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Zoom B2 FOUR User manual

Effect Types and Parameters
© 2023 ZOOM CORPORATION
Copying or reprinting this manual in part or in whole without permission is prohibited. Manufacturer names and product names are trademarks or
registered trademarks of their respective owners.The names are used only to illustrate sonic characteristics and do not indicate any affiliation with
the ZOOM CORPORATION.
This document cannot be displayed properly on black-and-white displays.
2 3
Contents
DYNAMICS • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 3
FILTER • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 4
DRIVE • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 6
PREAMP• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 8
MODULATION • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 10
PITCH SHIFT• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •12
SYNTH • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •13
DELAY • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
14
REVERB• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 15
SFX• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 16
PEDAL • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •
17
BASS AMP • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • 18
Additional tables • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • •21
Effect explanation overview
DELAY This long delay has a maximum length of 4000 ms.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
PEDAL
VOLUME The volume curve of the volume pedal can be set.
VOL Adjusts the volume. 0 – 100 P
MIN Adjusts the volume when the pedal is at minimum position. 0 – 100
MAX Adjusts the volume when the pedal is at maximum position. 0 – 100
CURVE Sets the volume curve. A, B
Effect type Effect explanation Parameter range
Parameter explanationParameterEffect Screen
Tempo synchronization possible icon
Pedal control possible icon
2 3
Effect Types and Parameters
[ DYNAMICS ]
DYNAMIC
COMPRESSOR
This is a simulation of the MXR Dyna Comp.
Added parameters allow you to adjust the tone and the compressor attack speed.
SENSE Adjusts the sensitivity of the effect. 0 – 10
ATTACK Sets compressor attack speed to FAST or SLOW. SLOW, FAST
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
BLACK
OPTICAL
COMPRESSOR
This is a simulation of the Demeter COMP-1 Compulator.
Added parameters allow you to adjust the tone.
COMP Adjusts the depth of the compression. 0 – 100
LO Adjusts volume of low frequencies. 0 – 100
HI Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
OPTICAL
COMPRESSOR
This is an optical compressor.
DRIVE Adjusts the depth of the compression. 0 – 10
LO Adjusts volume of low frequencies. 0 – 100
HI Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
DUAL
COMPRESSOR
This is a compressor which allows separate settings for the low frequency and high
frequency range.
FREQ Adjusts the crossover point between the high frequency and low frequency range. 300 Hz –
1.5 kHz
LOCOMP Adjusts the compression depth in the low frequency range. 0 – 50
HICOMP Adjusts the compression depth in the high frequency range. 0 – 50
VOL Adjusts the volume. 0 – 100
MULTIBAND
COMPRESSOR
This is a simulation of the MultiComp (MODE:MB).
COMP Adjusts the depth of the compression. 0 – 100
LOTHR Adjusts the threshold that triggers the low-frequency effect. 0 – 100
HITHR Adjusts the threshold that triggers the high-frequency effect. 0 – 100
VOL Adjusts the volume. 0 – 100
GLAM
COMPRESSOR
This compressor becomes a glamorous tone as increasing the Shape parameter.
Also, you can mix the original sound.
COMP Adjusts the depth of the compression. 0 – 100
SHAPE Emphasizes high and low frequencies. 0 – 10
VOL Adjusts the volume. 0 – 100
DRY Adjusts the volume of the unaffected sound. 0 – 100
160
COMPRESSOR
This compressor is in the style of the dbx 160A.
THRSHLD Adjusts the threshold that determines when the effect is activated. -60 – 0
RATIO Adjusts the compression ratio. 1.0 – 10.0
KNEE Sets the type of knee. SOFT, HARD
VOL Adjusts the volume. 0 – 100
4 5
Effect Types and Parameters
[ DYNAMICS ]
1176 LIMITER This is a simulation of the UREI 1176LN.
INPUT Adjusts the input level. 0 – 80
RATIO Adjusts the compression ratio. 4:1, 8:1, 12:1,
20:1
RELEASE This is a limiter that suppresses signal peaks above a certain reference level. 10 – 70
OUTPUT Adjusts the output level. 0 – 80
ZOOM
NOISE
REDUCTION
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting
the tone.
DETECT Sets control signal detection level. GTRIN,
EFXIN
DEPTH Sets the depth of noise reduction. 0 – 100
THRSHLD Adjusts the effect sensitivity. 0 – 100
DECAY Adjust the envelope release. 0 – 100
SLOW
ATTACK This effect slows the attack of each note, resulting in a violin-like performance.
TIME Adjusts the attack time. 1 – 50
CURVE Set the curve of volume change during attack. 0 – 10
TONE Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
[ FILTER ]
BASS AUTO
WAH You can adjust the mix of this bass guitar auto-wah with the original signal.
SENSE Adjusts the sensitivity of the effect. -10 – -1, 1 – 10
RESO Sets effect resonance. 0 – 10
DRY Adjusts the volume of the unaffected sound. 0 – 100
VOL Adjusts the volume. 0 – 100
ENVELOPE
FILTER This models the MXR envelope filter.
THRSHLD Adjusts the effect sensitivity. 0 – 100
ATTACK Adjusts the attack speed. 0 – 100
MODE Sets direction of movement of the filter. UP, DOWN
VOL Adjusts the volume. 0 – 100
AUTO FILTER This is a resonance filter with a sharp envelope.
MODE Sets direction of movement of the filter. UP, DOWN
SENSE Adjusts the sensitivity of the effect. 1 – 10
PEAK Adjusts the Q value of the filter. 0 – 10
DRY Adjusts the volume of the unaffected sound. 0 – 100
ZTRON
FILTER This is like a Q-Tron Envelope Filter in LP mode.
SENSE Adjusts the sensitivity of the effect. -10 – -1, 1 – 10
RESO Sets effect resonance. 0 – 10
DRY Adjusts the volume of the unaffected sound. 0 – 100
VOL Adjusts the volume. 0 – 100
4 5
Effect Types and Parameters
[ FILTER ]
BASS CRY
FILTER This talking modulator is suitable for the bass frequency range.
RANGE Adjusts the frequency range processed by the effect. 1 – 10
RESO Sets effect resonance. 0 – 10
SENSE Adjusts the sensitivity of the effect. -10 – -1, 1 – 10
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
ENVELOPE
GENERATOR
FILTER
This filter effect is controlled using the foot switch.
FREQ1 Sets the frequency when the foot switch is off. 0 – 100
FREQ2 Sets the frequency when the foot switch is on. 0 – 100
RESO Sets effect resonance. 0 – 100
TYPE Sets filter type. HPF2 –
LPF4
SPEED Sets the speed of the modulation. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
SEQUENCE
FILTER The sequence filter has the flavor of a Z.Vex Seek-Wah.
STEP Adjusts number of sequence steps. 2 – 8
PATTERN Sets effect pattern. 1 – 8
SPEED Sets the speed of the modulation. 1 – 50
RESO Sets effect resonance. 0 – 10
BASS
GRAPHIC EQ This 7-band graphic equalizer is suitable for the bass frequency range.
50Hz Boosts or cuts the low (50 Hz) frequency band. -12.0 – 12.0
120Hz Boosts or cuts the low (120 Hz) frequency band. -12.0 – 12.0
400Hz Boosts or cuts the low (400 Hz) frequency band. -12.0 – 12.0
500Hz Boosts or cuts the low (500 Hz) frequency band. -12.0 – 12.0
800Hz Boosts or cuts the low (800 Hz) frequency band. -12.0 – 12.0
4.5kHz Boosts or cuts the low (4.5 kHz) frequency band. -12.0 – 12.0
10kHz Boosts or cuts the low (10 kHz) frequency band. -12.0 – 12.0
VOL Adjusts the volume. 0 – 100
STEREO
BASS
GRAPHIC EQ
This stereo graphic equalizer has 7 bands that suit bass guitar frequencies.
50Hz Boosts or cuts the low (50 Hz) frequency band. -12.0 – 12.0
120Hz Boosts or cuts the low (120 Hz) frequency band. -12.0 – 12.0
400Hz Boosts or cuts the low (400 Hz) frequency band. -12.0 – 12.0
500Hz Boosts or cuts the low (500 Hz) frequency band. -12.0 – 12.0
800Hz Boosts or cuts the low (800 Hz) frequency band. -12.0 – 12.0
4.5kHz Boosts or cuts the low (4.5 kHz) frequency band. -12.0 – 12.0
10kHz Boosts or cuts the low (10 kHz) frequency band. -12.0 – 12.0
VOL Adjusts the volume. 0 – 100
6 7
Effect Types and Parameters
[ FILTER ]
BASS
PARAMETRIC
EQ
This 1-band parametric equalizer is suitable for the bass frequency range.
FREQ Sets the frequency of the equalizer. 20 Hz –
20 kHz
QAdjusts equalizer Q. 0.5 – 16.0
GAIN Adjusts the gain. -20.0 – 20.0
VOL Adjusts the volume. 0 – 100
LOW EQ Designed for low frequencies, this equalizer allows you to select the type.
TYPE Sets filter type. SHELF, HPF
FREQ Sets the frequency of the filter.
20 Hz – 640 Hz
GAIN Adjusts the gain.
This setting is disabled when the Type parameter is set to HPF. -12.0 – 12.0
VOL Adjusts the volume. 0 – 100
HIGH EQ Designed for high frequencies, this equalizer allows you to select the type.
TYPE Sets filter type. SHELF, LPF
FREQ Sets the frequency of the filter. 500 Hz –
20 kHz
GAIN Adjusts the gain.
This setting is disabled when the Type parameter is set to LPF. -12.0 – 12.0
VOL Adjusts the volume. 0 – 100
SPLITTER This effect divides the signal into two bands (high/low) and lets you freely adjust the
mix ratio of the two bands.
FREQ Adjusts the crossover point between the high frequency and low frequency band. 80 Hz –
2.5 kHz
LO Adjusts the mix ratio of the low frequency band. 0 – 100
HI Adjusts the mix ratio of the high frequency band. 0 – 100
VOL Adjusts the volume. 0 – 100
EXCITER This exciter enables flexible control.
BASS Adjusts the amount of low-frequency phase correction. 0 – 100
TREBLE Adjusts the amount of high-frequency phase correction. 0 – 100
VOL Adjusts the volume. 0 – 100
ON/OFF Sets the foot switch function. LATCH,
UNLATCH
[ DRIVE ]
EP DRIVE This models the Maestro Echoplex preamp.
GAIN Adjusts the gain. 0 – 100
BASS Adjusts volume of low frequencies. -10 – 10
TREBLE Adjusts volume of high frequencies. -10 – 10
VOL Adjusts the volume. 0 – 100
RC DRIVE This booster covers sounds ranging from clean boosts to light drives.
GAIN Adjusts the gain. 0 – 100
BASS Adjusts volume of low frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
6 7
Effect Types and Parameters
[ DRIVE ]
BASSTS
DRIVE
Simulation of the Ibanez TS808. An added parameter allows you to adjust the balance
of original sound and distortion.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
BASS OVER
DRIVE Simulates the ODB-3 overdrive bass machine from BOSS.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
BLUEBERRY
DRIVE
This is a simulation of the MAD PROFESSOR Blueberry Bass Overdrive. An added
parameter allows you to adjust the balance of original sound and distortion.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BLEND Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
DARK
OVERDRIVE This is a simulation of the Darkglass Electronics Microtubes B3K.
GAIN Adjusts the gain. 0 – 100
ATTACK Adjusts volume of high frequencies. CUT, FLAT,
BOOST
BLEND Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
SQUEAK
DISTORTION
This models a ProCo RAT.
A parameter has been added that allows you to adjust the mix level of the original sound.
GAIN Adjusts the gain. 0 – 100
FILTER Adjusts the tone. 0 – 100
VOL Adjusts the volume. 0 – 100
DRY Adjusts the volume of the unaffected sound. 0 – 100
VOODOO-B
DISTORTION
This is a simulation of the ROGER MAYER VOODOO-BASS. An added parameter
allows you to adjust the balance of original sound and distortion.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BLEND Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
BASS
OCTAVE
FUZZ
This fuzz effect adds an octave above.
BOOST Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
FUZZ This adjusts the amount of fuzz in the mix. 0 – 100
DRY Adjusts the volume of the unaffected sound. 0 – 100
NEWYORK
MUFF FUZZ
This models an Electro-Harmonix Big Muff Pi. An added parameter allows you to
adjust the balance of original sound and distortion.
SUSTAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
8 9
Effect Types and Parameters
[ DRIVE ]
BASS FUZZ
SMILE
This models a FUZZ FACE. An added parameter allows you to adjust the balance of
original sound and distortion.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
BASS METAL
DRIVE
This models a BOSS Metal Zone. An added parameter allows you to adjust the
balance of original sound and distortion.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
TS+BOOST
DRIVE This effect combinesTS Drive and Booster.
GAIN Adjusts gain of TS Drive. 0 – 100
TONE Adjusts tone of TS Drive. 0 – 100
VOL Adjusts volume of TS Drive. 0 – 100
COMP Sets the clipping type of TS Drive. 0 – 2
BOOST Adjusts gain of Booster. 0 – 100
BASS Adjusts low frequencies volume of booster. 0 – 100
TREBLE Adjusts high frequencies volume of booster. 0 – 100
ORDER Set the connection order of TS Drive and Booster. BOOST-OD,
OD-BOOST
[ PREAMP ]
BASS
DRIVER
PREAMP
This is a simulation of the SansAmp BASS DRIVER DI.
BASS Adjusts volume of low frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
PRESENC Adjusts volume of super-high frequencies. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
GAIN Adjusts the gain. 0 – 100
VOL Adjusts the volume. 0 – 100
MID-FREQ Adjusts the center frequency of the mid-range.
500 Hz, 1.0 kHz
MID Adjusts the volume of middle frequencies. 0 – 100
D.I PLUS
PREAMP
This is a simulation of the MXR Bass D.I.+, which has both clean and distortion
channels.
BASS Adjusts volume of low frequencies. 0 – 100
MID Adjusts the volume of middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
COLOR This turns the preset EQ ON or OFF for the clean channel. OFF, ON
CHANNEL Switches between clean and distortion channels. CLEAN, DIST
BLEND Adjusts the balance between the original sound and the effected sound for the distortion
channel. 0 – 100
GAIN Adjusts the gain of the distortion channel. 0 – 100
VOL Adjusts the volume. 0 – 100
8 9
Effect Types and Parameters
[ PREAMP ]
DARK
PREAMP This is a simulation of the Darkglass Electronics Microtubes B7K.
BASS Adjusts volume of low frequencies. 0 – 100
LO-MID Adjusts the volume of lower middle frequencies. 0 – 100
HI-MID Adjusts the volume of higher middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
GAIN Adjusts the gain. 0 – 100
VOL Adjusts the volume. 0 – 100
BOOST This sets the frequency bands boosted. OFF, LO, HI
LO+HI
CLEAR
DRIVER
PREAMP
This original preamp model with distinct distortion uses linear phase EQ.
When mixed with the original sound, a clear distortion without phase interference can
be achieved.
BASS Adjusts volume of low frequencies. 0 – 100
MID-FREQ Adjusts the center frequency of the mid-range. 100 Hz –
1.0 kHz
MID Adjusts the volume of middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
PRESENC Adjusts volume of super-high frequencies. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
GAIN Adjusts the gain. 0 – 100
VOL Adjusts the volume. 0 – 100
1073
PREAMP This sound models a vintage mic preamp characterized by its transformers.
GAIN Adjusts the gain. 20 – 50
BASS-F Adjusts the center frequency of the low-range. 55 Hz, 220 Hz
BASS Adjusts the volume of low frequencies. -50 – 50
MID-F Adjusts the center frequency of the mid-range. 350 Hz –
3.2 kHz
MID Adjusts the volume of middle frequencies. -50 – 50
TRBL-F Adjusts the center frequency of the high-range. 10 kHz, 16 kHz
TREBLE Adjusts the volume of high frequencies. -50 – 50
VOL Adjusts the volume. 0 – 100
SOLID
PREAMP
This models a solid-state mic preamp made by a console manufacturer. Control of
harmonics is a feature.
GAIN Adjusts the gain. 0 – 100
HARMNIC Use to adjust the amount of harmonics. 0 – 100
LOTYPE Sets filter type of the low-range. SHELF, PEQ
LO-FREQ Adjusts the center frequency of the low-range. 40 Hz –
600 Hz
LO Adjusts the volume of low frequencies. -50 – 50
HI-FREQ Adjusts the center frequency of the high-range. 1.5 kHz –
22.0 kHz
HI Adjusts the volume of high frequencies. -50 – 50
VOL Adjusts the volume. 0 – 100
DI-5
PREAMP This simulates the AVALON DESIGN U5 preamp.
GAIN Adjusts the gain. 0 – 100
TONE Adjusts the tone. OFF, 1 – 6
HICUT Cuts high frequencies when ON. OFF, ON
VOL Adjusts the volume. 0 – 100
10 11
Effect Types and Parameters
[ PREAMP ]
SB PREAMP 1
This is a preamp model with a 3-band equalizer.
BASS Adjusts volume of low frequencies. 0 – 10
MID Adjusts volume of middle frequencies. -10 – 10
TREBLE Adjusts volume of high frequencies. 0 – 10
VOL Adjusts the volume. 0 – 100
BBB
PREAMP This is a simulation of the Xotic Bass BB Preamp.
GAIN Adjusts the gain. 0 – 100
BASS Adjusts volume of low frequencies. -10 – 10
TREBLE Adjusts volume of high frequencies. -10 – 10
VOL Adjusts the volume. 0 – 100
SUPER LOW
PREAMP
This original amp model achieves extremely low frequencies.
GAIN Adjusts the gain. Changes the ENHNC effect. 0 – 100
ENHANCE Emphasizes low frequencies. 0 – 100
SUB Adjust the volume of one octave down. 0 – 100
LO Adjusts volume of low frequencies. 0 – 100
MID Adjusts the volume of middle frequencies. 0 – 100
HI Adjusts volume of high frequencies. 0 – 100
BALANCE Adjusts the balance between the original sound and the effected sound. 0 – 100
VOL Adjusts the volume. 0 – 100
DJENT
PREAMP
This original amp model combines a distortion-free low end with an extremely distorted
high end.This is perfect for Djent sounds using basses with 5 or more strings.
BASS Adjusts volume of low frequencies. 0 – 100
LO-MID Adjusts the volume of lower middle frequencies. 0 – 100
HI-MID Adjusts the volume of higher middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
HIBOOST Turns boost ON/OFF in the high frequencies. OFF, ON
LOCUT Sets the cut-off frequency in the low range. OFF,
20 Hz – 120 Hz
GAIN Adjusts the gain. 0 – 100
VOL Adjusts the volume. 0 – 100
[ MODULATION ]
CLONE
CHORUS This analog chorus sound models the Electro-Harmonix SmallClone.
DEPTH Sets the depth of the modulation. 1, 2
RATE Sets the speed of the modulation. 0 – 100
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
CHORUS
ONE This models the sound of a BOSS CH-1 SUPER CHORUS.
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
10 11
Effect Types and Parameters
[ MODULATION ]
TRI CHORUS This is a model of tc electronic's CORONATri-Chorus.
DEPTH Sets the depth of the modulation. 0 – 100
SPEED Sets the speed of the modulation. 0 – 100
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
BASS
STEREO
CHORUS
This stereo chorus for bass has a clear sound quality.
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 1 – 50
LOCUT Sets the cut-off frequency in the low range of the effect sound. OFF,
60 Hz – 800 Hz
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
BASS
VINTAGE
FLANGER
This analog flanger sound is similar to an MXR M-117R. A parameter has been added
to cut low frequencies from the effect sound.
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 50
RESO Sets effect resonance. -10 – 10
LOCUT Sets the cut-off frequency in the low range of the effect sound. OFF,
60 Hz – 800 Hz
KICK
FLANGER This flanger is controlled using the foot switch.
PRE DLY Sets pre-delay time of effect sound. 0 – 100
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
RESO Sets effect resonance. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
RESET-F Adjusts the LFO reset frequency. 0 – 100
ON/OFF Sets the foot switch function. LATCH,
UNLATCH
BASS
DETUNE
By mixing a small amount of the pitch-shifted effect sound with the original sound, a
natural bass chorus effect is achieved.
CENT Adjusts the detuning in cents, which are fine increments of 1/100-semitone. -50 – 50
PRE DLY Sets the pre-delay time of the effect sound. 0 – 50
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TREMOLO This effect varies the volume at a regular rate.
WAVE Sets the modulation waveform.
TRIANGLE,
TUBE,
SQUARE
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
VOL Adjusts the volume. 0 – 100
PHASER This effect adds a phasing variation to the sound.
COLOR Sets the tone of the effect type.
4 STG,
8 STG,
INV 4,
INV 8
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 1 – 50
RESO Sets effect resonance. 0 – 100
12 13
Effect Types and Parameters
[ MODULATION ]
BASS
PHASER This phaser is good for bass frequencies.
COLOR Sets the sound color. 1, 2
DEPTH Sets the depth of the modulation. 0 – 100
RATE Sets the speed of the modulation. 0 – 100
RESO Sets effect resonance. 0 – 100
THE VIBE This vibe sound features unique undulations.
SPEED Sets the speed of the modulation. 0 – 50
DEPTH Sets the depth of the modulation. 0 – 100
MODE Sets effect to vibrato or chorus. VIBRT,
CHORS
VOL Adjusts the volume. 0 – 100
[ PITCH SHIFT ]
BASS
OCTAVER This effect adds sound one octave below the original sound.
OCT Adjusts the level of the one-octave lower sound component. 0 – 100
LO Adjusts volume of low frequencies. 0 – 10
HI Adjusts volume of high frequencies. 0 – 10
DRY Adjusts the volume of the unaffected sound. 0 – 100
BASS
ANALOG
OCTAVER
This simulates an analog octaver. Modulation can be applied to the octave below,
adding depth to the sound.
OCT1 Adjusts the level of the sound one octave below the effect sound. 0 – 100
OCT2 Adjusts the level of the sound two octaves below the effect sound. 0 – 100
MOD Sets how much the octave below sound is modulated. 0 – 100
DRY Adjusts the volume of the unaffected sound. 0 – 100
PITCHSHIFT This effect shifts the pitch up or down.
SHIFT Adjusts the pitch shift amount in semitones. Selecting "0" gives a detuning effect. -12–12, 24
FINE Allows fine adjustment of pitch shift amount in Cent (1/100 semitone) steps. -25 – 25
TONE Adjusts the tone. 0 – 10
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
BASS MONO
PITCH
SHIFTER
This pitch shifter was designed specifically for playing single notes in the bass
frequency range.
SHIFT Adjusts the pitch shift amount in semitones. Selecting "0" gives a detuning effect. -12 – 12, 24
FINE Allows fine adjustment of pitch shift amount in Cent (1/100 semitone) steps. -25 – 25
TONE Adjusts the tone. 0 – 10
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
HARMONY
PITCH
SHIFTER
This intelligent pitch shifter outputs the effect sound with the pitch shifted according
to scale and key settings.
SCALE Sets the pitch of the pitch-shifted sound added to the original sound.
-6, -5, -4, -3,
-m, m, 3, 4, 5,
6
( See Table 1 )
KEY Sets the tonic (root) of the scale used for pitch shifting.
C, C#, D, D#,
E, F, F#, G, G#,
A, A#, B
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
12 13
Effect Types and Parameters
[ PITCH SHIFT ]
BASS
POLYPHONIC
PITCH
SHIFTER
This pitch shifter for bass supports chord playing.
SHIFT Adjusts the pitch shift amount in semitones. -24 – 12
TONE Adjusts the tone. 0 – 100
WET Adjust the amount of the effect sound in the mix. 0 – 100
DRY Adjust the amount of the original sound in the mix. 0 – 100
[ SYNTH ]
BASS
SYNTHESIZER
ZOOM original bass synthesizer sound.
MODE Sets direction of movement of the filter. UP, DOWN
SENSE Adjusts the sensitivity for trigger detection. 0 – 100
ATTACK Adjusts the attack speed. 0 – 100
RANGE Adjusts the amount of cut-off frequency modulation. 0 – 100
RESO Sets effect resonance. 0 – 100
OCT Adjusts the level of the one-octave lower sound component. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
Z-SYNTHESIZER
This bass synthesizer sound adds analog synth fatness.
FREQ Sets the cut-off frequency of the lowpass filter. 0 – 10
RANGE Adjusts the amount of cut-off frequency modulation. 0 – 20
DECAY Adjusts the speed of tone modulation. 0 – 100
RESO Sets effect resonance. 0 – 20
WAVE Selects the waveform. SAW,
SQUARE
TONE Adjusts the tone. 0 – 10
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
BASSTALK
SYNTHESIZER
This effect for bass produces a synthesizer sound similar to a talking modulator
producing vowels.
TYPE Selects a vowel variation. IA, UE,
UA, OA
SENSE Adjusts the sensitivity for trigger detection. 0 – 100
ATTACK Adjusts the attack speed. 0 – 100
RESO Sets effect resonance. 0 – 100
TONE Adjusts the tone. 0 – 10
OCT Adjusts the level of the one-octave lower sound component. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
VOL Adjusts the volume. 0 – 100
14 15
Effect Types and Parameters
[ DELAY ]
DELAY This long delay has a maximum length of 4000 ms.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
ANALOG
DELAY This analog delay simulation has a long delay with a maximum length of 4000 ms.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAPE ECHO This effect simulates a tape echo. Changing the "Time" parameter changes the pitch of
the echoes.
TIME Sets the delay time. 1 – 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
DUAL DELAY This effect combines 2 delays and is based on the EventideTimeFactor DigitalDelay.
TIMEA Adjusts the delay time of Delay A. 0 – 1490
TIMEB Adjusts the delay time of Delay B. 0 – 1490
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo. TIME,
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
REP A Adjusts the number of Delay A repeats. 0 – 110
REP B Adjusts the number of Delay B repeats. 0 – 110
DLYMX Adjust the mix of the Delay A and B effect sounds. 0 – 100
DEPTH Sets the depth of the modulation. Also sets the output to mono (M0.M50) or stereo (S0.S50). MN-0 –
ST-50
REVERSE
DELAY This reverse delay is a long delay with a maximum length of 2000 ms.
TIME Sets the delay time. 10 – 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
MODULATION
DELAY
This delay effect allows the use of modulation.
TIME Sets the delay time. 1 – 2000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
14 15
Effect Types and Parameters
[ DELAY ]
HOLD DELAY This hold delay effect is controlled using the foot switch. When you press the foot
switch, the effect turns on, and when you release it, the effect sound is held.
TIME Sets the delay time. 1 – 4000
MODE Sets the delay time range.
When metronome is chosen, the delay time is synchronized to the tempo.
SHORT,
LONG,
REPEAT Adjusts the number of repeats. 0 – 100
HI-DMP Adjusts the treble attenuation of the delay sound. 0 – 10
TONE Adjusts the tone. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
P- P Sets delay output to mono or Ping Pong. MONO, P-P
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
[ REVERB ]
ROOM
REVERB This reverb effect simulates the acoustics of a room.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
BRGHT
ROOM
REVERB
This room reverb simulation can provide bright reverberations.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
SPRING
REVERB This reverb effect simulates a spring reverb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
PLATE
REVERB This simulates a plate reverb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 200
DECAY Sets the duration of the reverberations. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
HALL
REVERB This reverb effect simulates the acoustics of a concert hall.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
16 17
Effect Types and Parameters
[ REVERB ]
BRGHT HALL
REVERB This hall reverb simulation can provide bright reverberations.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
HD HALL
REVERB This is a dense hall reverb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 200
DECAY Sets the duration of the reverberations. 0 – 100
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
AIR REVERB This effect reproduces the ambience of a room, to create spatial depth.
SIZE Sets the size of the space. 1 – 100
REFLECT Adjusts the amount of reflection from the wall. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL When ON, effect sound continues even after effect is turned off. When OFF, effect sound
stops right when effect is turned off. OFF, ON
[ SFX ]
LOOP ROLL This effect allows you use the footswitch to sample and hold what you play.
TIME Sets the loop time. 10 – 4000
DUTY Sets the time that the sample-and-hold sound is produced. 25 – 100
BALANCE Adjusts the balance between original and effect sounds. 0 – 100
ON/OFF Sets the foot switch function. LATCH,
UNLATCH
PHASER+
DISTORTION This effect combines a phaser and distortion in the style of the Roland JET PHASER.
MODE Selects the jet sound mode. 1 – 4
RATE Sets the speed of the modulation. 0 – 50
RESO Sets effect resonance. 0 – 10
VOL Adjusts the volume. 0 – 100
FRETLESS
SIMULATOR Turns the sound from any bass guitar into a fretless bass sound.
SENSE Adjusts the sensitivity of the effect. 0 – 30
COLOR Adjusts the harmonics contents of the sound. Higher setting values result in stronger effect
character. 1 – 10
TONE Adjusts the tone. 1 – 50
VOL Adjusts the volume. 0 – 100
BOMBER This effect generates explosive sounds.
DECAY Adjusts the length of the explosive sound. 1 – 100
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
ON/OFF Sets the foot switch function. LATCH,
TRIGGER
16 17
Effect Types and Parameters
[ PEDAL ]
OUTPUT
VOLUME
PEDAL
This controls the product output level. This volume will be kept even when the patch
memory is changed.
- -
PEDAL
VOLUME The volume curve of the volume pedal can be set.
VOL Adjusts the volume. 0 – 100 P
MIN Adjusts the volume when the pedal is at minimum position. 0 – 100
MAX Adjusts the volume when the pedal is at maximum position. 0 – 100
CURVE Sets the volume curve. A, B
BASS WAH This is a pedal wah effect for bass guitar.
FREQ Adjusts the emphasized frequency. 0 – 100 P
RANGE Adjusts the frequency range processed by the effect. 0 – 100
DRY Adjusts the volume of the unaffected sound. 0 – 100
VOL Adjusts the volume. 0 – 100
BASS PEDAL
PITCH Use an expression pedal to change the pitch in real time with this effect.
BEND Sets the amount of pitch shift. 0 – 100 P
COLOR Sets the type of pitch change control with the expression pedal.
+1 OCT -
DWN/OCT
( See Table 2 )
TONE Adjusts the tone. 0 – 10
MODE Sets the sound style. UP, DOWN
BASS PEDAL
MONO
PITCH
This is a pitch shifter specially for monophonic sound (single-note playing), which
allows the pitch to be shifted in real time with the expression pedal.
BEND Sets the amount of pitch shift. 0 – 100 P
COLOR Sets the type of pitch change control with the expression pedal.
+1 OCT -
DWN/OCT
( See Table 2 )
TONE Adjusts the tone. 0 – 10
MODE Sets the sound style. UP, DOWN
PEDAL
RESONANCE
Pedal wah with a strong character.
FREQ Adjusts the emphasized frequency. 1 – 50 P
RESO Sets effect resonance. 0 – 10
DRY Adjusts the volume of the unaffected sound. 0 – 100
VOL Adjusts the volume. 0 – 100
18 19
Effect Types and Parameters
[ BASS AMP ]
FLIPTOP This models the sound of the Ampeg B-15N bass amplifier.
BRIGHT Adjusts the high-frequency character. OFF, ON
TREBLE Adjusts volume of high frequencies. -20.0 – 20.0
MID Adjusts volume of middle frequencies. -20.0 – 20.0
BASS Adjusts volume of low frequencies. -20.0 – 20.0
GAIN Adjusts the gain. 0 – 100
ULTRA Emphasizes high and low frequencies. OFF, HI, LOW,
BOTH
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
AMPG SVT This models the sound of the Ampeg SVT.
BASS Adjusts volume of low frequencies. -20.0 – 20.0
MID-FREQ Adjusts the center frequency of the mid-range.
32 Hz – 6.3 kHz
MID Adjusts volume of middle frequencies. -20.0 – 20.0
TREBLE Adjusts volume of high frequencies. -20.0 – 20.0
GAIN Adjusts the gain. 0 – 100
ULTRA Emphasizes high and low frequencies. OFF, LOW, HI,
BOTH, CUT
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
AG 750 This models the sound of the Aguilar DB 750.
BASS Adjusts volume of low frequencies. 0 – 100
MID Adjusts volume of middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
GAIN Adjusts the gain. 0 – 100
BRIGHT Adjusts the high-frequency character. OFF, ON
DEEP Adjusts the low-frequency character. OFF, ON
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
SMR400 This models the sound of the SWR SM-400.
BASS Adjusts volume of low frequencies. -15.0 – 15.0
MID-FREQ Adjusts the center frequency of the mid-range.
32 Hz – 6.3 kHz
MID Adjusts volume of middle frequencies. -15.0 – 15.0
TREBLE Adjusts volume of high frequencies. -15.0 – 15.0
GAIN Adjusts the gain. 0 – 100
ENHANCE This tone control changes the frequency and level according to the knob position. 0 – 100
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
EBH360 This models the sound of the EBS HD360 bass amplifier.
BASS Adjusts volume of low frequencies. -10.0 – 10.0
MID Adjusts volume of middle frequencies. -10.0 – 10.0
TREBLE Adjusts volume of high frequencies. -10.0 – 10.0
BRIGHT Adjusts the high-frequency character. 0 – 100
DRIVE Adjusts the gain. 0 – 100
VOL Adjusts the volume. 0 – 100
CHARA Emphasizes high and low frequencies. OFF, ON
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
18 19
Effect Types and Parameters
[ BASS AMP ]
MINI
MARK-B This models the sound of the Markbass MINIMARK 802 bass amplifier.
GAIN Adjusts the gain. 0 – 100
VINTAGE Adjusts the tone. 0 – 100
SHAPE These filters boost low and high frequencies while cutting middle frequencies. 0 – 100
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
TE400SMX This models the sound of the Trace Elliot AH400SMX.
STYLE Three preset tones can be used to match the playing style. PICK, SLAP,
FINGER
BASS Adjusts volume of low frequencies. -15.0 – 15.0
MID Adjusts volume of middle frequencies. -15.0 – 15.0
TREBLE Adjusts volume of high frequencies. -15.0 – 15.0
GAIN Adjusts the gain. 0 – 100
SHAPE These presets boost low and high frequencies while cutting middle frequencies. OFF, 1, 2
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
B-MAN100 This models the sound of the Fender Bassman 100.
BASS Adjusts volume of low frequencies. 10 – 100
MID-FREQ Adjusts the center frequency of the mid-range.
32 Hz – 6.3 kHz
MID Adjusts volume of middle frequencies. 10 – 100
TREBLE Adjusts volume of high frequencies. 10 – 100
GAIN Adjusts the gain. 10 – 100
DEEP Adjusts the low-frequency character. OFF, ON
VOL Adjusts the volume. 10 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
AC 370 This models the sound of the Acoustic 370 bass amplifier.
BASS Adjusts volume of low frequencies. 0 – 100
MID-FREQ Adjusts the center frequency of the mid-range.
32 Hz – 6.3 kHz
MID Adjusts volume of middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
GAIN Adjusts the gain. 0 – 100
BRIGHT Adjusts the high-frequency character. OFF, ON
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
SUN CB This models the sound of a vintage solid-state amp from the 70s.
INPUT Selects the input channel. NORMAL,
BRIGHT
BASS Adjusts volume of low frequencies. 0 – 100
MID Adjusts volume of middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
DIST Adjusts the gain. Set this to OFF to switch to a clean channel. OFF – 100
HIBOOST Turns boost ON/OFF in the high frequencies. OFF, ON
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100
20 2120 21
Effect Types and Parameters
[ BASS AMP ]
MONOTONE This models the sound of a solid-state combo amp that is great for jazz.
BASS Adjusts volume of low frequencies. 0 – 100
MID Adjusts volume of middle frequencies. 0 – 100
TREBLE Adjusts volume of high frequencies. 0 – 100
PRESENC Adjusts volume of super-high frequencies 0 – 100
MODE Sets the tone of the character
DARK,
NORMAL,
BRIGHT
VOL Adjusts the volume. 0 – 100
BLEND Adjusts the balance between the original sound and the effected sound. 0 – 100

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