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NAMCO AquaJet User manual

Operators Manual
ITIS THE RESPONSIBILITY OF THE OPERATOR TO MAINTAIN CUSTOMER SAFETY
AT ALL TIMES, AND IT IS IMPERATIVE THAT THE DETAILS SET OUT IN THIS
MANUAL ARE FOLLOWED PRECISELY.
Part No. 90500092
© 1996 NAMCO LIMITED all rights reserved.
No part of this publication may be reproduced by any mechanical, photographic or electronic
process, or in the form of phonographic recording, nor may it be stored in a retrieval system,
transmitted or otherwise copied for public or private use, without permission from
NAMCO EUROPE LIMITED.
While the information contained in this manual is given in good faith and was accurate at
the time of printing, NAMCO EUROPE LIMITED reserve the right to make changes and
alterations without notice.
This machine has been manufactured in accordance with European Community Directives, and
has been tested and complies with the EMC Directive 89/336/EEC by the application of EN55014
and EN55104 standards (see opposite), and as such bears the marking. Any changes or
modifications to this machine must be in accordance with European Community Directives. Any
unauthorised changes to this product, may contravene such Directives.
Under some conditions of extreme external interference, e.g. radio transmissions, electrostatic
discharge or mains borne transients, some degradation of performance may occur. However the
machine will recover normal performance once the source of interference has ceased or been
removed.
Note:-
If the game processor resets due to an interuption or reduction of the mains voltage any credits
established may be lost.
This game is not a machine as defined by the Machinery Directive 89/392/EEC
Published by:
NAMCO EUROPE LIMITED
Namco House,
Acton Park Estate,
The Vale,
London W3 7QE
Phone:-0208-324-6000
Fax:-0208-324-6010
SAFETY WARNING
In order to use this machine safely, be sure to read this Operators Manual carefully before
installation, adjustment or use of this machine.
Whenever the owner of this machine entrusts dis-assembly, installation, adjustment or routine
maintenance to another person, the owner should ensure that that person read the appropriate
precautions and relevant sections of this manual before starting work.
In order that no accidents occur when the machine is in operation, strictly follow the notes
on safety as described below.
This manual along with the Installation Manual (where applicable) form an integral part of the
equipment and must be available to the operating and service personnel at all times.
This machine is for indoor use only and should be used only for the purpose intended.
Namco Ltd. bears no responsibility for accidents, injury or damage resulting from unauthorized
changes to, or improper use of this machine.
SAFETY NOTES
The following safety notes are used throughout this manual. Familiarize yourself with
each of these notes and its meaning before installing, servicing or making adjustment
to this machine.
WARNING Warning denotes a hazard that could result in injury or death.
Do not proceed beyond a warning note until the indicated
conditions are fully understood and met.
CAUTION Cautiondenotesahazardthatcouldresultindamagetothemachine.
Do not proceed beyond a warning note until the indicated conditions
are fully understood and met.
General Safety Considerations
WARNING • Only operate this machine after checking that has been
installed correctly and in accordance with the manual.
• Parts of this machine move during game play, so there are
places where the distance between the stationary section and
moveable section changes. There are warning notices to keep
hands and feet clear of moving parts, however if the operator
feels that a person is in any danger, he should warn that
person accordingly.
• The warning notices must always be kept in good condition
and replaced if worn, so that the customer can read them
clearly.
• If there is an error or problem with the machine, operation
must be stopped immediately and the problem rectified before
any further use.
• Installation, service, adjustment or routine maintenance
should be carried out by suitably qualified persons only.
• For continued protection against fire hazard, replace the
mains-in fuses only with the same type and rating. The use of
other fuses or material is prohibited.
• The power supply inside the monitor will remain hot and have
areas of high voltage even though the machine has been
turned OFF, and there is the possibility of burns or electric
shock. Be careful not to touch these areas.
• To prevent possible electric shock due to failure, this machine
MUST be fitted with a securely connected EARTHED plug.
• If at any time the mains supply lead becomes damaged it must
be replaced immediately.
• Do not turn the power switch ON until the machine has been
installed correctly.
CAUTION • Before connecting the machine to the mains supply, ensure that the
machine is set for the correct voltage and that the correct fuses are
fitted.
Page PB
1. SPECIFICATIONS
POWER SUPPLY:- 230volts AC
AMBIENT OPERATING
TEMPERATURE:- +5°C to +35°C
MONITOR:- Pioneer 50” Projector Monitor
(SD-V5070NE/MYVZ)
COIN ACCEPTOR:- Mars CashFlow - 1 Channel
DIMENSIONS:-
Assembled 1265(w) x 2850(d) x 2270(h)
Front Assembly 1150(w) x 720(d) x 2070(h)
Ride Assembly 1150(w) x 2130(d) x 1320(h)
Header Assembly 1150(w) x 560(d) x 200(h)
Coin Tower 219(w) x 245(d) x 715(h)
WEIGHT:-
Assembled 534kg
Front Assembly 235kg
Ride Assembly 250kg
Header Assembly 25kg
Coin Tower 24kg
ACCESSORIES:- Keys: (Cash Door).......................................... 2
(Coin Door)........................................... 2
(Back Door) .......................................... 2
IEC Mains Lead .................................................... 1
Operators Manual................................................. 1
Monitor Manual..................................................... 1
CashFlow Documents.......................................... 1
Potentiometer ....................................................... 1
Cashbox Base Plate ............................................ 1
Cash Tower Vac-Form Assy................................ 1
M10x25 Security Button Head S/Steel.............. 9
M10 Spring Washer S/Steel ............................... 9
M10 Flat Washer S/Steel.................................... 9
M8x60 Hex Head Set Screw S/Steel ................. 4
M8 Spring Washer S/Steel ................................. 4
M8 Flat Washer S/Steel ...................................... 4
M6X30 Hex Head Set Screw - BZP................... 3
M6 Spring Washer - BZP .................................... 3
M6 Flat Washer - BZP......................................... 3
M4X12 Pz Pan Head - BZP ................................ 4
M4 Spring Washer - BZP .................................... 4
M4 Flat Washer - BZP......................................... 4
M10 Security Wrench .......................................... 1
M5 Security Wrench............................................. 1
Page 9
2. HOW TO PLAY
This is a racing game for one player. The player can select from two courses, of
different difficulty level, and to race for position against the computer.
• The objective of the game is to cover the selected course as fast as possible
within the specified time.
• If the finish line is reached within the specified time, the player’s position, time
and jump distance (*) is displayed and the game is over.
* There are three continuous jumping platforms during the course where the
player competes for jumping distance. The distances jumped are displayed
at game over if the player has reached the finish line within the game time.
• The game is over if the specified time period reaches 000
(1) Operation
• Steering control is performed by tilting the ride assy to the left or right. Tilt the
ride assy to the left to turn left and tilt it right to turn right.
• The speed is controlled by operating the accelerator lever on the handle of the
control arm assembly. Pull the lever to increase speed and release the lever to
slow down.
If the control arm is raised, the viewpoint moves up, and the viewpoint moves
down when the arm is lowered.
• By moving the control arm up and down rhythmically, it is possible to perform
mini jumps at places other than the jump ramps. (expert course only)
• If the handle arm is held when splashing down onto the water from a jump, it is
possible to go under the water for a short time. (expert course only)
(2) Starting the Game
• After inserting the correct amount of money and pressing the start button, the
Select Course screen will be displayed. Tilt the ride assy left or right to choose
the required course and then operate the accelerator lever to select the course
chosen.
• The game starts when the “GO” sign is displayed on the screen.
• The game is over if the game time reaches 000
• If the finish line is reached within the game time, the race results are displayed
and the game is over.
• A player can enter their name if they reach the finish line in a fast time.
Page PB
3. MAJOR COMPONENTS
Page 11
4. Moving the Machine
WARNING • When moving or carrying the game, make sure to
dis-assemble the game into four parts: header
assembly, Front assembly, ride assembly and coin
tower.
• The game is fitted with castors to make it easier to
move. Take care when moving the machine on an
inclined surface.
• The game is still heavy even when separated in to
four parts, ensure that there is an adequate
number of people to move the game.
• The Header Assembly has a forward centre of
gravity, so it is important that at least two people
are used to fit or remove the Header Assembly.
• The fitting position of the Header Assembly is very
high, and it is important that a means of reaching
the height safely, without stretching, is available.
(e.g. steps, step stools etc.)
• The overall height of the main assembly is
2300mm, take care of any overhead obstructions
e.g. light fixtures.
NOTE: The Front assembly can be further dismantled by removing the
projector from the projector base. (See section 5-1 “Removing
the Projector from the Projector Base”.)
Page PB
5. INSTALLATION
Notes on Installation
WARNING NEVER turn the power to the machine ON until installation
has been completed.
WARNING in order to prevent possible electric shocks, be sure that the
machine is connected to the mains supply with a securely
connected earthed plug.
WARNING So that customers are not injured by the movement of the
Aqua-Jet, ensure that there is at least 500mm separation
between other machines or walls.
CAUTION In order to avoid damage to the machine due to mis-operation,
ensure that the voltage of the mains supply is
230volts AC.
NOTE If the location site of this machine has a polished floor it is
recommended that rubber pads are fitted under the level
adjusters to prevent the machine sliding on the floor.
NOTE In order to gain access to the Power Supply and CPU assemblies,
make sure that the rear of the main cabinet is separated from a
wall or other machine by at least 500mm.
Page 13
WARNING
This machine is designed for indoor use only.
Do not install the machine in the following places.
Page PB
5-1 Removing the Projector from the Projector Base.
WARNING • Make sure that the power is turned OFF before
commencing any work.
WARNING • The projector Assy weighs approx. 100kg. At least
four people should be used to remove it from it’s
base.
CAUTION • The projector assy. is a precision assembly and should be
handled with extreme care, avoiding heavy knocks.
1. Remove the six security screws (M5x30) and remove the front door.
2. Disconnect the two projector connectors.
3. Remove the four hexagonal bolts (M10x130)
Page 15
WARNING After the four hexagonal bolts have been removed, the
projector is only resting on the base. Take care that the
projector is not accidentally knocked or moved to prevent
the projector falling and causing injury.
4. Remove the two security screws (M5x30) and remove the small cover.
5. Remove the two pozi head screws (M5x30), unlock and remove the back
door only enough to be able to disconnect the fan connector.
6. Disconnect the fan connector and remove the back door fully.
7. Remove the four hexagonal bolts M10x130.
8. Lift the projector unit up by approx 10cm from the base then carry it
backward or forward and gently lower it to the ground.
9. When replacing the projector unit on top of the base, ensure that the
guides on the top of the base fit inside the projector unit base.
WARNING Take care not to trap fingers or clothing when replacing
the projector unit back on to the base.
Page PB
5-2 Fitting the Header Assembly
1. Place the Header Assembly on top of the monitor.
2. Lift the right end of the Header Assembly (as viewed from the front), and
connect the connector to the top of the monitor. (Ensure that a second
person prevents the Header Assembly from falling.)
3. Slide the Header Assembly towards the back of the monitor until it is fully
engaged in the locating bracket, taking care not to trap any wires.
4. Fasten the Header Assembly with the 3off M6x30 Hex head screws, flat
and spring washers.
WARNING • The Header Assembly has a forward centre of gravity, so it
is important that at least two people are used to fit or
remove the Header Assembly.
WARNING • The fitting position of the Header Assembly is very high,
and it is important that a means of reaching the height
safely, without stretching, is available. (e.g. steps, step
stools etc.)
Page 17
5-3 Connecting the Ride Assy to the Front Assy.
1. Push the Ride Assembly close to the Front Assy.
2. Connect the three connectors and the air tube.
3. Push the Ride Assy fully up to the Front assy, taking care not to trap any
wires.
3. Fit the Joint Brackets, finger tight, to the Front Assy using 4off Hex Head
Set Screws (M8x60), Spring and Flat Washers for each bracket. When all
screws have been located, tighten all the screws fully.
Page PB
5-4 Assembling the Coin Tower
1. Connect the connector and place the coin tower on to the base assembly.
2. Attach the coin tower to the base, taking care not to trap any wires, using
the nine security button head screws (M10x25), flat and spring washers.
NOTE:- Ensure that the two security screws are fitted to the inside of the
cash box area.
3. Fit the cashbox plate to the inside of the coin tower using four pozi head
screws (M4x12), spring and flat washers.
4. Place the instruction panel into the panel
support bracket and fasten to the coin
cap using the two security screws
(M5x20).
NOTE:-
When the machine is fully assembled and in
its final position, lower the 12 level adjusters, (4 on the Monitor Cabinet, 6 on
the Ride Assy and 2 on the coin tower), with a spanner so that the machine is
level and all castors are raised from the floor by approx. 5mm. Tighten the lock
nuts with a spanner to ensure that the level adjusters do not move.
Page 19
5-5 Adjusting the Projector
Due to vibration during moving and assembly of the machine, the projector
convergence may require adjustment. If this is necessary, adjust the projector
using the following procedure.
For details on how to adjust the projector, refer to the “Projector Adjustment
Manual”.
NOTE:
• If the correct adjustment procedure is not followed, or the wrong buttons
are pressed, it may be impossible to return the projector to its normal
condition.
• The details for adjusting the projector may differ depending upon which
projector is used, be sure to follow the adjustment procedure according to
the “Projector Adjustment Manual” that is supplied with the game.
1. Remove the six security screws (M5x30) and remove the front door.
2. Adjust the projector according to the “Projector Adjustment Manual”.
3. When adjustment is complete, refit the front door.
Page PB
6. ADJUSTMENTS
6-1 Turning on the Power
After the machine has been installed, turn ON the power. The Power switch is
located on the rear of the Main cabinet. (See section 3 “Major Components”
(page 3).)
6-2 Adjustment Switches
The adjustment switches are located inside the coin door.
1. Service Switch
Press this switch to obtain game credits without incrementing the play meters.
2. Test Switch
Slide this switch “ON” to enter test mode.
Test mode allows game testing and the changing of game settings. (Refer to
section 6-3 “Test Mode” (page 14).)
WARNING Adjustments or maintenance on this machine should be
done by qualified personnel only.
COIN COUNTER
LEFT PLAYER RIGHT PLAYER
TEST SERVICE TEST SERVICE
COIN COUNTER
OFF ON
Page 21
6-3 Test Mode
1. Open the coin door and slide the test switch “ON”. The “Menu Screen” will be
displayed on the monitor.
2. Select the test required by moving the control handle up or down. The colour
of the selected test will change to red and blink.
3. Enter the selected test by pressing the start button. Select “EXIT” to return to
the “Menu Screen”
4. After testing is completed, ensure that the test switch is returned to the “OFF”
position to return to game mode.
The Test Switch must always be in the “OFF” position for normal game mode.
MENU
COIN OPTIONS -------------------------- (1) Sets the price of play.
(See 6-3-1)
GAME OPTIONS -------------------------- (2) Sets the game options.
(See 6-3-2)
I/O TEST -------------------------- (3) Used for testing the switches, control
potentiometers and air spring.
(See 6-3-3)
MONITOR TEST -------------------------- (4) Used for adjusting the monitor.
(See 6-3-4)
SOUND TEST -------------------------- (5) Used for adjusting the speaker volume.
(See 6-3-5)
ADS DATA -------------------------- (6) Displays the accumulated game data.
OTHERS -------------------------- (7) Used for testing the PC boards and for
initializing all of the settings.
CONTROL ARM:CHOOSE START:ENTER
(NOTE):-
• If the control arm has not been initialized correctly, it may not be possible
to select items correctly. If this happens, refer to section 7, “Initialization”,
and initialize the position of the control arm.
Page PB
6-3-1 Coin Options
a. Select item (1) “COIN OPTIONS” on the menu screen, to set the
game cost and related settings.
b. Move the Control Arm up or down to select the required item then
press the start button.
c. Press the start button to change the settings.
d. Select “EXIT” and press the start button to return to the menu
screen.
Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure
that the Coin Options on the screen are set as shown in the following table.
COIN OPTION
[DEFAULT IN GREEN]
GAME COST
1 COIN 1 CREDIT ............................. (a)
FREE PLAY OFF ..................... (b)
EXIT
ITEM CONTENTS FACTORY SET
(a) Game Cost Coins required for one credit - - - - - settable 1 - 9 1
(b) Free Play No coins required for game - - - - - - On / Off OFF
CONTROL ARM:CHOOSE START:CHANGE
Page 23
6-3-2 Game Options
a. Select item (2) “GAME OPTIONS” on the menu screen to set the
game options.
b. Move the Control Arm up or down to select the required item.
c. Press the Start button to change the settings. The settings will
change each time the start button is pressed.
d. Select “EXIT” and press the start button to return to the menu
screen.
GAME OPTIONS [DEFAULT IN GREEN]
GAME TIME STD C ..................... (a)
EXP C
SOUND IN ATTRACT ON ..................... (b)
AUTO HI SCORE INITIALIZE STD ..................... (c)
HIGH SCORE INITIALIZE ..................... (See section 6-3-2-1)
EXIT
CONTOL:CHOOSE START:CHANGE
ITEM DESCRIPTION FACTORY SET
(a) Difficulty
A: No time limit.
B
B: Long.
C: Standard.
D: Short.
(b) Attract Sound
ON: Attract sound ON.
ON
BGM Only background music.
EFFECT: Only sound effects.
OFF: No sound.
(c) High score initialize
STD: Performed for standard course only.
STD
EXP: Performed for expert course only.
ON: Performed for both courses.
OFF: Not performed.

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