LSC Minim User manual

LIGHTING CONTROL DESK
OPERATOR MANUAL
Version 1.0
July 2003
L.S.C. Lighting Systems (Aust) Pty Ltd
A.B.N. 21 090 801 675
7 University Place, Clayton,
Victoria, 3168 Australia
Tel: +61 3 9561 5255
Fax: +61 3 9561 5277
Email: [email protected]
Web site: www.lsclighting.com.au


MINIM QUICK REFERENCE
To see the type of object recorded in each memory tap [PAGE]to select the required page then, press and hold
[page]. The playback flash/assign buttons containing Scenes will light, Playbacks containing Chases flash quickly and
empty Playbacks are not lit. When you press any [record] button or change [MEMORY] to “preview” or “edit”
modes, all Playback flash/assign buttons flash twice, then show their contents as above. If you change pages whilst in
“edit”, “preview” or “record” modes, the contents of each page is shown.
RECORD A SCENE
To record the current output as a Scene in the current page, press[record scene] [F/A](Scene number).
If the CROSSFADE rotary fader is set to a time other than zero, that time is recorded in the Scene and will be used when
the Scene is played back. If the CROSSFADE is set to zero, no fade time is recorded and the CROSSFADE rotary fader
can be usedlive when the Scene is played back..
GRAB THE OUTPUT IN GRAB MASTER
To record (grab) the current output into the Grab Master, press[record scene] [F/A] (Grab Master)
RECORD A CHASE
To record a Chase in the current page, press[record chase] [F/A] (Chase number).
Each step of a Chase consists of either a previously recorded Scene or a snapshot of theMINIM output.
•To add a Scene as a step, press[PAGE](optional) [F/A](Scene number).
•To record a snapshot (of the current output) as a step, press[record scene]
•Continue to add steps as above.
If a SPEED or CROSSFADE rotary fader is active and set to a value other than zero, that value is recorded in the Chase
and will be used when the Chase is played back. If a rotary fader is active and set to zero, no value is recorded for that
rotary fader and it can be usedlive when the Chase is played back..
When all steps have been recorded, complete the Chase by pressing[record chase].
PLAYBACK A SCENE OR CHASE
To replay a recorded Scene or Chase, press [MODE]until the “scene” LED lights and press [MEMORY] until the
“run” LED lights. If necessary, select the page containing the Scene or Chase using[PAGE].
Fade up the Playback containing the Scene or Chase and also fade up the Red Preset Master.
SCENES If no times are recorded in memory, rotate the [crossfade]fader until active to adjust fade times
“live”.
CHASES If no crossfade or speed (rate) has been recorded in memory, rotate the[crossfade]fader to adjust
fade percentage between steps and/or the[speed]fader to adjust the rate of speed in BPM “live”.
To stop a running Chase, start a stopped Chase, manually step a Zero speed chase or re-trigger a Chase set to single
shot effect, press and hold[start/stop/step], tap [F/A](Chase number)
EDIT A SCENE OR CHASE
Press and hold[MEMORY] until the “edit” LED lights. Press [PAGE](optional) [F/A](memory to edit).
SCENES To edit a channel level, press and hold [F/A] (channel number) then use the [FLASH/LEVEL]
fader to set the level. To edit fade times, rotate the [crossfade] rotary fader until the LED illuminates (this indicates
that you have matched the recorded crossfade level) then adjust using the time scale printed around the rotary fader.
To exit, press and hold[MEMORY] until the “run” LED lights. Changes are automatically saved.
CHASES To control the SPEED, rotate the [speed] rotary fader until the LED starts flashing. This indicates
that you have matched the recorded speed, which then can be adjusted using the flashing LED to gauge the speed. To
change theFADE between steps rotate the [crossfade]rotary fader until the LED illuminates (this indicates that you
have matched the recorded crossfade level) then adjust using the time scale printed around the rotary fader. To change
the EFFECTS (direction, pattern or trigger), press and hold[function]then tap [F/A](required effect).
To edit the levels in a step, press and hold[start/stop/step](allsteps light and current step flashes), tap [F/A](step
to edit). Press and hold [F/A] (channel number) then use the [FLASH/LEVEL] fader to set the level. Set other
channel levels as desired.
To delete a step, press and hold[start/stop/step] (allsteps light and current step flashes), tap[F/A](step to delete).
Press and hold[function],tap [F/A](delete).
To add a step, press and hold[start/stop/step](all steps light and current step flashes), tap [F/A](the new step is
inserted prior to the selected step). Press and hold [function], tap [F/A](add). Then either create the look on the
output then press[record scene]or to add an existing Scene, press[F/A](Scene number).
To exit, press and hold[MEMORY] until the “run” LED lights. Changes are automatically saved.


CONTENTS
QUICK REFERENCE __________________________________________________________IFC
1.0 INTRODUCTION___________________________________________________________2
1.1 FEATURES_______________________________________________________________________ 2
1.2 OPTIONS ________________________________________________________________________ 2
1.3 CARING FOR YOUR MINIM _________________________________________________________ 3
1.4 TERMINOLOGY ___________________________________________________________________ 3
1.5 SOFTWARE ______________________________________________________________________ 4
2.0 GETTING CONNECTED ____________________________________________________5
2.1 MAINS INPUT_____________________________________________________________________ 5
2.2 DMX512 OUTPUT__________________________________________________________________ 5
3.0 FRONT PANEL LAYOUT ___________________________________________________6
4.0 MODES OF OPERATION ___________________________________________________7
4.1 OVERVIEW_______________________________________________________________________ 7
4.2 PRESET MODE ___________________________________________________________________ 7
4.3 WIDE MODE______________________________________________________________________ 8
4.4 SCENE MODE ____________________________________________________________________ 8
4.5 FADE TIMES _____________________________________________________________________ 9
4.6 MEMORY RUN___________________________________________________________________ 10
4.7 MEMORY PREVIEW ______________________________________________________________ 10
4.8 MEMORY EDIT___________________________________________________________________ 10
4.9 MODE/PAGE FREEZE_____________________________________________________________ 10
4.10 FADER MATCHING/CAPTURE ______________________________________________________ 10
5.0 SCENES ________________________________________________________________11
5.1 OVERVIEW______________________________________________________________________ 11
5.2 RECORDING A SCENE____________________________________________________________ 11
5.3 PLAYBACK A SCENE _____________________________________________________________ 12
5.4 PREVIEW A SCENE ______________________________________________________________ 12
5.5 EDIT A SCENE___________________________________________________________________ 13
5.6 DELETE A SCENE________________________________________________________________ 13
6.0 CHASES ________________________________________________________________14
6.1 OVERVIEW______________________________________________________________________ 14
6.2 RECORDING A CHASE____________________________________________________________ 14
6.3 PLAYBACK A CHASE _____________________________________________________________ 16
6.4 PREVIEW A CHASE ______________________________________________________________ 16
6.5 EDIT A CHASE___________________________________________________________________ 17
6.6 DELETE A CHASE ________________________________________________________________ 18
7.0 GRAB MASTER __________________________________________________________19
7.1 OVERVIEW______________________________________________________________________ 19
7.2 GRAB MASTER AS A SCENE MASTER_______________________________________________ 19
7.3 GRAB MASTER AS A CHASE MASTER_______________________________________________ 19
7.4 GRAB MASTER AS A PHANTOM PRESET MASTER ____________________________________ 19
8.0 FLASH__________________________________________________________________20
8.1 OVERVIEW______________________________________________________________________ 20
8.2 ADD/SOLO MODE ________________________________________________________________ 20
8.3 FLASH/LEVEL ___________________________________________________________________ 20
9.0 UTILITIES _______________________________________________________________21
9.1 RESET _________________________________________________________________________ 21
9.2 EXTERNAL MEMORY MODULE _____________________________________________________ 21
9.3 UPGRADING THE SOFTWARE _____________________________________________________ 23
9.4 AUDIO INPUT____________________________________________________________________ 25
9.5 EXTERNAL TRIGGER INPUT _______________________________________________________ 25
10.0 COMPLIANCE STATEMENTS ______________________________________________26
10.1 CE & C TICK COMPLIANCE STATEMENT_____________________________________________ 26
10.2 DISCLAIMER ____________________________________________________________________ 26
11.0 COMPANY PROFILE______________________________________________________27

Introduction MINIM Operator ManualV1.0
Page 2of 27 LSC Lighting Systems (Aust) Pty. Ltd.
1.0 INTRODUCTION
Whether operating in manual or in memory mode,
the MINIM has been designed for straight
forward, uncomplicated ease of use. No sub-
menus, no hidden button pushes – all functions
presented in a clear and organised layout,
utilising the familiar programming and playback
systems popular on all LSC desks.
1.1 FEATURES
•12 faders in 2 preset operation or 24 faders in
wide preset operation, each with own flash
button and indicator LED
•3 pages of memory with 12 playback faders on each page – 36 total memories
•Each Playback can be either a Scene or Chase and up to 13 scenes/chasers can run
concurrently
•Three Preset Masters – Red, Yellow and Grab
•Add/Solo button with flash level Master
•Edit and Preview of stored memories with channel level indicators
•Scene fade times from 0 – 30 secs
•Chase dipless crossfade rate from 0 – 100%
•Speed adjustment of Chase steps 0 – 999BPM
•Chase effects including Start/Stop/Step, random, bounce, single shot, forward direction, reverse
direction, delete step and add step
•Audio Input with Bass step effect for Chases with audio level adjustment
•¼” mono jack for connecting footswitches to remotely advance Chase sequences
•DMX512-A output on 5 pin XLR connector
•Integral fused power supply – input range of 190–260VAC, 47-65Hz.
110VAC models available
•Compact - 440mm(w) x 352mm(d) x 90mm(h)
•Lightweight – 5kgs unpacked, 7kgs packed
•Rugged – two part corrosion protected metal chassis with rear screened polycarbonate front
and rear panels, with EVA rubber side profiles.
1.2 OPTIONS
A number of useful options are available from LSC to compliment the MINIM lighting desk.
19” rack mount brackets A pair of metal side brackets that easily attach to the MINIM chassis
and allow you to install the desk into horizontal or vertical 19” rack
equipment or flightcases.
Memory Module An external module that plugs into the COMMS PORT of the MINIM.
Allows recorded memories to be stored externally from the desk.
Flightcase Professionally built fully lined aluminium flightcase. Ideal for touring
your MINIM, or for long term storage.
Dustcover Smart hard wearing fabric desk cover with MINIM logo screened on
top. Ideal for protecting the top surface of the desk from dust and
other foreign matter.

MINIM Operator ManualV1.0 Introduction
LSC Lighting Systems (Aust) Pty. Ltd. Page 3of 27
1.3 CARING FOR YOUR MINIM
The MINIM is manufactured from quality components and will give many years of service if you
take some basic precautions.
•Do not allow any liquids or foreign objects to enter the MINIM. If any liquids are spilt on the
MINIM, the inside should be cleaned and dried as soon as possible. Only suitably qualified
personnel should remove the covers and perform any such maintenance.
•Do not apply excessive force to any of the controls. Spare parts and service are available from
your LSC distributor, but prevention is better than cure.
•When connecting any devices to the MINIM, make sure that all connections are correct before
switching on the power. If any doubt exists, obtain the assistance of qualified personnel.
•If your MINIM is to be used "on the road", you should use the optional flightcase to protect the
desk. Transport the MINIM with all faders in the fully down position. This gives the faders
maximum protection from probable damage.
•When your MINIM is not in use, cover the upper surface with the optional dust cover.
•If the surface of your MINIM becomes soiled, clean it with a damp cloth. Do not use any powerful
solvents. An alcohol swab may be used to remove any gum from labelling tape.
•Areas are provided below the faders for you to write identifying labels. To prevent permanent
marking of your MINIM, LSC recommends that you place strips of “write on” tape in these areas.
1.4 TERMINOLOGY
Certain button-stroke terminology is used throughout this manual to describe the particular
operations being undertaken. Any text enclosed in these symbols [ ]refers to when that particular
button needs to be pressed.
For example; Press [record scene],means to press the record scene button.
Flash/assign buttons are often abbreviated to F/A. If the button to be pressed is a Flash/Assign
button (of which there are many) then it will be identified by naming it as follows; [F/A](Name).
Some F/A buttons have secondary functions that are activated by holding down the function
button and tapping the F/A button. These secondary functions are printed on the front panel below
their F/A buttons.
CHANNEL
A Channel (Fader) is the basic element of a Lighting Control System. The number of dimmers/lights
connected to this channel is variable depending on your installation and/or application. The most
basic application will have just one dimmer & one light connected to each channel, so that as you
vary the level of that channel, you vary the level of that dimmer & light.
LOOK
A lighting “LOOK” is the collection of channels at their various levels (intensities) that are
contributing to the output of the MINIM at any one time. A “look” may be made up of a collection of
channels or a single scene (see below) or a combination of several scenes. It may even be a single
channel.
PRESET
When many channels are assembled in a group of adjacent faders they form a “Preset” and each
channel in the preset has an individual fader to control its level. It is common to have two presets
available to the operator. The first lighting “look” is created on one preset by fading up the required
channels. The next lighting “look” is prepared (or “preset”) on the other preset without appearing on
stage (as its Preset Master is kept faded down). At the appropriate time, the first preset is faded
down whilst the second preset is faded up. The next lighting “look” is now prepared on the first
preset. These alternate crossfades from preset to preset form the standard operation of a manual
preset lighting board.

Introduction MINIM Operator ManualV1.0
Page 4of 27 LSC Lighting Systems (Aust) Pty. Ltd.
PRESET MASTER
A Preset Master controls the overall level of all the channels in a preset (above). The MINIM
provides a Red and aYellow Preset Master to control the overall level of the red and yellow banks
respectively.
GRAB MASTER
A Grab Master is similar to a Preset Master in that it can control the level of a number of channels.
It differs from a Preset Master in that it does not have dedicated channel faders under its control. It
“grabs” or stores the channels that it controls from other areas of the MINIM. Typically, it would be
used to grab the current output of the MINIM.
When a grab is performed, an exact copy of the channels that are on (including their levels) is
loaded onto the Grab Master. This is often referred to as taking a “snapshot”.
SCENE
A Scene is a recorded group of channels (at their respective levels) plus fade times. Once you have
recorded some Scenes, you may of course fade up several Scenes at once and record the
combination as a new Scene.
CHASE
A Chase is a list of steps that are replayed in order, stepping continuously from one step to the next
and automatically repeating the list when it has reached the end.
PLAYBACK
A Playback provides a means of playing back and controlling the overall level of a Scene or a
Chase.
1.5 SOFTWARE
The software version of your MINIM can be momentarily displayed on the F/A LED’s.
To display the software version, switch off the power to MINIM then press and hold the [MODE]
and [MEMORY]buttons simultaneously whilst the power is switched on.
The version number of the software will be displayed on the LED’s of the Yellow bank F/A buttons
(version number) and the Red bank F/A buttons (revision number).
Example: Software version V1.2 will be displayed as follows – F/A Yellow #1 LED will light to
indicate Version 1 and the F/A Red #1 and 2 LEDs will light to indicate Revision 2.
Refer Section 9.3 – “Upgrading the Software” for details to upgrade the software in the MINIM.
LSC has a policy of continuous improvement of its products. As the MINIM is a computerised
lighting desk, its software is subject to this policy as new features are added and existing features
improved.
All Trademarks referred to in this manual are the registered names of their respective owners.
Whilst every care is taken in the preparation of this manual, LSC takes no responsibility for any
errors or omissions.
The operating software of the MINIM and the contents of this manual are copyright of LSC Lighting
Systems (Aust) Pty. Ltd. © 2003.

MINIM Operator ManualV1.0 Getting Connected
LSC Lighting Systems (Aust) Pty. Ltd. Page 5of 27
2.0 GETTING CONNECTED
2.1 MAINS INPUT
An IEC Mains Input socket is located on the rear panel and a mains power lead is provided. The
MINIM has an internal power supply that will operate on voltages between 190 volts and 260 volts
AC with a frequency range from 47 to 63 HZ. 110 volt models are available direct from the factory.
Plug the mains lead into the MAINS INPUT socket and connect it to a source of mains power. A
Power Switch located next to the Mains Input connector allows you to switch the MINIM off and on
without removing the mains lead. The Mains Input socket is fused with a M205 sized 500mA fuse.
2.2 DMX512 OUTPUT
The MINIM transmits a digital signal based on the DMX512/1990 standard.
The output of the MINIM is DMX512-A “ready”. DMX-512A is an upgrade of the standard that is still
under development.
Connect a DMX512 data cable from the 5 pin AXR style connector on the rear panel to the
DMX512 input of your equipment. Set the required DMX512 start address on your equipment.
At this point, with the mains power and DMX512 connected, the MINIM is ready to be operated.
Simply switch on the “POWER” switch located near the Mains Input connector. The MINIM will
commence its start up procedure and will then commence operating in exactly the same state that it
was in when it was last switched off. All the Scenes and Chases will be as they were.
Hint; If you are starting a new lighting session, LSC recommends that you perform a “RESET” of the
MINIM. This will ERASE all previously recorded memories and will prevent you being confused by
previous recordings and settings. If you need to keep your memories, save them to the optional plug-
in memory module.
You are now ready to start controlling your lights!
For details on the COMMS PORT, AUDIO INPUT and EXT TRIG Input – refer Section 9 of this
manual – “Utilities”.
Mains
input
Power
switch
COMMS
PORT
DMX512 output
connector
External
Trigger input
Audio
input
Fuse Holder

Front Panel Layout MINIM Operator ManualV1.0
Page 6of 27 LSC Lighting Systems (Aust) Pty. Ltd.
3.0 FRONT PANEL LAYOUT
Mode, Page and
Memory buttons
Audio, Speed
and Crossfade
Rotary faders
Record
Buttons
Yellow Bank
Faders
Yellow Bank
F/A buttons
Preset
Masters
Edit Value
Scale
Red Bank
F/A buttons
Red Bank
Faders
Effects
menu
Grab
Master
Flash Level
and Add/Solo
button
The front panel of the
MINIM
can de divided up into two areas:
•Preset Fader banks (red and yellow), and
•Master section (programming, editing and replaying)
Many of the buttons associated with each fader can have multiple functions. These functions
are described in more detail under the relevant chapters within this manual.
All functions for the MINIM are laid out in front of the operator in a clear and concise
arrangement. The following chapters will now deal with each function.

MINIM Operator ManualV1.0 Modes of Operation
LSC Lighting Systems (Aust) Pty. Ltd. Page 7of 27
4.0 MODES OF OPERATION
4.1 OVERVIEW
The MINIM has two banks of faders.
•The Yellow Bank controls the levels of channels 1 to 12
•The Red Bank has different functions depending upon the current “mode” of the MINIM as
selected by the MODE button. These modes are;
•PRESET mode. The Red Bank controls the levels of channels 1 to 12.
•WIDE mode. The Red Bank controls the levels of channels 13 to 24.
•SCENE mode. The Red Bank faders become PLAYBACKS and control the levels of recorded
Scenes or Chases.
You may freely change modes at any time during your operation of the MINIM and the current
mode is always shown by the “LED” mode indicators beside the MODE button.
Once memories have been recorded, the MEMORY button is used to select how the stored
memories are to be replayed, previewed or edited. The current mode is always shown by the
“LED” indicators beside the MEMORY button.
4.2 PRESET MODE
Selecting PRESET mode only changes the operation of the Red Bank. The Red Bank becomes a
duplicate of the Yellow Bank. These two identical banks (Yellow and Red) provide duplicate faders
for the 12 channels. The output of each bank is controlled by its own master.
RED
ADD/SOLO
YELLOW BANK
RED BANK
MASTERS
YELLOW
1
2
3
4
5
6
7
8
9
10
11
12
1
2
3
4
5
6
7
8
9
10
11
12
CHANNELS 1
-
12
CHANNELS 1
-
12
OUTPUT
You create a lighting look by fading up your required channels on one of the colour coded banks
and fading up the same colour master. By keeping the other master faded down, another look can
be preset on the duplicate set of channel faders without the channels being revealed on stage. At
the appropriate time, the new look is revealed by fading up its master whilst the first look is faded
down with its master. The next look may now be prepared on the bank that has just been faded
down. The fade times of the masters are set by the Crossfade rotary fader.
ADVANTAGE
This mode of operating is most useful in unrehearsed situations where the next “look” needs to be
created “on the fly”. The channel faders provide instant “hands on” control of any channel level.
DISADVANTAGE
Only half of the possible channels can be controlled and any look that needs to be used at a later
time must be manually reproduced with the channel faders.
Simplified block diagram of a
MINIM
in
PRESET
mode.

Modes of Operation MINIM Operator ManualV1.0
Page 8of 27 LSC Lighting Systems (Aust) Pty. Ltd.
4.3 WIDE MODE
Selecting WIDE mode only changes the operation of the Red Bank. The Red Bank becomes a set
of channel faders for the higher numbered channels. Wide mode utilises both the Red and Yellow
Banks as a single wide bank of 24 channels. The yellow faders control channels 1 to 12 and the red
faders control channels 13 to 24. There is an individual fader for everychannel. The Yellow Master
controls the total output of this single (wide) bank. The Red Master is not used in this mode.
RED GRAB ADD/SOLO
YELLOW BANK
RED BANK
MASTERS
YELLOW
1234567 8 9 10 11 12
13
14
15
16
17
18
19
20
21 22
23
24
CHANNELS 1-12
CHANNELS 13-24
OUTPUT
As in Preset mode, you can “balance” the look that you are creating by adjusting the intensities of
the individual channels with their channel faders. You may fade this “look” up and down with the
Yellow Master and of course, you may use the CROSSFADE rotary fader to set the fade time.
ADVANTAGE
You have access to all of the channels that are available on the MINIM. This is most useful when
you are recording Scenes as you can utilise all channels to create your Scenes. (See “Scene
Mode” below).
DISADVANTAGE
You do not have a second bank on which to create the next look. You can perform crossfades to
another “look” by utilising the Grab Master as a “phantom” bank – see Section 7.4.
4.4 SCENE MODE
Selecting Scene mode only changes the operation of the Red Bank. In Scene mode the faders of
the Red Bank become Playbacks containing Scenes or Chases.
RED
GRAB
ADD/SOLO
YELLOW BANK
RED BANK
MASTERS
YELLOW
1
2
3
4
5
6
7
8
9
10
11
12
1
2
3
4
5
6
7
8
9
10
11
12
PLAYBACKS 1
-
12
CHANNELS 1
-
12
OUTPUT
Scenes and Chases can be recorded or edited whilst operating in any of the three modes but the
Red Bank may only be used to replay Scenes and Chases in Scene mode.
Simplified block diagram of a
MINIM
in
Wide
mode.
Simplified block diagram of aMINIM in SCENEmode.

MINIM Operator ManualV1.0 Modes of Operation
LSC Lighting Systems (Aust) Pty. Ltd. Page 9of 27
ADVANTAGE
During rehearsal (in any mode), each lighting look can be created and “recorded” into a Scene,
(with its own fade time if required). During the performance (in Scene mode), the Playback
containing each Scene is simply faded up when required. The MINIM remembers (in non volatile
memory) all the channels and their levels together with the fade times for all of the Scenes. You
may also use the Red Playbacks to play Chases that you have recorded.
4.5 FADE TIMES
When a timed fade is in progress either from the CROSSFADE rotary fader or from memory, the
F/A LED of the fader will flash.
MASTERS
When a Red, Yellow or Grab Master is moved, the output level of that master will always progress
towards the current physical position of that master at a rate set by the CROSSFADE rotary fader.
For example, if a crossfade time of 3 seconds has been set, then to execute a fade in exactly 3
seconds, the master must be moved from bottom to top in less than 3 seconds. If you take longer
than 3 seconds to move the master, then the fade will keep pace with the fader movement.
A fully manual fade is achieved by setting the crossfade times to 0 seconds. The fade will then
instantly follow the position of the master fader as you move it.
PLAYBACKS
When the MINIM is in SCENE mode, the Red Bank faders are used to playback Scenes or Chases
that you have recorded in them.
SCENES
When a Scene is recorded it looks at the current setting of the CROSSFADE rotary fader.
•If the CROSSFADE rotary fader is set to zero, no times are recorded in the Scene. When
the Scene is played back, the Red Playback fader is under the live control of the
CROSSFADE rotary fader. It operates in the same manner as the masters described above.
•If the CROSSFADE rotary fader is set to any value above zero, that exact time is recorded
in the Scene. When the Scene is played back, the recorded time is used by the Red
Playback fader. The CROSSFADE rotary fader will have no control during playback of the
Scene.
CHASES
When a Chase is recorded it looks at the current setting of the CROSSFADE rotary fader and the
SPEED rotary fader.
•If the CROSSFADE rotary fader is set to zero, no crossfade times are recorded in the
Chase. When the Chase is played back, the crossfade between steps is under the live
control of the CROSSFADE rotary fader.
•If the CROSSFADE rotary fader is set to any value above zero, that exact time is recorded
in the Chase. When the Chase is played back, the recorded time is used to crossfade
between steps. The CROSSFADE rotary fader will have no control during the playback of
the Chase.
•If the SPEED rotary fader is set to zero, no SPEED is recorded in the Chase. When the
Chase is played back, the SPEED is under the live control of the SPEED rotary fader.
•If the SPEED rotary fader is set to any value above zero, that exact speed is recorded in the
Chase. When the Chase is played back, the recorded SPEED is used. The SPEED rotary
fader will have no control during the playback of the Chase.
If a playback contains a Chase, then the Playback fader always performs manual fades of the
overall Chase intensity level. The position of the fader instantaneously sets this level
CHANNELS
All individual channel faders perform manual fades. The position of the fader instantaneously sets
its level.

Modes of Operation MINIM Operator ManualV1.0
Page 10 of 27 LSC Lighting Systems (Aust) Pty. Ltd.
4.6 MEMORY RUN
The MEMORY RUN mode is used to playback the previously recorded Scenes and Chases. The
MINIM must also be in SCENE mode, so the Red Bank faders are acting as Playbacks for the
stored memories. For memory based shows, this configuration (“scene” and “run”) is the common
playback mode.
4.7 MEMORY PREVIEW
MEMORY PREVIEW mode is used to preview previously stored memories without revealing them
on the output. The contents of a previewed Scene or Chase is shown on the F/A channel buttons
including any associated times and speeds. Normal playback of Scenes or Chases is still
maintained whilst in PREVIEW mode.
To preview a memory, press [MEMORY] until the preview LED lights then press [F/A] (memory
to preview). To see which memory locations have been used, tap [PAGE] to select the required
page then press and hold [PAGE]. The playback flash/assign buttons containing Scenes will light,
Playbacks containing Chases flash quickly and empty Playbacks are not lit.
When you press any RECORD button or change MEMORY to “preview” or “edit” mode, all
Playback flash/assign buttons flash twice (to show that they are possible memory locations), then
they show their contents as above. If you change pages whilst in “record”, “preview” or “edit”
modes, the contents of each page is shown.
4.8 MEMORY EDIT
The MEMORY EDIT mode is very similar to the MEMORY PREVIEW mode, except that the
contents of the memory can now be altered. EDIT mode allows you to adjust channel levels and
fade times in Scenes (see Section 5.5) and to adjust all Chase parameters including the adding or
deleting of steps (see section 6.5).
4.9 MODE/PAGE FREEZE
A MODE/PAGE FREEZE feature prevents the contents of a live fader from being changed if its
level is above 5% when a MODE (preset/wide/scene) or PAGE (one/two/three) is changed.
The current contents of any “live” fader is held until such time as that fader is faded down below 5%
when it will be automatically updated with its pending assignment for the new mode or page. This
prevents Scenes, Chases or channels “crashing in” on stage if their fader is contributing to the
output when a different mode or page is selected.
Whenever there is a pending Scene, Chase or channel change due to a MODE change or PAGE
change, the relevant MODE “LED” indicator (preset, wide or scene) or the relevant PAGE “LED”
indicator (one/two/three) will flash. This acts as a warning to you that the flashing mode and/or
page is not currently selected but it is contributing to the current output. Therefore, the contents of a
fader on the Red Bank may change (to the current mode or page) after it is faded down.
4.10 FADER MATCHING/CAPTURE
As you change Memory Modes on the MINIM (run/preview/edit) the CROSSFADE and SPEED
rotary faders can be changed without affecting other modes. For example, if you are in Run Mode
and the speed is set to 999, then you edit another Chase and rotate the speed to zero without
changing the speed of the running Chase. Therefore when you return to Run Mode the fader is no
longer active, as it is not set to the original 999 level. ‘Matching’ is used to get control back without
any sudden jump in level.
If a rotary fader is not active (Eg. Requires level matching to activate), then the LED indicator will
not be lit. Rotate the fader clockwise/counterclockwise until you match the level, the LED will light
or start flashing to indicate that the fader has captured the level and is now in control.

MINIM Operator ManualV1.0 Scenes
LSC Lighting Systems (Aust) Pty. Ltd. Page 11 of 27
5.0 SCENES
5.1 OVERVIEW
A SCENE is a recorded snapshot of the MINIMs output, together with fade time settings, that is
stored in non volatile memory. Scenes are recorded by Page and Scene number. Scenes may be
randomly recorded into any Page and Scene number at any time, irrespective of the current
“MODE” (Preset, Wide or Scene) of the Red Bank.
Scenes may be created “blind” (not appearing on the output) using the “EDIT “ function.
Scenes can be replayed on the Red Bank (in Scene mode) or as steps in Chases. When a page is
changed or when the Red Bank is selected to “SCENE” mode, the contents of the indicated page
(Scenes and Chases) are loaded into the Red Playbacks.
Scene Playback fade times may be controlled live from the CROSSFADE rotary fader or may be
recorded in memory as part of the Scene. Individual fade time may be recorded for every Scene.
5.2 RECORDING A SCENE
To record a Scene, create the look on the bank faders with the Preset Master up,
then press [record scene] [PAGE] (optional) (select page 1, 2 or 3) [F/A](Scene number).
Or to record a Scene in the Grab Master, press [record scene] [F/A](GRAB)
When the [record scene] button is pressed, its LED will flash to show that it is active. All
Playbacks will flash twice to indicate possible memory location choices, then Playbacks already
containing Scenes in that page will light. (Playbacks containing Chases flash quickly and empty
Playbacks are not lit.) This acts as a warning to you of existing Scene (and Chase) numbers and
unused numbers in each page.
Note: Recording over an existing Scene or Chase number will erase the previous contents.
A Scene with NO channel levels on the output will not be recorded. (See BLIND RECORDING
below)
RECORDING FADE TIMES
If a Scene is recorded with the CROSSFADE rotary fader set to zero, no crossfade setting will be
stored with the Scene. When the Scene is played back the CROSSFADE rotary fader can be used
to vary the fade time of the playback fader containing the Scene.
If a Scene is recorded with the CROSSFADE rotary fader set above zero, the crossfade setting will
be stored with the Scene. To add a crossfade to the recorded Scene, adjust the [crossfade]
rotary fader to set the required setting prior to ending the recording of the Scene. When the Scene
is played back the Playback fader containing the Scene will use the setting when the Scene was
recorded. The CROSSFADE rotary fader cannot be used to vary the fade time.
The crossfade can be varied after recording by editing the Scene.
ABANDONING A RECORDING
When you have created your look, pressed RECORD SCENE, set the fade time and/or selected a
page, you still have one last chance to abandon the Scene you are recording without destroying
any previously stored memories.
To abandon the RECORD SCENE function, press [record scene] a second time, prior to
pressing a [F/A](scene number) button.

Scenes MINIM Operator ManualV1.0
Page 12 of 27 LSC Lighting Systems (Aust) Pty. Ltd.
BLIND RECORDING
Scenes may be created blind (not appearing on the output) by editing an existing Scene that is no
longer required.. See Section 5.5 - “Edit a Scene” below for details.
Hint; If you are required to record several “blind” Scenes during a performance, make some
preparations by recording the required Scene numbers prior to the show. The MINIM will not record a
Scene if there are no channels on the output so set only 1 channel ON at a low level and record it in
the scene numbers. When you know the channel numbers that you will need in the blind scene, edit
that Scene and set the single channel to 0 and turn on the required channels.
5.3 PLAYBACK A SCENE
Scenes are normally played back in MEMORY RUN mode.
Press and hold [MEMORY]until RUN LED is lit.
Scenes may be replayed on the Red Playbacks (in Scene mode) or on the Grab Master (if
previously recorded in the Grab Master).
To playback a Scenerecorded on the Grab Master, simply fade it up.
To playback a Scene on a Red Playback, press [MODE]until the Scene LED is lit.
Press [PAGE] until required page number is lit. Fade up Red Master and then fade up Red
Playback to reveal the Scene.
If the Scene to be replayed has no stored fade times, then fade times can be controlled live using
the CROSSFADE rotary fader. The fader is only active when the LED is lit. To make it active rotate
it clockwise/counterclockwise until the LED lights. This now indicates that you have now matched
the position of the fader to the last active setting in Playback mode.
Note: CROSSFADE is global, adjusting it will change ALL active Scenes.
If the Scene to be replayed has a stored fade time the CROSSFADE rotary fader has no effect.
Scenes stored on the Grab Master are played back exactly as detailed above, except the PAGE
button has no influence. Times are controlled exactly the same way.
5.4 PREVIEW A SCENE
This function allows you to view the contents of a Playback fader or the Grab Master without
revealing the Scene on stage. The Preview function will work irrespective of which mode (preset,
wide or scene) the MINIM is in.
To preview a Scene, press [MEMORY] button until PREVIEW LED is lit. All Playbacks will flash
twice to indicate possible memory location choices, then Playbacks already containing Scenes in
that page will light. (Playbacks containing Chases flash quickly and empty Playbacks are not lit.)
Press and hold [F/A](Scene number to preview) and the channel levels of the Scene will then be
displayed on the F/A LEDs. Release [F/A]and then the Playbacks will flash twice again and reveal
the stored memories. At this point you can choose another memory to preview.
If a Scene has a stored fade time, by holding the [F/A]button, you will see the channel levels fade
in on the LEDs. Releasing the [F/A]button will instantly snap the Scene off.
Note: Preview is always “blind” – the current stage output is not affected.

MINIM Operator ManualV1.0 Scenes
LSC Lighting Systems (Aust) Pty. Ltd. Page 13 of 27
5.5 EDIT A SCENE
To enter the MEMORY EDIT mode, press and hold [MEMORY] until the EDIT LED is lit.
Similarly, to exit the MEMORY EDIT mode, press and hold [MEMORY]until the RUN LED is lit.
You may edit a Scene live or blind (faded down). If the Scene is faded up on stage you will see the
changes. When you edit the Scene its channel levels are shown on F/A LED indicators.
To edit a Scene, press and hold [MEMORY] button until EDIT LED is lit. All Playbacks will flash
twice to indicate possible memory location choices, then Playbacks already containing Scenes in
that page will light. (Playbacks containing Chases flash quickly and empty Playbacks are not lit.)
Press [F/A](Scene number). The channel levels of the Scene will be displayed on the F/A LEDs
and the FUNCTION button LED will flash.
ADJUSTING CHANNEL LEVELS
Press and hold [F/A](channel number) and the percentage level of that channel in the Scene will
be displayed on the Edit Value Scale on the Red Bank F/A buttons LEDs. The display shows the
level of channel output in 5% increments using the 10 LEDs – A LED at full intensity indicates 10%
and a LED at ½ intensity indicates 5%.
Whilst holding the [F/A] (channel number) you can adjust the level by fading the
[FLASH/LEVEL] fader. The Edit Value Scale will follow the level set by this fader. The fader
does not become active until the level of the fader matches the recorded level, thus preventing a
sudden jump in level.
To remove a channel set its level to zero. Release the [F/A](channel number). The new level will
be recorded. If desired, select a new channel to adjust, including channels not previously recorded
in the step.
ADJUSTING FADE TIMES
To adjust a stored time, rotate the [crossfade] rotary fader clockwise/counterclockwise until the
LED lights (this indicates the previously recorded level) then set the time using the scale printed
around the rotary fader.
If the crossfade time is set to zero, no crossfade setting will be stored with the Scene. When the
Scene is played back the CROSSFADE rotary fader can be used live to vary its fade time.
If the crossfade time is set above zero, the crossfade setting will be stored with the Scene. When
the Scene is played back it will fade in and out at the recorded time. The CROSSFADE rotary fader
cannot be used to vary its fade time during playback.
To exit the EDIT mode, press and hold the [MEMORY] button until the RUN LED is lit.
5.6 DELETE A SCENE
To delete a Scene memory, record a blackout (no output) Scene over the existing memory. This will
empty the Playback memory location.
To create a blackout, fade all three Masters to the fully down position and ensure that they have
completed their fade by observing that their F/A LEDs are not flashing.
Press [record scene] [F/A](scene number to be deleted)

Chases MINIM Operator ManualV1.0
Page 14 of 27 LSC Lighting Systems (Aust) Pty. Ltd.
6.0 CHASES
6.1 OVERVIEW
A Chase is a recorded list of steps that are to be replayed in order, stepping continuously from one
step to the next and automatically repeating the list when it has reached the end. Each step in a
Chase consists of a Scene or a snapshot of the output (which is taken when that step is added to
the Chase). Up to 24 steps may be recorded for each Chase and up to 37 separate Chases may be
recorded into the memory. 13 simultaneous Chases can be run at any one time.
Chases are recorded by page and Chase number. Page numbers are selected with the PAGE
button and Chase numbers are selected with the red F/A buttons. Chases may be randomly
recorded into any page and Chase number, however Scenes and Chases share the same memory
locations within each page, so recording a Chase into the F/A of an existing Scene will REPLACE
the Scene with the Chase (and visa-versa). Chases may also be recorded directly into the Grab
Master.
Chase rate and crossfade times can be recorded in memory as part of each Chase.
Chases may be run in any of the following modes;
•FORWARD
•REVERSE
•BOUNCE (Auto reverse at each end)
•SINGLE SHOT (Run once and stop) (in either direction)
•RANDOM (computer generated random sequence)
•MANUALLY STEPPED FORWARD (Ideal for running sequences with an external “GO” button)
•MANUALLY STEPPED REVERSE
The Chase SPEED (rate) can be manually controlled or recorded into memory in BPM (Beats Per
Minute).
Chase stepping may be synchronised to the beat of an Audio Input signal.
Chase stepping may be under the control of an external switch.
Traditionally, Chases will snap (instantly switch) from step to step but you may also elect to
crossfade from step to step. The crossfade time can be manually controlled or recorded into
memory.
A Chase may be edited. The contents of any step may be changed, the speed varied and steps
may be added or deleted.
6.2 RECORDING A CHASE
To record a chase, press [record chase] [PAGE] (optional) (select page one, two or three)
[F/A](chase number) (any of the Red Bank Flash/Assign buttons)
Or to record a Chase in the Grab Master, press [record chase] [F/A](GRAB)
Each step of a Chase can consist of a previously recorded Scene or a snapshot of the current
output. Up to 24 steps can be recorded in each Chase.
To record a Scene as a step, select the required page by tapping [PAGE] (optional) then tap
[F/A](Scene number). You cannot record a Chase as a step in a Chase.
To record a snapshot of the output as a step, create the desired look on the output,
then press [recordscene]
Continue to record steps as above.
When all steps have been recorded, press[record chase]to end.

MINIM Operator ManualV1.0 Chases
LSC Lighting Systems (Aust) Pty. Ltd. Page 15 of 27
RECORDING THE SPEED (RATE)
If a Chase is recorded with the SPEED rotary fader set to zero, no speed will be stored with the
Chase. When the Chase is played back the SPEED rotary fader can be used to vary the speed
manually.
If a Chase is recorded with the SPEED rotary fader set above zero, the speed setting will be stored
with the Chase.
To add a speed to the recorded Chase, adjust the [speed] rotary fader
clockwise/counterclockwise until the LED lights or starts flashing (this indicates the previous
playback speed) then set the rate using the flashing LED to gauge the speed.
The speed can be varied after recording by editing the Chase (see below).
RECORDING THE CROSSFADE TIME
If a Chase is recorded with the CROSSFADE rotary fader set to zero, no crossfade setting will be
stored with the Chase. When the Chase is played back the CROSSFADE rotary fader can be used
to vary the crossfade between steps manually.
If a Chase is recorded with the CROSSFADE rotary fader set above zero, the crossfade setting will
be stored with the Chase.
To add a crossfade to the recorded Chase, adjust the [crossfade] rotary fader
clockwise/counterclockwise until the LED lights (this indicates the previous playback crossfade
setting) then adjust the rate using scale printed around the rotary fader.
The crossfade can be varied after recording by editing the Chase.
RECORDING DIRECTION MODE AND TRIGGER EFFECTS
When a Chase is recorded, it will be by default a forward running continuous Chase. You can set
the direction (forward or reverse) or the pattern (continuous, single shot, bounce, random) or the
triggering (speed, bass or external) and save these settings as part of the Chase.
At any time after selecting the Chase number and prior to ending the recording of a Chase, press
and hold [function]. The F/A buttons of the Yellow Bank flash twice to show you the available
options and then the current selections continue to flash.
Direction Button Flashing Effect
>Forward direction
<Reverse direction
Pattern Button Flashing Effect
None Continuous
Single Single shot in selected direction
Bounce Bounce end to end
Random Random patterns
Trigger Button Flashing Effect
None Stepping under speed setting
Bass Bass Audio stepping
External External switch stepping
Whilst holding [function], tap [F/A] (the required effect). The Pattern and Trigger buttons are a
toggle function, where only one (or no) button can be selected at a time
The Effects can be varied after recording by editing the Chase.

Chases MINIM Operator ManualV1.0
Page 16 of 27 LSC Lighting Systems (Aust) Pty. Ltd.
6.3 PLAYBACK A CHASE
Chases are normally played back in MEMORY RUN mode. Press [MEMORY] until RUN LED is
lit. Chases may be replayed on the Red Playbacks (in Scene mode) or on the Grab Master (if
previously recorded in the Grab Master).
To playback a Chase recorded on the Grab Master, simply fade it up.
To playback a Chase on a Red Playback, press[MODE]until the SCENE LED is lit.
Press [PAGE] until required page number is lit. Fade up Red Master and then fade up Red
Playback to reveal the Chase.
CONTROLLING A CHASE
If the Chase to be replayed has no stored speed (rate), then the speed can be controlled live using
the SPEED rotary fader. The fader is only active when the LED is lit or flashing. To make it active
rotate it clockwise/counterclockwise until the LED lights or flashes. This now indicates that you
have now matched the position of the fader to the last active setting in Playback mode.
Note: SPEED is global, adjusting it will change ALL active Chases.
If the Chase to be replayed has no stored crossfade, then fade rate can be controlled live using the
CROSSFADE rotary fader. The fader is only active when the LED is lit. To make it active rotate it
clockwise/counterclockwise until the LED lights. This now indicates that you have now matched the
position of the fader to the last active setting in Playback mode.
Note: CROSSFADE is global, adjusting it will change ALL active Chases.
To stop or start a Chase, press and hold [start/stop/step] then tap [F/A] (Chase number).
Each tap will start a stopped Chase or stop a running Chase. If the Chase is set to single shot
mode, each tap will run a single shot of the Chase in the current direction.
If the Chase speed is zero then each tap of the [start/stop/step] button will advance the Chase
sequence by one step. This is particularly useful if you are playing a Chase sequence like a
Theatrical Stack. With the use of the [crossfade] rotary fader, you can fade in a new Scene
recorded as a step in the Chase whilst fading out the Scene (previous step) presently on stage.
Chases which are controlled from an external source, such as the Audio Input or the External
Trigger Input, will automatically advance when a trigger signal is received and the Red Playback
Master has been faded up. See Section 9.0 – “Utilities” for further information.
Hint: When using an external trigger the speed is automatically set to zero to prevent the Chase stepping by
itself. When using an audio signal as a trigger (bass step), try setting the Chase speed to be slower than the
average beat of the music. When the music stops, the Chase will continue to step.
Chases stored on the Grab Master are played back exactly as detailed above, except the PAGE
button has no influence. Times are controlled in exactly the same way.
See also Section 6.5 - “Editing a Chase” for control options.
6.4 PREVIEW A CHASE
This function allows you to view the contents of a Playback fader or the Grab Master without
revealing the Chase on stage. The Preview function will work irrespective of which mode (preset,
wide or scene) the MINIM is in.
To preview a Chase, press the [MEMORY] button until PREVIEW LED is lit. All Playbacks will
flash twice to indicate possible memory location choices, then Playbacks already containing
Chases in that page will flash quickly. Playbacks containing Scenes will light and empty Playbacks
are not lit.
Press and hold [F/A] (Chase number to preview) and the Chase, as it was programmed, will
replay on the F/A LEDs. The Chase pattern (single shot, bounce, random), direction, channel
output per step will be displayed on the F/A LEDs progressing at the recorded speed.
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