manuals.online logo
Brands
  1. Home
  2. •
  3. Brands
  4. •
  5. Bob's Space Racers
  6. •
  7. Arcade Game Machine
  8. •
  9. Bob's Space Racers DOG POUNDER AIR User manual

Bob's Space Racers DOG POUNDER AIR User manual

JULY 2008
Be sure to read this Operation Manual before using your machine to ensure safe operation.
WARNING
Federal Communications Commission (FCC) Statement
Note: This equipment has been tested and found to comply with limits for a Class A digital device, pursuant to part
15 of the FCC Rules. These limits designed to provide reasonable protection against harmful interference when the
equipment is operated in a commercial environment. This equipment generates, uses, and can radiate frequency
energy, and, if not installed and used in accordance with the instruction manual may cause harmful interference to
radio communications. Operation of this equipment in a residential area is likely to cause harmful interference in
which case the user will be required to correct the interference at his/her own expense.
* * *
W A R N I N G :
ALL OF BOB’S SPACE RACERS® GAMES ARE SHIPPED WITH THE SAME KEY AND LOCK SETS.
IT IS IN YOUR BEST INTEREST TO CHANGE THE KEYS AND LOCKS ON YOUR GAMES WHEN YOU RECEIVE
THEM.
*SERVICE POLICY*
At BOB’S SPACE RACERS®, INC., our strength lies in the high quality, long lasting equipment we manufacture.
Should the need arise, we maintain both Technical Support and Customer Service staff.
Technical Support is available whenever you should need it. The direct technical ‘hot line’ is (386) 677-0761. This
line is manned 8:30 am - 5:00 pm, EST, Monday through Friday, excluding holidays. During all other times an
operator will be available to relay your problem to the technician on call. Technical Support will assist you in
troubleshooting a service problem or setting equipment options.
Customer Service telephone lines are manned 8:30 am - 5:00 pm, EST, Monday through Friday, excluding holidays.
Customer Service staff can be reached at (386) 677-0761 they will also take parts orders and research the status of
previous orders.
As always, you can call (386) 677-0761 to reach all other departments, or you can FAX anyone at BOB’S SPACE
RACERS®by calling (386) 677-0794, 24 hours a day. You can, also, e-mail us at [email protected], 24
hours a day.
BOB’S SPACE RACERS®, INC.’S
ONE-YEAR NEW EQUIPMENT WARRANTY
1. INCLUDED IN THIS WARRANTY Bob’s Space Racers®, Inc. warrants to the original purchaser only
that the equipment that is the subject of this sale conforms to its specifications, and is free from defects
under normal service for a one-year period from the original date of delivery. This warranty does not
include any damages resulting from occurrences listed in Paragraph 2 below. This Warranty is not
transferable under any circumstance. Any claims under this warranty must be received in writing by Bob’s
Space Racers®, Inc. within 13 months from the date of delivery. Within a reasonable time of such written
notification Bob’s Space Racers®, Inc. will replace or repair any defective component of the equipment or
part thereof which fails for reasons other than normal services, use, or wear. Light bulbs are specifically
excluded from this warranty and shall be the sole responsibility of the purchaser. Bob’s Space Racers®,
Inc., within its sole discretion, makes the final determination as to whether to repair or replace any
component and whether any such repair or replacement shall be performed where the equipment is located
or at its home facility in Volusia County, Florida, or another facility of its sole choice. Any and all freight
charges for the purposes of repair or replacement shall be paid by the original purchaser. All defective
parts shall be returned to Bob’s Space Racers®, Inc. if requested. Bob’s Space Racers®, Inc. does not
warrant that the equipment will meet any original purchaser’s specific requirements or that the operation of
the equipment will be uninterrupted. These remedies are the original purchaser’s exclusive remedies for
breach of warranty.
2. EXCLUDED BY THIS WARRANTY. Bob’s Space Racers®, Inc. does not warrant (a) any product,
components or parts not manufactured by Bob’s Space Racers®, Inc.; (b) damage caused by use of the
equipment for purposes other than those for which it was designed; (c) defects caused by failure to provide
a suitable installation environment for the equipment; (d) damage caused by unauthorized attachments,
modification, or service; (e) damage caused by normal wear and tear or improper power supply; (f) damage
caused by accident or disaster such as fire, flood, lighting and wind; (g) any other abuse or misuse of the
equipment.
3. EXCLUSIVE WARRANTY. THE FOREGOING WARRANTY IS EXCLUSIVE AND IN LIEU OF
ALL OTHER WARRANTIES OR REMEDIES, WHETHER WRITTEN, ORAL OR IMPLIED. THERE
ARE NO WARRANTIES WHICH EXTEND BEYOND THE DESCRIPTION ON THE FACE HEREOF.
ANY AND ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, COURSE OF DEALING OR USAGE OF TRADE ARE HEREBY
EXPRESSLY DISCLAIMED AND EXCLUDED.
BOB’S SPACE RACERS®, INC.’S
ONE-YEAR NEW EQUIPMENT WARRANTY
4. REMEDIES LIMITED. UNDER NO CIRCUMSTANCES, EXCEPT TO THE EXTENT
PROHIBITED BY APPLICABLE LAW, SHALL BOB’S SPACE RACERS®, INC. BE LIABLE FOR
ANY LOSS OR DAMAGE, DIRECT OR INDIRECT, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL ARISING OUT OF THE USE OR INABILITY TO USE THIS EQUIPMENT
INCLUDING BUT NOT LIMITED TO ANY CLAIM FOR LOSS OR PROFITS, LOSS OF SAVINGS
OR REVENUE, LOSS OF USE OF THE EQUIPMENT, OR ANY ASSOCIATED EQUIPMENT,
FACILITIES OR SERVICE, DOWNTIME, THE CLAIMS OR COST(S) OF THIRD PARTIES
INCLUDING CUSTOMERS, AND INJURY TO PROPERTY.
Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation of
incidental or consequential damages, so the above limitations or exclusion may not apply to you. This
warranty gives you specific legal rights and you may also have other rights which vary from state to state.
5. NO OTHER WARRANTIES. Unless modified in writing and signed by both parties, this agreement is
understood to be the complete and exclusive agreement between the parties, superseding all prior
agreements, oral or written, and all other communications between the parties relating to the subject matter
of this agreement. No employee or representative of Bob’s Space Racers®, Inc. or any other party is
authorized to make any other warranty or to assume any other liability in connection with the sale of its
equipment.
6. TIME LIMIT FOR CLAIMS. Any claim for breach of warranty or claims under this warranty must be
received in writing by Bob’s Space Racers®, Inc. within 13 months following delivery of the equipment.
7. FUTURE CHANGES. Bob’s Space Racers®, Inc. reserves the right to reserve, change or modify the
construction and design of its equipment or any component part or parts thereof without incurring the
obligations to make such changes or modifications in present equipment.
8. ALLOCATION OF RISKS. This agreement allocates the risks of equipment failure between Bob’s
Space Racers®, Inc. and the original purchaser. This allocation is recognized by both parties and is
reflected in the price of the goods. THE PURCHASER ACKNOWLEDGES THAT IT HAS READ THIS
AGREEMENT, UNDERSTANDS IT, AND IS BOUND BY ITS TERMS.
9. TO OBTAIN WARRANTY SERVICE. The original purchaser must, at his own expense, bring or ship
the equipment to an authorized location for service. Additionally, the original purchaser must pay all
freight, shipping or transportation charges for the return of the equipment from Bob’s Space Racers®, Inc.
to the original purchaser. Telephone or write:
Bob’s Space Racers®, Inc.
427 15th Street
Daytona Beach, Florida 32117
Telephone number 386-677-0761
FAX 386-677-0794
ADVANCED REPLACEMENT POLICY
After speaking with our Technical Department it may be necessary for Bob’s Space Racers®, Inc. to ship an
assembly item or part to repair your game. We will ship the item(s) according to your preference via United Parcel
Service, Federal Express, US Postal Service, etceteras. Note: we will not ship anything to P.O. Boxes via the US
Postal Service. You will be billed, per your account status, for the total cost of the shipment (which includes shipping
charges).
Upon shipment of the new item(s) a Return Merchandise Authorization Number (RMA #) will be issued for you to use
when returning the defective item(s) to Bob’s Space Racers®, Inc., or you may use the order number. After the
defective item(s) is received by Bob’s Space Racers®, Inc. your account will be issued either a:
1. Warranty credit: if your game is under warranty. (See the Warranty Policy page.) Note: this credit does
not include return shipping charges.
2. Credit for the item(s). Note: this credit does not include return shipping charges, nor does it include the
repair charges for the item(s).
If the item(s) cannot be repaired to the point where it could be shipped to another customer as an Advanced
Replacement item (i.e. cosmetic damage), we will ship your original item(s) back to you. You will be required to
return the Advanced Replacement item(s) or pay for it. You will be responsible for all shipping charges, should you
decide to not keep, and pay for, the Advanced Replacement item(s).
ADVANCED REPLACEMENT ITEM(S) SHIPPING RULES
When you request an Advanced Replacement item from us, we have a few rules for you to follow:
1. DO NOT try to repair the defective item(s) on your own; DO NOT disassemble the defective item(s) prior to
returning it to Bob’s Space Racers®, Inc. – this could cause further damage and the possibility of you not
receiving any credit at all on the item(s). There are not any user serviceable parts inside, and our vendors may
void their warranty on disassembled parts. (Please review the last paragraph of the Advanced Replacement
Policy).
2. Wait for the Advanced Replacement item(s) to arrive prior to returning the defective item(s).
3. When the new item(s) arrive, verify that it is the correct part. If it is not, please note what the differences are and
contact Bob’s Space Racers®, Inc.
4. Return the defective item(s) in the exact same packaging the Advanced Replacement item(s) came in. This
insures no more damage will be done to the item(s) during the return shipping.
Thank you for your cooperation.
OWNER’S MANUAL
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
CONGRATULATIONS!
Congratulations on your purchase of a Bob’s Space Racers® Game! Bob’s Space Racers® continues to lead the
amusement industry in the manufacturing and the operation of amusement games and has operated these games at
several of North America’s largest expositions for the last 30 plus years. Some of these expositions include: The
Canadian National Exhibition, Toronto, Ontario, Canada; The Calgary Stampede, Calgary, Alberta, Canada; The
Minnesota State Fair, St. Paul, Minnesota, USA; The Ohio State Fair, Columbus, Ohio, USA; The Big E, Springfield,
Massachusetts, USA; The South Carolina State Fair, Columbia, South Carolina, USA; and, The Dade County Youth
Fair, Miami, Florida, USA. This experience has allowed us the opportunity to field test each piece of equipment that
we manufacture, and helps us to stay in tune with the amusement industry with its ever-changing trends.
What you are about to read may appear a little overwhelming at first, but it will help you reach the high profits you
seek. Keep in mind we are offering this only as a guide for you to get started. These tips have proved time and
again to work successfully in our own operations over the last thirty years.
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
MANUAL INTRODUCTION
This owner’s manual is divided into several sections beginning with Operator’s Guide, Introduction and Set-up, and
so on. We have provided direction on every aspect of the game from running and maintaining it to pertinent
technical information and troubleshooting problems. We, also, cover coin mechanisms, ticket dispensing, and prize
redemption in the appendix section.
Each section has troubleshooting guides that contain enough information so that the game can be repaired with little
difficulty. If this information is not sufficient, a call to Bob's Space Racers® will provide additional assistance.
Between the manual and the personal assistance, downtime of your game will be minimal. (When you call, we
assume that you have read this manual and have tried the suggested repairs).
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
TABLE OF CONTENTS
INTRODUCTION
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Getting Started; Why Breaks Are So Important . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Game Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
What To Do When It Is Slow; What To Do When It Is Busy . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
What To Give Away; Changing Attendants/Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..5
DOG POUNDER™ Group Graphic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..8
DOG POUNDER™ Group Graphic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..9
DOG POUNDER™ Arcade Graphic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
INSTALLATION AND SET-UP
Object of The Game For DOG POUNDER™. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Game Description For DOG POUNDER™. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Electrical Requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 11
Trailer Set-Up and Hook-Up; Trailer Lead Line Wiring Diagram . . . . . . . . . . . . . . . . . . . . . ...12
OPTION SETTINGS
2400 Electronics Option Register Setting Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
DOG POUNDER™ Option Register Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
MAINTENANCE
General Game Maintenance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Scheduled Maintenance For All Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..17
TECHNICAL DATA
Master Module Relay Board Pin-Outs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Unit Relay Board Pin-Outs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ??
ELECTRONIC FEATURES
Electronic Module Component Overview; Self-Diagnostics; No Error Features . . . . . . . . . . . .19
Automatic Features; CB Off/Reset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Push Button Stations and Diagram . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..20
Module Electronic Self Diagnostics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..21
Computer Controlled Game Options; Simple Solutions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Electronic Reset Procedures; Activated Switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..22
Fuse Protection; Intermittent and Erratic Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..23
Module Changes and Updates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Master Module Relay Board Graphic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Master Module Relay Board Pin out. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Unit Identifier. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Various Cabinet Drawings, Hardware, Parts Lists. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Air Compressor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . .56
2400 G Series Modules Accounting System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..60
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
APPENDIX
Sound Systems
BSR Sound Unit. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . .A
Overview; Faceplate Diagram. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . .A
Replacing the Music Card; Circuit Board Diagram. . . . . . . . . . . . . . . . . . . . . . . . . . .. . . .A
Switching From Manual Mode to Automatic Mode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .A
Automatic Mode Diagram. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A
BSR Multi-Line LCD Diagram. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. .. . .A
MM-4 Four Channel Powered Mixer
Specifications
Introduction; Microphone and Line Inputs; Numbered Diagram. . . . . . . . . . . . . . . . . . . .B
Channel Level Controls; Clip LED; Master Control; EQ Section. . . . . . . . . . . . . . . . . . . B
Effects Loop; Power Amplifier. . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . .. . . . . . . . . . . .B
Database History Diagrams. . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . B
2400 G MODULE ACCOUNTING
Accounting System. . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .C
2400 G Module Electronics Accounting System Overview. . . . . . . . . . . . . . . . . . . . . . ..C
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
INTRODUCTION
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
1
INTRODUCTION
The most important thing to remember about the job you are about to begin is to be yourself! Your personality is
what keeps you from sounding like a computer. As you are taught the basic procedures, you’ll also learn how to
adapt them to your own style. Working in the game can be a lot of fun, once you have mastered the proper
technique.
ALWAYS REMEMBER THAT THE CUSTOMER IS THE MOST IMPORTANT PART OF THIS BUSINESS!
SMILE! A smile will do more for your business than anything else. It shows the customer that you are happy and
they will have some fun.
LOOK PEOPLE IN THE EYE! Making eye contact with people lets them know that you are talking to them, and not
just ‘rambling on’. A simple, “Hi! How are you?” or, “Hi there! Are y’all having fun today?” will let them know you
are talking to them. Follow up with, “Come over here and I’ll show you how to play this game!”
USE YOUR FREE HAND to motion the people you’re addressing to come over to your game.
ONCE THE CUSTOMER IS AT THE COUNTER, just be polite and explain the game in a simple manner.
WHEN THE GAME IS OVER, be certain to:
1. Acknowledge the winner.
2. Encourage the non-winners to play again, before they start to walk away.
3. Encourage the winner to play again and
show him/her the next prize they could trade-up for if
they won again.
If you keep these basic procedures in mind, everything else should come together.
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
2
GETTING STARTED
No matter what part of the world you may be operating your equipment in, customers are the most important part of
making your operation successful. By keeping the customer happy, you will enjoy increased profits. When a
customer leaves your game one of two things will have occurred: either you have a satisfied customer who will play
that great new game the next time he goes by and will tell his/her friends about it; or, he/she will leave vowing that is
the last time that game will ever get his/her money! Of course we all agree that a happy customer is what success is
all about.
It is the operator’s job to ensure that the customer can easily understand the game and what the prizes are for each
win level. This task can only be achieved by the person who will actually be in the game working with the people.
There are important features to look for when hiring a game attendant. Always look for a friendly, outgoing
personality. Someone who is honest, dependable, and is used to working with money. The attendant is the one
who will be dealing with the customers on a one-on-one and day-to-day basis.
Although working with the public can be extremely trying at times, by insuring proper breaks for your employees you
will eliminate most problems. It is recommended to give the attendant a 30 to 60 minute break every two (2) hours,
this way you will always have a fast, outgoing, upbeat attendant running your game. If the attendant is polite and
friendly, the public will respond the same way.
WHY BREAKS ARE SO IMPORTANT
Operating a game is physically and mentally demanding. We found it is best to have two (2) attendants for each
game, or, three (3) attendants to rotate between two (2) games. This will keep them always at their peak
performance and alertness levels. We also suggest you have a part-time employee who can work during the
busy/peak times. This person is commonly referred to as the ‘second’ attendant. It’s also important for higher
profits. Having two (2) people collecting money can save time and allows the game operation to run much more
quickly and efficiently.
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
3
GETTING READY FOR EACH DAY
We suggest you begin each day by checking the power. This procedure is done to insure that proper power is being
supplied to the game to avoid electrical damage, and/or malfunctions. To check the power coming into your trailer
look for the power checker with a toggle switch on it. This is mounted near the breaker panel. Toggle the switch to
the left to test one leg of the power, then right for the other leg of the power. The needle should read approximately
120VAC on each leg.
If either leg does not read 120VAC you will need to locate the supply generator or the city power connections and
check the voltage source there. This needs to be done every day because your trailer may have been hooked to a
different circuit by a show electrician, from one day to the next, without your knowledge.
If both legs do read 120VAC you can start the game up and check your sound level for both the microphone and the
sound track. We find it helpful to label the knobs on the amp so the operator/attendant can easily distinguish
between each knob.
It is important to be aware of your merchandise inventory throughout the day, especially during peak times. This will
ensure that your game doesn’t run out of prizes.
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
4
GAME OPERATIONS
Okay, it’s time to begin! As each customer passes by they need to by acknowledged with a simple greeting. Such
as:
“Hello!”
“Hi, there!”
Followed by:
“How are you?”
“Have you seen this game?”
“Would you like to try it?”
“Are you ready to try this one?”
“Let me show you how to play!”
Remember, make eye contact with the person you are speaking to when you are trying to persuade them to come
over to play the game.
Getting the customer to the playing counter is half the battle. Once they are at the counter, quickly give a brief
explanation of how to play the game. Then try to get a few more players to begin the race. Note: It’s not necessary
to have a group of players to begin a skill type game (i.e. Sidewinder®, Roll-A-Ball®, Whac-A-Mole®, etc). Also, know
which prize you will be giving out.
During the game quickly check that all players are playing the game properly, and that they are at their correct play
stations. Also, note how many players you have. If possible, note the bystanders and point out any empty positions
for them to join in and play. Use the announcement of winners to encourage others to play. Also, get at least one
(1) player to pay for the next game before you give the winner his/her prize. For example:
Player at station #5 won and players at #1 and #2 were a very close second and third. You might say, “Hey!
#1, you were right there that time! #2 – you should’ve had it! You better try again! This could be your lucky
chance! How about another try?” Remember your winner, “Player #5, you were our lucky winner this time!
Look at what you’ve won!” At this point you hand him/her the prize and continue by pointing to the next
larger prize, “When you win again, you can trade this in for a larger prize!”
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
5
GAME OPERATIONS
We’ve found that by showing the winner the next prize they are easily tempted to play again. Always encourage a
few more players; People are the key to attracting more people to the game.
However, there will be times when only a few customers will be in the playing area.
WHAT TO DO WHEN IT IS SLOW
How fast or slow the operator runs the game is referred to as the ‘pace’. Try to get at least three (3) or four (4)
players at all times. This is commonly referred to as ‘grinding’. Simply pay more attention to the players you have
already, take more time to explain the rules of the game, explain the prize levels – remember the more people you
have at your game the more people will come to your game. If the operator works the crowd as suggested they will
find that two (2) players can easily turn into three (3) or four (4), or many more players.
WHAT TO DO WHEN IT IS BUSY
At some point, while grinding, the operator will become ‘steady’. This simply means that there are at least five (5) or
more players at the game. When players are steady, the operator should pick up the pace. If the operator is really
good he/she can try to entice several players to try the game. At the same time the operator should be trying to get
at least ten or more players for each race – this would be considered busy.
It is important that the operator constantly try to get as many players as possible; remain very courteous; and,
explain or answer game operation questions as simply and as clearly as possible. The operator also needs to speak
clearly and loud enough for everyone to hear.
WHAT TO GIVE AWAY
We found in our operations that 28 to 30 cents on the dollar for give-away has proven the most profitable for us, and
the customer. This works out to be 28 to 30 percent of the cost of play. This is achieved by dividing your cost of
merchandise by your revenue for that race.
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
6
INSTALLATION
AND SET-UP
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
7
DOG POUNDER™ GROUP GAME
8
BOB’S SPACE RACERS® DOG POUNDER™ GROUP GAME MANUAL
8
DOG POUNDER™ GROUP GAME
9

Other Bob's Space Racers Arcade Game Machine manuals

Bob's Space Racers PRIZE WHEELS User manual

Bob's Space Racers

Bob's Space Racers PRIZE WHEELS User manual

Bob's Space Racers Whac-A-Mole pro User manual

Bob's Space Racers

Bob's Space Racers Whac-A-Mole pro User manual

Bob's Space Racers WATER BLAST LINKABLE User manual

Bob's Space Racers

Bob's Space Racers WATER BLAST LINKABLE User manual

Bob's Space Racers FEC Whac-A-Mole BSR-3000 Specifications

Bob's Space Racers

Bob's Space Racers FEC Whac-A-Mole BSR-3000 Specifications

Bob's Space Racers Puppy Jump User manual

Bob's Space Racers

Bob's Space Racers Puppy Jump User manual

Bob's Space Racers Water Gun Fun Pixel Play User manual

Bob's Space Racers

Bob's Space Racers Water Gun Fun Pixel Play User manual

Bob's Space Racers Jersey Wheels User manual

Bob's Space Racers

Bob's Space Racers Jersey Wheels User manual

Bob's Space Racers Whac-A-Mole SE Version 3 User manual

Bob's Space Racers

Bob's Space Racers Whac-A-Mole SE Version 3 User manual

Bob's Space Racers FEC Whac-A-Mole BSR-3000 Specifications

Bob's Space Racers

Bob's Space Racers FEC Whac-A-Mole BSR-3000 Specifications

Bob's Space Racers Gear It Up User manual

Bob's Space Racers

Bob's Space Racers Gear It Up User manual

Bob's Space Racers Rescue 1 User manual

Bob's Space Racers

Bob's Space Racers Rescue 1 User manual

Bob's Space Racers Gear It Up User manual

Bob's Space Racers

Bob's Space Racers Gear It Up User manual

Bob's Space Racers Whac-A-Mole User manual

Bob's Space Racers

Bob's Space Racers Whac-A-Mole User manual

Bob's Space Racers HANG TIME User manual

Bob's Space Racers

Bob's Space Racers HANG TIME User manual

Bob's Space Racers Football or Soccer Challenge User manual

Bob's Space Racers

Bob's Space Racers Football or Soccer Challenge User manual

Bob's Space Racers Gear It Up User manual

Bob's Space Racers

Bob's Space Racers Gear It Up User manual

Popular Arcade Game Machine manuals by other brands

ICE Games SNACK ATTACK Owner's and service manual

ICE Games

ICE Games SNACK ATTACK Owner's and service manual

Sega Dinosaur King owner's manual

Sega

Sega Dinosaur King owner's manual

Midway CRUISIN EXOTICA 27" VIDEO Game Operations Manual

Midway

Midway CRUISIN EXOTICA 27" VIDEO Game Operations Manual

GAELCO Tuning Race user manual

GAELCO

GAELCO Tuning Race user manual

Pinnovators CG-MAC installation manual

Pinnovators

Pinnovators CG-MAC installation manual

FEILOLI ANGRY BIRDS F24B user manual

FEILOLI

FEILOLI ANGRY BIRDS F24B user manual

JackManTech Happy Island user manual

JackManTech

JackManTech Happy Island user manual

Bally Hang glider installation guide

Bally

Bally Hang glider installation guide

Merit FORCE Upright Removal/Installation Instructions

Merit

Merit FORCE Upright Removal/Installation Instructions

Homing Crane Machine manual

Homing

Homing Crane Machine manual

Panda Vending Cut ur Prize manual

Panda Vending

Panda Vending Cut ur Prize manual

Bay-Tek Hyper Nova Service manual

Bay-Tek

Bay-Tek Hyper Nova Service manual

UNIS Fantasy Soccer Operation manual

UNIS

UNIS Fantasy Soccer Operation manual

Sega Club Kart Prize Service manual

Sega

Sega Club Kart Prize Service manual

BMI Gaming NICKTOONS nitro Service manual

BMI Gaming

BMI Gaming NICKTOONS nitro Service manual

ICE Games Go Ballistic manual

ICE Games

ICE Games Go Ballistic manual

UNIS WICKED TUNA 2P GMP Operation manual

UNIS

UNIS WICKED TUNA 2P GMP Operation manual

Merit Megatouch Force Elite Edge manual

Merit

Merit Megatouch Force Elite Edge manual

manuals.online logo
manuals.online logoBrands
  • About & Mission
  • Contact us
  • Privacy Policy
  • Terms and Conditions

Copyright 2025 Manuals.Online. All Rights Reserved.