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Mattel Saucer Scramble User manual

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Copyright 2025 Manuals.Online. All Rights Reserved.

TM
GAME
Chase ‘Em As They Spin… Catch ‘Em Fast To Win!
OBJECT
The aliens have launched from their Spaceship
in Flying Saucers and are doing crazy spinning
acrobatics in space! Your mission is to catch them fast
before they whirl to the ground and land on earth. The
first player to catch all of the flying saucers needed
wins the game.
CONTENTS:
1 Spaceship
17 Flying Saucers (5 red, 4 yellow, 4 orange, 4 blue)
4 Catchers (2 pieces per color: Base and Net)
Ages: 5+
Players: 2-4
ASSEMBLY OF CATCHERS
Each Catcher consists of 2 pieces: the base and the net.
•
Take a NET and wrap it around until the edges meet, then snap the edges together.
•
Take a matching-color BASE and, holding it so that the open end is at the top, push it through the net from the
•
widest opening through the narrow opening, until the lip of the net is wrapped around the lip of the base.
Repeat the process with the remaining three Catchers.
•
Catchers
Net
Base
Spaceship
FlyingSaucers
Lip
Lip
ADULT ASSEMBLY REQUIRED
LET’S GET READY
Place the Spaceship in the center of an open
•
playing area with plenty of room to run around.
Each player takes a Catcher.
•
Choose your challenge! Each of the three ways to
•
play has a different level of challenge—start with the
first level and as you get good at one, test your skill
at the next! All players must agree to the way you
will score, which determines the Flying Saucers you
will catch as you play:
Catch ANY 5 Flying Saucers.1.
Catch all 4 Flying Saucers that MATCH THE2.
COLOR of your catcher. NOTE: To play this way,
remove the extra red Flying Saucer and only
load the remaining 16 (4 of each color).
Catch 1 Flying Saucer in EACH COLOR for a3.
total of 4.
LOADING THE FLYING SAUCERS
The Flying Saucers are loaded into a Storage
Compartment on the top of the Spaceship. To load
them:
Press the Release Button; the door
•
will pop open.
Use the Finger Tab on the door to
•
fully open the door.
Push down on the floor of the
•
Storage Compartment until
it’s all the way down; it will
automatically stay in place.
Mix up the Flying Saucers and then place them into
•
the Storage Compartment.
Close the door and snap shut.
•
Storage
Compartment
On
Off
ReleaseButton
Storage
Compartment
Door
FingerTab
BATTERY INFORMATION
Keep these instructions for future reference as they
contain important information.
Requires 4 “AA” batteries (not included).
•
For longer life use only alkaline batteries.
•
Protect the environment by not
•
disposing of this product with
household waste (2002/96/EC).
Check your local authority for
recycling advice and facilities.
If game malfunctions, check the battery
•
installation.
BATTERIES SHOULD BE CHANGED WHEN
•
SOUND DISTORTS OR LAUNCHING ACTION
SLOWS.
BATTERY SAFETY INFORMATION
In exceptional circumstances batteries may leak
fluids that can cause a chemical burn injury or ruin
your product. To avoid battery leakage:
Non-rechargeable batteries are not to be
•
recharged.
Rechargeable batteries are to be removed from
•
the product before being charged (if designed
to be removable).
Rechargeable batteries are only to be charged
•
under adult supervision (if designed to be
removable).
Do not mix alkaline, standard (carbon-zinc), or
•
rechargeable (nickel-cadmium) batteries.
Do not mix old and new batteries.
•
Only batteries of the same or equivalent type as
•
recommended are to be used.
Batteries are to be inserted with the correct
•
polarity.
Exhausted batteries are to be removed from the
•
product.
The supply terminals are not to be short-
•
circuited.
Dispose of batteries safely.
•
Do not dispose of this product in a fire. The
•
batteries inside may explode or leak.
LET’S PLAY
Flip the On/Off switch to the “on” position and get
•
ready for lift off! You have 5 seconds before the
Flying Saucers launch.
When the Flying Saucers shoot out of the
•
Spaceship, scramble to catch them in your Catcher.
Try to catch the Flying Saucers that will help you
•
win. Example: If you’ve decided to match your
Catcher, go for the Flying Saucers of that color only.
WINNING
The first player to catch all of the Flying Saucers
required for the challenge that was chosen at the
beginning of play wins the game!
The first player to catch any 5 Flying Saucers1.
wins!
The first player to catch 4 Flying Saucers that2.
match his/her Catcher wins!
The first player to catch 1Flying Saucer of each3.
color (4 total) wins!
This device complies with Part 15 of the FCC rules
Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device
must accept any interference received, including interference that may
cause undesired operation.
This equipment has been tested and found to comply with the limits for
a Class B digital device, pursuant to Part 15 of the FCC rules. These
limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates uses
and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will
not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
NOTE: Changes or modifications not expressively approved by the
manufacturer responsible for compliance could void the user’s authority
to operate the equipment.”
© 2008 Mattel, Inc., All Rights Reserved. Mattel, Inc. 636 Girard Avenue, East Aurora, NY 14052.
U.S.A. Consumer Relations 1-800-524-8697. Mattel Canada Inc., Mississauga, Ontario L5R 3W2. You
may call us free at 1-800-524-8697. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121. Consumer
Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre,
Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5,
13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ. Tel:03-78803817,
Fax:03-78803867. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB.
www.service.mattel.com
N7837-0920
ATTENTION PARENTS
Only use projectiles supplied with this toy. Do
not launch at people or animals or at point
blank range.
Troubleshooting: If a flying saucer gets stuck
inside the Spaceship, an ADULT can easily un-
jam it. Using
a Phillips
screwdriver,
open the
parents-only door on the top of the Spaceship.
Remove the jammed
Flying Saucer by
pushing it toward either
the open launching
area or the storage
compartment until you
can lift it out.
If a Flying Saucer
becomes entangled with the motorized loading
arm, do the following.
Turn off the toy.1.
Manually move the loading arm to dislodge2.
the propeller.
Restart toy.3.
Please remove and discard any Flying Saucers that
are damaged or distorted.
SafetySwitch: There is a safety switch on the
BOTTOM of the Spaceship which ensures that
Flying Saucers will not launch if the Spaceship is
picked up. The launching mechanism only works
when the Spaceship is sitting on the floor.
SafetySwitch
Parents-only
door