
ISSUE 4.0
CEECO
Communication Equipment & Engineering Company
PROPRIETARY
6
3.0 PROGRAMMING
NOTE: It is recommended that you ground yourself to prevent ESD
damage to the PCB(s).
3.1 Connect the phone to a working telephone line or a DTMF test set to
begin programming.
3.2 Move the mini-jumpers (located on the CEECO 660-000) Printed Circuit
Board) to the “ON” position, as depicted on the last page of this manual.
3.3 Press the CALL button and wait for dial tone before programming any
digits.
3.4 Each location is accessed by dialing the "#" sign and a two digit code. The
valid program locations are: #00, #01, #02, #18, #30-#69 (speed dial
locations), and #70-#89 (allowed call locations). The previous contents of
the location are automatically erased when the location code is accessed.
NOTE:Once the “#" (pound) key has been entered you may get an
operator recording or a fast busy, please disregard and continue
programming. It is important to be slow and deliberate when pressing the
keys during programming. A missed or partial tone could result in
improper programming.
3.5 Utilizing the keypad, enter #97#18#. This will clear all user
programmable memory to begin programming.
3.6 Enter #00. Location "00" is the telephone options location. It is
comprised of ten digits, all of which must be filled to render the phone
functional. By entering 0 through 9 into each of the 10 digits, the phone
is customized to a particular installation. The 10 Digits and corresponding
options are located on the following page. Review your options and then
make the appropriate entries on the keypad, one right after the other. Be
sure to record your entries in the Location #00 Option Table for future
reference.