MACDEV CYBORG User manual

Mac Developments - Australia
www.macdev.net
Info@macdev.net
Users Manual

06 Cyborg Users Manual Version 1.01
Copyright Mac Developments Pty. Ltd. 2005
All rights reserved
No part of this document may be copied or reproduced in any form or by any means without the prior written consent
of Mac Developments Pty. Ltd.
NoticeisherebygiventhatthismanualispartofthearticleownedinwholebyMacDevelopmentsPty.Ltd.,knownasindicatedin
this manual and drawings.All rights of manufacture and reproduction of such articles or any part thereof are reserved by Mac
DevelopmentsPtyLtd.Neithersaidarticlenoranypartthereofmaybemanufacturedorreproducedwithoutthewrittenauthori-
zationfromMacDevelopmentsPty.Ltd.AllproprietaryrightsandinformationarethesolepropertyofMacDevelopmentsPty.Ltd.
MacDev, Cyborg, Conquest, Gladiator, MatchStick and Sonic are all registered trademarks of Mac Developments Pty
Ltd.
Statement of Liability
Mac Developments Pty. Ltd. Makes no warranties with respect to this documentation and disclaims any implied war-
ranties of merchantability or tness for a particular purpose. The information in this document is subject to change
without notice. Mac Developments Pty. Ltd. assumes no responsibility for its resale or safe handling. Mac Develop-
ments Pty. Ltd. assumes no responsibility for physical injury or property damage resulting from its use.
Caution!
This is not a toy. Misuse may cause serious injury or death. Eye protection designed specically
for paintball must be worn by user and persons within range. Recommend 18 years or older to
purchase. Persons under 18 must have adult supervision. READ OWNER’S MANUAL BEFORE
USING.

Find us on the web at:
www.macdev.net
Please post warranty cards to:
Australia/New Zealand
MacDev
PO Box 2739
Taren Point, NSW
Australia, 2229
MacDev 2005/06
Introduction
The 06 Cyborg is an open bolt, electropneumatic marker designed specically for accuracy and speed. Your 06
Cyborg is built from precision machined components manufactured on some of the most sophisticated computer con-
trolled machinery in the world today. This high quality construction, coupled with careful design by qualied engineers,
results in a fast, accurate and reliable marker.
Specications
Weight: 2.0lbs
Length: 9.25” (no barrel)
Height: 8.66” (no air source)
Width: 1.18”
Calibre: 0.68”
Power source: 9V battery
Gas source: Compressed air/N2 only
Barrel threads: Standard AutoCocker
Detent threads: Standard Autococker
Inline regulator: 04 Gladiator
Solenoid: Custom 5-way, 5V
Fire rate: true 34bps
Anti chop system: LED Break beam eye
Fire modes: Semi, PSP, NPPL, Millennium, CFOA, adjustable ramp
Operating pressure: 200psi
USA
Paintball Kingdom
2407 Ansonville Rd
Marshville NC
USA 28103
Canada
Hardcore Paintball
31979 Bredin Rd
Kelowna BC
Canada V1Y8T2
Europe
OPB
Arabygatan 19-21
352 46 Växjö
Sweden

Getting Started
Your Cyborg requires a source of Compressed air to be installed before use. The best air system to use with your
Cyborg is the Conquest air system. However, thanks to the 04 Gladiator inline regulator, your Cyborg can accept air
input from any air system supplying 400-900psi of compressed air (DO NOT USE CO2).
Mounting an air system
Two mounting holes are provided on the base of the Cyborg grip frame for the purpose of attatching your air system.
Please see your air system users manual for details on how to attatch your air system to these mounting points.
Connecting the gas
Now that your air system is mounted, you will need to connect the gas to the base of the Gladiator inline regulator.
This is best achieved using MacLine (if you are using a air system output of 400-700psi) or braided hose (700psi+).
Your Cyborg comes from the factory with a MacLine tting installed in the Gladiator. If you intend to use MacLine, then
you can plumb your gun by pushing the MacLine from your air system into the tting at the bottom of your Gladiator.
Your Cyborg is now ready to use. Screw the barrel into the Cyborg and carefully push a paintball hopper into the feed
neck. Your Cyborg is now ready to operate. Never operate your Cyborg without eye, ear, mouth and neck protection
for yourself and anybody within range.
If you need to change the tting in the bottom of your Gladiator, please follow the instructions below.
Unscrew the bottom cap from your Gladiator (by hand). Use a wrench to hold the Gladiator bottom cap in place as you
change the air tting (as shown below). Do not over tighten the air tting, and use a snug wrench on the Gladiator to
prevent scratching. Now screw the Gladiator bottom cap back into the inline regulator.
Setting the Velocity
Your Sonic Cyborg has been factory set to between 275 and 300fps. The Sonic Cyborg should be adjusted to comply
with local legal velocities. The Sonic Cyborg velocity can be adjusted over the chronograph with an allen key. First gas
up your marker and check the gauge on the side (above the front grip) This gauge indicates the pressure setting of
your inline regulator (Gladiator) and should be set to 200psi at all times.
Now chrono the marker, to increase the velocity turn the LPR adjuster clockwise, or turn the adjuster counter-clock-
wise to reduce the velocity. Never set the velocity over 300fps, or use/chrono your Cyborg without rst ensuring that
you and all other people in range are wearing appropriate protective clothing.
Operating Your Cyborg
Turning the power on and off
The Cyborg on/off switch is located on the underside of the trigger guard. Slide the switch to turn the marker on. When
the Cyborg is on, the indicator LED on the side of the grip will ignite. To turn your Cyborg off, simply slide the switch in
the opposite direction.
Deactivating the eye system
Your Cyborg has the eyes activated when you rst turn it on. To deactivate the eyes, hold the trigger until the indicator
LED begins to ash green.

Fine Tuning and Customising your Cyborg
Your Cyborg can be adjusted in many ways to suit your individual playing style. You can adjust the trigger feel, sensi-
tivity and speed.
Trigger Adjustment
There are 3 set screws around the trigger area to use for ne tuning the trigger. The lower screw on the front of the
trigger is used to adjust the length of the trigger pull - screw it clockwise to reduce the trigger pull length. The second,
higher screw on the front of the trigger is used to adjust the actuation position. Screw this screw clockwise toactuate
the microswitch earlier in the trigger pull.
The nal adjustment screw is located on the top of the trigger - winding this screw in a clockwise direction will
increase the trigger pull tension.
Programming Your Cyborg
The 06 Cyborg is equipped with trigger programming. To program your Cyborg, you must have the tourney lock disa-
bled. The tourney lock is a dip switch on your circuit board, to disable the lock, switch the top dip switch to the left. To
lock the programming, push the switch to the right.
To enter programming mode, hold in the trigger and switch the marker on. The indicator LED will ash blue and then
solid green.
The Cyborg will now wait for you to select a register. To select the register you would like to change, pull the trigger the
number of times indicated in the table below.
The indicator LED will now ash to indicate the current setting of the register you have selected. Once it ihas nished
ashing, it will stay solid red. It is now waiting for you to input the new setting. Pull the trigger the number of times that
you would like to input. Once you have nished, the board will ash twice and then return to solid green - it is now
awaiting your next register input choice.
Please note that if you change register 1 (re mode), the marker will exit programming mode automatically.
When you have nished changing register settings, you can exit the programming mode by turning the marker off.
Also, if you have selected a register and do not want to change it, you may safely exit programming mode by turning
the marker off.
Register Settings
1. Fire Mode
This register sets the mode that you would like the Cyborg to operate in. Please note that some modes are disabled in certain countries.
1. Semiauto
2. Auto response
3. Full auto
4. Semi2 (uncapped)
5. Assisted ramp (shots added based on rate of re)
6. Fast ramp (shots added as soon as registers 5 and 6 are reached)
7. Triple shot ramp (3 shots added per pull when 5&6 are reached)
8. PSP1 (Assisted ramp PSP legal)
9. PSP2 (Fast ramp PSP legal)
10. PSP3 (Triple shot ramp PSP legal)
11. NXL
2. Rate of Fire
This is the re rate cap - set this to stop your marker from cycling too fast.
3. Debounce
Use this setting to avoid the marker recognising false trigger pulls.
4. Dwell
This setting should not be adjusted unless you are advised by a MacDev tech.
5. AFA Rate of Fire - this is the rate of re you need to achieve before ramping modes activate (re modes 5-10)
6. AFA Shot Count - this is the number of shots you need to pull before ramping modes activate (re modes 5-10)
7. Fire Holdoff - this setting should not be adjusted unless you are advised by a MacDev tech.
8. Eye Holdoff - this is the amount of time that the software will allow for the ball to settle in the breach. Faster hoppers use a lower setting. If paint
breakage occurs try increasing this setting.

9. Anti Bolt Stick - this software oprion can aleviate problems with bolt stick by setting the time the software waits before applying anti bolt stick. set-
ting 1 is off, whilst 2=5s, 3-10s, 4=15s etc.
10. Anti Bolt Stick Time - this is the amount of time added to the dwell to aleviate bolt stick.
11. Eye off rate of re - 1=same as register 2, otherwise the setting indicates rate of re.
12. Rate of re additions - useful for ne tuning the rate of re, 1=off, 2=0.2, 3=0.4 etc
16 and 17 are used to combat mechanical bounce. If mechanical bounce becomes a problem, try increasing 17 (AMB). Warning increasing this
setting too much may result in slow rates of re.
Register Description Default
1Fire Mode 1
2Rate of Fire 30
3Debounce 10
4Dwell 10
5AFA Rate of Fire 5
6 AFA Shot Count 3
7 Fire Holdoff 15
8Eye Holdoff 5
9 Anti Bolt Stick 1
10 Anti Bolt Stick Time 1
11 Eye off rate of re 1
12 Rate of Fire Additions 1
13 Disable Eye Through Trigger (1=on, 2=off) 1
14 Clearing Shot (1=on, 2=off) 1
15 not used -
16 Ebounce2 10
17 AMB 10
Caring for your Cyborg
The Cyborg is a very low maintenance marker, however there are some things that you can do to keep it running at
optimum performance. Always use Dow 33 to lubricate your Cyborg, do not use Silicone spray or oil of any kind.
Bolt Maintenance
The Sonic Cyborg bolt is made from a very high quality self lubricating plastic with three wiping O-rings. These wiping
O-rings should be kept clean and oiled. During normal usage, the Cyborg bolt can become dirty. To remove the bolt,
gently pull the pull pin upwards until it clicks. The bolt and pull pin should then slide freely out of the gun. Clean the
bolt with a clean, dry soft cloth. If you notice scratches along the bolt, it is likely that you have not cleaned it often
enough - it is a good idea to clean the bolt after evey days play, or if it gets excessive paint/dirt in it during the course
of play.
When replacing the bolt, it is critical to ensure that the bottom of the pull pin is located correctly in the slot on the ram
inside the gun. If the bolt is incorrectly installed your Cyborg will not operate correctly and damage may result.
Ram Maintenance
The ram of your Cyborg does the most work of any part of the gun. For this reason the ram system needs to be kept
clean and well lubricated. Before removing your ram ensure that there is no gas in the gun. First remove the bolt (as
described above in bolt maintenance) and unscrew the ram cap (counter-clockwise) and remove it from the gun. Then
grasp the ram end and pull it out of the Cyborg. Now remove the hammer from the ram housing. Clean the old grease
off the ram housing bore using a clean q-tip, and clean the old grease from the ram housing and hammer using a
clean lint free cloth. Use a clean q-tip to re-lubricate the bore of the ram housing with Dow 33, and use your nger to
re-lubricate the o-rings on the hammer as well as the hammer shaft. Slide the hammer back into the ram housing and
re-lubricate the o-rings on the outside of the ram housing. Now your ram is ready to be replaced back into the marker
- slide it back in carefully before securing it in place with the ram nut. Take care that the bolt is replaced correctly as
described above in bolt maintenance.
Ram maintenance can be performed as often as you like, and should be done at least every 20,000 cycles.

Gladiator Inline Regulator Maintenance
To keep your Gladiator working well you should clean and lubricate the piston regularly (at least every 20,000 shots or
so, you may perform this maintenance more often if desired). To do this follow these easy steps:
1. Degas the Cyborg of all pressurised gas, then remove the Gladiator from the Cyborg. Unscrew the Gladiator bot-
tomworks and put it aside.
2. Place a clean rag on the tabletop and push the piston assembly out from the top. Separate the piston from the o-
ring retainer and spring washers.
3. Clean the piston, o-rings and o-ring retainers of old grease using a clean rag, do not leave any lint or cotton strands
on or between the o-rings. Re-apply Dow 33 to the o-rings.
4. Clean the piston bore using a Q-tip to remove all old grease.
5. Using a clean Q-tip, apply grease to the piston bore. Do not over apply grease - all you need is a thin lm.
6. Slide the spring washers back onto the piston and lubricate the shaft with Dow 33. Now slide the upper o-ring
retainer back onto the shaft. Push the inner retainer o-ring over the shaft and position the outer retainer o-ring in the
groove. Now slide the lower o-ring retainer over the shaft to sandwich the o-rings in place.
7. Slide the piston etc back into the Gladiator topworks and screw the bottom and topworks back together before re-
installing the Gladiator onto your Cyborg.
LPR Maintenance
The LPR should be cleaned and re-lubricated at the same time as the Gladiator inline regulator. Remove the adjuster
cap by unscrewing it from the LPR (counter-clockwise), and remove the spring under the adjuster. Use a pair of
needle nosed pliers to remove the LPR piston. Clean and relubricate the piston bore using a q-tip then clean and re-
lubricate the piston itself before replacing it back in the LPR body. Replace the LPR spring and adjuster cap. You will
need to re-chrono your marker after doing this.
Troubleshooting
Some common difculties are detailed in this section, for the latest troubleshooting information, please visit www.
macdev.net. If you require more assistance with troubleshooting related issues, please contact your local macdev/
Cyborg tech.
The marker is on, but will not cycle
Ensure that the paint is loaded correctly and that there is gas to the marker. If paint is loaded correctly, point the
Cyborg at a safe target and hold the trigger for at least half a second. If the marker cycles then paint was not loaded
correctly.
Check that the trigger actuator adjustment is not set too far in or too far out (always back the adjustment out before
trying to screw it in, because screwing it in too far may damage your trigger switch.
There is a leak from the marker
Check the gauge on the side of the gun. It should be set to approximately 200psi. If the Gladiator needs adjustment,
then adjust the pressure (using a 3/32” allen wrench on the bottom of the Gladiator - counterclockwise increases pres-
sure). Then re-chrono the marker - the leak should disappear when the velocity is set correctly.
If the leak persists check the ram switching o-ring to ensure it is not dry or damaged. If the leak still will not disappear,
please contact tech. support.
The marker breaks paint
Ensure that the top tube, bolt and barrel of your Cyborg are completely clean. Check to make sure that the paint is not
too large for the Cyborg barrel. Ensure that your anti chop eyes are turned on and the barrel is screwed in completely.
The marker shoots down under rapid re
Check to make certain that your air system is set to 400psi or above. When ring the gun ensure that the gauge on
the side of the gun recharges quickly (if this recharges slowly, perform routine Gladiator inline reg maintenance). If the
air system is set correctly and the gauge on the side of the gun recharges well, perform routine maintenance on the
Cyborg ram and LPR.

06 Cyborg Schematic
This schematic does not show all Cyborg parts. Some
parts have been omitted for clarity.
Circuit Board Wiring
This manual suits for next models
1
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