Tecway TRIPLE TURN User manual

TRIPLE TURN Manual
.1.
This indicates risk that can lead to personal injury and/or property damage
1. SAFETY PRECAUTIONS
Before using this game, read the following safety precautions thoroughly and use the
game correctly.
Be sure to observe the safety instructions as they are important for ensuring safe operation
of the game.
This appliance is not intended for use by persons (including children) with reduced physical,
sensory or mental capabilities, or lack of experience and knowledge,unless they have been
given supervision or instruction regarding the use of the appliance by a person responsible
for their safety.
Children should be supervised while playing this game.
When opening or closing the glass door, support the glass with one hand and avoid
applying impact to the door during opening or closing. Careless handling of the glass
door can result in the pinching of your hand or the breakage of the glass causing
possible injury.
When moving the machine, exercise caution and do not push the glass section.
The glass used on the game is tempered safety glass, but it can break if excessive
force applied, thus causing possible danger to yourself and people around the
machine.
Do not allow players to tilt, lift or drop the machine, or conduct any other improper
action. Such action may cause the machine to tip over or the glass to break,thus
causing danger to people around the machine.
When installing the machine, use the leg levelers to ensure that machine does not
move easily. lf the leg levelers are not adjusted properly, the machine can move if a
light push is applied, thus causing possible danger to people around the machine.
Be careful not to pinch your fingers when adjusting the leg levelers.
The machine is very heavy. Do not place your hand under the machine.
This machine is for indoor use only. Never use the machine outdoors as rain or dust
can cause a short circuit or electric shock.
To prevent possible electric shock due to failure, this equipment MUST be fitted with
a securely connected GROUNDED plug.
Install the power cord so that people cannot step on it or in such a way that could
present a trip hazard. Route it under other machines or where it could be crushed.
Do not unplug the power cord by pulling the cord, as could break internal wires and
cause electric shock.
Do not use power cord if it becomes damaged.
If internal wires are exposed, replace the cord immediately; otherwise, a short circuit
or electric shock can occur.

TRIPLE TURN Manual
.2.
●if you have to leave the machine unattended during maintenance or service, be
sure to close and lock the glass door, coin door, and rear compartment door to
prevent people from getting injured by touching the inside of the machine.
●Never touch the slide unit or other drive system during operation. Moving parts
can pinch or injure your fingers.
●When removing the rear compartment door, hold it carefully with both hands as it
is large and heavy. Be careful not to drop it on your feet.
2. SPECIFICATIONS
POWER SUPPLY: Rated voltage: AC 120/240 V
Rated frequency: 50/60 Hz
Rated power consumption: 460W (for indoor use only)
AMBIENT OPERATING +5゜C to +35゜C (41F -95F)
TEMPERATURE
DIMENSIONS: 929mm (w) x 1709.5mm (d) x 2517.5 mm (h)
WEIGHT: 291kg
ACCESSORIES: Operation Manual;
Ball: (pink ball; yellow ball; orange ball);
Power cord;
Keys: (Front Door)
(Coin compartment Door) Common Key
(Redemption Door)
(Cashbox)

TRIPLE TURN Manual
.3.
3. TEARDOWN FOR TRANSPORTATION
Before turning on the power, open the top back door and
remove the screw first.
Remove the screw

TRIPLE TURN Manual
.4.
4. Installation of LCD Box Unit
Top Tray L 1pcs
Screw M5X20 10pcs
Please open the inner cover of the machine cabinet and link the
connector of the top roof to LCD Box Unit;
Take off the inner cover of LCD Box Unit and connect black cable to the
displayer;

TRIPLE TURN Manual
.5.
5. INSTALLATION
Installation Conditions
Locations to avoid
Install the machine according to the instructions and procedures specified in this operation
manual. Failure to follow the specified procedures may result in a fire, electric shock, injury, or
machine malfunction.
Insert the power cord plug firmly into the power outlet. Poor contact may cause overheating that
can lead to fire or burns.
Install the machine securely by using the level adjusters. Unstable machine installation can result in
accident or injury (See “Adjusting the Level Adjusters”).
The machine is designed for indoor use. Never install the machine outdoors or
at any of the following locations:
●Place in direct sunlight
●Place exposed to rain or water leaks.
●Place where a water jet could be used.
●Damp place.
●Dusty place.
●Close to heating devices.
●Hot place.
●Extremely cold place.
●Place where moisture condensation may occur due to temperature
differences.
●Place where the machine may become an obstruction in emergencies (such
as close to emergency exits) and place where a fire extinguisher or similar
equipment is installed.
●Unstable place or location where vibrations are produced.
The quality of prizes may deteriorate, depending on installation conditions and prize
types.
*The temperature inside the upper doors can be much higher than the temperature
of the surrounding area since the upper doors block ventilation and fluorescent
lamps are used to illuminate the prizes. If the machine is installed where it is
exposed to direct sunlight, the temperature inside the glass doors may become
extremely high.

TRIPLE TURN Manual
.6.
6. Play Zone of Installed Machine
●Set a play zone as shown below so that players can move away from the machine
without bumping into observers or passersby.
●Provide a space of at least 500mm (2 feet) between the machine and wall
or other machines. This space is necessary for maintenance and service.
Play Zone
Maintenance
Zone

TRIPLE TURN Manual
.7.
7. ACCESSORIES LIST
ITEM
DESCRIPTION
QY.
PART No.
1
Key(9895)
2
------
2
Key (9888)
2
------
3
Pink Ball (20 pieces)
20
310-706
4
Yellow Ball (20 pieces)
20
310-707
5
Orange Ball (20 pieces)
20
310-708
6
Power cord
1
310-553
7
Operation Manual
1
310-705
8
Spanner(400820202)
1
------
9
Top Tray-Left(400802801)
1
310-709
10
Top Tray-Right(400802802)
1
310-710
11
Top Tray Screw (M5x20)
6
------
12
Spring 5
10
------
13
Washer 5
10
------
14
Number tags -A
2
310-711
15
Number tags -C
2
310-712
16
Number tags -D
2
310-713
17
Hardless Cover Screw
(M4x8)
4
------
8. Adjusting the Level Adjusters
Set the machine in the desired location and lower the Level Adjusters (two positions)
so that the casters are raised from the floor by approximately 5mm (1/4”). Make sure that
the machine is level and does not shake.

TRIPLE TURN Manual
.8.
9. Power switch and Ball
・Power switch
There are two power switches, one is on the back and the other is inside of
the service door. Both of them need to be ON to operate the game.
・About the balls to use
* Use only attached balls.
* Operate the game with less than 60 balls. The ball will be
jammed if exceed 60.
Power switch inside
of the service door
Power switch on
the back

TRIPLE TURN Manual
.9.
10. How to Play
After a coin is inserted, the monitor on top of the game machine will display
"PUSH". When the "Launcher Unit" is flashing, you may operate "Push Handle
Unit ".
Notice: When it is under the setting of "Mercy Ticket", tickets will come out
immediately.
When the handle is pressed down, a ball will come out of one of the three pipes
located on the small gear.
When the ball falls into the red pipe, it will fall through the track and will drop
into the red roulette.
If the ball falls into the yellow pipe, it will pass through the track and drops into
the yellow roulette.
If the ball does not fall into any one of the three pipes, it will pass through the
right track and drops into the blue roulette.
There are three roulettes in total. The top blue roulette is drilled with holes
marked with numbers & "DROP". The middle yellow roulette is drilled with holes
marked with numbers, "DROP", and "3balls".The red roulette located at the
bottom is drilled with holes marked with numbers & "JACKPOT".
When the ball falls into the hole marked with numbers, the monitor will display
this number and the tickets corresponding to this number will come out.
When the ball drops into the hole marked with "DROP", the ball will fall into the
next roulette.
When the ball falls into the hole marked "3balls", 3 balls will drop randomly.
When the ball drops into the hole marked "JACKPOT", the monitor will display
JACKPOT scores and the tickets corresponding to JACKPOT will come out.
During the game, coins can be inserted continuously.
When the ticket dispenser is running out of tickets, after tickets are re-filled,
dispenser will release those tickets that did not come out in previous game.

TRIPLE TURN Manual
.10.
11. CHANGE OF SETTINGS & CONFIRMATION
OF DATA
FUNCTION KEYS ILLUSTRATION:
MAIN MENU
BOOKKEEPING………………………………Confirmation of game info
SETTING……………………………………Change of settings
ERROR LOG…………………………………Record of errors(the latest 10 records)
TICKETS PAY OUT LOG……………………Record of ticket payout(the latest 30 records)
I/O TEST……………………………………Test of all settings
Press button ②& ③to move up/down of the cursor.
Press button ①to return to the menu.
Press button ④to select the service item.
1
3
2
4
In order to ensure the machine functions properly, please check whether the
voltage of the power supply box matches the value of the label directions.

TRIPLE TURN Manual
.11.
BOOKKEEPING MENU
GAME COUNT …Total number of games played. It will be updated when it is game
over.
CREDIT COUNT …Total number of credits.(SERVICE is not counted).
TICKETS COUNT …Total number of ticket payout.
TICKETS/GAME …Avg. number of ticket payout per game.
TICKETS/CREDIT …Avg. number of ticket payout per credit.
AVE. GAME TIME …Avg. time per game. It will be updated when it is game over.
3balls …Accumulated number of times the ball has dropped into 3balls hole.
Jackpot …Accumulated number of times the ball has dropped into Jackpot hole.
RED PIPE …Accumulated number of times the ball has passed through the red pipe
from sorting mechanism.
RED PIPE/GAME COUNT…Avg. number of times the ball drops into red pipe per total
number of games played.
RED PIPE/CREDIT COUNT…Avg. number of times the ball drops into red pipe per total
number of credits.
YELLOW PIPE …Total number of times the ball has passed through the yellow pipe from
sorting mechanism.
YELLOW PIPE/GAME COUNT…Avg. number of times the ball drops into yellow pipe per
total number of games played.
YELLOW PIPE/CREDIT COUNT…Avg. number of times the ball drops into red pipe per total
number of games played.
Press Button ①to return to the main menu.

TRIPLE TURN Manual
.12.
SETTING MENU
Jackpot…No. of JACKPOT ticket out(100~1000).
Mercy Tickets…No. of Mercy Ticket output(0~5).
Mode Switching…Change of mode(Normal Game Mode、Debug Burning Mode)
Coin Set Mode… Coin insert settings(1 COIN/2CREDITS、1~10 COINS/1CREDIT)
Roulette Mode…Roulette scores settings
※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※
Numbers on the roulette can be changed by adhering “number tag”stickers
according to the following instructions
After changing the numbers stickers on the roulette please don’t forget to change
the settings of Roulette A,C,and D;
By combining the values of ”Number tag”and”JACKPOT",the per-set values of the
payout of each game will be as the followings;
Default
JACKPOT
(pieces)
Roulette A
(pieces)
Roulette B
(pieces)
Roulette C
(pieces)
Roulette D
(pieces)
100
8
16
23
29
200
9
17
24
30
250
10
18
25
31
300
11
19
25
31
400
12
20
26
33
500
13
21
28
34
600
14
23
29
35
700
16
24
30
37
800
17
25
32
38
900
18
26
33
39
1,000
20
28
34
40

TRIPLE TURN Manual
.13.
「D」Stands for DROP、「3b」Stands for 3balls。
BGM…(ON ; OFF)
BOOKKEEPING(Data Initialization)…Input 4 digits password(“1342”) to clear all records
in BOOKKEEPING.
Coin Acceptor Type…Selection of electronic coin acceptor or mechanical coin acceptor.
Ticket Output…Settings for No. of ticket output
Normal-> one score for one ticket
Half->two scores for one ticket
Ticket Dispenser Type…USA/EU version or Asia version
Press Button②、Button③to move cursor up & down.
Press Button ①to return to the main menu.
Press Button ④to change settings.
D
D
D
D
2
3
2
3
上 段
D
3b
10
10
6
6
6
6
中 段
JP
30
20
20
12
12
12
12
下 段
D
D
D
D
3
4
3
4
上 段
D
3b
20
20
0
15
15
15
15
中 段
JP
50
50
30
30
30
30
下 段
100
D
D
D
D
5
7
5
7
上 段
D
3b
30
30
18
18
18
18
中 段
JP
60
60
40
40
40
40
下 段
150
D
D
D
D
10
14
10
14
上 段
D
3b
40
40
20
20
20
20
中 段
JP
70
70
50
50
50
50
下 段
200
Roulette A
(Number tags –A)
Roulette B
(Default)
Roulette C
(Number tags –C)
Roulette D
(Number tags –D)
Upper section
Upper section
Upper section
Upper section
Middle section
Lower section
Middle section
Middle section
Middle section
Lower section
Lower section
Lower section

TRIPLE TURN Manual
.14.
Display of error log
ERROR LOG : show the latest 10
Press Button ①to return to the main menu.
Press Button ④to select the item.
Select YES and press Button ④to clear records.
TICKETS PAY OUT LOG MENU
P Press Button ①to return to the main menu.
Press Button ④to enter & confirm the item.
Select YES and press Button ④to clear records.

TRIPLE TURN Manual
.15.
I/O TEST MENU
Items displayed:
in red ink…responding、rotating、lamp on (ON)
in yellow ink…no responding、no rotating、lamp off (OFF)
UPPER MENU: confirmation of INPUT signal
MIDDLE MENU: ON/OFF of OUTPUT devices such as motor、ticket dispenser、air blower、
solenoid
LOWER MENU: ON/OFF display of all LED
Press Button②、Button ③to move cursor up and down.
Press Button ①to return to the main menu.
Press Button ④to start or stop any devices.

TRIPLE TURN Manual
.16.
12. Error Messages
ERR CODE
ERR UNIT
HOW TO RELEASE
01. TUBE BOTTOM JAM
Long pipe bottom
Ball gets jammed at HOPPER exit.
02. PLAY CHANNEL JAM
PLAY CHANNEL; AC Power
Ball is not in place; or sensor is
activated when there is no ball;
or ball ascending speed too low; or
AC power low
03. BLUE TUBE JAM
BLUE TUBE
Ball gets jammed at blue tube under
ball-dividing mechanism.
04. YELLOW TUBE1 JAM
YELLOW TUBE1
Ball gets jammed at yellow tube
under ball-dividing mechanism
(left).
05. RED TUBE JAM
RED TUBE
Ball gets jammed at red tube under
ball-dividing mechanism.
06. YELLOW TUBE2 JAM
YELLOW TUBE2
Ball gets jammed at yellow tube
under ball-dividing mechanism
(right).
07. PLAY MOTOR ERROR
PLAY MOTOR
Motor of ball-dividing mechanism is
not working; or HOME sensor of the
motor is not responded.
08. BLUE ROTATE MOTOR ERROR
BLUE ROULETTE
Blue roulette is not rotating; or gear
sensor error.
09. BLUE DROP MOTOR ERROR
BLUE ROULETTE
DROP motor of blue roulette is not
running; or sensor error of DropL &
DropR.
10. BLUE RETURN MOTOR ERROR
BLUE ROULETTE
RETURN motor of blue roulette is
not running; or sensor error of
ReturnL & ReturnR.
11. BLUE BALL1 SENSOR ERROR
BLUE ROULETTE
Sensor error of BALL1 for blue
roulette (respond for3seconds).
12. BLUE BALL2 SENSOR ERROR
BLUE ROULETTE
Sensor error of BALL2 for blue
roulette (respond for3seconds).
13. BLUE HOME SENSOR ERROR
BLUE ROULETTE
Sensor error of HOME for blue
roulette (respond for3seconds); or
sensor is not responding.
14. BLUE DROP SENSOR ERROR
BLUE ROULETTE
Sensor error of DropC for blue
roulette (respond for3seconds).
15. BLUE RETURN SENSOR ERROR
BLUE ROULETTE
Sensor error of ReturnC for blue
roulette (respond for3seconds).
16. YELLOW ROTATE MOTOR
ERROR
YELLOW ROULETTE
Yellow roulette is not rotating; or
gear sensor error.
17. YELLOW DROP MOTOR ERROR
YELLOW ROULETTE
DROP motor of yellow roulette is not
running; or sensor error of DropL &
DropR.
18. YELLOW RETURN MOTOR
ERROR
YELLOW ROULETTE
RETURN motor of yellow roulette is
not running; or sensor error of
ReturnL & ReturnR.

TRIPLE TURN Manual
.17.
19. YELLOW BALL1 SENSOR ERROR
YELLOW ROULETTE
Sensor error of BALL1 for yellow
roulette (respond for3seconds).
20. YELLOW BALL2 SENSOR ERROR
YELLOW ROULETTE
Sensor error of BALL2 for yellow
roulette (respond for3seconds).
21. YELLOW HOME SENSOR
ERROR
YELLOW ROULETTE
Sensor error of HOME for yellow
roulette (respond for3seconds); or
sensor is not responding.
22. YELLOW DROP SENSOR ERROR
YELLOW ROULETTE
Sensor error of DropC for yellow
roulette (respond for3seconds);
23. YELLOW RETURN SENSOR
ERROR
YELLOW ROULETTE
Sensor error of ReturnC for yellow
roulette (respond for3seconds);
24. RED ROTATE MOTOR ERROR
RED ROTATOR
Red roulette is not rotating; or gear
sensor error.
25. RED DROP MOTOR ERROR
RED ROULETTE
DROP motor of red roulette is not
running; or sensor error of DropL &
DropR.
26. RED BALL1 SENSOR ERROR
RED ROULETTE
Sensor error of BALL1 for red
roulette (respond for3seconds);
27. RED BALL2 SENSOR ERROR
RED ROULETTE
Sensor error of BALL2 for red
roulette (respond for3seconds);
28. RED HOME SENSOR ERROR
RED ROULETTE
Sensor error of HOME for red
roulette (respond for3seconds); or
sensor is not responding
29. RED DROP SENSOR ERROR
RED ROULETTE
Sensor error of DropC for red
roulette (respond for3seconds);
30. PLAY SOLENOID ERROR
PLAY CHANNEL
Solenoid is not working; or HOME
sensor error
31. HOPPER ERROR
BALL BLOWER
HOPPER is not working; or sensor
error
32. BALL MISSING
ROULETTE
20 seconds after the game starts,
ball is not detected in roulette.
33. COIN ACCEPTOR JAM
COIN ACCEPTOR
Mechanical coin acceptor jammed.
34. TICKET EMPTY
TICKET DISPENSER
Ticket empty
35. TICKET JAM
TICKET DISPENSER
Ticket jam or broken ticket.

TRIPLE TURN Manual
.18.
13. DISCARDING THE MACHINE
●The machine must be collected, transported and discarded in accordance with
the local laws and regulations.
●When entrusting a third party to collect, transport and discard the machine, be
sure to use specialist companies to perform the task.
●Compliance with WEEE regulations
The machine must be collected, transported and discarded in
accordance with the local laws and regulations.
When entrusting a third party to collect, transport and discard the
machine ensure that they are authorized to do so.
●Software used in this game machine is protected by copyright laws.
It is forbidden to copy, adapt, distribute publicly, or use the software
for purposes other than the operation of this machine.
Infringement of the copyright laws may subject persons to criminal
penalties.
Do not use the recording media containing the software in a
machine other than the specified game machine. Doing so can result
in equipment malfunction.

TRIPLE TURN Manual
.19.
14. Assembly description
14.1 ・・Cabinet(Unit)
ITEM
DESCRIPTION
QY.
PART No.
1
LCD Box Unit
1
2
Launcher Unit
1
3
Target Unit
1
4
Blue Roulette Unit
1
5
Yellow Roulette Unit
1
6
Red Roulette Unit
1
7
Blower Unit
1
8
Blast Volume Regulator Unit
1
9
Handel Unit
1
10
Feature Boards Unit
1
11
Coin Door Unit
1
12
Redemption Door Unit
1
13
Power Supply Unit
1
14
PC Box Unit
1
15
Hopper Unit
1
16
AC Power Input Unit
1
17
Send Ball Unit
1
1
2
3
4
5
6
9
17
12
11
1
2
10
14
7
15
13
16
8

TRIPLE TURN Manual
.20.
14.2 ・・Cabinet(Parts)
ITEM
DESCRIPTION
QY.
PART No.
1
Ceiling LED LAMP(LED-PVC-750L-75P-W)
6
310-720
2
SIDE LED LAMP(LED-PVC-660L-66P-W)
2
310-721
3
SIDE LED LAMP(LED-PVC-690L-69P-W)
2
310-722
4
Floor LED LAMP(LED-PVC-750L-75P-SY)
2
310-723
5
Floor LED LAMP(LED-PVC-750L-75P-SR)
2
310-724
6
Floor LED LAMP(LED-PVC-750L-75P-SB)
2
310-725
7
Fan 80x80x25T-DC12V
2
310-551
8
SPEAKER (4inch 8Ω15W)
2
310-555
9
Lock( 9895 27L)
1
310-552
10
Acrylic panel(J2119)
1
310-726
11
Air spring(80Nf)
2
310-727
12
Air spring(130Nf)
2
310-728
13
LED CUP LAMP(MR16 SL-209)
3
310-729
1
2
4
5
6
7
3
8
8
9
10
11
12
13
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