Panda Vending Cut ur Prize User manual

TABLE OF CONTENTS
Ver:1.01 Time:2010-12-16
1BRIEF INSTRUCTION.......................................................................................................... 1
2NOTICE................................................................................................................................... 1
2-1. SAFTTY INSTRUCTIONS .......................................................................................................1
2-2. NOTICE FOR OPERATION ..............................................................................................................1
3ACCESSORIES....................................................................................................................... 1
4HOW TO PLAY ...................................................................................................................... 2
5TECHNICAL PARAMETERS.............................................................................................. 2
6APPEARANCE....................................................................................................................... 3
7ALL PARTS POSITION......................................................................................................... 3
8ALL PARTS CONSTRUCTURE........................................................................................... 3
8-1.METER BOARD .............................................................................................................................3
8-2.MAIN BOARD ...............................................................................................................................3
9OPERATION INSTRUCTION.............................................................................................. 4
10APPENDIX.............................................................................................................................. 6
10-1. DIP SWITCH SETTING DESCRIPTIONS............................................................................ 6
NO CONNECT................................................................................................................................... 6
-----....................................................................................................................................................... 6
LED CONTRON 1 BIT...................................................................................................................... 7
NO CONNECT................................................................................................................................... 7
10-2.DIP SWITCH SETING .................................................................................................................10
10-3. ERROR CODES.....................................................................................................................11
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1Brief instruction
Cut ur Prize (TR1103) a new version of indoor prize machine. This machine is simple to play, with brilliant
cabinet design built of high quality materials.
2NOTICE
2-1. SAFTTY INSTRUCTIONS
zThis machine is only for indoor use, is not suitable for outdoor use.
zWhen the machine has been installed well, place the bottom of the machine on the floor to
make sure it is steady.
zDo not take it apart, make it up or move it arbitrarily.
zSwitch off the power and pull out the plug before moving it.
zPlace it on even floor, not the smoothie, unsteady or seriously vibrating place.
zDo not place it near any high temperature or easily sparkling equipment.
zDo not place any sundries on the machine or let any heavy press the power wire.
zDo not expose the circuit part in the machine to the air.
2-2. Notice for operation
zCheck whether the power plug and power wire are good, whether the voltage is suitable for the
machine before switching the power on.
zVoltage of power supply should be accord to the voltage on the back cover of it.
zSwitch off the power before you maintain or inspect the machine.
zOnly qualified personnel are allowed to inspect the electric control device of it.
zUse suitable accessories to displace parts of apparatus.
zHold the plug instead of the wire to unplug the power wire.
zDo not to plug or unplug the plug with wet hand, do not pull or twist the power wire.
3Accessories
Check whether the following accessories are ready before using it:
Name QTY REMARK
Manual 1
keys 3 1888(2),1866(1)
Power cord 1
String for the Claw
Carriage 1m*20
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4How to play
zInsert a coin to the coin selector or insert cash to the cash acceptor to begin the game;
zPress the right direction button and operate the scissors move to right .When player move
scissors to the meeting prize and close to the hanging prize loops;
zMove the scissors to the loops direction ;
zWhen scissors reach the loop and loosen button;
zCut off loop to get prize.
Hanging prize system notice instruction:
zIt should be adjusted after transport or moving ,pls according the practical circs;
zPls do not make some location adjust when the down tube slot without hanging anything;
zIt needs reset machine after adjust the DIP Switch or location;
zThe machine need adjust one time each week;
zCheck all the prize test sensors are normal.
Prize location adjusts procedure:
In the attraction state, press SERVICE button enter the prize location adjustment mode. The crane will
move to before location A1 after enter this mode first time and A1 LED bright. If some error on this
adjustment, press TEST button to the horizontal position ,the LED display 1-- A1 means prize at the
horizontal position .Press back button the crane will move to left and press right button to right. Press
TEST button again, enter the upright position adjustment, the LED display 1||,it means A1 in the upright
adjust mode and press back and right to move crane. Press SERVICE button to change the prize position,
the ordinal serial A2 B1 B2 C1 C2 .In the C2 mode press SERVICE button to quit position adjust mode.
5TECHNICAL PARAMETERS
Mode: TR1103
Location requirements: Temperature –10℃~+40℃, U.V. radiation Very low, humidity low, Vibrations
level: low
Dimension: 930mm× 960mm × 1910mm
Weight: 150KG
Power Supply: 220VAC
MAX Power : 250W
Player: 1 Player
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6Appearance
CREDIT display board: Coin QTY;
Right button: Insert coin, the button flashing, press it make crane move to right;.
Back button: After crane move to right, this button flashing, press it make crane move to back;
Coin entrance/coin return button: The left entrance is for inserting coins, and the right red entrance
for return coins;
Coin return exit: When insert not suitable coins the button will return the coins;
Prize door: Game over player get prize
7ALL PARTS position
Fan
Power supply: +5V, +12V.
Filter: Connect the power cord.
Main board: Machine operation.
Motor drive board: Crane drive.
Meter Board: Note later meter board details
Coin selector: Note later coin selector details.
Speaker: Music
8All Parts Structure
8-1.Meter board
Insert coin button: Press one time means insert one coin.
Coin QTY: Count all the coins from begin to the end.
Prize out A QTY: Count all the A prize QTY.
Prize out B QTY: Count all the B prize QTY.
Prize out C QTY: Count all the C prize QTY.
Service button: For clear the machine problem and adjust crane.
Reset button: Press it last 3 seconds to clear all the data.
Test button: In the attraction state, press this button to the test state..
8-2.Main board
J1:Powerinput.
J4: LED input connector.
J5: Ticket vending machine connector
J6: Function connector.
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J11:Volume,adjustthevoicevolume.
J12: Speaker connector.
Promt IC: Collect the coin and ticket QTY
INCON1: #1~#15 INPUT.
INCON2: #16~#27INPUT.
OUTCON1: #1~#11 OUTCON
(Remark: Other plug without using in this machine.)
9Operation instruction
This game has two adjustable play modes. One is the free play mode, and the other one is coin play mode. When the
machine is in free play mode, after pressing the reset button, no coin is required to start the game. The machine will be in
play mode continuously. When the machine is in coin play mode, it can be in one of the following four modes:
1) Attract Mode
2) Test Mode
4) Game Play Mode
Memo
ry IC1
PromIC
J12
S
pe
ak
er
J11
Vo l
ume
Reset
switch
Music IC
Dipswitch
InCon1
1~15 InCon2 16~27 (J6) Function
comnn
Sensor
Data in
p
ut1
~
11 J5 Ticket
(J1) Power input (J4) LED input
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5) Error state Please refer to the Flow Chart below for details::
TURN ON THE POWER
Before turning on the power, please check the plug and cord, and make sure that the game is set to the proper voltage.
GAME PLAY MODE
When the Game is started, the TIME and CREDIT LED on the console display the time and credit the player has. There is also
MUSIC going with this.
ATTRACT MODE
In ATTRACT MODE, the LEDs on the console display
X X
, which also changes continuously. It is also going with
music. Press the “TEST” button on the front cabinet for over 300mss and the game will enter into TEST MODE. Insert Coin,
and the machine will enter into GAME PLAY MODE.
TEST MODE
Test whether the LED is in good conditions, whether the lights, claw carriage and music are in working conditions. When
machine is in ATTRACT MODE, press the “TEST” button, music will stop and the game will enter into “TEST MODE”.
LED displays No of version →LED all turn off →LED all turn on →Testing Input →Testing Output →Testing Ticket
Dispenser (Not applicable to this Machine) →Testing Music →Test is completed.
ERROR MODE
During the game play, whenever there is ERROR, the system will enter into ERROR MODE. The Error code “EX” will be
displayed. Alarm is activated, and you can check the errors according to the EROR CODES 1, 2, 3, 4, 5, 6 and 8.. After
clearing the error, reset the game and restart the machine. Please refer to the “ERROR CODES” table for details.
Test completed
Syst
em
Err
or
Game ends
Insert coin or press Servic
e
button
Press Rese
t
butto
n
o
n
main
System
E
Play Mode
Turn on Power
Attraction mode
Press Test button to
starttesting
Test Mode Error Mode
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10 Appendix
10-1. DIP SWITCH SETTING DESCRIPTIONS
Ver: 1.01 Time: 2010-12-16
Plug code Pin
code Pin color Function I/O code Function of I/O
J1
(Power Input
Connector; )
PIN 1 4*0.75-Red +5V Input ----- Power Input;
PIN 2 4*0.75-Black GND -----
PIN 3 4*0.75-Black GND -----
PIN 4 4*0.75-Yellow +12V Input -----
J4
(#2 Serial
Output
Connector; )
PIN 1 6*0.3-Green CLK ----- Digital LED Board Output
Connection order
PIN 2 6*0.3-White DAT -----
PIN 3 6*0.3-Brown LTH -----
PIN 4 6*0.3-Yellow +12V Output -----
PIN 5 6*0.3-Black GND; -----
PIN 6 6*0.3-Red +5V Output -----
J5
(Ticket Out
Connector)
PIN 1 4*0.3-White #1 Ticket Out Drive ----- Ticket Out
Connector(unused in this
machine)
PIN 2 4*0.3-White #2 Ticket Out Drive -----
PIN 3 4*0.3-Yellow +12V Output -----
PIN 4 4*0.3-Yellow +12V Output -----
PIN 5 4*0.3-Black GND -----
PIN 6 4*0.3-Black GND -----
PIN 7 4*0.3-Green #1 Ticket Feedback -----
PIN 8 4*0.3-Green #2 Ticket Feedback -----
J6
(Base
Function
connector; )
PIN 1 10*0.3-Yellow +12V Out ----- Base Function connector;
.
PIN 2 Null +5V Out -----
PIN 3 10*0.3-Black GND -----
PIN 4 Null GND; -----
PIN 5 10*0.3-Blue Service IN #25
PIN 6 Null No Connect -----
PIN 7 Null No Connect -----
PIN 8 Null No Connect -----
PIN 9 10*0.3-Purple Test IN #27
PIN 10 10*0.3-Orange Reset IN #28
PIN 11 10*0.3-White Coin Signal IN #30
PIN 12 10*0.3-Green No Connect IN #31
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PIN 13 10*0.3-Gray No Connect OUT #22
PIN 14 10*0.3-Brown Coin meter OUT #23
J8
PIN 1 4*0.3-Red +5V Output ----- LED
PIN 2 4*0.3-Yellow No Connect -----
PIN 3 4*0.3-Green CLK -----
PIN 4 4*0.3-Brown GND -----
PIN 5 4*0.3-Blue DAT -----
J10 PIN 1 Null LED control 1 bit -----
PIN 2 Null LED control 10 bit -----
PIN 3 6*0.3-Brow LTH -----
PIN 4 Null No Connect -----
PIN 5 Null No Connect -----
PIN 6 Null No Connect -----
J11
(Volume
Ctrl; )
PIN 1 4*0.15-Green Right Signal Input ----- Volume Ctrl;
PIN 2 4*0.15-White Left Signal Input -----
PIN 3 4*0.15-Red Right Signal Output -----
PIN 4 4*0.15-Yellow Left Signal Output -----
PIN 5 Screening wire GND -----
PIN 6 Screening wire GND -----
J12
(Speaker; )
PIN 1 2*0.75-White Left Speaker + ----- Speaker;
PIN 2 2*0.75-Black Left Speaker - -----
PIN 3 2*0.75-Red Right Speaker + -----
PIN 4 2*0.75-Black Right Speaker - -----
InCON1
(#1~#15
Input ; )
PIN 1 0.3-Brown Input IN #0 Front and back meter
QTY sensor
PIN 2 0.3-Pink Input IN #1 Back control button
PIN 3 0.3-Orange Input IN #2 Left and right meter QTY
sensor
PIN 4 0.3-SkyBlue Input IN #3 Right control button
PIN 5 0.3-Green Input IN #4 Front direction sensor
PIN 6 0.3-Blue Input IN #5 Back direction sensor
PIN 7 0.3-Purple Input IN #6 Left direction sensor
PIN 8 0.3-Gray Input IN #7 Right direction sensor
PIN 9 0.3-White Input IN #8 Scissors open signal
PIN 10 0.3-SkyBlue Input IN #9 Scissors close signal
PIN 11 0.3-Brown Input IN #10
PIN 12 0.3-White Input IN #11
Prize test
PIN 13 0.3-Orange Input IN #12 Waving alarm
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PIN 14 0.3-Green Input IN #13
PIN 15 0.3-White Input IN #14
PIN 16 0.3-Black GND -----
PIN 17 0.3-Red +5V Output -----
PIN 18 0.3-Yellow +12V Output -----
InCON2
(#16~#27
Input ; )
PIN 1 0.3-Brown Input IN #15
PIN 2 0.3-Pink Input IN #16
PIN 3 0.3-Orange Input IN #17
PIN 4 0.3-SkyBlue Input IN #18
PIN 5 0.3-Green Input IN #19
PIN 6 0.3-Blue Input IN #20
PIN 7 0.3-Purple Input IN #21
PIN 8 0.3-Gray Input IN #22
PIN 9 0.3-White Input IN #23
PIN 10 0.3-SkyBlue Input IN #24
PIN 11 0.3-Brown Input IN #25
PIN 12 0.3-Pink Input IN #26
PIN 13 NC
PIN 14 0.3-Black GND -----
PIN 15 0.3-Red +5V Output -----
PIN 16 0.3-Yellow +12V Output -----
OutCON1
(#1~#1)
PIN 1 0.3-Brown Output OUT #0
PIN 2 0.75-Yellow +12V Output -----
PIN 3 0.3-Pink Output OUT #1
Motor front (add
resistance 5K and 5V)
PIN 4 0.75-Yellow +12V Output -----
PIN 5 0.3-Orange Output OUT #2
Motor back add resistance
5K and 5V)
PIN 6 -----
PIN 7 0.3-SkyBlue Output OUT #3
Motor left add resistance
5K and 5V)
PIN 8 -----
PIN 9 0.3-Green Output OUT #4
Motor right add resistance
5K and 5V)
PIN 10 -----
PIN 11 0.3-Blue Output OUT #5 Scissors motor
PIN 12 -----
PIN 13 0.3-Purple Output OUT #6
PIN 14 -----
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PIN 15 0.3-Gray Output OUT #7
PIN 16 0.3-Yellow -----
PIN 17 0.3-White Output OUT #8
PIN 18 0.5-Yellow -----
PIN 19 0.3-SkyBlue Output OUT #9 left and right button led
PIN 20 -----
PIN 21 0.3-Brown Output OUT #10 Back and front button LED
PIN 22 -----
OutCON2
(#12~#21
Output;
#12~#21)
PIN 1 0.3-Brown Output OUT #11 Prize A meter
PIN 2 0.5-Yellow -----
PIN 3 0.3-Pink Output OUT #12
Prize B
meter
PIN 4 -----
PIN 5 0.3-Orange Output OUT #13
Prize C
meter
PIN 6 -----
PIN 7 0.3-SkyBlue Output OUT #14
PIN 8 -----
PIN 9 0.3-SkyBlue Output OUT #15
PIN 10 -----
PIN 11 0.3-Blue Output OUT #16
PIN 12 -----
PIN 13 0.3-Purple Output OUT #17
PIN 14 -----
PIN 15 0.3-Gray Output OUT #18
PIN 16 -----
PIN 17 0.3-White Output OUT #19
PIN 18 -----
PIN 19 0.3-SkyBlue Output OUT #20
PIN 20 -----
Main board 1 Crystal Vibrator 11.0592Mhzis used in the Main PCB.
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10-2.DIP switch seting
Ver1.01 Time: 2010-12-16
1 2 3 4 5 6 7 8 Function
SW1
ON Need to insert coins to start the Game
OFF Free Play(No need to insert coins)
ON OFF 4 Coins / Game
ON OFF 3 Coins / Game
OFF OFF 2 Coin / Game
OFF OFF 1 Coins / Game
ON SAVE PAREMETER when Power is OFF
OFF CLEAR PARAMETER when Power is OFF
ON Music On when the game is in Attract
Mode
OFF Music Off when the game is in Attract
Mode
SW2
ON ON TIME PER GAME PLAY: 60 seconds
OFF ON TIME PER GAME PLAY: 50 seconds
ON OFF TIME PER GAME PLAY: 40 seconds
OFF OFF TIME PER GAME PLAY: 30 seconds
ON ON Crane brake distance 20
OFF ON Crane brake distance 15
ON OFF Crane brake distance 10
OFF OFF Crane brake distance 5
ON ON ON ON Each 999 games get 1 prize A out
OFFONONON Each 800 games get 1 prize A out
ON OFF ON ON Each 600games get 1 prize A out
OFF OFF ON ON Each 400 games get 1 prize A out
ON ON OFF ON Each 350 games get 1 prize A out
OFF ON OFF ON Each 300 games get 1 prize A out
ON OFF OFF ON Each 250 games get 1 prize A out
OFF OFF OFF ON Each 200 games get 1 prize A out
ON ON ON OFF Each 160 games get 1 prize A out
OFFONONOFF Each 120 games get 1 prize Aout
ON OFF ON OFF Each 100 games get 1 prize A out
OFF OFF ON OFF Each 80 games get 1 prize A out
ON ON OFF OFF Each 60games get 1 prize A out
OFF ON OFF OFF Each 40 games get 1 prize A out
ON OFF OFF OFF Each 30 games get 1 prize A out
OFF OFF OFF OFF Each 20 games get 1 prize A out
SW3 ON ON ON ON Each 999 games get 1 prize B out
OFF ON ON ON Each 800 games get 1 prize B out
ON OFF ON ON Each 600games get 1 prize B out
Dip
Bits
Function
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OFF OFF ON ON Each 400 games get 1 prize B out
ON ON OFF ON Each 350 games get 1 prize B out
OFF ON OFF ON Each 300 games get 1 prize B out
ON OFF OFF ON Each 250 games get 1 prize B out
OFF OFF OFF ON Each 200 games get 1 prize B out
ON ON ON OFF Each 160 games get 1 prize B out
OFF ON ON OFF Each 120 games get 1 prize B out
ON OFF ON OFF Each 100 games get 1 prize B out
OFF OFF ON OFF Each 80 games get 1 prize B out
ON ON OFF OFF Each 60games get 1 prize B out
OFF ON OFF OFF Each 40 games get 1 prize B out
ON OFF OFF OFF Each 30 games get 1 prize B out
OFF OFF OFF OFF Each 20 games get 1 prize B out
ON ON ON ON Each 999 games get 1 prize C out
OFFONONON Each 800 games get 1 prize C out
ON OFF ON ON Each 600games get 1 prize C out
OFF OFF ON ON Each 400 games get 1 prize C out
ON ON OFF ON Each 350 games get 1 prize C out
OFF ON OFF ON Each 300 games get 1 prize C out
ON OFF OFF ON Each 250 games get 1 prize C out
OFF OFF OFF ON Each 200 games get 1 prize C out
ON ON ON OFF Each 160 games get 1 prize C out
OFFONONOFFEach 120 games get 1 prize C out
ON OFF ON OFF Each 100 games get 1 prize C out
OFF OFF ON OFF Each 80 games get 1 prize C out
ON ON OFF OFF Each 60games get 1 prize C out
OFF ON OFF OFF Each 40 games get 1 prize C out
ON OFF OFF OFF Each 30 games get 1 prize C out
OFF OFF OFF OFF Each 20 games get 1 prize C out
Remarks:
Cells Highlighted in Grey Color – Factory Settings
10-3. ERROR CODES
EEEOR TABLE
NO ERROR CODES Problem
1 E1 Coins Get Stuck In The Coin Mechanism
2 E2 Prize Out Abnormal
3 E3 Chip U12 – Error
4 E4 Waving alarm
6 E5 Crane back home abnormal
7 E6 Scissors open abnormal
Note: it won’t be informed in case of any change of the performance of the machine, contents of the
manual or the program!
PANDA VENDING LIMITED
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