
6
Test (Continued)
Option 15 allows you to test the limit switches found in all the coin out holes. They are called “Home Run
Hole”, “Hit Hole”, and “Out Hole”. When a limit switch is defective, the display will show the hole with the
defective switch and the station number. The station numbers are 1 for red, 2 for blue, and 3 for yellow. A
display of “Ho” means home run hole, a display of “Ht” means Hit hole, and a display of “Ot” means out
hole. This error display can occur when game is first powered up if a switch is “stuck” on. The game will
not function until you enter programming and cycle through to option 16 or replace the defective switch.
Error Codes
At any time during game play, if a error occurs, the following will be displayed:
TICKET ERRORS:
After loading tickets, press the “Ticket Button” to dispense remaining tickets owed.
“Err1” appears on the Jackpot display. This means no ticket in ticket dispenser 1.
“Err2” appears on the Jackpot display. This means no ticket in ticket dispenser 2.
“Err3” appears on the Jackpot display. This means no ticket in ticket dispenser 3.
SENSOR ERRORS:
“ErrC” appears on the Jackpot display. This means the count sensor has failed.
“ErrZ” appears on the Jackpot display. This means the Home sensor has failed.
“ESSS” appears on the Jackpot Display. This means both sensors have failed.
A note on Sensor Failures:
The game expects a steady pulse from the count sensor and when the playfield has gone a full revolu-
tion a pulse is received by the home sensor. If after a period of time the home sensor is not seen, the game
will display the “ErrZ” error. Ensure that the home sensor flag triggers the top sensor when a full revolution
is done. If the playfield is not turning smoothly, this will cause the count sensor to become erratic and dis-
play a “ErrC” on the jackpot display. Check underneath the playfield to ensure that none of the brackets are
moving or have become loose. It might be necessary to remove one coin chute above the coin drawer to ac-
cess the assembly. Please refer to the assembly diagrams for details. Total sensor failure will display a
“ESSS” meaning it cannot see both the count sensor or home sensor. Check to ensure there is no physical
damage to the sensor has occurred.
COIN SWITCH ERRORS:
When the game is powered on it will self check for stuck switches before entering game mode. If any
switch is found to be stuck, the game will display the error switch location code and will not enter game mode.
You can force the game into game mode by pressing mode button 16 times if it is not possible to repair at that
time. It is highly recommended to attended to this error as soon as possible.
“Ho1” appears on the jackpot display. Defective switch located in the “Home run hole” on red station.
“Ho2” appears on the jackpot display. Defective switch located in the “Home run hole” on blue station.
“Ho3” appears on the jackpot display. Defective switch located in the “Home run hole” on yellow station.
“Ht1” appears on the jackpot display. Defective switch located in the “ Hit hole” on red station.
“Ht2” appears on the jackpot display. Defective switch located in the “Hit hole” on blue station.
“Ht3” appears on the jackpot display. Defective switch located in the “Hit hole” on yellow station.
“Ot1” appears on the jackpot display. Defective switch located in the “Out hole” on red station.
“Ot2” appears on the jackpot display. Defective switch located in the “Out hole” on blue station.
“Ot3” appears on the jackpot display. Defective switch located in the “Out hole” on yellow station.