MACDEV PRIME User manual

www.macdevpaintball.com
(c) Copyright 2017 Mac Developments Pty Ltd (MacDev).
MacDev - Proudly Australian
The Prime paintball marker is covered by the following granted patents as well as internaonal pending patents:
U.S. Patent Nos. 5,228,427; 5,755,213; 5,957,119; 6,260,821; 6,349,711; 6,494,195; 6,644,295; 6,644,296; 6,823,857;
6,694,963; 6,810,871; 7,017,497; 7,044,119.
PRIME™
Owners Manual

Prime Owners Manual
V1.00
Copyright Mac Developments Pty. Ltd. 2017
All rights reserved
No part of this document may be copied or reproduced in any form or by any means without the prior wrien
consent of Mac Developments Pty. Ltd.
Noce is hereby given that this manual is part of the arcle owned in whole by Mac Developments Pty. Ltd., known
as indicated in this manual and drawings. All rights of manufacture and reproducon of such arcles or any part
thereof are reserved by Mac Developments Pty Ltd. Neither said arcle nor any part thereof may be manufactured or
reproduced without the wrien authorizaon from Mac Developments Pty. Ltd. All proprietary rights and informaon
are the sole property of Mac Developments Pty. Ltd.
MacDev, Prime, Conquest, Gladiator, MatchSck, Cyborg, Shi and Drone are all trademarks of Mac Developments
Pty Ltd.
Statement of Liability
Mac Developments Pty. Ltd. makes no warranes with respect to this documentaon and disclaims any implied
warranes of merchantability or tness for a parcular purpose. The informaon in this document is subject to
change without noce. Mac Developments Pty. Ltd. assumes no responsibility for its resale or safe handling. Mac
Developments Pty. Ltd. assumes no responsibility for physical injury or property damage resulng from its use.
MacDev Warranty
MacDev oers a 12 month limited warranty period on your MacDev manufactured electro-pneumac
marker. The MacDev electro-pneumac marker is warranted to be free from all manufacturing and
producon defects for a period of 12 months from the date of original purchase. If requested by MacDev,
an original proof of purchase must be provided. Warranty excepons include, but are not limited to,
accidental damage, misadventure, reasonable wear and tear and consumable components such as
O-rings, detents, baeries and eyes. Warranty work must be undertaken by an authorized MacDev Tech
Centre or at a MacDev sanconed Tech Support booth.
For assistance with your warranty, please visit www.macdevpaintball.com/warranty or contact customer
service on our website (www.macdevpaintball.com)
Warning!
This is not a toy. Misuse may cause serious injury or death. Eye protecon designed specically
for paintball must be worn by user and persons within range. Recommend 18 years or older
to purchase. Persons under 18 must have adult supervision.
READ OWNER’S MANUAL BEFORE USING. 2

CONTENTS
Know your Prime (Page 5)
All users should read this secon to learn the parts of your Prime and their names.
Quick Setup (page 7)
Learn how to set your marker up for use the rst me.
Switching your Prime on and o
Firing your marker
Understanding the beam sensor
Disabling the beam sensor
Installing a preset air system
Turning the air on and o
Using a loader with your Prime
Installing a loader onto your Prime
Removing your loader
Using your Prime(Page 10)
Essenal reading on how to use your marker.
Adjusng the velocity
Adjusng the trigger
Replacing the baery
Advanced Setup (Page 11)
A secon for those who are comfortable with making ne adjustments to the Prime.
About the tourney lock
Entering program mode
Finding and changing sengs
Sengs in detail
Using the USB connector
Maintenance (Page 15)
Maintaining your purchase is essenal to long term product sasfacon.
Basic cleaning
Maintaining the drivetrain
Maintaining the inline regulator
Troubleshoong (Page 19)
Solving common dicules.
Common problems and soluons
Technical assistance
Specicaons (Page 22)
4

KNOW YOUR Prime®
2
1
3
4
5
7
8
10
6
11
9
Congratulaons on your purchase of a new MacDev Prime. The Prime paintball marker uses a highly ecient
spool valve drive for a at, constent and accurate shot. The drive is powered by a high precision, low power
solenoid valve, manufactured in house by MacDev. The enre system is controlled by a new generaon, robust
microprocessor running a proprietary operang system.
The latest features have been added around this powerful base core to bring you a marker with unrivalled
usability, quality and reliability.
Please take the me to learn the parts of your Prime, it will help you when reading this manual.
Numbered basic parts as shown in the gure on the le:
1. Shi 2 barrel
2. Feed clamp lever (used to ax your loader)
3. Drive cover (pull up and back to remove)
4. Velocity regulator adjustment (an clockwise to increase velocity)
5. Eye covers and screws
6. OLED display used to view gun status/sengs
7. Trigger with screw adjustments
8. Membrane pad with power and programming buons
9. Venng ASA, screw your air system in here
10. Venng ASA on/o lever (used to turn the air on or o)
11. Front grip assembly
Please note, the features and included accessories are subject to change, and may vary from those show in this manual.
6

Cycle mode
Power buon
(for power on/o)
Scroll buon
(for eyes on/o and
programming)
OLED Display
Membrane Pad Installing a preset air system
Your marker comes equipped with a high quality venng ASA (Air System Adaptor)
that is designed for use with commercially available air/nitrogen systems.
The venng ASA included with your marker uses a lever to turn the air from your
preset system on or o. Before installing your preset air system, you must move the
lever into the o posion, which is ipping it towards the front of the marker.
Once this is done, carefully screw your air system into the ASA unl it stops.
Turning the air on and o
To pressurise your marker, swing the lever backwards into place in the ASA body.
This will depress the pin on the end of your air system and pressurise the marker
(provided you have sucient air in your air system).
To depressurise your marker, ip the lever back to the forward posion. You should
hear air being vented from the ASA. Your air system is now turned o and safe to
remove.
WHEN SCREWING YOUR AIR SYSTEM INTO THE ASA, THE THREADS SHOULD BE
LOOSE. IF AT ANY POINT THEY BECOME TIGHT, DO NOT FORCE THE THREADS,
THIS MAY CAUSE DAMAGE TO YOUR AIR SYSTEM OR YOUR MARKER!
8
Installing an air system
Turning the air on
Baery meter
Sensor status
Cycle speed (max)
ROF meter
QUICK SETUP
Switching your Prime on and o
The on/o buon is located on a membrane pad on the rear of the frame. Push the
buon with the power symbol ( ), when done correctly, your OLED will display the
MacDev logo and the marker will be set with the beam sensor system on and ready
to re. Turn your marker o by holding the power buon down unl the OLED system
goes blank.
Firing your marker
If a paintball is loaded in your marker, and the power is switched on, you may re the
marker by pulling the trigger. If a paintball is not loaded, then you need to either load
one, or read the secon below on disabling the beam sensor.
Understanding the beam sensor
Your marker is equipped with a visible light sensor to determine if a paintball is cor-
rectly loaded. This system is used to prevent accidental ball breakage due to misloaded
paintballs. The OLED indicator on the side of your grip will show you the status of the
beam sensor:
Disabling the beam sensor
To disable the sensor (for dry ring), hold the scroll buon on the membrane pad ( )
unl the beam sensor disabled icon appears on the OLED display. You can re-enable the
beam sensor the same way.
Ball loaded Sensor disabled
No ball loaded Sensor fault

USING YOUR Prime
To get the most out of your Prime, make sure that you follow the instrucons in this secon to ensure that the
Prime is adjusted correctly.
Adjusng the velocity
Your Prime is equipped with a single regulator in the frame, to adjust the velocity adjust the regulator seng. Use
an 1/8” allen key from the set provided, and use only small adjustments whilst checking over a chrono. Turn an
clockwise to increase velocty.
Adjusng the trigger
Your trigger has four adjustment screws, they are located in the front face of the trig-
ger and also on the upper face. In order of top to boom, they are the trigger rest
point, spring tension, actuaon point and stop point.
You can easily adjust these screws to personalise the feel of your trigger.
Using a loader with your Prime
Your marker can operate using any commercially available loader. The soware
and beam sensor will compensate for the speed of the hopper, ensuring that
the marker res as quickly as the loader allows.
Installing a loader onto your Prime
Open the cam lever as shown. This should allow your loader neck to t into
the feed tube as shown. If your loader does not t into the feed tube, then
you may have to loosen the cam lever - this is done by rotang the cam lever
(anclockwise). Once your loader is pushed all the way down into the feed
tube, close the cam lever. If your loader is loose, you may need to open the
cam lever, and ghten it (by turning clockwise) to adjust the cam system to
hold your hopper ghtly. Only ever adjust your cam lever by one turn at a me
to prevent overghtening.
Removing your loader
Open the clamp by swinging the lever on its hinge. This will loosen the loader
and allow you to remove it easily. If it does not remove easily, then it means
that you have the cam lever overghtened.
DO NOT OVER TIGHTEN YOUR FEED CLAMP! OVERTIGHTENING MAY
RESULT IN DAMAGE TO YOUR LOADER OR CLAMP.
DO NOT ADJUST YOUR VELOCITY ABOVE 300FPS, AND ALWAYS OBEY LOCAL LAWS
AND REQUIREMENTS.
CAUTION! WHEN ADJUSTING THE SWITCH ACTUATION SCREW, MAKE CERTAIN
THAT YOU DO NOT ADJUST THE SCREW IN TOO FAR, AS THIS MAY RESULT IN
DAMAGE TO YOUR MICROSWITCH.
10
Twist lever clockwise to
ghten the cam lever
system
Adjusng your velocity
Push lever into place to
lock your loader onto
the marker
IOpen the clamp and
push in a loader
Close the clamp to lock
the loader in
Velocity adjustment
Trigger adjustment

Replacing the baery
Remove the two screws holding the wrap around grip onto the le hand side of your grip frame. Gently remove the
baery from the clip on harness. Replace the baery with a high quality alkaline 9V baery (type 6LR61).
ADVANCED SETUP
About the tourney lock
The marker board is equipped with a tourney lock system. When the tourney lock system is
acvated, the marker cannot be reprogrammed on the eld - making it tournament legal.
If your board is in locked mode, you can view your sengs, but a lock indicator will be shown
on the right hand side of the screen, indicang that your board will need to be unlocked before
sengs may be changed.
The lock status can be changed by opening the le hand side of the marker wrap around grip
to gain access to the circuit board. The tournament lock is a black buon. Press and hold the
tourney lock buon unl an on screen indicaon of tourney lock status is shown.
Entering program mode
To program the board, hold down the trigger whilst turning the marker on. When done correctly, you will see a message
on your display screen indicang that programming mode is loading. You must connue to hold the trigger unl the
program mode is loaded, then release the trigger.
Finding and changing sengs
Once in program mode, the OLED display will show a current seng. you can advance to the next seng by tapping
the scroll buon ( ). You can go back to the previous seng by tapping the power buon ( ).
Once you have found a seng you would like to change, press and hold the trigger unl the seng changes to
red.
The seng can now be changed by tapping the scroll buon to increase its value (or change to a dierent opon),
or tapping the power buon to decrease its value.
Once you have adjusted the seng to a value you would like, press and hold the trigger again unl the seng
returns to white colour, it has now been saved.
If your tourney lock is on, sengs that can change the tournament legality of your marker will be locked. Their
seng can be viewed, but not changed. You will know if the tournament lock is blocking eding, because a red
lock symbol will show in the upper le hand corner of the screen, and the seng will not change to the usual red
colour. If you would like to change a locked seng, you must open the wrap around grip and hold in the tourney
lock buon. This may be done inside program or normal running mode.
Sengs in detail
Sengs are explained here in detail.
Mode - The type of ring system used, semi auto, Millenium and PSP are common tournament modes. Ramp
mode allows the programming of custom ramping behaviour.
ROF - This is the maximum rate of re allowed by the marker. This seng is only observed if the nex seng, rate
of re cap is set on.
ROF cap - If the cap is enabled, the marker will be limited to the ROF seng. Otherwise, it will re as fast as the
laws of physics (and paint supply) will allow.
Dwell - the amount of me your solenoid is given power - the Prime should be set to a maximum of 12ms. If the
weather is very cold, or your marker requires it, you may set this a lile higher. 12
Tourney lock

Debounce - the amount of bounce ltering applied by the soware. This seng may be increased to remove un-
wanted trigger bounce.
Ball delay - this is a parameter used to give a paintball me to sele in the breach of the gun. If you have unex-
plained ball breakage, then you may need to increase this seng.
Eye sensivity - the sensivity of the soware to changes in your eyes. Please do not change this parameter unless
directed (default 10).
Forced shot - when enabled, this will allow the user to force a shot by holding the trigger in - even if the eyes can-
not detect a ball. Set this to o, if you would not like to use this funcon.
FSDO me - FSDO stands for First Shot Drop O. If you leave your gun for some me, and the rst shot is lower
than it should be, then you can use this parameter to correct it. This parameter is the me that the soware waits
before correcng for FSDO.
FSDO dwell - this is the amount of extra dwell given to the solenoid to overcome FSDO - if directed to do so by the
above parameter.
Ramp semishots - this seng (and the other three below) is only used if you are using the Ramp remode. This is
the number of semi auto shots which must be red before ramping is allowed.
Ramp rate - this is the number of shots per trigger pull when in ramp mode.
Ramp ROF - this is the rate of re which must be achieved and maintained to stay in ramp mode.
Ramp meout - the amount of me the user can spend below the ramp ROF before ramping is exited.
Sound - turn sounds on or o.
Auto power o - save power by automacally turning the marker o aer 30 minutes.
Load/Save proles - Your marker has two prole save slots. Once you have your marker set up as you like it, go to
save prole and select one of the proles. Hold the trigger in on the prole number you would like, and the cur-
rent sengs will be save to that prole slot. You can reload them at any me using the load prole opon.
There is an opon under load prole, to load factory defaults.
Version informaon and shot counter is shown on the nal seng screen.
Using the USB connector
Your stock board has a mini USB connector on the boom of the board to the right of the 9V baery. The USB
connecvity may be used to update your soware via a standard USB/mini USB cable.
Your marker rmware requires MacDev soware MDFlash V4 or above to update the rware.
Never update your board with soware unless it has been downloaded directly from the MacDev website
(www.macdevpaintball.com), the use of non genuine soware on your stock board will immediately void your
enre marker warranty.
14

MAINTENANCE
If you take 10 minutes aer every day of play to maintain your marker, you will be rewarded with consistent reli-
able performance.
You should perform basic cleaning aer every day of play, and you should perform drivetrain maintenance every
5 cases. You should perform inline regulator maintenance every 20 cases. You can clean and maintain your marker
more oen, it is up to you.
When maintaining your marker, use only MacDev accessories. Your marker is packaged with an allen key set and a
small tube of MacDev Milia Lube, only use Milia Lube for lubricaon.
Basic cleaning
Aer using your marker, always clean old paint from the outside. Always clean your barrel using a barrel swab to
remove traces of dirt and paint. Use your barrel swab to clean the breech and feed tube in a similar way.
Your marker internal parts are quite well protected and sealed. However, when not in use, dirt can get into the
marker and cause problems - so storage of your marker is just as important as cleaning. When storing your marker,
ensure that it is stored a bag that is free of dirt, otherwise dirt may get into the venng ASA or breech.
Maintaining the drivetrain
To maintain your drive, ensure your marker is fully degassed and pull the drive cover up to release the drive. Slide
the drive out of your Prime. Unscrew the drive parts to access the components shown in the diagram below.
Clean the old grease and dirt from the keg, bolt and valve. Apply fresh Milia Lube to the keg inner o-rings (#17 and
#19). Apply fresh lube to the #M16-2 o-ring on the bolt, as well as the inside of the larger end of the bolt. Slide the
bolt back into the keg. Apply fresh lube to the #14 o-ring on the valve and slide it into the bolt, then screw the valve
into place. Complete the drive assembly by screwing the valve cap back onto the valve.
When the drive is re-assembled, push the drive cover up and down to ensure the detent and spring are working
correctly. Lightly regrease the outside of the drive and slide it back into your Prime marker.
More detailed drawings of the sub assemblies are available from macdevpaintball.com/support.
16
#20 o-ring
Drive cover
#14 o-ring
Valve
#M16-2 o-ring
Bolt p
#14 o-ring
#19 o-ring
(Internal)
#20 o-ring
#17 o-ring
Keg
Bolt
Valve
Nose
Drive cap
Pullpin
Bumper
Valve Cap
#20 o-ring
#M17 o-ring

Maintaining the inline regulator
Your inline regulator regulates the pressure from your air system down to the pressure used to re your marker. It is
very important that your inline regulator is working well, if not, you may experience problems with velocity uctuaon
or shootdown.
Before working on your inline reg, make certain that the air supply is turned o (via the venng ASA), and safely re
any gas out of the gun to ensure it does not have any residual pressure.
To access the regulator, remove the le hand side of your wrap around grip. This will allow you to unscrew the body of
the regulator.
Clean the inside of the frame bore with a q-p, and remove old grease from the regulator piston. Apply new grease to
the piston sha, and the #11 o-ring on the piston, as well as the #8 o-ring.
Apply new grease to the inside of the frame bore before re-installing your regulator.
More detailed drawings of the sub assemblies are available from macdevpaintball.com/support.
18
#11 o-ring
Piston
#8 o-ring
#11 o-ring
#12 o-ring
Filter
Piston stem
(Lubricate here)
Spring Unscrew regulator from frame
(degass marker rst)
The piston may not come
out with the regulator body.
Never use pliers or any tool
to grab the piston, this can
damage it. Use a 1/8” allen
key pushed into the centre
hole of the allen key to help
remove the piston if it is
lodged in the frame bore.

20
20
TROUBLESHOOTING
If you are experiencing dicules with your marker, please check this table rst to see if there is an easy soluon
listed. If at any me you are unsure about how to work on your marker, please contact a cered MacDev technician
or service centre.
Symptom Possible Cause Soluon
Although a fresh baery
has been ed, your
marker will not turn on
The baery has not been ed
correctly
Ensure that the baery is rmly connected to
both terminals. Ensure that the posive (+)
terminal is connected to the posive terminal
on your baery.
Your marker leaks from
the solenoid
Leaking bolt #M16-2 o-ring Clean and relubricate the drivetrain with
parcular aenon to the bolt o-ring #M16-
2. Replace if necessary.
Solenoid installaon or operaonal
fault
Check the solenoid is mounted correctly. If
mounng is correct and the seal is in place,
contact your local tech.
Pressure too high Reduce the pressure seng on your inline
regulator
Your Prime uses
excessive air
Keg internal number 19 o-ring leaks Relube and check the keg o-ring. Replace as
necessary.
General leak Make certain that there are no leaks from
your gun or air system wasng your air
supply.
Symptom Possible Cause Soluon
The beam sensor is not
reading correctly
Bolt is not moving Trying to cycle your Prime without air can
lead to sensor fault signals, ignore them un-
less your bolt is moving back and forth.
Eyes are dirty Check that the eyes are clean and not
blocked.
Eyes are faulty Replace the eye pair.
Your Prime is
chopping paintballs
Beam sensor is turned o Always play with the beam sensor
enabled.
Beam sensor is dirty or blocked Clean the breach, bolt and sensor.
Loader is set on a force seng too
high for your paintballs
Some force fed loaders can apply enough
force to break a fragile paintball. If this is the
case, consult your loader manual to reduce
the force seng.
Detents are missing or incorrectly
installed
Replace or re-install your detents.
Eye delay too low Increase the eye delay (pg 13)
Your Prime will not re The trigger is set up incorrectly Ensure that the trigger actuates the micro-
switch by adjusng the actuator screw.
The beam sensor is on, and there are
no paintballs loaded
Load some paintballs.
The solenoid is not plugged in Plug the solenoid into the board.

ITEM NO.
PartNo
DESCRIPTION
QTY.
1
X6BODY
Body
1
2
VXDETENT
Detent
2
3
X6FRAME
Frame
1
4
X6WRAP
Wrap around Grip
1
5
C6MPAD
Membrane pad
1
6
9VBAT
9V battery
1
7
X5SHPRA
Regulator assembly
1
7.1
X5SHPRP
Inline regulator piston
1
7.2
X5HPRAB
Regulator adjuster body
1
7.3
C6REGFC
Regulator cap
1
7.4
C6REGR
Regulator retainer
1
7.5
X5SSEAT
Seat
1
7.6
C6LPRS
Regulator spring
1
7.7
OR8
Number 8 o-ring
2
7.8
OR11
Number 11 o-ring
2
7.9
OR12
Number 12 o-ring
1
7.10
C6FIL
Filter
1
7.11
X5SHPRAR
Adjuster retainer
1
7.12
X5SHPRAC
Adjuster cap
1
7.13
X5SHPRAV
Adjuster valve
1
7.14
X5SHPRAS
Adjuster spring
1
7.15
ORM3
M3 o-ring
1
8
X6TRIGA
Trigger Assembly
1
8.1
X6TRIG
Trigger
1
8.2
X6TRIGG
Trigger guide
1
8.3
S6-3-16
Trigger short screw
3
8.4
VXTBEAR
Trigger bearing
2
8.5
S6-3-16-C
S6-1-4 screw
1
8.6
C6TSPRING
Trigger spring
1
8.7
S6-1-2
Trigger long screw
1
8.8
X6TRIGP
Trigger pin
1
8.9
C3-1-2
Trigger assembly mount screw
2
9
B5-3-16
B5-3-16 screw
5
10
C6MPADS
Membrane pad screw
1
11
C4-1-8
Eye cover screw
2
12
B7-1-4
Frame mount screw
3
13
C8-5-16
Front grip core screw
1
14
C7-5-16
C7-5-16 screw
2
15
X6ASA
ASA assembly
1
15.1
X6ASAB
ASA body
1
15.2
C3-3-4
ASA lever screw
1
15.3
X6ASAL
ASA Lever
1
15.4
X6ASAP
ASA Pin
1
15.5
X6ASAR
ASA Retainer
1
15.6
X6ASAS
ASA Spring
1
15.7
OR7
Number 7 o-ring
2
15.8
OR8
Number 8 o-ring
1
15.9
OR5
Number 5 o-ring
1
16
DXSOL
Solenoid
1
16.1
D2SOLG
Solenoid gasket
1
17
X6FTA
Feed tube assembly
1
17.1
VXFTBODY
Feed tube body
1
17.2
VXFTLEV
Feed tube lever
1
17.3
X6FTAS
Feed lever adjuster screw
1
17.4
VXFTM
Feed tube mount screw
1
17.5
C3-1-4
C3-1-4 screw
1
18
X6EC-LHS
Eye cover left hand side
1
19
X6EC-RHS
Eye cover right hand side
1
20
S2BAC
Shift 2 barrel assembly
1
20.1
S2IXXX
Shift 2 insert
1
20.2
S2BAC
Shift 2 back
1
20.3
S2T14
Shift 2 tip
1
20.4
S2G
Shift 2 grip
1
20.5
OR17
Number 17 o-ring
1
20.6
OR16
Number 16 o-ring
1
20.7
ORM18
M18 o-ring
1
21
Board assembly
1
21.1
X6MBOARD
Main board
1
21.2
C6DBOARD
Display board
1
22
B5-7-8
Front grip cap screw
1
23
X6BB
Body board
1
23.1
X6BB
Body board
1
23.2 4
23.3 2
23.4 1
23.5 1
24
C3-1-4
C3-1-4 Screw
5
25
X6FGCAP
Front grip cap
1
26
X6FGCORE
Front grip core
1
27
X6FG
Front grip rubber
1
28
X6SP
Subplate
1
29
Drivetrain assembly
1
29.1
X6BOLT
Bolt
1
29.2
x6BTIP
Bolt tip
1
29.3
X6VAL
Valve
1
29.4
X6VNN
Valve nose nut
1
29.5
X6VNC
Nose cone
1
29.6
X6KEG
Keg
1
29.7
X6VC
Valve cap
1
29.8
X6DSC
Detent spring carrier
1
29.9
CL5VALS
Drive spring
1
29.10
X6DCAP
Drive cap
1
29.11
CL5PPD
Pullpin detent
1
29.12
CL5PP
Pullpin
1
29.13
X6DC
Drive cover
1
29.14
OR20
Number 20 o-ring
4
29.15
OR17
Number 17 o-ring
1
29.16
OR19
Number 19 o-ring
1
29.17
OR14
Number 14 o-ring
1
29.18
ORM16-2
M16-2 o-ring
1
29.19
X6BUMP
Bump stop
1
29.20
OR14
Number 14 o-ring
1
29.21
OR110
Number 110 o-ring
1
29.22
OR16
Number 16 o-ring
1
29.23
OR11
Number 11 o-ring
1
30
C6TPLUG
Subplate plug
1
31
X5EYE
Eye set
1
32
ORM4
M4 o-ring
1
33
OR7
Number 7 o-ring
1
34
ORM2
M2 o-ring
1
35 1
36 2
37 1
38
S2T14
Shift 2 tip
1
39
S2BAC
Shift 2 back
1
40
S2IXXX
Shift 2 insert
4
22
PRIME SPECIFICATIONS
(Specs are a guide only and may change without noce)
Physical
Length 225mm (538mm with barrel)
Width 34mm
Height 205mm
Weight 895g with barrel and baery
Barrel Threads Autococker
Performance
Operang pressure 100psi
Maximum Rate of Fire 30 BPS (only allowed with eyes on, and paint)
Electronics
Soware Miliaso V1.xx
Hardware PRIME V1.03 (Lead Free)
Display 65K colour OLED, low power usage 128x32px
Power 9V standard baery 6LR61
Fire modes Semi, NXL, PSP, Custom ramp, Full Auto
Connecvity Mini USB
Solenoid 5V 1W
MACDEV TECHNICAL
ASSISTANCE
If you require technical assistance,
please contact your local MacDev
service centre. You can also nd
assistance on the MacDev support
website :
macdevpaintball.com/support
Symptom Possible Cause Soluon
Your Prime res high on
the rst shot or
inconsistently.
Creeping regulator Clean and lubricate the reglulator, ensure that
the seat and piston are in good condion.
Your Prime res low on
the rst shot
Scking drivetrain Clean and relubricate the drivetrain. If you
connue to have problems:
-increase the dwell by 1-2 ms.
-increase the ABS parameter on your board.
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