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  9. Mattel HOT WHEELS DC THE JOKER FUNHOUSE User manual

Mattel HOT WHEELS DC THE JOKER FUNHOUSE User manual

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1

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MORE WAYS TO PLAY
14
23
ASST.GBW50
GBW51-0970
INSTRUCTIONSTION
PLEASE KEEP THESE INSTRUCTIONS FOR FUTURE
REFERENCE AS THEY CONTAIN IMPORTANT INFORMATION.
4-8
service.mattel.com
BATMAN and all related characters and elements © & ™ DC Comics.
(s18)
1.
FIGURE CAN ALSO BE ATTACHED TO ANY OF THESE SLOTS.
2.
COLLECT OTHER SETS TO BUILD YOUR OWN HOT WHEELS™ CITY!
3.
3.
CLOSE
THE JOKER™
FUNHOUSE GATE.
4.
PLACE THE JOKER™ IN FRONT OF THE GATE.
5.
SWING THE JOKER'S MALLETS.
6.
ROLL DOWN THE RAMP AND ENTER THE JOKER™
FUNHOUSE!
7.
©2018 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel Australia
Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel South Africa (PTY) LTD, Office 102 I3, 30 Melrose
Boulevard, Johannesburg 2196. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan
Kerinchi, 59200 Kuala Lumpur, Malaysia. Tel: 03-33419052.
®
CONTENTS
ASSEMBLY
TO PLAY
TO PLAY (CONTD.)
NOT FOR USE WITH SOME HOT WHEELS®VEHICLES.
a. DON'T GET CRUSHED BY THE JOKER'S
MALLETS!
b. COMPLETE THE JOKER™ FUNHOUSE
TO FREE YOUR FRIENDS!
THE JOKER™ FUNHOUSE
1.
OPEN THE JOKER™ FUNHOUSE GATE.
2.
PRESS SWITCH TO ACTIVATE PRISON RAMP AND
PLACE CAPTURED VEHICLE INSIDE.
CHOKING HAZARD – Small parts.
Not for children under 3 years.
WARNING:
BACK VIEW
b
a
CONNECT TO OTHER SETS CONNECT TO TRACK
OTHER HOT WHEELS®TRACKS AND SETS SOLD SEPARATELY.
a
b
MOVE GATES ON BOTH
SIDES TO VARY THE
CHALLENGE.
ONE VEHICLE INCLUDED. ADDITIONAL VEHICLES SOLD SEPARATELY.
MORE WAYS TO PLAY
14
23
ASST.GBW50
GBW51-0970
INSTRUCTIONSTION
PLEASE KEEP THESE INSTRUCTIONS FOR FUTURE
REFERENCE AS THEY CONTAIN IMPORTANT INFORMATION.
4-8
service.mattel.com
BATMAN and all related characters and elements © & ™ DC Comics.
(s18)
1.
FIGURE CAN ALSO BE ATTACHED TO ANY OF THESE SLOTS.
2.
COLLECT OTHER SETS TO BUILD YOUR OWN HOT WHEELS™ CITY!
3.
3.
CLOSE
THE JOKER™
FUNHOUSE GATE.
4.
PLACE THE JOKER™ IN FRONT OF THE GATE.
5.
SWING THE JOKER'S MALLETS.
6.
ROLL DOWN THE RAMP AND ENTER THE JOKER™
FUNHOUSE!
7.
©2018 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel Australia
Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel South Africa (PTY) LTD, Office 102 I3, 30 Melrose
Boulevard, Johannesburg 2196. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan
Kerinchi, 59200 Kuala Lumpur, Malaysia. Tel: 03-33419052.
®
CONTENTS
ASSEMBLY
TO PLAY
TO PLAY (CONTD.)
NOT FOR USE WITH SOME HOT WHEELS®VEHICLES.
a. DON'T GET CRUSHED BY THE JOKER'S
MALLETS!
b. COMPLETE THE JOKER™ FUNHOUSE
TO FREE YOUR FRIENDS!
THE JOKER™ FUNHOUSE
1.
OPEN THE JOKER™ FUNHOUSE GATE.
2.
PRESS SWITCH TO ACTIVATE PRISON RAMP AND
PLACE CAPTURED VEHICLE INSIDE.
CHOKING HAZARD – Small parts.
Not for children under 3 years.
WARNING:
BACK VIEW
b
a
CONNECT TO OTHER SETS CONNECT TO TRACK
OTHER HOT WHEELS®TRACKS AND SETS SOLD SEPARATELY.
a
b
MOVE GATES ON BOTH
SIDES TO VARY THE
CHALLENGE.
ONE VEHICLE INCLUDED. ADDITIONAL VEHICLES SOLD SEPARATELY.
MORE WAYS TO PLAY
14
23
ASST.GBW50
GBW51-0970
INSTRUCTIONSTION
PLEASE KEEP THESE INSTRUCTIONS FOR FUTURE
REFERENCE AS THEY CONTAIN IMPORTANT INFORMATION.
4-8
service.mattel.com
BATMAN and all related characters and elements © & ™ DC Comics.
(s18)
1.
FIGURE CAN ALSO BE ATTACHED TO ANY OF THESE SLOTS.
2.
COLLECT OTHER SETS TO BUILD YOUR OWN HOT WHEELS™ CITY!
3.
3.
CLOSE
THE JOKER™
FUNHOUSE GATE.
4.
PLACE THE JOKER™ IN FRONT OF THE GATE.
5.
SWING THE JOKER'S MALLETS.
6.
ROLL DOWN THE RAMP AND ENTER THE JOKER™
FUNHOUSE!
7.
©2018 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel Australia
Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel South Africa (PTY) LTD, Office 102 I3, 30 Melrose
Boulevard, Johannesburg 2196. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan
Kerinchi, 59200 Kuala Lumpur, Malaysia. Tel: 03-33419052.
®
CONTENTS
ASSEMBLY
TO PLAY
TO PLAY (CONTD.)
NOT FOR USE WITH SOME HOT WHEELS®VEHICLES.
a. DON'T GET CRUSHED BY THE JOKER'S
MALLETS!
b. COMPLETE THE JOKER™ FUNHOUSE
TO FREE YOUR FRIENDS!
THE JOKER™ FUNHOUSE
1.
OPEN THE JOKER™ FUNHOUSE GATE.
2.
PRESS SWITCH TO ACTIVATE PRISON RAMP AND
PLACE CAPTURED VEHICLE INSIDE.
CHOKING HAZARD – Small parts.
Not for children under 3 years.
WARNING:
BACK VIEW
b
a
CONNECT TO OTHER SETS CONNECT TO TRACK
OTHER HOT WHEELS®TRACKS AND SETS SOLD SEPARATELY.
a
b
MOVE GATES ON BOTH
SIDES TO VARY THE
CHALLENGE.
ONE VEHICLE INCLUDED. ADDITIONAL VEHICLES SOLD SEPARATELY.
MORE WAYS TO PLAY
14
23
ASST.GBW50
GBW51-0970
INSTRUCTIONSTION
PLEASE KEEP THESE INSTRUCTIONS FOR FUTURE
REFERENCE AS THEY CONTAIN IMPORTANT INFORMATION.
4-8
service.mattel.com
BATMAN and all related characters and elements © & ™ DC Comics.
(s18)
1.
FIGURE CAN ALSO BE ATTACHED TO ANY OF THESE SLOTS.
2.
COLLECT OTHER SETS TO BUILD YOUR OWN HOT WHEELS™ CITY!
3.
3.
CLOSE
THE JOKER™
FUNHOUSE GATE.
4.
PLACE THE JOKER™ IN FRONT OF THE GATE.
5.
SWING THE JOKER'S MALLETS.
6.
ROLL DOWN THE RAMP AND ENTER THE JOKER™
FUNHOUSE!
7.
©2018 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A.
Consumer Services 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel Australia
Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel South Africa (PTY) LTD, Office 102 I3, 30 Melrose
Boulevard, Johannesburg 2196. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan
Kerinchi, 59200 Kuala Lumpur, Malaysia. Tel: 03-33419052.
®
CONTENTS
ASSEMBLY
TO PLAY
TO PLAY (CONTD.)
NOT FOR USE WITH SOME HOT WHEELS®VEHICLES.
a. DON'T GET CRUSHED BY THE JOKER'S
MALLETS!
b. COMPLETE THE JOKER™ FUNHOUSE
TO FREE YOUR FRIENDS!
THE JOKER™ FUNHOUSE
1.
OPEN THE JOKER™ FUNHOUSE GATE.
2.
PRESS SWITCH TO ACTIVATE PRISON RAMP AND
PLACE CAPTURED VEHICLE INSIDE.
CHOKING HAZARD – Small parts.
Not for children under 3 years.
WARNING:
BACK VIEW
b
a
CONNECT TO OTHER SETS CONNECT TO TRACK
OTHER HOT WHEELS®TRACKS AND SETS SOLD SEPARATELY.
a
b
MOVE GATES ON BOTH
SIDES TO VARY THE
CHALLENGE.
ONE VEHICLE INCLUDED. ADDITIONAL VEHICLES SOLD SEPARATELY.