Zoom MULTISTOMP MS-50G+ User manual

Effect Types and Parameters
© 2023 ZOOM CORPORATION
Manufacturer names and product names are trademarks or registered trademarks of their respective owners. The names are used only to illustrate sonic
characteristics and do not indicate any affiliation with the Zoom Corporation.
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2 3
Effect explanation overview
Contents
DYNAMICS • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 3
FILTER • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 4
DRIVE • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
5
PREAMP• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
8
MODULATION • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 12
DELAY • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 15
REVERB• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 18
SFX• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 19
Additional tables • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 20
DELAY This long delay has a maximum length of 4000 ms.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
Effect type Effect explanation Parameter range
Parameter explanation
ParameterEffect Screen
Tempo synchronization possible icon

2 3
Effect Types and Parameters
[ DYNAMICS ]
COMPRESSOR
This compressor in the style of the MXR Dyna Comp.
SENSE Adjusts the sensitivity of the effect. 0 –10
ATTCK Sets compressor attack speed to Fast or Slow. SLOW, FAST
TONE Adjusts the tone. 0 – 10
VOL Adjusts the volume. 0 – 100
RACK
COMPRESSOR
This compressor allows more detailed adjustment than Comp.
THRSH Sets the level that activates the compressor. 0 – 50
RATIO Adjusts the compression ratio. 1 – 10
ATTCK Sets compressor attack speed. 1 – 10
VOL Adjusts the volume. 0 – 100
GRAY
COMPRESSOR
This models a ROSS Compressor. Added parameters allow you to adjust the tone.
SUSTN Adjusts the sustain. 0 – 100
LO Adjusts volume of low frequencies. 0 – 100
HI Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
BLACK
OPTICAL
COMPRESSOR
This is a simulation of the Demeter COMP-1 Compulator.
Added parameters allow you to adjust the tone.
COMP Adjusts the depth of the compression. 0 – 100
LO Adjusts volume of low frequencies. 0 – 100
HI Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
1176 LIMITER This is a simulation of the UREI 1176LN.
INPUT Adjusts the input level. 0 – 80
RATIO Adjusts the compression ratio. 4:1, 8:1, 12:1,
20:1
REL This is a limiter that suppresses signal peaks above a certain reference level. 10 – 70
OUTPUT Adjusts the output level. 0 – 80
ZOOM NOISE
REDUCTION
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the
tone.
DETCT Sets control signal detection level. GTRIN,
EFXIN
DEPTH Sets the depth of noise reduction. 0 – 100
THRSH Adjusts the effect sensitivity. 0 – 100
DECAY Adjust the envelope release. 0 – 100
NOISE GATE This is a noise gate that cuts the sound during playing pauses.
DETCT Sets control signal detection level. GTRIN, EFXIN
DEPTH Sets the depth of noise reduction. 0 – 100
THRSH Adjusts the effect sensitivity. 0 – 100
DECAY Adjust the envelope release. 0 – 100

4 5
Effect Types and Parameters
[ DYNAMICS ]
SLOW
ATTACK This effect slows the attack of each note, resulting in a violin-like performance.
TIME Adjusts the attack time. 1 – 50
CURVE Set the curve of volume change during attack. 0 – 10
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
[ FILTER ]
AUTO WAH This effect varies wah in accordance with picking intensity.
MODE Sets direction of movement of the filter. DOWN, UP
SENSE Adjusts the sensitivity of the effect. 1 – 10
RESO Sets effect resonance. 0 – 10
VOL Adjusts the volume. 0 – 100
LOW-PASS
FILTER This effect varies the low pass filter frequency according to picking intensity.
FREQ Sets minimum frequency of low pass filter. 0 – 100
SENSE Adjusts the sensitivity of the effect. FST100 –
SLW100
RESO Sets effect resonance.
2P-10 – 4P-10
BAL Adjusts the balance between original and effect sounds. 0 – 100
ENVELOPE
GENERATOR
FILTER
This filter effect is controlled using the foot switch.
FREQ1 Sets the frequency when the foot switch is off. 0 - 100
FREQ2 Sets the frequency when the foot switch is on. 0 - 100
RESO Sets effect resonance. 0 - 100
TYPE Sets filter type. HPF2 -
LPF4
SPEED Sets the speed of the modulation. 0 - 100
BAL Adjusts the balance between original and effect sounds. 0 - 100
VOL Adjusts the volume. 0 - 100
SEQUENCE
FILTER The sequence filter has the flavor of a Z.Vex Seek-Wah.
STEP Adjusts number of sequence steps. 2 – 8
PTTRN Sets effect pattern. 1 – 8
SPEED Sets the speed of the modulation. 1 – 50
RESO Sets effect resonance. 0 – 10
STEP FILTER This special effect gives the sound a stepped quality.
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 50
RESO Sets effect resonance. 0 – 10
SHAPE Adjusts the effect envelope. 0 – 10

4 5
Effect Types and Parameters
[ FILTER ]
GUITAR
GRAPHIC
EQ7
This mono graphic equalizer has 7 bands that suit guitar frequencies.
100Hz Adjust to boost or cut 100 Hz. -12 – 12
200Hz Adjust to boost or cut 200 Hz. -12 – 12
400Hz Adjust to boost or cut 400 Hz. -12 – 12
800Hz Adjust to boost or cut 800 Hz. -12 – 12
1.6kHz Adjust to boost or cut 1.6 kHz. -12 – 12
3.2kHz Adjust to boost or cut 3.2 kHz. -12 – 12
6.4kHz Adjust to boost or cut 6.4 kHz. -12 – 12
VOL Adjusts the volume. 0 – 100
PARAMETRIC
EQ This is a 1-band parametric equalizer.
FREQ Sets the frequency of the equalizer.
20 Hz – 20 kHz
QAdjusts equalizer Q. 0.5 – 16
GAIN Adjusts the gain. -12 – 12
VOL Adjusts the volume. 0 – 100
[ DRIVE ]
EP DRIVE This models the Maestro Echoplex preamp.
GAIN Adjusts the gain. 0 – 100
BASS Adjusts volume of low frequencies. -10 – 10
TREBLE Adjusts volume of high frequencies. -10 – 10
VOL Adjusts the volume. 0 – 100
RC DRIVE This booster covers sounds ranging from clean boosts to light drives.
GAIN Adjusts the gain. 0 – 100
BASS Adjusts volume of low frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
TS DRIVE Simulation of the Ibanez TS808.
GAIN Adjusts the gain. 0 – 100
BOOST Turns boost ON/OFF. OFF, ON
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
GOLD DRIVE This effect models a famous gold overdrive boutique pedal.
GAIN Adjusts the gain. 0 – 100
BASS Adjusts volume of low frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
SWEET DRIVE This effect models a sweet sounding overdrive.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts volume of high frequencies. 0 – 100
FOCUS Adjusts volume of middle frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100

6 7
Effect Types and Parameters
[ DRIVE ]
ZEN O.DRIVE This models the sound of a Hermida Audio Zendrive.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
VOICE Adjusts gain of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
DYNAMIC
DRIVE This effect easily achieves the warm drive tone of a tube amp.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
MODE Sets the sound style. COMBO,
STACK
VOL Adjusts the volume. 0 – 100
PLUS
DISTORTION This models the sound of a MXR DISTORTION+.
GAIN Adjusts the gain. 0 – 100
VOL Adjusts the volume. 0 – 100
DRYMX Adjusts the volume of the unaffected sound. 0 – 100
COMP Sets the clipping type of DIST Plus.
ORIGINAL,
MODIFY1,
MODIFY2
DISTORTION
ONE This models the sound of a BOSS DS-1 DISTORTION.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
COMP Sets the clipping type of DIST 1. ORIGINAL,
MODIFY
SQUEAK
DISTORTION
This models a ProCo RAT.
A parameter has been added that allows you to adjust the mix level of the original sound.
GAIN Adjusts the gain. 0 – 100
FLTR Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
DRYMX Adjusts the volume of the unaffected sound. 0 – 100
RED CRUNCH
DRIVE Use this effect for the famous "brown sound."
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
PRESENC Adjusts volume of super-high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
VIOLET
DISTORTION This models the sound of a SUHR Riot Reloaded.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
VOICE Sets the sound style. 0 – 2
VOL Adjusts the volume. 0 – 100

6 7
Effect Types and Parameters
[ DRIVE ]
TB MK1.5
FUZZ This is a classic fuzz effect.
ATTCK Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
COLOR Sets the sound color. 1, 2
VOL Adjusts the volume. 0 – 100
OCTAVE
FUZZ This fuzz effect adds an octave above.
BOOST Adjusts the gain. 0 – 100
COLOR Sets the sound color. 1, 2
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
NEW YORK
MUFF FUZZ
This models an Electro-Harmonix Big Muff Pi. An added parameter allows you to adjust the
balance of original sound and distortion.
SUSTN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BAL Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
WAVE
SHAPER
DRIVE
This effect is another new kind of distortion effect that applies a new original algorithm to
shape the waveform and create a unique sound.
GAIN Adjusts the gain. 0 – 100
SHAPE Adjusts the distortion character. 0 – 100
COMP Adjusts the depth of the compression. 0 – 100
VOL Adjusts the volume. 0 – 100
RAZOR DRIVE This effect is a new-concept distortion effect that uses Comb filtering to simulate the gain
parameter of the overdriven signal.
GAIN Adjusts the gain. 0 – 100
EDGE Adjusts the distortion tone. 0 – 100
LO Adjusts volume of low frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
HG
THROTTLE
DRIVE
This models the sound of the Mesa Boogie THROTTLE BOX(GAIN SWITCH:HI / BOOST:ON).
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
MDCUT Adjusts volume of middle frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
ACOUSTIC
SIMULATOR This effect changes the tone of an electric guitar to make it sound like an acoustic guitar.
TOP Adjusts the unique string tone of acoustic guitars. 0 – 100
BODY Adjusts the body resonance of acoustic guitars. 0 – 100
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100

8 9
Effect Types and Parameters
[ PREAMP ]
MS45OS
DRIVE This models the sound of the Marshall JTM 45 Offset.
IN1 Adjusts the gain of the input1. OFF - 100
IN2 Adjusts the gain of the input2. OFF - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
MS1959
DRIVE This models the sound of the Marshall 1959 SUPER LEAD 100.
IN1 Adjusts the gain of the input1. OFF - 100
IN2 Adjusts the gain of the input2. OFF - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
MS800 DRIVE This models the sound of the Marshall JCM800 2203.
INPUT Adjusts the input gain. LO, HI
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
FD B-MAN
DRIVE This models the sound of the Fender '59 Bassman.
INPUT Selects the input channel. NORMAL,
BRIGHT
GAIN Adjusts the gain. 10 - 120
VOL Adjusts the volume. 10 - 120
BASS Adjusts volume of low frequencies. 10 - 120
MID Adjusts volume of middle frequencies. 10 - 120
TREBLE Adjusts volume of high frequencies. 10 - 120
PRESENCE Adjusts volume of super-high frequencies. 10 - 120
FD TWIN-R
DRIVE This models the sound of the Fender '65 Twin Reverb.
BRGHT Sets the high frequency response. The effect is noticeable at lower gain settings. OFF,ON
GAIN Adjusts the gain. 10 - 100
VOL Adjusts the volume. 10 - 100
BASS Adjusts volume of low frequencies. 10 - 100
MID Adjusts volume of middle frequencies. 10 - 100
TREBLE Adjusts volume of high frequencies. 10 - 100
DEPTH Sets the depth of the modulation. 10 - 100
SPEED Sets the speed of the modulation. 10 - 100

8 9
Effect Types and Parameters
[ PREAMP ]
FD DELUXE-R
DRIVE This models the sound of the Fender '65 Deluxe Reverb.
INPUT Selects the input channel. NORMAL
VIBRATO
GAIN Adjusts the gain. 10 - 100
VOL Adjusts the volume. 10 - 100
BASS Adjusts volume of low frequencies. 10 - 100
TREBLE Adjusts volume of high frequencies. 10 - 100
DEPTH Sets the depth of the modulation. 10 - 100
SPEED Sets the speed of the modulation. 10 - 100
FD MASTER
DRIVE This models the sound of the Fender ToneMaster B channel.
GAIN Adjusts the gain. 10 - 100
VOL Adjusts the volume. 10 - 100
BASS Adjusts volume of low frequencies. 10 - 100
MID Adjusts volume of middle frequencies. 10 - 100
TREBLE Adjusts volume of high frequencies. 10 - 100
FAT Sets the sound style. OFF, ON
UK 30A
DRIVE This models the sound of an early class A British combo amp.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
TONE CUT Adjusts the tone. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
SPEED Sets the speed of the modulation. 0 - 100
BG MARK1
DRIVE This models the sound of the Mesa Boogie Mark I combo amp.
GAIN1 Adjusts the gain of the first stage. 0 - 100
GAIN2 Adjusts the gain of the second stage. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
BG MARK3
DRIVE This models the sound of the Mesa Boogie Mark III combo amp.
GAIN1 Adjusts the gain of the first stage. 0 - 100
GAIN2 Adjusts the gain of the second stage. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100

10 11
Effect Types and Parameters
[ PREAMP ]
RECTI DUAL
DRIVE This models the sound of the Mesa Boogie Dual Rectifier Orange Channel.
MODE Sets the tone of the character. VNTG,
MDRN
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
XTASYBLUE
DRIVE This models the sound of the Bogner Ecstasy Blue channel.
STRUCT Selects the type and gain of the tone. LO, HI
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
HW 100
DRIVE This models the sound of the Hiwatt Custom 100.
INPUT Selects the input channel. NORMAL,
BRILL
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
ORG120
DRIVE This models the sound of the Orange Graphic120.
INPUT Selects the input channel. LO, HI
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
COLOR Sets the tone of the effect type. 1 - 6
DZ DRIVE This models the sound of the Diezel Herbert Channel2.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
DEEP Emphasizes low frequencies. 0 - 100
MID CUT Cuts middle frequencies. 0 - 100

10 11
Effect Types and Parameters
[ PREAMP ]
MATCH30
DRIVE This models the sound of the Matchless DC-30.
GAIN1 Adjusts the gain of channel1. OFF, 0 - 100
BASS1 Adjusts volume of low frequencies in the channel1. 0 - 100
TRBL1 Adjusts volume of high frequencies in the channel1. 0 - 100
GAIN2 Adjusts the gain of channel2. OFF, 0 - 100
TONE2 Adjusts the tone of channel2. 0 - 5
CUT Adjusts the tone. 0 - 100
VOL Adjusts the volume. 0 - 100, OFF
KRAMPUS
DRIVE
Combines the solid low range of a modern high gain amplifier with the brightness of an
80's British amplifier.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
REDLOOM
DRIVE
Merges the simple tone of the early days of guitar amps with the rich overtones of a 60's
small tube amp. Ideal for playing rhythm.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
VELVET
DRIVE
Provides a smooth character amp that balances the dynamic response between the wound
and plain strings, enabling you to play both lead and backing without switching tones.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
MUDDY
DRIVE
Delivers a vintage style amp sound processed with a clear measured tone with natural
crunch. Perfect for blues and rock.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
7 HEAVEN
DRIVE
Emphases on the sound for 7 and 8 string guitars by blending the dynamic response with a
very tight low end. Expect a very powerful metal sound.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100

12 13
Effect Types and Parameters
[ PREAMP ]
POLLEX
DRIVE
With extreme drop-tuning, this amp delivers a heavy-metal Djent style of sound.
Recommended for slap-playing as well.
GAIN Adjusts the gain. 0 - 100
VOL Adjusts the volume. 0 - 100
BASS Adjusts volume of low frequencies. 0 - 100
MID Adjusts volume of middle frequencies. 0 - 100
TREBLE Adjusts volume of high frequencies. 0 - 100
PRESENCE Adjusts volume of super-high frequencies. 0 - 100
[ MODULATION ]
CLONE
CHORUS This analog chorus sound models the Electro-Harmonix SmallClone.
DEPTH Sets the depth of the modulation. 1, 2
RATE Sets the speed of the modulation. 0 – 100
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
CHORUS ONE This models the sound of a BOSS CH-1 SUPER CHORUS.
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TRI CHORUS This is a model of tc electronic's CORONA Tri-Chorus.
DEPTH Sets the depth of the modulation. 0 – 100
SPEED Sets the speed of the modulation. 0 – 100
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
ANALOG
CHORUS This effect simulates an analog chorus.
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets modulation speed. 0 - 100
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
STEREO
CHORUS This is a stereo chorus with a clear tone.
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 1 – 50
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
DETUNE By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
type has a chorus effect without much sense of modulation.
CENT Adjusts the detuning in cents, which are fine increments of 1/100-semitone. -25 – 25
PRE DLY Sets the pre-delay time of the effect sound. 0 – 50
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100

12 13
Effect Types and Parameters
[ MODULATION ]
ORANGE
TREMOLO This effect varies the volume at a regular rate.
WAVE Sets the modulation waveform. TRI, TUBE,
SQR
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
VOL Adjusts the volume. 0 – 100
PHASER This effect adds a phasing variation to the sound.
COLOR Sets the tone of the effect type.
4 STG,
8 STG,
INV 4,
INV 8
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 1 – 50
RESO Sets effect resonance. 0 – 100
STONE
PHASER This phaser sound models the Electro-Harmonix SmallStone.
COLOR Sets the sound color. 1, 2
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
RESO Sets effect resonance. 0 – 100
WARP
PHASER This phaser has a one way effect.
MODE Sets direction of warping. GO, BACK
SPEED Sets modulation speed. 1 - 50
RESO Sets effect resonance. 0 - 10
VOL Adjusts the volume. 0 - 100
THE VIBE This vibe sound features unique undulations.
SPEED Sets the speed of the modulation. 0 – 50
DEPTH Sets the depth of the modulation. 0 – 100
MODE Sets effect to vibrato or chorus. VIBRT,
CHORS
VOL Adjusts the volume. 0 – 100
VINTAGE
FLANGER This analog flanger sound is similar to an MXR M-117R.
PRE DLY Sets pre-delay time of effect sound. 0 – 50
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 50
RESO Sets effect resonance. -10 – 10
KICK
FLANGER This flanger is controlled using the foot switch.
PRE DLY Sets pre-delay time of effect sound. 0 - 100
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 100
RESO Sets effect resonance. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
RESET-F Adjusts the LFO reset frequency. 0 - 100
ON/OFF Sets the foot switch function. LATCH
UNLATCH

14 15
Effect Types and Parameters
[ MODULATION ]
VIBRATO This effect automatically adds vibrato.
DEPTH Sets the depth of the modulation. 0 - 100
RATE Sets the speed of the modulation. 0 - 50
TONE Adjusts the tone. 0 - 10
BAL Adjusts the balance between original and effect sounds. 0 - 100
SWELL
VIBRATO This effect modulates the pitch after picking.
DEPTH Sets the depth of the modulation. 0 – 100
SPEED Sets the speed of the modulation. 0 – 100
RISE Sets the time before the effect begins to modulate the pitch. 0 – 100
VOL Adjusts the output level. 0 – 100
OCTAVER This effect adds sound one octave and two octaves below the original sound.
OCT1 Adjusts the level of the sound one octave below the effect sound. 0 – 100
OCT2 Adjusts the level of the sound two octaves below the effect sound. 0 – 100
TONE Adjusts the tone. 0 – 10
DRY Adjusts the volume of the unaffected sound. 0 – 100
POLYPHONIC
OCTAVER
This octaver supports chord playing.
LO Adjusts volume of low frequencies. 0 - 100
HI Adjusts volume of high frequencies. 0 - 100
WET Adjust the amount of the effect sound in the mix. 0 - 100
DRY Adjust the amount of the original sound in the mix. 0 - 100
HARMONY
PITCH
SHIFTER
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to
scale and key settings.
SCALE Sets the pitch of the pitch-shifted sound added to the original sound.
-6, -5, -4, -3, -m,
m, 3, 4, 5, 6
( See Table 1 )
KEY Sets the tonic (root) of the scale used for pitch shifting.
C, C#, D, D#, E,
F, F#, G, G#, A,
A#, B
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
POLYPHONIC
PITCH
SHIFTER
This pitch shifter supports chord playing.
SHIFT Adjusts the pitch shift amount in semitones. -24 – 24
TONE Adjusts the tone. 0 – 100
WET Adjust the amount of the effect sound in the mix. 0 – 100
DRY Adjust the amount of the original sound in the mix. 0 – 100
GEMINOS
DOUBLER This effect allows you to obtain double tracking in real time.
TIGHT Adjusts the tightness of the double tracking. 0 – 100
MODE Select Stereo / Mono and select the number of tracks.
MN-3, MN-2,
MN-1, ST-1,
ST-2, ST-3
WET Adjust the amount of the effect sound in the mix. 0 – 100
DRY Adjust the amount of the original sound in the mix. 0 – 100

14 15
Effect Types and Parameters
[ MODULATION ]
RING
MODULATOR
This effect produces a metallic ringing sound. Adjusting the "FREQ" parameter results in a
drastic change of sound character.
FREQ Sets the frequency of the modulation. 1 – 50
TONE Adjusts the tone. 0 – 10
BAL Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
SLICER This effect creates a rhythmical sound by continuously slicing the input.
PTTRN Sets effect pattern. 1 – 20
SPEED Sets the speed of the modulation. 1 – 50
THRSH Adjusts effect threshold. 0 – 50
VOL Adjusts the volume. 0 – 100
[ DELAY ]
DELAY This long delay has a maximum length of 4000 ms.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
ANALOG
DELAY This analog delay simulation has a long delay with a maximum length of 4000 ms.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAPE ECHO This effect simulates a tape echo. Changing the "Time" parameter changes the pitch of the
echoes.
TIME Sets the delay time. 1 – 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAPE ECHO 3 This tape echo effect models the MAESTRO ECHOPLEX EP-3.
TIME Sets the delay time. 10 – 2900
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
GAIN Adjusts the gain. 0 – 100
HI Adjusts volume of high frequencies. 0 – 100
LO Adjusts volume of low frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
DELAY

16 17
Effect Types and Parameters
[ DELAY ]
DUAL DELAY This effect combines 2 delays and is based on the Eventide TimeFactor DigitalDelay.
TIMEA Adjusts the delay time of Delay A. 0 – 1490
TIMEB Adjusts the delay time of Delay B. 0 – 1490
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
BAL Adjusts the balance between original and effect sounds. 0 – 100
REP A Adjusts the number of Delay A repeats. 0 – 110
REP B Adjusts the number of Delay B repeats. 0 – 110
DLYMX Adjust the mix of the Delay A and B effect sounds. 0 – 100
DEPTH Sets the depth of the modulation. Also sets the output to mono (M0.M50) or stereo (S0.S50). MN-0 – ST-50
SOFT ECHO This echo has a soft tone.This echo effect allows the use of modulation.
MOD Turns modulation ON or OFF. OFF, ON
TIME Sets the delay time. 19 – 581
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
SLAPBACK
DELAY
This delay features a short delay time that is good for muted rhythm playing and
rockabilly.
TIME Sets the delay time.
When Sync is chosen, the delay time is synchronized to the tempo. 1 - 300, SYNC
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SUBDV Set the note length of the delay sound.
When P-P is chosen, L/R channels output delays in quarter/dotted eighth notes respectively. ♩, ♪. , P-P
PING-PONG
DELAY This delay outputs the delay sound alternately left and right.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
REVERSE
DELAY This reverse delay is a long delay with a maximum length of 2000 ms.
TIME Sets the delay time. 10 – 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 - 100
BAL Adjusts the balance between original and effect sounds. 0 - 100
MODULATION
DELAY
This delay effect allows the use of modulation.
TIME Sets the delay time. 1 – 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100

16 17
Effect Types and Parameters
[ DELAY ]
FILTER DELAY This effect filters a delayed sound.
TIME Sets the delay time. 1 - 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
PITCH DELAY This effect applies pitch shift to a delayed sound.
PITCH Sets volume of pitch shift applied to delayed sound. -12 - 12
TIME Sets the delay time. 1 - 2000
REPEAT Adjusts the number of repeats. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
HOLD DELAY This hold delay effect is controlled using the foot switch. When you press the foot switch,
the effect turns on, and when you release it, the effect sound is held.
TIME Sets the delay time. 1 - 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 - 100
HI-DMP Adjusts the treble attenuation of the delay sound. 0 - 10
TONE Adjusts the tone. 0 - 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
P-P Sets delay output to mono or Ping Pong. MONO, P-P
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off. OFF, ON

18 19
Effect Types and Parameters
[ REVERB ]
ROOM
REVERB This reverb effect simulates the acoustics of a room.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off. OFF, ON
BRGHT ROOM
REVERB This room reverb simulation can provide bright reverberations.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SPRING
REVERB This reverb effect simulates a spring reverb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off. OFF, ON
HALL
REVERB This reverb effect simulates the acoustics of a concert hall.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off. OFF, ON
BRGHT HALL
REVERB This hall reverb simulation can provide bright reverberations.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
AIR REVERB This effect reproduces the ambience of a room, to create spatial depth.
SIZE Sets the size of the space. 1 – 100
REFLECT Adjusts the amount of reflection from the wall. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off. OFF, ON
EARLY
REFLECTION
REVERB
This effect reproduces only the early reflections of reverb.
DECAY Adjusts the duration of the reverb. 1 – 30
SHAPE Adjusts the effect envelope. -10 – 10
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
REVERB

18 19
Effect Types and Parameters
[ SFX ]
AUTOPAN This effect moves the sound image cyclically left and right.
RATE Sets the speed of the modulation. 0 - 50
WIDTH Sets the width of the panning. 0 - 50
CLIP Adjusts the amount of waveform clipping. Higher values emphasize the auto-panning effect
more. 0 - 10
VOL Adjusts the volume. 0 - 100
LOOP ROLL This effect allows you use the footswitch to sample and hold what you play.
TIME Sets the loop time. 10 – 4000
DUTY Sets the time that the sample-and-hold sound is produced. 25 – 100
BAL Adjusts the balance between original and effect sounds. 0 – 100
ON/OFF Sets the foot switch function. LATCH,
UNLATCH
SITAR
SIMULATOR This effect simulates a sitar tone.
BEND Adjust the depth of the pitch bend. 0 - 100
BUZZ Adjust the buzzing tone. 0 - 100
+1OCT Adjust the volume of one octave up. 0 - 100
VOL Adjusts the volume. 0 - 100
BOMBER This effect generates explosive sounds.
DECAY Adjusts the length of the explosive sound. 1 – 100
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TRGGR This sets the trigger for the bomb sound. INPUT,
FOOT SW
LINE
SELECTOR
The LINE SELECTOR sets whether the input signal is sent to the next effect or the OUTPUT
jacks. ( See Table 2 )
EFX LVL This adjusts the level sent to the next effect when set to NEXT EFFECT. 0 - 150
OUT LVL This adjusts the level sent to the output jacks when set to OUTPUT. 0 - 150
SFX

20 20
Additional tablesAdditional tables
©2023 ZOOM CORPORATION Z2I-5046-01
Table 1 [Scale Parameter]
Setting Scale used Interval
-6
Major
6th down
-5 5th down
-4 4th down
-3 3rd down
-m Minor 3rd down
m 3rd up
3
Major
3rd up
4 4th up
5 5th up
6 6th up
Table 2 [ LINE SELECTOR Signal Flow ]
ON ( NEXT EFFECT ) OUTPUT INPUT
LINE SELECTOR
OFF ( OUTPUT ) OUTPUT INPUT
LINE SELECTOR
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