Zoom Studio 1202 User manual

Thank you for selecting the ZOOM STUDIO 1202 (hereafter called “The 1202”).
The 1202 is a sophisticated effect processor with the following features:
• A total of 512 preset effect programs (32 effects x 16 patterns) makes the
unit immediately usable for a wide variety of creative applications.
• 44.1 kHz sampling frequency assures high performance, ideal for
processing sound sources such as guitar, bass, synthesizer, etc.
• Full stereo configuration—a first in this class— creates rich, natural
reverb sounds. Using the two channels individually is also possible.
Please take the time to read this manual carefully, in order to get the most out of
your 1202 and to ensure optimum performance and reliability.
Safety Precautions
Please observe the following safety tips
and precautions to ensure hazard-free use
of the 1202.
• Power requirements
The 1202 is powered by the supplied AC
adapter. Do not use any other kind of AC
adapter to prevent malfunction and safety
hazards.
When using the 1202 in an area with a
different line voltage, please consult your
local ZOOM distributor about acquiring a
proper AC adapter.
• Environment
Avoid using your 1202 in environments
where it will be exposed to:
• Temperature extremes
• High humidity or moisture
• Excessive dust or sand
• Excessive vibration or shock
• Handling
Since the 1202 is a precision electronic
device, avoid applying excessive force to
the switches and buttons. Also take care
not to drop the unit, and do not subject it
to shock or excessive pressure.
• Alterations
Never open the case of the 1202 or
attempt to modify the product in any way
since this can result in damage to the
unit.
• Connecting cables and input and
output jacks
You should always turn off the power to
the 1202 and all other equipment before
connecting or disconnecting any cables.
Also make sure to disconnect all cables
and the AC adapter before moving the
1202.
Usage Precautions
• Electrical interference
The 1202 uses digital circuitry that may
cause interference and noise if placed too
close to other electrical equipment, such
as TV sets and radio receivers. If such
problems occur, move the 1202 further
away from the affected equipment. Also,
when fluorescent lights or devices with
built-in motors are close to the 1202, the
unit may not function properly.
• Cleaning
Use a soft, dry cloth to clean the 1202. If
necessary, slightly moisten the cloth. Do
not use abrasive cleanser, wax, or
solvents (such as paint thinner or
cleaning alcohol), since these may dull
the finish or damage the surface.
Please keep this manual in a convenient
place for future reference.
ZOOMSTUDIO
Operation Manual

(1) INPUT control
Serves to adjust the volume of the sound source connected
to the input.
(2) LED indicator
When the 1202 is turned on, this indicator lights up in
green. If the level of the input signal is too high, the
indicator turns red to show that the sound will be distorted.
Adjust the INPUT control so that the indicator flashes
briefly red on the highest signal peaks.
(3) MIX control
Serves to adjust the level balance between the original
sound and the effect sound. When the control is turned fully
counterclockwise, only the original sound is heard. When
the control is turned fully clockwise, only the effect sound
is heard.
(4) OUTPUT control
Serves to adjust the output signal level.
(5) EQ LOW control
(6) EQ HIGH control
These controls serve to adjust the low and high frequency
range of the effect signal.
When a compound effect (indicated by a / in the effect
name) is selected for bank B, the EQ LOW and EQ
HIGH controls affect only the reverb or the echo effect
sound.
(7) EFFECT selector
Serves to select the effect type to be used. There are 16
different effect types for bank A and bank B.
(8) BANK switch
Serves to select the effect bank A or B.
(9) PATTERN selector
Determines the application pattern of the selected effect.
For each effect, 16 different patterns are available.
(10)EDIT1 control
(11)EDIT2 control
These controls serve to adjust the parameters of the
currently selected effect. Which parameters can be
controlled depends on the selected effect and the selected
pattern. (Refer to the supplied preset program list.)
NOTE
ZOOM STUDIO 1202
Names and Functions of Controls and Connectors
Front Panel
INPUT MIX
LEVEL OUTPUT
WETDRY LOW EQ HIGH
DC9V 200mA
POWER
512 PROGRAMS
TRUE STEREO
44.1KHz SAMPLING
/
ZOOM STUDIO
MODEL 1202
SERIAL NO.
ZOOM CORPORATION
MADE IN JAPAN FABRIQUÉ AU JAPAN
Front Panel
Rear Panel
(1) (2) (3) (4) (5) (6)
(4)

(1) INPUT connector
Serves for connection of the sound source signal from an
instrument, mixer send, etc.
When wishing to use equipment with low output, such
as a guitar, electric bass or microphone, a preamplifier
or a mixer with an integrated preamplifier must be
connected between the equipment and the 1202.
(2) OUTPUT connector
Serves for connection to the return input of the instrument
or mixer, or to the playback system.
(3) EFFECT OFF connector
By connecting the optional foot switch FS01 to this jack,
effects can be switched on and off externally. When OFF is
selected, only the original signal is output, and the power
LED on the front panel flashes in orange.
(4) POWER (AC adapter) connector
Serves for connection of the supplied AC adapter. Be sure
to use only the supplied adapter. When the AC adapter is
plugged into an AC outlet, the 1202 will be automatically
switched on.
NOTE
ZOOM STUDIO 1202
Specification
Rear Panel
ZOOM
STUDIO
EDIT
Hall Chorus
Room Flanger
Plate Pitch
1 2
Vocal Tremolo
Ambience ZNR
Orche. Cho+Rev
Session Fla+Rev
Studio Pit+Rev
Echo Trem Echo
Delay Pit Echo
Gate Trem Rev
Solo Pit Rev
Drum Fla Rev
Percus. Cho Rev
/
/
Reverse Fla Echo
/
Power Cho Echo
/
/
//
PATTERNEFFECTS
BANK
B
A
16
15
14
13
12
11
10
2
3
4
5
6
4
8
1(Demo)
9
EFFECT ON OFF R
OUTPUT
LR
INPUT
L MONO
FS01
/
(7) (8) (9) (10) (11)
(3) (2) (1)
Preset Programs: 512 (16 Effects ×2 Banks; A/B ×16 Patterns)
Program Controls: 2 (EDIT 1, EDIT 2)
Effect EQ: HIGH, LOW
Level & Mix Controls: INPUT, MIX ( 100% DRY — 100% EFFECT), OUTPUT
Rear I/O: INPUTS (L/MONO, R) ; –10dBm — +4dBm / 7kΩ(MONO), 14kΩ(STEREO)
OUTPUTS (L, R) ; –10dBm — +4dBm / 330Ωor more
EFFECT OFF (with optional foot switch FS01)
A/D Conversions: 2 channels, 16 bit Linear, 44.1kHz, 64 times over sampling
D/A Conversions: 2 channels, 16 bit , 44.1kHz
Dimensions: W 482 ×H 44 ×D 115 mm
Weight: 1.4 kg

1. Connection between instrument and playback system
This example demonstrates the use of the 1202 as an instrument effecter. For a monaural setup, use only the left (L)
connector. The MIX control should normally be set to the center position.
2. Connection in send/return loop of a mixer
This type of connection allows use of the 1202 for any instrument or sound source connected to the mixer. The MIX control
should normally be turned fully clockwise.
3. Successive use of two effect types
When a compound effect (indicated by a / in the effect name) is selected, two types of effects can be used in series, as shown
in this example. It is also possible to insert an external effecter between the first and second effect.
4. Parallel use of two effect types
When a compound effect (indicated by a / in the effect name) is selected, two types of effects can be used separately, as
shown in this example.
Setup Examples
INPUT
L/MONO ROUTPUT
RL Amp Amp
1202
Preamplifier,
distortion processor, or similar
INPUT OUTPUT
1202
RETURN 3
RLR
L/MONO
INPUT OUTPUT
1202
RETURN 2
RLR
L/MONO
INPUT OUTPUT
1202
RETURN 1
RLR
L/MONO
SEND 3SEND 2SEND 1
INPUT
L/MONO ROUTPUT
R
LAmp
1202
Delay
Preamplifier,
distortion processor, or similar
INPUT
L/MONO ROUTPUT
RL Keyboard Amp Guitar Amp
1202
Preamplifier,
distortion processor, or similar
ZOOM CORPORATION
2-10-2 Miyanishicho Fuchu-shi, Tokyo 183 Japan
Tel: (0423) 69-7111. Fax: (0423) 69-7115.
Printed in Japan 1202-5000

* For each effect, pattern 1 is called DEMO (standard setting).
ZOOMSTUDIO
EFFECT PROGRAM LIST
BANK A
[EDIT 1/2 Parameters]
Diffusion:
Attack:
High Cut:
Pre Delay:
High Mpy:
High Damp:
Density:
Adjusts the reverb spread.
Stresses the reverb attack.
Attenuates the high frequency components in the reverb.
Adjusts the interval between the original sound and the reverb.
Adjusts the duration of high-frequency reverb components.
Adjusts the speed with which the high-frequency reverb components are attenuated.
Adjusts the reverb density.
Effects Description Patterns EDIT 1 EDIT 2
1. Hall Simulates a medium-sized
concert hall
Pattern 2–16: Variations with
different reverb time
1: 2.2Sec/2–16: 1.0–3.8Sec Diffusion Attack
2. Room Simulates an acoustically dead
space such as a rehearsal studio
Pattern 2–16: Variations with
different reverb time
1: 0.7Sec/2–16: 0.5–3.3Sec Diffusion High Cut
3. Plate Reverb with rich bass Pattern 2–16: Variations with
different reverb time
1: 4.2Sec/2–16: 3.0–9.0Sec
Pre Delay
0–100mS High Mpy
4. Vocal Reverb for adding depth and
suppleness, to vocals
Pattern 2–16: Variations with
different reverb time
1: 4.5Sec/2–16: 1.7–4.5Sec
Pre Delay Attack
5. Ambience Reverb for brightening up the
sound and adding depth
Pattern 2–16: Variations with
different reverb time
1: 1.2Sec/2–16: 0.6–3.4Sec High Damp Density
6. Orche. Reverb with very wide sound
stage and distinct body
Pattern 2–16: Variations with
different reverb time
1: 1.5Sec/2–16: 0.5–3.3Sec
Pre Delay Density
7. Session Simulates a small, acoustically
live room
Pattern 2–16: Variations with
different reverb time
1: 1.0Sec/2–16: 0.6–3.4Sec Diffusion High Cut
8. Studio Simulates a large studio with
high ceiling
Pattern 2–16: Variations with
different reverb time
1: 0.9Sec/2–16: 0.5–3.3Sec
Pre Delay High Cut
0–100mS
0–100mS
0–100mS

ZOOMSTUDIO
EFFECT PROGRAM LIST
BANK A
* For each effect, pattern 1 is called DEMO (standard setting).
[EDIT 1/2 Parameters]
Gate Threshold:
Delay Time 1/2: Adjusts the gate threshold.
Adjusts the interval between the original sound and delay sound, and between delay components.
Effects Description Patterns EDIT 1 EDIT 2
9. Percus. Conventional type reverb suitable
for all kinds of percussion
Pattern 2–16: Variations with
different reverb time
1: 1.8Sec/2–16: 0.6–3.4Sec Diffusion High Damp
10. Drums Reverb suitable for adding body
to snare drums
Pattern 2–16: Variations with
different reverb time
1: 1.7Sec/2–16: 0.5–3.3Sec High Damp Density
11. Solo Reverb with pronounced
predelay, ideal for reed solos
Pattern 2–16: Variations with
different gate time
1: 3.5Sec/2–16: 2.3–55Sec
Pre Delay
0–100mS High Cut
12. Gate Intense gate type reverb Pattern 2–16: Variations with
different gate time
1: 448mS/2–16: 88–1,152mS Density Gate
Threshold
13. Power Gate type reverb for creating a
heavy sound
Pattern 2–16: Variations with
different gate time
1: 312mS/2–16: 88–1,152mS High Damp Gate
Threshold
14. Reverse Effect similar to a tape recorder
running backwards
Pattern 2–16: Variations with
different gate time
1: 858mS/2–16: 88–1,152mS Diffusion Gate
Threshold
15. Delay
Long delay up to 740 ms, with
cross-feedback between L and R.
Use EDIT 1/2 to adjust L/R delay
time.
Pattern 2–8: Variations with
different feedback time.
The delay time variation range is
0.4 to 180 mS.
Pattern 9–16: Variations with
different feedback time.
The delay time variation range is
11 to 370 mS.
Delay Time 1
OR
Delay Time 2
OR
16. Echo Fully discrete two-channel echo.
Use EDIT 1/2 to adjust L/R delay
time.
Pattern 2–8: Variations with
different feedback time.
The delay time variation range is
0.4 to 180 mS.
Pattern 9–16: Variations with
different feedback time.
The delay time variation range is
11 to 370 mS.
Delay Time 1
0.4–180mS
OR
11–370mS
Delay Time 2
0.4–180mS
OR
11–370mS
1:
R: 173mS
1:
R: 185mS
L: 173mS
L: 185mS
0.4–180mS
11–370mS
0.4–180mS
11–370mS

ZOOMSTUDIO
EFFECT PROGRAM LIST
BANK B
[EDIT 1/2 Parameters]
Mod Delay:
Mod Freq:
Mod Depth:
Mod F/B:
Semi Tone Shift:
Detune Width:
Delay Time:
Delay F/B:
Depth L/R:
Rev Time:
Rev Mix:
Adjusts the delay until the start of modulation.
Adjusts the modulation rate.
Adjusts the modulation depth.
Adjusts the modulation feedback amount.
Adjusts the pitch in semitone steps.
Pitch fine adjustment. Pitch moves in different directions for left and right channels.
Adjusts the interval between the original sound and delay sound, and between delay components.
Adjusts the delay feedback amount.
Adjusts the depth of the ZNR effect.
Adjusts the reverb time.
Controls the volume of the reverb sound only.
* For each effect, pattern 1 is called DEMO (standard setting).
Effects Description Patterns EDIT 1 EDIT 2
17. Chorus Chorus with a total of six voices
for L and R Pattern 2–16: Variations with
different modulation depth Mod Delay Mod Freq
0.13–1.39Hz
18. Flanger Flanger with wide sweep range Pattern 2–16: Variations with
different modulation rate
1: 0.76Hz/2–16: 0.1–1.9Hz Mod Depth Mod F/B
19. Pitch
Pitch shifter with a range of up to
one octave up or down. When
changing the pattern, the pitch is
shifted along the major scale
(*see right page illustration).
Patterns 2–8 are negative pitch
shift variations,and patterns 10–16
are positive pitch shift variations.
Pattern 9 is a detune effect.
1: +10Cents
Semi Tone
Shift
Detune
Width
Pattern2–8:
0– +13Cent
Pattern1,10–16:
0– -7Cent
20. Tremolo Tremolo with delay and opposite
phase for L/R
Pattern 2–16: Variations with
different modulation rate
1: 2.54Hz/2–16: 0.14–5.24Hz
Delay Time
11–370mS Delay F/B
21. ZNR Zoom noise reduction. Use EDIT
1/2 to adjust the L and R depth of
the effect.
Pattern 2–16: Variations with
different threshold. Select the
pattern which yields the best noise
reduction.
Depth-L Depth-R
22. Cho+Rev Serial connection of chorus and
reverb
Pattern 2–16: Variations with
different modulation depth
1: Rev Time = 1.9Sec
Rev Time
0.5–3.3Sec Rev Mix
23. Fla+Rev Serial connection of flanger and
reverb
Pattern 2–16: Variations with
different modulation rate
1: 0.22Hz, Rev Time = 3.1Sec
Rev Time Mod Depth
24. Pit+Rev
Serial connection of pitch shifter
and reverb. When changing the
pattern, the pitch is shifted along
the major scale.
Patterns 2–8 are negative pitch
shift variations,and patterns 10–16
are positive pitch shift variations.
Pattern 9 is a detune effect.
1: -10Cents, Rev Time = 2.7Sec
Rev Time Rev Mix
0.5–3.3Sec
0.5–3.3Sec

* For each effect, pattern 1 is called DEMO (standard setting).
ZOOMSTUDIO
EFFECT PROGRAM LIST
BANK B
[EDIT 1/2 Parameters]
Echo Mix: Controls the volume of the echo sound only.
&wwwwwwww wwwwwww
œœœœœœœœœœœœœœœ
Pattern = 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
DRY / Input Notes
WET / Shifted Notes
detune
&wwwwww w wwwwwww
œœœœœœœœœœœœ
Pattern = 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
DRY / Input Notes
WET / Shifted Notes
detune
#####bbbbbœ
n
n
wœ
œ
EDIT 1
EDIT 1
* Pitch Shift Intervals
Effects Description Patterns EDIT 1 EDIT 2
25. Cho/Rev Parallel effect with chorus in the
left channel and reverb in the
right channel
Pattern 2–16: Variations with
different modulation depth
1: Rev Time = 1.7Sec
Rev Time
0.5–3.3Sec Rev Mix
26. Fla/Rev Parallel effect with flanger in the
left channel and reverb in the
right channel
Pattern 2–16: Variations with
different modulation rate
1: 0.76Hz, Rev Time = 2.7Sec
Rev Time Rev Mix
27. Pit/Rev Parallel effect with pitch shifter
in the left channel and reverb in
the right channel
Patterns 2–8 are negative pitch
shift variations, and patterns 10–16
are positive pitch shift variations.
Pattern 9 is a detune effect.
1: +7Semi Tone,
Rev Time = 1.9Sec
Rev Time Rev Mix
28. Trem/Rev Parallel effect with tremolo in the
left channel and reverb in the
right channel
Pattern 2–16: Variations with
different modulation rate
1: 3.5Hz, Rev Time = 0.7Sec
Rev Time Rev Mix
29. Cho/Echo Parallel effect with chorus in the
left channel and echo in the right
channel
Pattern 2–16: Variations with
different modulation depth
1: Delay Time = 185mS
Delay Time
11–370mS Echo Mix
30. Fla/Echo Parallel effect with flanger in the
left channel and echo in the right
channel
Pattern 2–16: Variations with
different modulation rate
1: 0.27Hz, DLYTime = 126mS
Delay Time Echo Mix
31. Pit/Echo Parallel effect with pitch shifter
in the left channel and echo in the
right channel
Patterns 2–8 are negative pitch
shift variations, and patterns 10–16
are positive pitch shift variations.
Pattern 9 is a detune effect.
1: -5Semi Tone,
DLYTime = 150mS
Delay Time Echo Mix
32. Trem/Echo Parallel effect with tremolo in the
left channel and echo in the right
channel
Pattern 2–16: Variations with
different modulation rate
1: 4.62Hz, DLYTime = 161mS
Delay Time Echo Mix
0.5–3.3Sec
0.5–3.3Sec
0.5–3.3Sec
11–370mS
11–370mS
11–370mS
ZOOM CORPORATION
2-10-2 Miyanishicho Fuchu-shi, Tokyo 183 Japan Tel: (0423) 69-7111. Fax: (0423) 69-7115.
Printed in Japan 1202-5100
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