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Bay-Tek Skee Ball User manual

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Service service@baytekent.com • skeeball.com • 920-822-3951
• Press the ON button.
• Press SELECT to choose 1 or 2
Player mode.
• Press START and Give it a Roll!
Arcade Style Rules
• Each player rolls 9 Balls up
the ramp into the targets.
• Watch the display to keep
track of your ball count!
• Highest Score Wins!
High-Fives, fist bumps, and bragging rights are
encouraged!
Alternative Game Options
• Hundo Rally: Players aim only for “hundo” targets.
• No Look-Skee: Players roll 9 balls blindfolded.
• Around the World: Players aim for 10- 20- 30- 40-
50- 100- 100- 10- and 20 target.
• Black Out: Players must hit each target once.
• Make up your own game and share it with us on
the interwebs. @ocialskeeball #skeeball
We hope you’ve enjoyed reading this product
manual. Maybe now you can spend some time
reading manuals for other things you own, like your
blender. Or, you can get rollin’ with your new
Skee-Ball® game!
By the way, if you flip this bad boy over you’ll find a
nifty poster that depicts one of the very first
Skee-Ball® patents from 1917. Congratulations on
owning a piece of American history!
Player
Score
Seriously. READ ALL SAFETY PRECAUTIONS AND
WARNINGS! The life you save could be mine.
Find a friend because THE SECTIONS SHOULD BE LIFTED
BY TWO PEOPLE. Plus, life is more fulfilling with a friend.
Now, let’s be honest. You’re heavier than you look. DO
NOT CLIMB OR SIT ON ANY PART OF THE PRODUCT.
This one is important folks. DO NOT PLUG THE GAME
INTO A WALL SOCKET BEFORE ALL THE CABLES ARE
CONNECTED.
Use a Phillips screwdriver. DO NOT use an electric
screwdriver as it may damage your game and my feelings.
THIS PRODUCT IS INTENDED FOR INDOOR USE ONLY
so don’t take it fishing.
HĒ, Read Thē!
Assćbly
Parts
It’s GĀe Time!
This product is covered by a warranty that is eective for 90
days from the date of purchase. If during this 90-day period,
a part is found to be defective or breaks, we will oer
replacement parts at no cost.
This warranty only applies to the original product purchaser.
The warranty is void if the product has been modified or
repaired or if it has been damaged as a result of accident,
abuse, misuse, loss of parts, neglect, weather, acts of God,
any action or omission which constitutes a deviation from
operating instructions, or any other causes not arising out of
defects in workmanship or materials.
All warranty claims must be made, in writing and sent to
service@baytekent.com and received on or before the last
day of the Limited Warranty Period.
This Warranty gives you specific legal rights and you may
also have other rights that vary from one state, providence,
or country to another. Skee-Ball® is a registered trademark of Bay Tek Entertainment, Inc.
Warėnty
Thāks
Remove all pieces from the packaging. Make sure you have all the parts shown in
the diagram. If anything is damaged, send a picture to: ser[email protected].
Set the HEAD section where you plan on keeping the game. (If you’re going to
have a big argument over where the game goes, best do that now before
everything is assembled.)
Attach the SCORE BOARD to the top of the HEAD. Run the BLACK BOLTS up
from the bottom and secure with the GRABBY NUTS on top. Fig. A The plastic
should bend so the middle curves toward the front like a smile (or a frown, if
you’re a pessimist). Fig. B
Run the large cable from the SCORE BOARD down through the hole at the back
of the HEAD. Fig. C
Locate the TARGET AREA and connect the sensor plug to the SCORE BOARD
plug. (Watch out for snakes!) Then set the TARGET AREA in place. Fig. D
Plug the 2500-1 cable into the SCORE BOARD plug. Use the velcro strap to tie up
the slack in the cables. IMPORTANT Make sure you pull all the slack up through
the hole so it doesn’t dangle behind the target area. Fig. B
Use the FATTY SCREWS to attach the Right and Left JOINING
THINGYS to the HEAD. Connect the ramp plug to the head plug. Then,
use the FATTY SCREWS to fasten the sections together. Fig. E
Now, hold your screwdriver to the sky and proclaim, “Skee-Ball®
sections, I unite thee!”
Hold on, we’re almost there! Attach the POWER CORD to the back of
the SCORE BOARD. The game can either be plugged into a standard
wall outlet, or run on four AA batteries (not included, sorry man).
1.
2.
3.
4.
5.
6.
7.
8.
FATTY SCREWS (10)
BLACK BOLTS (2)
GRABBY NUTS (2) LEFT JOINING THINGY
RIGHT JOINING THINGY
HEAD
SCORE BOARD
TARGET AREA
ROLLING SPHERE (4) POWER CORD
RAMP
UNICORN HORN
(Just Kidding)
R
L
Fig. A
Fig. B
Fig. C
Fig. D
Plugs
Fig. E
Plugs
MANUAL REVISION 1.4