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Sanyo MLP-001 User manual

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MLP-001
LIGHT PEN UNIT
OPERATING INSTRUCTIONS
CONTENTS
CAUTIONS 1
FEATURES 1
LOADING AND CONNECTION 2
OPERATION 5
EXPANDER BASIC 24
SAMPLE PROGRAM 29
SPECIFICATION 33
Note:
1) These Operating Instructions may not be copied or published either
in whole or In part without permission of Sanyo.
2t These operating Instruction may be revised O1'changed with or with-
out notice.
3' Sanyo assumes no liability whatsoever for am/ claim arising from the
use of this unh
.
4i This unit is intended for with MSX personal computer only.
|MSX| is the registered trademark of Microsoft Cert)., U.S.A.
CAUTIONS
Before connecting or disconnecting the light pen unit to or from the
computer, be sure to turn off the power switch of the computer and
peripheral units.
There is no user-serviceable parts inside. Never open the cabinet to pre-
vent any electric shock and damage to this unit.
Do not forcibly bend the cord of the light pen. Do not place any heavy
object on top of the cord, either.
FEATURES
•As many as 15colors are available.
•Drawn illustrations can be stored in cassette tapes.
•They may also be recorded on BASIC programs.
•You can draw any shape; straight line, square, circle, etc.
•Drawn illustrations can be redisplayed in the order of your drawing.
•Aprinter hooked-up provides for copies of adrawn illustration.
Free drawing Circle
-1-
LOADING AND CONNECTION
LOADING
Insert the light pen unit into the slot of the computer. You need not re-
move the lid of the slot to insert the light pen un tin position. The lid
will give in inside the slot.
Make sure that:
1.The hole on the light pen unit is on the left toward yourself.
2. The unit is locked in position; i.e., push it down all the way until a
c-ick sound is heard. Poor contact may damage the computer and unit.
-2-
CONNECTION
1.Connecting to aTV set with VIDEO and AUDIO input terminals
a. Plug in one cable between the VIDEO IN :erminal on the light pen
unit and the VIDEO OUT terminal on the computer.
b. Plug in the other cable between the VIDEO OUT terminal on the
ght pen unit and the VIDEO IN terminal on the color TV set.
VIDEO
-3-
2. Connecting to aTV set without AUDIO and VIDEO input terminals
a. Plug in the cable between the VIDEO IN terminal on the light
pen unit and the VIDEO OUT terminal on the computer.
b. Plug in the RF cable (MPC-100 accessory) between the RF OUT
terminal on the computer and the ANTENNA terminal on the
color TV set.
VIDEO
-4-
OPERATION
LIGHT PEN OPERATION
a. The switch is located about 3/4" from the ta(working end) of the
ight pen. You can hold the light pen anywhere above the 3/4"
point.
b. Hold the light pen at aright angle
to the screen. Touch the screen
gently with the pen until a"beep"
sheard. Asquare box with adot In
its center wil 1appear instantly on
the screen and the signal from the
ight pen transmitted into the com-
puter.
c. Light pen receptacle
The light pen receptacle is located
on the far right corner o* the com-
puter (MPC-100 for example). Un-
cap the receptacle and put the pen
in it when not in use.
LIGHT PEN
.. ,RECEPTACLE
Note:
•The sensitivity of the light pen may be affected if the screen is cov-
ered with anon-giare mask. Remove the mask when the pen fails to
function propedy .Also, adjust the brightness cor trol of the colorTVset
•Plastic non-glare masks can be damaged by the light pen. So detach
such amask when using the pen. Also keeD the screen surface clear
with asoft cloth moistened with detergent or anti-static solution.
•Clean up the tip of the light pen and the screen surface from time to
time. Dust deposits or stain can affect the sensit vity of the pen.
PREPARATION FOR DRAWING
a. Set the ROM switch on the light pen unit to "IN" position.
b. Turn on power for all the peripheral units.
c. Now turn on the power switch of the computer.
-5-
d. Menu selection
Just after the computer starts, the
display as shown in Fig. 1appears
on the screen, and several seconds
after that, the menu as in Fig. 2
shows up. Select your desired func-
tion on the menu.
•For graphic display ing
Touch number [2] on the menu
with the light pen, or push the [2]
key on the computer keyboard.
The display as in Fig. 4will appear
instead on the screen.
•For programming
Touch number [T| on the menu
with the light pen, or push the Q]
key on the computer keyboard.
The display as in Fig. 3will appear
instead on the screen.
For programming, refer to the In-
struction Manual accompanying the
computer.
Note: With the light pen unit being
hooked up to the computer, you
can use the EXPANDER BASIC
commands. (See page 24.)
e. Touch the center dot (Q) on the
screen display with the light pen.
(See Fig. 5.) This dot is to correct
the drawing reference position.
f. Now the screen turns into the draw-
able state (Fig. 6).
•To reset the screen from the draw-
able to programmable state (Fig. 3),
push the RESET switch on the com-
puter keyboard to display the menu
on the screen, and select the pro-
gramming function.
I*£> a*s :
Fig.
2
Fig-3 xj7nJpiQ.4
l*» SAS :
Co®;- 3»» w:-oio'
•
?ai 53, <•
On
l'W pen ofaph :
..|h> at"
•: SAN*C mAl
1
Fig. 5
-6-
DISPLAY EXPLANATION
Memory capacity
(indicates how many
illustrations can be
drawn)
Graphic area
(drawable zone)
Ineffective area
(non-drawable zone)
Table
(lists the drawing
instructions. Consists of
graphics table (T-1 )and
conversion table (T-2).
Touch the IT-1 Ior [T-2 1
at the top of the table
with the light pen for
selection,)
Graphics table
(When T-1 is contacted
with the light pen)
•Line thickness
Two thicknesses, bold
and light, selective.
•Dots —
Dotted display available.
•Square —
Asquare drawable with
two specified points as
its diagonal line ends.
•Circle
Acircle drawable by spe-
cifying its center and
radius.
•Coloring
Aspecified color to be
put in an enclosed zone.
•Table shift
This table shiftable right
or left on the screen.
T-1 T-2
5
.*.
-
ABC
o•• • •
•• • •
•••
• • ••
y^f
>iz IB
REG SKY 8l’JE
JGKT -ED DARK RED
DARK YELA>W JGHT 3loE
L-GHT YEllCM DARK SLUE
DARK GREEN UGH’ GREEN
VtAGENTA GREEN
3RAVSLACK
WHI'E 3
-• Free drawing
Drawable freely with the
light pen,
-• Straight line
Straight line drawable by
specifying two points.
-• Characters
Letters and numerals
inputtable by the key-
board.
-• Dotted screen
Dots displayable on the
screen for easy position-
ing.
-• Enlargement
Aspecified section en-
largeable and displayable.
-• Erase
1 1 1ustra tions erasable
iPallete
Colors individually
specifiable.
>Background
Background color
specifiable.
-7-
Conversion table
(When T-2 is contacted
with the light pen!
•Program display
Illustrations program-
mable and displayable.
•Redisplay -—
Illustrations redisplayable
in the order of drawing.
•Load
Illustrated data loadable
from cassette tapes.
•Print 1
Screen display copyable
by the printer,
•Display shift
Illustrations sh iftable
laterally on the screen
•Table erase
Table erasable from the
screen.
T— 1T-2
13IJy
|
1
J
t—
<^S
—&&
r
rXi |CSj|
-EC SKY SUE
-G-'T REC DARK REG
:ark yellow .IGHT 3L„E
:igh” ye.lcv. 0APK3LUE
0A3< G3EEN LIGHT GREEN
MAGENTA GREEN
3RAY 3LACK
WHI’E 3
*Program save
Ilustrations savable on
EASIC program.
Data selection
Types of data selective to
be tape-recorded.
*Save
Illustrated data savable in
tapes.
*Print 2
Screen display copyable
double-sized by the
punter.
r» Delete
Illustrations deletable
little by little.
r* Erase
1
1
1ustrat ions erasable.
>Pallete
Colors individually
specifiable.
iBackground
Background color
specifiable.
HOW TO USE THE GRAPHICS TABLE
You can draw freely on the screen with
the light pen while the graphics table is
visible on the screen.
1. Changing the background color ([b] ).
The screen is initially light blue in
color. Select your desired background
color before starting to draw.
Graphics table
-8-