MACDEV Cyborg RX User manual

OWNERS MANUAL

Cyborg RX Owners Manual
V1.00
Copyright Mac Developments Pty. Ltd. 2008
All rights reserved
No part of this document may be copied or reproduced in any form or by any means without the
prior written consent of Mac Developments Pty. Ltd.
Notice is hereby given that this manual is part of the article owned in whole by Mac Developments
Pty. Ltd., known as indicated in this manual and drawings. All rights of manufacture and reproduc-
tion of such articles or any part thereof are reserved by Mac Developments Pty Ltd. Neither said
article nor any part thereof may be manufactured or reproduced without the written authorization
from Mac Developments Pty. Ltd. All proprietary rights and information are the sole property of
Mac Developments Pty. Ltd.
MacDev, Cyborg, Conquest, Gladiator, MatchStick, Droid and Sonic are all trademarks of Mac
Developments Pty Ltd.
Statement of Liability
Mac Developments Pty. Ltd. makes no warranties with respect to this documentation and dis-
claims any implied warranties of merchantability or tness for a particular purpose. The informa-
tion in this document is subject to change without notice. Mac Developments Pty. Ltd. assumes
no responsibility for its resale or safe handling. Mac Developments Pty. Ltd. assumes no respon-
sibility for physical injury or property damage resulting from its use.
Warranty
Your marker is covered by the MacDev 12 month warranty against manu-
facturing defects. Your Marker is guaranteed free of manufacturing defects
for a period of twelve (12) consecutive months beginning immediately after
purchase from a registered retailer. The solenoid is warranted for a period
of thirty (30) days after the date of purchase. If a manufacturing defect is
detected, the defective part will be either repaired or replaced at no cost
to the owner. Your warranty is not transferrable in the event of 2nd hand
sales - the warranty may only be claimed by the original retail purchaser.
Your warranty does not cover damage due to theft, misadventure or operator error/abuse.
To make a successful warranty claim, the owner must produce their warranty card and proof of
purchase.
Caution!
This is not a toy. Misuse may cause serious injury or death. Eye protection designed
specically for paintball must be worn by user and persons within range. Recommend
18 years or older to purchase. Persons under 18 must have adult supervision.
READ OWNER’S MANUAL BEFORE USING. 2
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting

CONTENTS
Know your Cyborg RX (Page 5)
All users should read this section to learn the parts of your Cyborg and their names.
Quick Setup (page 7)
Learn how to set your Cyborg up for use the rst time.
Switching your Cyborg on and off
Firing your Cyborg
Understanding the beam sensor
Disabling the beam sensor
Installing a preset air system
Turning the air on and off
Using a loader with your Cyborg
Installing a loader onto your Cyborg
Removing your loader
Using your Cyborg (Page 10)
Essential reading on how to use your Cyborg marker.
Adjusting the velocity
Adjusting the trigger
Replacing the battery
Advanced Setup (Page 11)
A section for those who are comfortable with making ne adjustments to the Cyborg marker.
About the tourney lock
Programming the software
Debounce
Cycle mode
Cycle speed
Cycle speed fine
Ramp start
Ramp degree
Mechanical debounce
Anti bolt stick (ABS)
Cycle filter
Ball settle delay
Solenoid on time (dwell)
Eye function
Auto power off
Game timer
Brightness
User profiles
Reset to default
Using an RF transmitter
Using the USB connector
Maintenance (Page 17)
Maintaining your purchase is essential to long term product satisfaction.
Basic cleaning
Maintaining the bolt
Maintaining the drivetrain
Maintaining the low pressure regulator (LPR)
Maintaining the inline regulator
Parts List (Page 21)
An exploded view of your Cyborg with parts labelled.
Troubleshooting (Page 25)
Solving common difculties.
Common problems and solutions
Technical assistance
Parts and Accessories
Enhance the Cyborg experience with a range of genuine accessories and spare parts.
4
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting

KNOW YOUR CYBORG RX
2
1
3
4
5
7
8
10
6
12
11
9
13
14
15
Your Cyborg RX marker has been CNC milled from a solid billet of 6061 aircraft
grade aluminium, representing the highest quality workmanship available in
aluminium manufacturing. The milling has been performed by a 3D surfacing
machine, with each marker taking many hours to produce.
Please take the time to learn the parts of your Cyborg, it will help you when
reading this manual.
Numbered basic parts as shown in the gure on the left:
1. Matchstik 2 piece barrel
2. Feed clamp lever (used to afx your loader)
3. Feed clamp adjuster screw
4. Bolt assembly, twist anti clockwise and pull to remove
5. Drivetrain, unscrew to remove (note: bolt must be removed rst)
6. Eye covers and screws
7. LPR (Low Pressure Regulator)
8. Gladiator Inline (High Pressure Regulator)
9. Velocity adjustment screw (anti clockwise to increase velocity)
10. Trigger with screw adjustments
11. OLED display used to view gun status/settings
12. Membrane pad with power and programming buttons
13. Air hose
14. Venting ASA, screw your air system in here
15. Venting ASA on/off cap (used to turn the air on or off)
6
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting

QUICK SETUP
Switching your marker on and off
The on/off button is located on a membrane pad on the rear of the frame. Push
the button with the power symbol ( ), when done correctly, your OLED will
display the MacDev logo and the marker will be set with the beam sensor sys-
tem on and ready to re. Turn your marker off by holding the power button down
until the OLED system goes blank.
Firing your marker
If a paintball is loaded in your marker, and the power is switched on, you may
re the marker by pulling the trigger. If a paintball is not loaded, then you need
to either load one, or read the section below on disabling the beam sensor.
Understanding the beam sensor
Your Cyborg is equipped with a visible light sensor to determine if a paintball is
correctly loaded. This system is used to prevent accidental ball breakage due to
misloaded paintballs. The OLED indicator on the side of your grip will show you
the status of the beam sensor:
Disabling the beam sensor
To disable the sensor (for dry ring), hold the scroll button on the membrane
pad ( )until the beam sensor disabled icon appears on the OLED display. You
can re-enable the beam sensor the same way.
Ball loaded Sensor disabled
No ball loaded Sensor fault
Power button
(for power on/off)
Scroll button
(for eyes on/off and pro-
gramming)
OLED Display
Membrane Pad
Battery meter
Sensor status
Cycle mode
Cycle speed (max)
Lock status
Game timer/
ROF meter
Installing a preset air system
Your Cyborg comes equipped with a high quality venting ASA (Air System Adap-
tor) that is designed for use with commercially available air/nitrogen systems.
The venting ASA included with your Cyborg uses a screw cap to turn the air
from your preset system on or off. Before installing your preset air system, you
must unscrew the ASA cap by approximately 3 turns (do not unscrew it further,
as the cap can come off completely).
Once this is done, carefully screw your air system into the ASA until it stops.
Turning the air on and off
To pressurise your marker, screw the ASA cap down until it stops. This will
depress the pin on the end of your air system and pressurise the marker
(provided you have sufcient air in your air system).
To depressurise your Cyborg, unscrew the ASA cap until you hear the air
being vented from the cap. Your air system is now turned off and safe to
remove.
WHEN SCREWING YOUR AIR SYSTEM INTO THE ASA, THE
THREADS SHOULD BE LOOSE. IF AT ANY POINT THEY BECOME
TIGHT, DO NOT FORCE THE THREADS, THIS MAY CAUSE DAMAGE
TO YOUR AIR SYSTEM OR YOUR MARKER!
NOTE: WHEN YOU UNSCREW THE ASA CAP, YOUR MARKER MAY
STORE ONE SHOT. POINT THE MARKER IN A SAFE DIRECTION AND
FIRE OFF THAT SHOT BEFORE ENTERING A SAFE AREA. 8
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
Turn air on
Turn air off

Using a loader with your Cyborg
Your Cyborg marker can operate using any commercially available loader.
The software and beam sensor will compensate for the speed of the hopper,
ensuring that the marker res as quickly as the loader allows.
All Cyborg markers are equipped with a cam lever clamping feed tube. This
system allows the easy installation and removal of your loader. You will need
to adjust the feed tube to suit the loader that you have.
Installing a loader onto your Cyborg
Open the cam lever as shown. This should allow your loader neck to t into
the feed tube as shown. If your loader does not t into the feed tube, then
you may have to loosen the adjustment screw slightly. Once your loader is
pushed all the way down into the feed tube, close the cam lever. If your loader
is loose, you may now tighten the adjustment screw (by turning clockwise) to
tighten the loader in place.
Removing your loader
Open the clamp by swinging the lever on its hinge. This will loosen the loader and allow you to remove it
easily. If it does not remove easily, then it means that you have the clamp adjustment screw overtightened.
DO NOT OVER TIGHTEN YOUR FEED CLAMP! OVERTIGHTENING
MAY RESULT IN DAMAGE TO YOUR LOADER OR CLAMP.
Open clamp and
push loader in
Close clamp
rmly
USING YOUR CYBORG
To get the most out of your marker, make sure that you follow the instructions
in this section to ensure that the marker is adjusted correctly.
Adjusting the velocity
The velocity of the Cyborg is adjusted via an adjustment screw on the bot-
tom your inline regulator. To increase velocity, use a 1/8” allen key to turn the
adjustment screw anti clockwise. Always adjust your velocity gently and use a
chronograph.
Adjusting the trigger
Your trigger has three adjustment screws, they are located in the front face of
the trigger in the following order from top to bottom:
- Pull tension
- Switch actuation point
- Pull length
You may easily adjust these three screws to personalise the feel of your trigger.
DO NOT ADJUST YOUR VELOCITY ABOVE 300FPS, AND ALWAYS
OBEY LOCAL LAWS AND REQUIREMENTS.
CAUTION! WHEN ADJUSTING THE SWITCH ACTUATION SCREW,
MAKE CERTAIN THAT YOU DO NOT ADJUST THE SCREW IN TOO
FAR, AS THIS MAY RESULT IN DAMAGE TO YOUR MICROSWITCH.
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
Decrease
Velocity
Increase
Velocity
Tension
Actuation
Length
10

Replacing the battery
Remove all six screws holding the wrap around grip onto your grip frame.
Push the battery out of the frame by pushing the bottom right hand side of the
battery.
Place the replacement battery into the marker, NOTE: make sure you put the
bottom of the battery in rst then push it onto the terminals. Only use high
quality alkaline 9V batteries, the best possible choice is to use a MacDev
Militia PowerPack (type 6LR61).
ADVANCED SETUP
About the tourney lock
The Cyborg board is equipped with a tourney lock system. When the tourney
lock system is activated, the gun cannot be reprogrammed on the eld -
making it tournament legal.
Your marker has a tourney lock status indicator:
When in unlocked mode, settings on the board my be changed, when in the
locked mode settings cannot be changed.
The lock status can be changed by opening the right hand side of the marker
wrap around grip to gain access to the back of your circuit board. The tourna-
ment lock is a black button. Hold the button until you see the tournament lock
status change.
unlocked locked
Fit bottom rst
then press top
down to replace
Programming the Cyborg software
To program the board, rst ensure that the tournament lock is off, then turn the
marker off. Hold down the trigger whilst turning the marker on. When done cor-
rectly, you will see a message on your display screen indicating that program-
ming mode is loading.
When in the programming mode, settings will be displayed ready to be adjusted.
If you would like to adjust the setting displayed, hold the trigger until the word
“Set” appears before the setting value. Press the scroll button ( ) to increase
the set value, and the power button ( ) if you would like to decrease the set
value. When you are satised with the new setting, hold the trigger until the word “Set” is removed.
If you would like to advance to the next setting, press the scroll button. If you would like to go backwards,
press the power button.
When you are nished with the program mode, hold the power button until the display goes blank (marker
is powered down).
Each setting is described in detail below:
Debounce
The debounce setting of your marker is used to control the amount of ”bounce” in your trigger. A very
low debounce setting will result in a lot of bounce. In some tournaments or elds, it will be necessary to
reduce the amount of bounce by increasing the debounce setting. Always increase the debounce slowly,
because settings higher than 15 may result in your marker feeling unresponsive.
12
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
Push here to
remove battery

Cycle mode
Your Cyborg is equipped with 10 different cycle modes. These cycle
modes will allow you to use your Cyborg in many different situations -
tournament play, recreational and scenario. Always follow the rules and
local regulations when selecting your cycle mode.
Semi-auto unlimited - one pull, one shot as fast as your loader can feed.
Semi-auto adj - one pull, one shot as fast as the cycle speed setting.
PSP ramping - ramping mode legal in the PSP league limited by the cycle speed setting.
PSP burst - more agressive ramping mode legal in the PSP league limited by the cycle speed setting.
NXL full auto - full auto mode legal in the NXL league limited by the cycle speed setting.
Millennium - ramping mode legal in the Millennium league limited by the cycle speed setting.
Ramping - standard ramping mode limited by the cycle speed setting.
Response - res both when the trigger is pulled and released limited by the cycle speed setting.
Burst - a burst is red for each individual trigger pull, limited by the cycle speed setting.
Full auto - marker is cycled continuously when trigger is held, limited by the cycle speed setting.
Cycle speed
This setting is measured in Balls Per Second (BPS). If you are using a cycle mode that is limited by the
cycle speed setting, then your marker will not cycle faster than this setting (plus the ne adjustment in the
next setting).
Cycle speed fine
The ne adjustment allows the addition of 0.1bps increments for the very precise adjustment of your
cycle speed.
Ramp start
In ramping modes, the software requires you to achieve a given cycle speed before ramping shots are
NOTE: SOME VERSIONS MAY
HAVE SOME MODES REMOVED
TO COMPLY WITH LOCAL LAWS.
FOR EXAMPLE, ALL MARKERS
SOLD IN AUSTRALIA OFFER
ONLY SEMI AUTO MODES.
added. This may be adjusted in this ramp start setting. This parameter is mea-
sured in trigger pulls per second (PPS). A low PPS setting will begin ramping
more easily than a high PPS setting.
Ramp degree
Once ramping is achieved (by exceeding the PPS setting above), the software
will add shots. The ramp degree setting allows you to set the amount of shots
added and is specied as a multiple of the actual trigger pulls. For example a
setting of 2.0 will add double the actual trigger pulls - if the trigger pulls are 5
pulls per second, it will add 2X5=10, giving you a total speed of 5+10=15bps.
Mechanical debounce
Most difculties experienced with bounce in your marker can be rectied by increasing the debounce
setting at the start of your settings list. However, the mechanical debounce system is an alternative
method for electronically removing bounce, and its setting can be increased to help remove bounce if
the standard debounce setting is inneffective.
Anti bolt stick (ABS)
When your marker is idle for long periods, friction and settling effects can cause your bolt or other mov-
ing parts to be sticky. The ABS system is used to overcome this on the rst shot by temporarily increas-
ing the dwell setting. The ABS is adjustable in increments of 1ms.
Cycle filter
Your software allows the buffering of a single shot in case you pull the trigger during a cycle. This lter
can be used to reduce the time allowed to buffer this shot. Adjustable from off (0%)-100%. Higher
settings will reduce the amount of mechanical bounce in the marker, whilst low settings will make the
marker feel aggressive and responsive.
14
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting

Ball settle delay
Most paintball loaders will bounce the paintball in the breech. The ball settle delay allows some time
(measured in milliseconds) for the ball to settle in place before ring. If you experience excessive paint
chopping, you should try increasing your ball settle delay.
Solenoid on time (dwell)
When your marker is cycled, the solenoid valve is held open for the solenoid on time. If this setting is too
low, the marker cannot cycle. If this setting is too high, the marker will use too much air. The correct set-
ting for a Cyborg is 8-10ms.
Eye function
Your Cyborg can utilise the beam sensor (eye) in different ways. This setting can be used to select which
way you would like to have the sensor used. The system can use a delayed mode, where if a ball is not
detected in the breech, a shot will be red after a half second delay. This mode is useful if you are using
a sound activated loader, or if you would like your gun to indicate to you when you are out of paintballs.
Another option is the forced mode. In this mode, the marker will only re if a ball is detected. However,
the user can force a shot to be red by holding the trigger until the marker res.
Auto power off
Your display system and other software uses power when switched on. To conserve power, the system
can power off after a given period of time, this may be adjusted here.
Game timer
Your display system can display either a rate of re indicator or a game timer. If the game timer is
switched off, the rate of re indicator will be displayed. The game timer will be started when the user
presses and releases (not hold) the power button ( ).
Brightness
Your OLED display system has an adjustable brightness setting. Lower bright-
ness settings conserve battery power.
User profiles
Users who make changes to the default settings can save these settings as
proles so that they can be reloaded at a later time. There are three different
prole slots available.
To save a prole, enter the save prole setting by holding the trigger. Once in-
side the setting, you can use the scroll button to select the prole slot number you would like to save to.
Once the desired slot is displayed, hold the trigger again, and the software will ask you to conrm (with
the power button) or cancel (with the scroll button).
To load a prole, follow the same steps after entering the load prole setting. Please note that when
loading a prole, the current settings will be replaced by the loaded prole.
Reset to default
The default settings on your software are preset by the factory to give good all round performance from
your Cyborg. If you have made changes to your software, and would like to return your software to fac-
tory default settings, you can use this reset feature.
To reset your software, enter the reset setting by holding the trigger. Once inside the setting, you can
use the scroll button to select the word “yes”, hold the trigger again, and the software will ask you to
conrm (with the power button) or cancel (with the scroll button).
16
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting

Using an RF transmitter
Your stock board has provision for an RF transmitter attachment. To use the RF transmitter function, you
must plug a compatible RF transmitter module into the RF transmitter plug (directly under the eye plugs on
your board), and it will be activated automatically.
Using the USB connector
Your stock board has a mini USB connector on the bottom of the board to the right of the 9V battery. The
USB connectivity may be used to update your software via a standard USB/mini USB cable.
Never operate the USB connection while the board is powered on. Never update your board with soft-
ware unless it has been downloaded directly from the MacDev website (www.macdev.net), the use of
non genuine software on your stock board will immediately void your entire marker warranty.
MAINTENANCE
If you take 10 minutes after every day of play to maintain your marker, you will be rewarded with consistent
reliable performance.
You should perform basic cleaning after every day of play, and you should perform drivetrain and inline regu-
lator maintenance after at least every 2 days of play. You can clean and maintain your Cyborg more often, it
is up to you.
When maintaining your Cyborg, use only MacDev accessories. Your Cyborg is packaged with an allen key
set and a small tub of MacDev Militia Lube, only use Militia Lube to lubricate your Cyborg.
Basic cleaning
After using your Cyborg, always clean old paint from the outside. Always clean
your barrel using a barrel swab to remove traces of dirt and paint. Use your
barrel swab to clean the breech and feed tube in a similar way.
Your Cyborg internal parts are quite well protected and sealed. However, when
not in use, dirt can get into the marker and cause problems - so storage of your
marker is just as important as cleaning. When storing your marker, ensure that
it is stored in the Cyborg bag that is free of dirt, otherwise dirt may get into the
venting ASA or breech.
Maintaining the bolt
Your Cyborg bolt is held into the gun by the patented bolt sleeve. Before the bolt
can be removed, your bolt must be back (in the loading position). The bolt is
always back when the Cyborg is gassed up (unless it is ring).
Twist the bolt through 45 degrees as shown, then pull the bolt assembly out of
the Cyborg. If your bolt sleeve will not twist, check that the bolt is back. If there is
no pressure in the gun, you can reach down the feed tube to push the bolt back.
The bolt should be clean and lightly greased on the tip o-rings. Clean the bolt
bore and breach using a barrel swab.
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
BOLT REMOVAL
Twist
Pull
18

Maintaining the drivetrain
The drivetrain can only be removed after the bolt assembly has been completely removed (see above).
To remove the drivetrain, unscrew the rear cap, and then pull the drivetrain out in one piece.
Once separated from the gun, remove the screw holding the ram and hammer guide together. Remove
the hammer and valve cupseal and clean the old grease and dirt from all parts including the inside of
the ram body and hammer guide (use a q-tip for this).
Use a small amount of militia lube on the inside of the ram body, and generous amounts on the hammer
switch and hammer front o-rings. Slide the lubricated hammer back into the ram body and then secure
the hammer guide in place using the locking screw.
Before sliding the drivetrain back into the gun, locate the cupseal spring on the cupseal and take care
that it is aligned correctly after installation.
Maintaining the low pressure regulator (LPR)
The LPR on your Cyborg does not require as much maintenance as the drive-
train, bolt and inline regulator. Most of the time you will not need to open it to
maintain it. However, after many days of play, you should perform the following
maintenance steps.
Remove the LPR cap and load spring. Under the load spring is a piston, re-
move this piston with a pair of needle nosed pliers. Clean the old grease from
the piston and piston bore. Now use MacDev Militia lube to lubricate both the
bore and the piston before re-assembly.
20
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
Adjuster Screw
LPR Cap
LPR Spring
Lubricate these O-rings
Lubricate this bore
Rear cap Ram body Hammer
Valve body Cupseal
Cupseal spring
Hammer front o-ring
Switch o-ring
Bump stop

Maintaining the inline regulator
Your inline regulator (otherwise know as Gladiator reg), regulates the pressure from your air system
down to the pressure used to re your Cyborg. It is very important that your inline regulator is working
well, if not, you may experience problems with velocity uctuation or shootdown.
Before working on your Gladiator reg, make certain that the air supply is turned off (via the venting
ASA), and safely re any gas out of the gun to ensure it does not have any residual pressure.
Remove the hose from the tting in the bottom of the Gladiator reg - you do this by pushing the collar
in, whilst pulling the hose out. Once the hose is removed, you can unscrew the Gladiator reg from your
Cyborg. Put your Cyborg aside so that you can concentrate on your Gladiator reg.
Unscrew the bottomworks from the topworks of the Gladiator reg. Use an allen key from your tool set to
push the internals out of the topworks. Disassemble the internals as shown.
Use a clean cloth to wipe the old grease from the o-rings. Use a q-tip to clean the old grease from inside
the topworks bore. Apply a thin lm of grease to the shaft of the piston and the retainer o-rings before
re-assembling the internals. Use your nger or a q-tip to apply a thin lm of grease to the topworks bore,
and apply a generous lm of grease to the piston o-ring before pushing the internals back into the Gladi-
ator reg topworks.
Now use your clean cloth to remove any excess grease from the piston tip and clean the seat (the red
plastic part in the centre of the bottomworks. Screw the topworks and bottomworks back together. Make
certain that the Gladiator reg is screwed together rmly by hand. This will prevent it from unscrewing
accidentally during play.
Re-assemble your Cyborg by attaching the Gladiator inline reg and hose. Push the hose in rmly until it
stops. Re-chronograph your Cyborg before use on the eld. 22
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
Lube Piston
O-Ring
Lube this bore
Lube Retainer
O-Rings
Gladiator RX inline regulator cleaning

CYBORG RX MAIN PARTS
LPR Assembly
Cupseal Spring
Transfer Fitting
Inline Regulator
(Gladiator RX)
Inline Regulator
Hose ASA Cap
ASA Fitting
ASA Body
ASA Wheel
ASA Pin
ASA Crossbar
LPR Locating
Pin
9V Battery
Display Module
Frame Screw
Membrane Pad
Solenoid
LPR Hose
Subplate
Feed Tube Bolt Sleeve
Bolt
Bolt Pin
Drivetrain
Eye Covers
Adjuster Screw
Hose Fitting
End Cap
Sleeve
Bottomworks
Seat Retainer
Seat
Filter
Upper Retainer
Lower Retainer
Outer Retainer
O-Ring
Inner Retainer
O-Ring
Spring Pack
Piston
Piston O-Ring
TopWorks
Sleeve
O-Ring
BottomWorks
O-Ring
Sleeve O-Ring
End Cap
O-Ring
Topworks
O-Ring
24
Contents
Know your Cyborg
Quick Setup
Using your Cyborg
Advanced Setup
Maintenance
Parts List
Troubleshooting
GLADIATOR RX INLINE REGULATOR
Cupseal

TROUBLESHOOTING
If you are experiencing difculties with your marker, please check this table rst to see if there is an easy
solution listed. If at any time you are unsure about how to work on your marker, please contact a certied
MacDev technician or service centre.
Symptom Possible Cause Solution
Although a fresh battery
has been tted, your
Cyborg will not turn on
The battery has not been tted
correctly
Ensure that the battery is rmly con-
nected to both terminals. Ensure that the
positive (+) terminal is connected to the
positive terminal on your battery.
Your Cyborg leaks from
the solenoid
Leaking hammer switch o-ring Clean and relubricate the drivetrain with
particular attention to the hammer switch
o-ring. Replace if necessary.
Leaking manifold o-rings Check that the 3 manifold o-rings are in
place between the solenoid and subplate.
If they are damaged or missing, then
replace them.
Your Cyborg uses
excessive air
Dwell set too high Check the Dwell setting on your board. It
should be 8-10ms.
General leak Make certain that there are no leaks from
your ttings or air system wasting your air
supply.
Symptom Possible Cause Solution
Your Cyborg is
chopping paintballs
Beam sensor is turned off Always play with the beam sensor
enabled.
Beam sensor is dirty or blocked Clean the breach, bolt and sensor.
Loader is set on a force setting
too high for your paintballs
Some force fed loaders can apply enough
force to break a fragile paintball. If this is
the case, consult your loader manual to
reduce the force setting.
Detents are missing or incorrectly
installed
Replace or re-install your detents.
Your Cyborg will not re The trigger is set up incorrectly Ensure that the trigger actuates the mi-
croswitch by adjusting the actuator screw.
The beam sensor is on, and there
are no paintballs loaded
Load some paintballs.
The solenoid is not plugged in Plug the solenoid into the board.
Your Cyborg res high
on the rst shot or
inconsistently.
Creeping inline regulator Clean and lubricate the inline regulator,
ensure that the seat and piston are in
good condition.
Your Cyborg res low
on the rst shot
Sticking drivetrain Clean and relubricate the drivetrain. If you
continue to have problems:
-increase the dwell by 1-2 ms.
-increase the ABS parameter on your
board.
26

Symptom Possible Cause Solution
The beam sensor is not
reading correctly
Eyes are connected incorrectly Red/black wire eye is the left hand plug
Yellow/black wire eye is the centre plug.
Eyes are faulty Replace the eye pair.
28
MACDEV TECHNICAL ASSISTANCE
If you require technical assistance, please contact your local MacDev service centre. You can also nd as-
sistance on the Cyborg Website, www.cyborgmarker.com, or the MacDev main website www.macdev.net.
Alternatively, you can contact one of our main distribution points:
MacDev Australia
(Sydney, Australia)
Ph: +612 9531 5055
Fax: +612 9531 5188
Visit: www.macdev.net
Mail: info@macdev.net
MacDev USA
(Miami, USA)
Ph: +1 305 681 4385
Fax: +1 305 953 3843
Tollfree: +1 877 MACDEV1
Visit: www.macdevusa.com

30
PARTS AND ACCESSORIES
Use only genuine Cyborg spares and accessories - to do anything less may result in sub standard
performance of your marker.
Visit your local MacDev retailer for spares kits, barrels, air systems and other MacDev Products.
www.macdev.net
www.cyborgmarker.com
www.macdevmilitia.com
CYBORG RX SPECIFICATIONS
Physical
Length 257mm (522mm with 14” barrel)
Width 30mm
Height 220mm
Weight 960g with barrel and battery
Barrel Threads Autococker
Performance
Operating pressure 180psi
Cycling pressure 50psi
Rate of Fire 30+ BPS
Efciency 1800+ shots per 68/4500psi tank
Electronics
Software Militia Soft Version 1.0
Hardware Militia Version 1.0 (Lead Free)
Display OLED high visibility low power usage 96x16px
Power 9V standard battery 6LR61
Fire modes Semi, NXL, PSP, Response, Burst, Full Auto
Connectivity Mini USB
Solenoid 5V 1W

(c) Copyright 2008-2009 Mac Developments Pty Ltd (MacDev).
MacDev - Proudly Australian
The Cyborg RX paintball marker is covered by the following granted patents as well as international pend-
ing patents: U.S. Patent Nos. 5,228,427; 5,755,213; 5,957,119; 6,260,821; 6,349,711; 6,494,195; 6,644,295;
6,644,296; 6,823,857; 6,694,963; 6,810,871; 7,017,497; 7,044,119.
Cyborg, MacDev, Droid, MacDev Militia and Gladiator are all Trademarks of MacDev.
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