting batteries) if necessary.
CAUTION:
IMPORTANT: BATTERY INFORMATION
Retain this information for future reference.
© & ™ Lucaslm Ltd.
®* and/or TM* & © 2018 Hasbro, Pawtucket, RI 02861-1059 USA. All Rights Reserved.
TM & ® denote U.S. Trademarks.
Consumer contact:
US/Canada: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02861-
1059 USA. TEL. 1-800-255-5516.
TO REPLACE BATTERIES
Replace demo batteries
with alkaline batteries.
Use a Phillips/cross head
screwdriver (not included).
FCC STATEMENT
This device complies with Part 15 of the FCC Rules. Operation is subject
to the following two conditions: (1) This device may not cause harmful
interference, and (2) this device must accept any interference received,
including interference that may cause undesired operation.
NOTE: This equipment has been tested and found to comply with the limits
for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits
are designed to provide reasonable protection against harmful interference
in a residential installation. This equipment generates, uses and can radiate
radio frequency energy, and, if not installed and used in accordance with
the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off
and on, the user is encouraged to try to correct the interference by one or
more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
Caution: Changes or modications to this unit not expressly approved by
the party responsible for compliance could void the user
’
s authority to
operate the equipment.
CAN ICES-3 (B) / NMB-3 (B)
HAND IT OFF FAST TO KEEP THE GAME GOING!
Press the BOP IT button to turn the game on. You’ll hear
“BOP IT to start.” Pull Chewie’s feet to hear the PASS IT
game called out.
Press the BOP IT button to start the PASS IT game.
Now get ready! React quickly to the commands.
Keep going. After a few commands, you’ll hear “Pass It!”
Quickly hand the game unit to another player.
That player continues playing until the game calls out
“Pass It” again. Play goes on with each player handing
off the game unit.
If you miss your command, you are out. Hand the game
unit to the next player, who presses the BOP IT button to
continue playing.
ALKALINE BATTERIES REQUIRED
DEMO BATTERIES INCLUDED
x2
1.5V AAA
WINNING THE PASS IT GAME
Be the last player in the game.
TIPS
• The game goes to sleep after a few seconds of inactivity. Press
the BOP IT button to wake it up.
• The game reports the high score at the start of each SOLO game.
• If necessary, replace or remove and reinstall the batteries. (Note
that the high score will be lost.)
PASS IT GAME
1
2
3
4
STARWARSHASBROCOMSTARWARSCOM
®*
®
E57290000_BOP_IT_CHEWIE_I.indd 2 11/20/18 10:38 AM